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EchoServer.cpp
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/*
* snode.c - a slim toolkit for network communication
* Copyright (C) 2020, 2021, 2022, 2023 Volker Christian <me@vchrist.at>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DOXYGEN_SHOULD_SKIP_THIS
#endif // DOXYGEN_SHOUÖD_SKIP_THIS
#include "EchoServerContextFactory.h"
#include <core/SNodeC.h>
#include <net/in/stream/legacy/SocketServer.h>
//
#include <log/Logger.h>
//
#include <string>
int main(int argc, char* argv[]) {
core::SNodeC::init(argc, argv); // Initialize the framework.
// Configure logging, create command line
// arguments for named instances.
using EchoServer = net::in::stream::legacy::SocketServer<EchoServerContextFactory>; // Simplify data type
// Note the use of our implemented
// EchoServerContextFactory as
// template argument
using SocketAddress = EchoServer::SocketAddress; // Simplify data type
EchoServer echoServer; // Create server instance and listen on all interfaces on port 8001
echoServer.listen(8001, 5, [](const SocketAddress& socketAddress, const core::socket::State& state) -> void {
switch (state) {
case core::socket::State::OK:
VLOG(1) << "EchoServer: connected to '" << socketAddress.toString() << "'";
break;
case core::socket::State::DISABLED:
VLOG(1) << "EchoServer: disabled";
break;
case core::socket::State::ERROR:
VLOG(1) << "EchoServer: " << socketAddress.toString() << ": " << state.what();
break;
case core::socket::State::FATAL:
VLOG(1) << "EchoServer: " << socketAddress.toString() << ": " << state.what();
break;
}
});
return core::SNodeC::start(); // Start the event loop, daemonize if requested.
}