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<a href="DynamicAnimationBehaviour_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#ifndef PLATFORMER_ENGINE_DYNAMICANIMATIONBEHAVIOUR_HPP</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="preprocessor">#define PLATFORMER_ENGINE_DYNAMICANIMATIONBEHAVIOUR_HPP</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>  </div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#include "BehaviourScript.hpp"</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="preprocessor">#include "Texture/AnimatedSprite.hpp"</span></div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>  </div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="keyword">namespace </span><a class="code" href="namespacePlatformerGame.html">PlatformerGame</a> {</div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>  </div>
<div class="line"><a name="l00009"></a><span class="lineno"><a class="line" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html"> 9</a></span>  <span class="keyword">class </span><a class="code" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html">DynamicAnimationBehaviour</a> : <span class="keyword">public</span> spic::BehaviourScript {</div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>  <span class="keyword">public</span>:</div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>  <span class="keyword">template</span><<span class="keyword">typename</span> archive></div>
<div class="line"><a name="l00012"></a><span class="lineno"><a class="line" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aa7442b7d8913a140afdb5620a16eacd7"> 12</a></span>  <span class="keywordtype">void</span> <a class="code" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aa7442b7d8913a140afdb5620a16eacd7">serialize</a>(archive &ar, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="comment">/*version*/</span>) {</div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>  ar & boost::serialization::base_object<BehaviourScript, DynamicAnimationBehaviour>(*<span class="keyword">this</span>);</div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>  boost::serialization::void_cast_register<DynamicAnimationBehaviour, BehaviourScript>();</div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>  ar & _idleSprite;</div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>  ar & _walkSprite;</div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  ar & _jumpSprite;</div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  }</div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  <a class="code" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aef5afae0eb88b99203aa7fd7b7432243">DynamicAnimationBehaviour</a>(platformer_engine::AnimatedSprite idleSprite,</div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>  platformer_engine::AnimatedSprite walkSprite,</div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  platformer_engine::AnimatedSprite jumpSprite);</div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  </div>
<div class="line"><a name="l00023"></a><span class="lineno"><a class="line" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aef5afae0eb88b99203aa7fd7b7432243"> 23</a></span>  <a class="code" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aef5afae0eb88b99203aa7fd7b7432243">DynamicAnimationBehaviour</a>();</div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>  </div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  <span class="keywordtype">void</span> <a class="code" href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#a5a44f0aa4fd236d8b9bbe57de1656952">OnUpdate</a>(<span class="keywordtype">double</span> speedMultiplier) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>  <span class="keyword">private</span>:</div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>  platformer_engine::AnimatedSprite _idleSprite;</div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  platformer_engine::AnimatedSprite _walkSprite;</div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>  platformer_engine::AnimatedSprite _jumpSprite;</div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  </div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  platformer_engine::AnimatedSprite _nullSprite;</div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>  </div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  Point _lastVelocity;</div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>  };</div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>  </div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span> } <span class="comment">// namespace PlatformerGame</span></div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>  </div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#endif </span><span class="comment">//PLATFORMER_ENGINE_DYNAMICANIMATIONBEHAVIOUR_HPP</span></div>
<div class="ttc" id="aclassPlatformerGame_1_1DynamicAnimationBehaviour_html"><div class="ttname"><a href="classPlatformerGame_1_1DynamicAnimationBehaviour.html">PlatformerGame::DynamicAnimationBehaviour</a></div><div class="ttdef"><b>Definition:</b> DynamicAnimationBehaviour.hpp:9</div></div>
<div class="ttc" id="aclassPlatformerGame_1_1DynamicAnimationBehaviour_html_a5a44f0aa4fd236d8b9bbe57de1656952"><div class="ttname"><a href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#a5a44f0aa4fd236d8b9bbe57de1656952">PlatformerGame::DynamicAnimationBehaviour::OnUpdate</a></div><div class="ttdeci">void OnUpdate(double speedMultiplier) override</div><div class="ttdef"><b>Definition:</b> DynamicAnimationBehaviour.cpp:21</div></div>
<div class="ttc" id="aclassPlatformerGame_1_1DynamicAnimationBehaviour_html_aa7442b7d8913a140afdb5620a16eacd7"><div class="ttname"><a href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aa7442b7d8913a140afdb5620a16eacd7">PlatformerGame::DynamicAnimationBehaviour::serialize</a></div><div class="ttdeci">void serialize(archive &ar, const unsigned)</div><div class="ttdef"><b>Definition:</b> DynamicAnimationBehaviour.hpp:12</div></div>
<div class="ttc" id="aclassPlatformerGame_1_1DynamicAnimationBehaviour_html_aef5afae0eb88b99203aa7fd7b7432243"><div class="ttname"><a href="classPlatformerGame_1_1DynamicAnimationBehaviour.html#aef5afae0eb88b99203aa7fd7b7432243">PlatformerGame::DynamicAnimationBehaviour::DynamicAnimationBehaviour</a></div><div class="ttdeci">DynamicAnimationBehaviour()</div></div>
<div class="ttc" id="anamespacePlatformerGame_html"><div class="ttname"><a href="namespacePlatformerGame.html">PlatformerGame</a></div><div class="ttdef"><b>Definition:</b> Game.cpp:15</div></div>
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