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2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
kotlin.code.style=official
kotlin.stdlib.default.dependency=false
org.gradle.parallel=true
version=1.21.11-2.0.10-SNAPSHOT
version=1.21.11-2.0.11-SNAPSHOT
Original file line number Diff line number Diff line change
Expand Up @@ -11,20 +11,34 @@ import org.bukkit.command.CommandSender

class GameModeArgument(nodeName: String) :
CustomArgument<GameMode, String>(StringArgument(nodeName), { info ->
getGameMode(info.input.lowercase())
val gameMode = getGameMode(info.input.lowercase())
?: throw CustomArgumentException.fromAdventureComponent {
buildText {
appendErrorPrefix()
error("Der Spielmodus wurde nicht gefunden.")
}
}

val permission = "surf.essentials.gameMode.${gameMode.name.lowercase()}"
val sender = info.sender

if (!sender.hasPermission(permission)) {
throw CustomArgumentException.fromAdventureComponent {
buildText {
appendErrorPrefix()
error("Dazu hast du keine Berechtigung.")
}
}
}

gameMode
}) {
init {
this.replaceSuggestions(
ArgumentSuggestions.stringCollection<CommandSender> {
GameMode.entries.map {
it.name.lowercase()
}
ArgumentSuggestions.stringCollection<CommandSender> { sender ->
GameMode.entries
.filter { sender.sender.hasPermission("surf.essentials.gameMode.${it.name.lowercase()}") }
.map { it.name.lowercase() }
}
)
}
Expand Down Expand Up @@ -52,4 +66,4 @@ inline fun CommandTree.gameModeArgument(
block: Argument<*>.() -> Unit = {}
): CommandTree = then(
GameModeArgument(nodeName).setOptional(optional).apply(block)
)
)
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,10 @@ object EssentialsPermissionRegistry : PermissionRegistry() {
val FLY_COMMAND_OTHERS = create("$PREFIX.fly.command.others")
val GAME_MODE_SWITCHER = create("$PREFIX.gameMode.gameModeSwitcher")
val GAME_MODE_COMMAND = create("$PREFIX.gameMode.command")
val GAME_MODE_CREATIVE = create("$PREFIX.gameMode.creative")
val GAME_MODE_SURVIVAL = create("$PREFIX.gameMode.survival")
val GAME_MODE_ADVENTURE = create("$PREFIX.gameMode.adventure")
val GAME_MODE_SPECTATOR = create("$PREFIX.gameMode.spectator")
val GAME_MODE_COMMAND_OTHERS = create("$PREFIX.gameMode.command.others")
val GAME_MODE_COMMAND_OFFLINE = create("$PREFIX.gameMode.command.offline")
val GAME_MODE_COMMAND_DEFAULT = create("$PREFIX.gamemode.command.default")
Expand Down