|
20 | 20 | "prefix": "Gender", |
21 | 21 | "body": "Gender.${1|Invalid,Male,Female|}$0" |
22 | 22 | }, |
| 23 | + "MissionProgressState": |
| 24 | + { |
| 25 | + "prefix": "MissionProgressState", |
| 26 | + "body": "MissionProgressState.${1|Invalid,Normal,Danger,Complete,Incomplete,AnimateComplete|}$0" |
| 27 | + }, |
23 | 28 | "GameSliceState": |
24 | 29 | { |
25 | | - "prefix": "Gender", |
26 | | - "body": "Gender.${1|Locked,Unlocked,Restoring,Started,Completed|}$0" |
| 30 | + "prefix": "GameSliceState", |
| 31 | + "body": "GameSliceState.${1|Locked,Unlocked,Restoring,Started,Completed|}$0" |
27 | 32 | }, |
28 | 33 | "TargetType": |
29 | 34 | { |
|
35 | 40 | "prefix": "SimObjectType", |
36 | 41 | "body": "SimObjectType.${1|IAIPathMarker,AIJumpPoint,AIOutlineRegion,AISeedPoint,AudioEmitterMarker,AudioTriggerRegion,BoostRegion,Camera,CameraMarker,Character,Collectible,CombatRegion,CopRoadBlock,Director,Door,DynamicLight,FleeToPoint,FXSimComponent,HidingSpot,HijackReturn,InterestPoint,IrradianceVolume,Marker,MarkerProgressionTrigger,MarkerRaceStartingGrid,MeleeScriptSystem,ModelAsset,NISScriptSystem,ParkingSpot,Prefab,Prop,ReinforcementPoint,TrafficRegion,TriggerRegion,Turf,Vehicle,Weapon,WeaponSpawner,StartRegion,SpawnPoint,SpawnPointProgressionTrigger,SpawnRegion|}$0" |
37 | 42 | }, |
| 43 | + "UIButton": |
| 44 | + { |
| 45 | + "prefix": "UIButton", |
| 46 | + "body": "UIButton.${1|Invalid,Accept,Back,Button1,Button2,Start,Select,L1,R1,L2,R2,L3,R3,L1R1,L2R2,DPAD_Up,DPAD_Down,DPAD_Left,DPAD_Right,DPAD_LR,DPAD_UD,L_Stick,R_Stick,L_Stick_LR,L_Stick_UD,R_Stick_LR,R_Stick_UD,Accept_Hold,Back_Hold,Button1_Hold,Button2_Hold,L1_Hold,R1_Hold,L2_Hold,R2_Hold,F1,Wheel_Up,Wheel_Down|}$0" |
| 47 | + }, |
38 | 48 |
|
39 | 49 | // Color |
40 | 50 | "Color()": |
|
318 | 328 | "body": "State$0" |
319 | 329 | }, |
320 | 330 |
|
| 331 | + // Hud |
| 332 | + "Hud.ShowActionButton()": |
| 333 | + { |
| 334 | + "prefix": "Hud.ShowActionButton", |
| 335 | + "body": "Hud.ShowActionButton(${text}, ${UIButton}, ${actiontype})$0" |
| 336 | + }, |
| 337 | + "Hud.ShowActionButtonOneFrame()": |
| 338 | + { |
| 339 | + "prefix": "Hud.ShowActionButtonOneFrame", |
| 340 | + "body": "Hud.ShowActionButtonOneFrame(${text}, ${UIButton}, ${actiontype})$0" |
| 341 | + }, |
| 342 | + "Hud.HideActionButton()": |
| 343 | + { |
| 344 | + "prefix": "Hud.HideActionButton", |
| 345 | + "body": "Hud.HideActionButton()$0" |
| 346 | + }, |
| 347 | + "Hud.SetMissionHealthVisible()": |
| 348 | + { |
| 349 | + "prefix": "Hud.SetMissionHealthVisible", |
| 350 | + "body": "Hud.SetMissionHealthVisible(${boolean})$0" |
| 351 | + }, |
| 352 | + "Hud.SetMissionHealthCaption()": |
| 353 | + { |
| 354 | + "prefix": "Hud.SetMissionHealthCaption", |
| 355 | + "body": "Hud.SetMissionHealthCaption(${text})$0" |
| 356 | + }, |
| 357 | + "Hud.SetMissionHealthValue()": |
| 358 | + { |
| 359 | + "prefix": "Hud.SetMissionHealthValue", |
| 360 | + "body": "Hud.SetMissionHealthValue(${value})$0" |
| 361 | + }, |
| 362 | + "Hud.SetMissionHealthSuccess()": |
| 363 | + { |
| 364 | + "prefix": "Hud.SetMissionHealthSuccess", |
| 365 | + "body": "Hud.SetMissionHealthSuccess(${boolean})$0" |
| 366 | + }, |
| 367 | + "Hud.SetMissionProgressVisible()": |
| 368 | + { |
| 369 | + "prefix": "Hud.SetMissionProgressVisible", |
| 370 | + "body": "Hud.SetMissionProgressVisible(${boolean})$0" |
| 371 | + }, |
| 372 | + "Hud.ClearMissionProgress()": |
| 373 | + { |
| 374 | + "prefix": "Hud.ClearMissionProgress", |
| 375 | + "body": "Hud.ClearMissionProgress()$0" |
| 376 | + }, |
| 377 | + "Hud.SetMissionProgressState()": |
| 378 | + { |
| 379 | + "prefix": "Hud.SetMissionProgressState", |
| 380 | + "body": "Hud.SetMissionProgressState(${MissionProgressState}, ${slot})$0" |
| 381 | + }, |
| 382 | + "Hud.SetMissionProgressText()": |
| 383 | + { |
| 384 | + "prefix": "Hud.SetMissionProgressText", |
| 385 | + "body": "Hud.SetMissionProgressText(${text}, ${slot})$0" |
| 386 | + }, |
| 387 | + "Hud.ShowHintText()": |
| 388 | + { |
| 389 | + "prefix": "Hud.ShowHintText", |
| 390 | + "body": "Hud.ShowHintText(${text}, ${time})$0" |
| 391 | + }, |
| 392 | + "Hud.HideHintText()": |
| 393 | + { |
| 394 | + "prefix": "Hud.HideHintText", |
| 395 | + "body": "Hud.HideHintText()$0" |
| 396 | + }, |
| 397 | + "Hud.ShowInfoPopup()": |
| 398 | + { |
| 399 | + "prefix": "Hud.ShowInfoPopup", |
| 400 | + "body": "Hud.ShowInfoPopup(${text}, ${time})$0" |
| 401 | + }, |
| 402 | + "Hud.HideInfoPopup()": |
| 403 | + { |
| 404 | + "prefix": "Hud.HideInfoPopup", |
| 405 | + "body": "Hud.HideInfoPopup()$0" |
| 406 | + }, |
| 407 | + "Hud.ShouldRender": |
| 408 | + { |
| 409 | + "prefix": "Hud.ShouldRender", |
| 410 | + "body": "Hud.ShouldRender$0" |
| 411 | + }, |
| 412 | + |
321 | 413 | // Metrics |
322 | 414 | "Metrics.SimTime: float": |
323 | 415 | { |
|
370 | 462 | }, |
371 | 463 |
|
372 | 464 | // SimObject |
| 465 | + "SimObject.Create(): SimObject": |
| 466 | + { |
| 467 | + "prefix": "SimObject.Create", |
| 468 | + "body": "SimObject.Create(${model}, Vector3(${x}, ${y}, ${z}), Vector3(${rx}, ${ry}, ${rz}))$0" |
| 469 | + }, |
373 | 470 | "SimObject.GetHead(): SimObject": |
374 | 471 | { |
375 | 472 | "prefix": "SimObject.GetHead", |
|
395 | 492 | "prefix": [ "SimObject.Suspend", "Suspend" ], |
396 | 493 | "body": "Suspend()$0" |
397 | 494 | }, |
398 | | - "SimObject.GetName: Hash": |
| 495 | + "SimObject.GetName(): Hash": |
399 | 496 | { |
400 | 497 | "prefix": [ "SimObject.GetName", "GetName" ], |
401 | 498 | "body": "GetName()$0" |
402 | 499 | }, |
403 | | - "SimObject.GetType: SimObjectType": |
| 500 | + "SimObject.GetPropertyName(): Hash": |
| 501 | + { |
| 502 | + "prefix": [ "SimObject.GetPropertyName", "GetPropertyName" ], |
| 503 | + "body": "GetPropertyName()$0" |
| 504 | + }, |
| 505 | + "SimObject.GetType(): SimObjectType": |
404 | 506 | { |
405 | 507 | "prefix": [ "SimObject.GetType", "GetType" ], |
406 | 508 | "body": "GetType()$0" |
|
426 | 528 | "body": "SetRotation(Vector3(${x}, ${y}, ${z}))$0" |
427 | 529 | }, |
428 | 530 |
|
| 531 | + // SimObjectProp |
| 532 | + "SimObjectProp(): SimObjectProp": |
| 533 | + { |
| 534 | + "prefix": "SimObjectProp", |
| 535 | + "body": "SimObjectProp(${SimObject})$0" |
| 536 | + }, |
| 537 | + "SimObjectProp.Create(): SimObjectProp": |
| 538 | + { |
| 539 | + "prefix": "SimObjectProp.Create", |
| 540 | + "body": "SimObjectProp.Create(${model}, Vector3(${x}, ${y}, ${z}), Vector3(${rx}, ${ry}, ${rz}))$0" |
| 541 | + }, |
| 542 | + |
429 | 543 | // SimCharacter |
430 | 544 | "SimCharacter(): SimCharacter": |
431 | 545 | { |
|
447 | 561 | "prefix": [ "SimCharacter.SetAttackRights", "SetAttackRights" ], |
448 | 562 | "body": "SetAttackRights(${boolean})$0" |
449 | 563 | }, |
| 564 | + "SimCharacter.GetTarget(): SimObject": |
| 565 | + { |
| 566 | + "prefix": [ "SimCharacter.GetTarget", "GetTarget" ], |
| 567 | + "body": "GetTarget(${TargetType})$0" |
| 568 | + }, |
450 | 569 | "SimCharacter.SetTarget()": |
451 | 570 | { |
452 | 571 | "prefix": [ "SimCharacter.SetTarget", "SetTarget" ], |
|
565 | 684 | "body": "DoorsLocked$0" |
566 | 685 | }, |
567 | 686 |
|
| 687 | + // SimWeapon |
| 688 | + "SimWeapon(): SimWeapon": |
| 689 | + { |
| 690 | + "prefix": "SimWeapon", |
| 691 | + "body": "SimWeapon(${SimObject})$0" |
| 692 | + }, |
| 693 | + "SimWeapon.Create(): SimWeapon": |
| 694 | + { |
| 695 | + "prefix": "SimWeapon.Create", |
| 696 | + "body": "SimWeapon.Create(${model}, Vector3(${x}, ${y}, ${z}), Vector3(${rx}, ${ry}, ${rz}))$0" |
| 697 | + }, |
| 698 | + "SimWeapon.CreateAndEquip(): SimWeapon": |
| 699 | + { |
| 700 | + "prefix": "SimWeapon.Create", |
| 701 | + "body": "SimWeapon.Create(${SimCharacter}, ${model})$0" |
| 702 | + }, |
| 703 | + "SimWeapon.CreateAndEquipStowed(): SimWeapon": |
| 704 | + { |
| 705 | + "prefix": "SimWeapon.CreateAndEquipStowed", |
| 706 | + "body": "SimWeapon.CreateAndEquipStowed(${SimCharacter}, ${model})$0" |
| 707 | + }, |
| 708 | + "SimWeapon.GetEquipped(): SimWeapon": |
| 709 | + { |
| 710 | + "prefix": "SimWeapon.GetEquipped", |
| 711 | + "body": "SimWeapon.GetEquipped(${SimCharacter})$0" |
| 712 | + }, |
| 713 | + "SimWeapon.GetStowed(): SimWeapon": |
| 714 | + { |
| 715 | + "prefix": "SimWeapon.GetStowed", |
| 716 | + "body": "SimWeapon.GetStowed(${SimCharacter})$0" |
| 717 | + }, |
| 718 | + "SimWeapon.IsStowable(): boolean": |
| 719 | + { |
| 720 | + "prefix": [ "SimWeapon.IsStowable", "IsStowable" ], |
| 721 | + "body": "IsStowable()$0" |
| 722 | + }, |
| 723 | + "SimWeapon.Equip(): boolean": |
| 724 | + { |
| 725 | + "prefix": [ "SimWeapon.Equip", "Equip" ], |
| 726 | + "body": "Equip(${SimCharacter})$0" |
| 727 | + }, |
| 728 | + "SimWeapon.EquipStowed(): boolean": |
| 729 | + { |
| 730 | + "prefix": [ "SimWeapon.EquipStowed", "EquipStowed" ], |
| 731 | + "body": "EquipStowed(${SimCharacter})$0" |
| 732 | + }, |
| 733 | + "SimWeapon.ClipAmmo: integer": |
| 734 | + { |
| 735 | + "prefix": [ "SimWeapon.ClipAmmo", "ClipAmmo" ], |
| 736 | + "body": "ClipAmmo$0" |
| 737 | + }, |
| 738 | + "SimWeapon.TotalAmmo: integer": |
| 739 | + { |
| 740 | + "prefix": [ "SimWeapon.TotalAmmo", "TotalAmmo" ], |
| 741 | + "body": "TotalAmmo$0" |
| 742 | + }, |
| 743 | + "SimWeapon.LastFiredTime: float": |
| 744 | + { |
| 745 | + "prefix": [ "SimWeapon.LastFiredTime", "LastFiredTime" ], |
| 746 | + "body": "LastFiredTime$0" |
| 747 | + }, |
| 748 | + "SimWeapon.RateOfFireOverride: float": |
| 749 | + { |
| 750 | + "prefix": [ "SimWeapon.RateOfFireOverride", "RateOfFireOverride" ], |
| 751 | + "body": "RateOfFireOverride$0" |
| 752 | + }, |
| 753 | + |
568 | 754 | // TimeOfDayManager |
569 | 755 | "TimeOfDayManager.IsAboutToRain(): boolean": |
570 | 756 | { |
|
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