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ProcessTree

Properties

Name Type Description Notes
Success bool
Data []Process

Methods

NewProcessTree

func NewProcessTree(success bool, data []Process, ) *ProcessTree

NewProcessTree instantiates a new ProcessTree object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewProcessTreeWithDefaults

func NewProcessTreeWithDefaults() *ProcessTree

NewProcessTreeWithDefaults instantiates a new ProcessTree object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSuccess

func (o *ProcessTree) GetSuccess() bool

GetSuccess returns the Success field if non-nil, zero value otherwise.

GetSuccessOk

func (o *ProcessTree) GetSuccessOk() (*bool, bool)

GetSuccessOk returns a tuple with the Success field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSuccess

func (o *ProcessTree) SetSuccess(v bool)

SetSuccess sets Success field to given value.

GetData

func (o *ProcessTree) GetData() []Process

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *ProcessTree) GetDataOk() (*[]Process, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *ProcessTree) SetData(v []Process)

SetData sets Data field to given value.

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