P2P Serverless Multiplayer Star fighter Game.
- Game software is build from scratch on an empty Unity project.
- Networking is based on my StandardNetworkLibrary respository, where P2P system is employed with NAT Holepunching support.
- Game does not require for authorative server instance.
Click below for gameplay video from deathmatch between my work collegues
- Different defensive/offensive features depending on ship type
- Ship customisation
- Map selection
- Team deathmatch
- Coop vs AI
- Space Rafting