From b217009058711af05430e1b3252d1a250a4e2e82 Mon Sep 17 00:00:00 2001 From: RepeatGitHub Date: Sat, 18 May 2024 22:47:45 -0400 Subject: [PATCH] MY BOY HE'S PLUMBING (i got the pumber sprites working aka the silhouette) --- .../vinki/silhouette/ColorGrading/dash0.png | Bin 0 -> 1941 bytes .../vinki/silhouette/ColorGrading/dash1.png | Bin 0 -> 1939 bytes .../vinki/silhouette/ColorGrading/dash2.png | Bin 0 -> 1928 bytes .../vinki/silhouette/death_particle.png | Bin 0 -> 151 bytes .../repeat/vinki/silhouette/hair00.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair00_1.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair00_2.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair00_3.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair01.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair01_1.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair01_2.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair01_3.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair02.png | Bin 0 -> 94 bytes .../repeat/vinki/silhouette/hair02_1.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair02_2.png | Bin 0 -> 127 bytes .../repeat/vinki/silhouette/hair02_3.png | Bin 0 -> 130 bytes .../skinConfig/CharacterConfig.yaml | 2 ++ .../silhouette/skinConfig/HairConfig.yaml | 31 ++++++++++++++++++ Graphics/Sprites.xml | 3 ++ 19 files changed, 36 insertions(+) create mode 100755 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/ColorGrading/dash0.png create mode 100755 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/ColorGrading/dash1.png create mode 100755 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/ColorGrading/dash2.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/death_particle.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair00.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair00_1.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair00_2.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair00_3.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair01.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair01_1.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair01_2.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair01_3.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair02.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair02_1.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair02_2.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/hair02_3.png create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/skinConfig/CharacterConfig.yaml create mode 100644 Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/skinConfig/HairConfig.yaml diff --git a/Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/ColorGrading/dash0.png b/Graphics/Atlases/Gameplay/characters/repeat/vinki/silhouette/ColorGrading/dash0.png new file mode 100755 index 0000000000000000000000000000000000000000..952aca8bb0e795d122473b19a5183c75e675db62 GIT binary patch literal 1941 zcmV;G2Wt3aGA+$szg;qul8VjSw z_$+Nqo}G;vu(U8D+E`*@AteSAOM(QAEe}GCjlo7qG#bUn`?zbdGdpKy&dkp2y@dGQ zNpAMu-TOOdc6QEx&g`xL&_LM}04e|#gxUfl>$lmCAW%U-VjYIBI?nvh_i6SENZca) zVTX6))BWu}iJu66EWrCd^nQsegg+kPZ9j&;NciOh-fjOm!mlLpbe}{OiP67bqQU}z z`X2K0imwyc7$5q7j4#iA1lL}F^Rpzj<=j) z!L(sWn*?}Y)3kftSJO6207R|6=s`FJgqsi>0PX--^PPzrX7DN@u=q{F-(mPg61&m7 zFtK&~HGmWzhTp^Su*E?0j4+5Lhj-6^L&aSKo1|CoeC_Wfc42n8J?{YS+4eQHaEN1d~vlfb$;Zt*n}Tk|Os$O8^f`#Vv5rzIfMVDF{x zAtrCW4?KRkoxHES^GvpboC)&o@Q+Nym!BWU0^0LmUH#5G{_$hSO;zKH;U-Y*S;h#! 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