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physic.ini
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#Wed Apr 05 19:25:35 MSK 2017
LevelPolygonPoints=0.0, -2000.0, 3000.0, -2000.0, 3000.0, 530.0, 2730.0, 530.0, 2730.0, 460.0, 2660.0, 460.0, 2400.0, 530.0, 800.0, 530.0, 770.0, 500.0, 740.0, 530.0, 700.0, 530.0, 500.0, 450.0, 400.0, 450.0, 200.0, 530.0, 0.0, 530.0
FloorHeight=70
BackgroundTexture=res/sprites/forest.jpg
TankPolygonPoints=22.0, 80.0, 1.0, 60.0, 0.0, 45.0, 20.0, 31.0, 43.0, 29.0, 43.0, 7.0, 64.0, 6.0, 67.0, 1.0, 89.0, 0.0, 101.0, 7.0, 106.0, 22.0, 129.0, 29.0, 130.0, 37.0, 142.0, 47.0, 142.0, 59.0, 119.0, 80.0
TankStartPosition=70.0, 300.0
TankSpeed=200
TankMeleeDamage=15
TankMaxAimingAngle=70
TankMinAimingAngle=-15
TankCannonStartPosition=105.0, 5.0
TankCannonPolygonPoints=5.0, 0.0, 14.0, 0.0, 14.0, 32.0, 5.0, 32.0
TankCannonRotationPoint=90.0, 20.0
TankMaxHitPoints=200
TankSpriteSheet=res/sprites/tanksprite.png
TankSpriteSheetCount=8
TankCannonSprite=res/sprites/cannon.png
TankMovingSound=res/sounds/tank_moving4.ogg
TankHitSound=res/sounds/tank_hit.ogg
TankHitSound1=res/sounds/tank_hit1.ogg
ShellPolygonPoints=11.0, 30.0, 11.0, 4.0, 16.0, 4.0, 16.0, 30.0
ShellStartSpeed=750
ShellStartAngle=0
ShellDamage=75
ShellSprite=res/sprites/shell.png
ShellExplosionSpriteSheet=res/sprites/explosion_m.png
ShellExplosionSpriteSheetCount=6
EnemyTankVisibility=600
EnemyTankSpeed=150
EnemyTankMeleeDamage=10
EnemyTankSpriteSheet=res/sprites/tanksprite_enemy.png
EnemyTankSpriteSheetCount=8
EnemyTankCannonSprite=res/sprites/cannon_rainbow.png
BoxSprite=res/sprites/box.png
BarrelSprite=res/sprites/barrel2.png