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pubspec.yaml
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pubspec.yaml
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name: tutorsplus
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
firebase_auth: ^0.15.5+3
cloud_firestore: ^0.13.4+2
provider: ^4.0.4
flutter_spinkit: ^4.1.2+1
flutter_tags: "^0.4.8"
flutter_form_builder: ^3.8.2
animated_splash: ^1.0.0
confetti: ^0.4.0
font_awesome_flutter: ^8.8.1
smooth_star_rating: 1.0.4+2
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
#Ciccio dependencies
google_maps_flutter: '0.5.21'
geolocator: ^5.3.1
flutter_xlider: ^3.2.0
sliding_up_panel: ^1.0.2
carousel_slider: ^2.0.0
dev_dependencies:
flutter_test:
sdk: flutter
flutter_native_splash: ^0.1.9
flutter_launcher_icons: "^0.7.3"
flutter_native_splash:
image: assets/app_assets/splash.png
color: "1e0846"
flutter_icons:
android: true
image_path: "assets/app_assets/icon.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/
- assets/logos/facebook.jpg
- assets/logos/google.jpg
- assets/map_style.txt
- assets/sample_chat.png
- assets/marker.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: OpenSans
fonts:
- asset: assets/fonts/OpenSans.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages