Releases: S-C-A-N/SCANsat
Releases · S-C-A-N/SCANsat
SCANsat[v11.0] release candidate 2
Version 11.2 - 2015-4-12
- Fix a bug preventing maps from working in sandbox or science mode saves
- Add waypoint icons to IVA maps through RPM
SCANsat[v11.0] release candidate 1
Version 11.1 - 2015-4-12
- Color management options for biomes and resources
- Biome end-point colors can be adjusted
- Stock-style biome maps are available
- Resource end-point colors and cutoff values can be adjusted
- Default values for biome and resource colors have been improved - All color, resource, and terrain configuration options are now stored in an external config file
- Location: GameData/SCANsat/Resources/SCANcolors.cfg
- Values saved in the config file serve as defaults for all existing and new save files
- All options are stored on a per-save basis, independent of the config file
- New zoom map
- Zoom map is independent of the big map now and can be moved and re-sized
- Zoom map is opened by right-clicking on the big map, right-click elsewhere to re-center and reset the zoom scale
- Within the zoom map: left-click to zoom out; right-click to zoom in; middle-click or Modifier Key + right-click to re-center
- Zoom in/out buttons also available for changing the scale without moving the center point
- Options are available to display orbit, waypoints, and anomalies independent of the big map settings
- FinePrint Waypoint integration
- All FinePrint waypoints are displayed on the big map and zoom map
- Waypoints are not shown while at the KSC for technical reasons
- Only waypoints for active contracts are displayed
- Waypoints generated by other addons may not disappear when their associated contract parameter is completed, but will be removed when the contract itself is finished
- Bug fixes
- Docking, un-docking, decoupling, breaking your vessel etc... while active SCANsat sensors are onboard will not result in spurious sensor activity anymore
- Various minor fixes and UI tweaks
SCANsat[v10.0]
Version 10 - 2015-1-29
User Interface:
Complete replacement of SCANsat user interface
Stock App Launcher Button included
- Toggles the SCANsat small map, which can be used to open all other windows
- Toggles the KSC map in the Space Center or Tracking Station scenes
- Can be toggled on/off in the settings menu
- Does not replace Blizzy78's Toolbar buttons
New SCANsat Big Map
- Text buttons replaced with drop down menus and icon toggles
- Maps for different planets can be selected at any time
- Replaced longitude/latitude texture grid overlay with simple line drawing overlay
New KSC and Tracking Station window
- Fixed-size version of the big map
Improvements to big map elevation data caching
- Reduced memory usage
- Faster map rendering when switching projection types
New Color Management window
- Used to change color palettes for elevation maps
- Used to set various terrain settings
- All settings are saved for each planet
Improved SCAN instruments window
- Altitude above terrain is shown correctly while in time warp
- Localized slope is indicated based on a 3X3 grid centered 5m around the vessel
Resources:
Resource overlay and selection is controlled entirely through the big map
- Resource selection is handled through a drop down menu found along the top of the map
- Resource overlays are toggled by the resource icon on the lower left of the map
Updated to support Regolith 1.4
- Regolith Biome lock settings can be toggled in the SCANsat settings window
SCANsatKethane not functional
ORSX support removed
Code Base:
- Significant internal code changes and rearrangement
- Anything not relying entirely on the public API methods in SCANUtil will likely break
Miscellaneous and Bug Fixes:
- Maps exported to GameData/SCANsat/PluginData folder; the location where they should have been
- Science results text added courtesy of Olympic1
- Uranium resource name changed to Uraninite to support the Community Resource Pack
- SETI Rebalance project compatibility added for Community Tech Tree
- Prevent scanning coverage from temporarily reporting 100%, which disrupted some SCANsat contracts
- From v9; Fixed automatic camera movement while the KSC map was active in the tracking station
- From v9; Fix potential error with stock toolbar when changing scenes
SCANsat[v9.0] release candidate 5
- Significant internal code changes; any addons with hard-depencies on SCANsat will likely need updating
- Public read-only properties added for most fields
- Stock app launcher support added
- A single toolbar button opens/closes the small map
- Can be disabled through the settings menu
- When Blizzy's toolbar and the stock toolbar are disabled the small map can be opened by starting a scan with any SCANsat instrument
- Improvements to big map terrain data caching
- Reduces memory used by the big map by 40%
- A single cache used for each map projection type
- Improves big map generation speed when switching projection types
- Big map grid texture replaced by line rendering method
- Further reduces big map memory usage
- Localized slope indicator added to the instrument window
- Slope calculated based on a 3X3 grid centered 5m around the vessel's location
- Altitude indicator displays the correct height above the terrain while under timewarp
- Exported maps saved to GameData/SCANsat/PluginData folder
- New science results text added
- Thanks Olympic1
- Uranium resource type changed to Uraninite
SCANsat[v9.0] release candidate 4.1
- Fix for orbit overlays not rendering with the 1st tier tracking station
SCANsat[v8.1]
- Updated for KSP 0.90
- Fixes for biome related issues due to 0.90 changes
- Fixes for orbit renderer in early career mode; no orbit overlay on 1st tier tracking station
- All parts use .mbm textures
- Community Tech Tree support added
- All parts rebalanced for cost and tech tree position
SCANsat[v9.0] release candidate 4
- Updated for KSP 0.90
- Fixes for biome related issues due to 0.90 changes
- Regolith resource overlay support added
- ORSX overlay support dropped
SCANsat[v9.0] release candidate 3
- In-flight big map has been replaced by a modified version of the KSC map
- Resource overlays are controlled entirely through the big map
- Select resources through the drop down menu
- Activate overlay with the resource icon toggle on the lower left
- All resource controls have been removed from the settings menu
- Support for Community Tech Tree added
- SCANsat parts appear in different tech node positions when using CTT and TechManager
- Realism Overhaul not affected; will need to create a separate config for this
- Text boxes have been replaced by icon textures wherever possible
- Map overlay options
- Other SCANsat window buttons
- Improvements to the UI of the color selection window
- Dynamically updating sliders used to adjust the terrain height options
- New fixed size color palettes added
- Numerous bug fixes and improvements to syncing color selections to the currently active map
SCANsat[v9.0] release candidate 2
- Color selection and management window added
- Select from a variety of color palettes
- Manage map options for each individual planet
- Default color palette, height range, and other options added for each planet
- Settings and Color Management window buttons added to KSC Map window
- Numerous checks added to prevent errors caused by Scenario Module or SCANdata loading problems
- Several changes made to saving and loading process - Make backups
- Less log spam on scenario module failure
- Internal changes to SCANdata and SCANcontroller classes
- End user result should be similar; bugs may exist
- Data only loaded on first visit to a planet, rather than all at once; does not affect existing saves
- All explicit external interfaces should be unaffected
SCANsat[v9.0] release candidate 1
- Total UI replacement
- All UI elements have been overhauled
- Each window is its own Object
- UI support moved to Technogeeky's modification of TriggerAu's KSP Platform
- KSP Map added
- A map similar to the standard big map
- Available in Space center and tracking station scenes
- All textures replaced with .mbm format files