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main_menu.py
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from ursina import *
import setting
import my_json
import main as gm
import os.path
import ui
import ursina
scene = None
ui_folder = "assets/ui/"
sound_folder = "assets/sounds/"
bg_options = "bg_test.png"
bg_main_menu = "bg_test.png"
class MainMenu(Entity):
def __init__(self):
super().__init__(parent=camera.ui)
global scene
scene = self
self.menu_buttons_counter = 0
self.menu_buttons_list = [
"Новая игра",
"Настройки",
"Выход"
]
self.click_sound = Audio(sound_folder + "click", autoplay=False, loop=False)
self.main_menu = Entity(parent=self, enabled=True)
Entity(parent=self.main_menu, model="quad", color=rgb(2, 2, 0), scale=2)
Sprite(parent=self.main_menu, texture=bg_main_menu, y=0.1, scale=0.5)
self.menu_punkt = Text(parent=self.main_menu, text="← {0} →".format(self.menu_buttons_list[self.menu_buttons_counter]),
origin=(0, 0), y=-0.4,
color=setting.color_orange)
def StartNewGame(self,level=None):
camera.overlay.color = color.black
loading = Text("Загрузка", origin=(0, 0), color=setting.color_orange, always_on_top=True)
destroy(loading, delay=2)
invoke(gm.Gameplay,level=level, delay=1)
destroy(self)
invoke(setattr, camera.overlay, 'color', color.clear, delay=2)
def input(self, key):
if self.main_menu.enabled:
if key == "a" or key == "left arrow":
self.click_sound.play()
if self.menu_buttons_counter > 0:
self.menu_buttons_counter -= 1
else:
self.menu_buttons_counter = 2
if key == "d" or key == "right arrow":
self.click_sound.play()
if self.menu_buttons_counter < 2:
self.menu_buttons_counter += 1
else:
self.menu_buttons_counter = 0
if key == "enter":
if self.menu_buttons_counter == 0:
self.StartNewGame()
if self.menu_buttons_counter == 1:
self.main_menu.enabled = False
Options().options_menu.enabled = True
if self.menu_buttons_counter == 2: application.quit()
self.menu_punkt.text = "← {0} →".format(self.menu_buttons_list[self.menu_buttons_counter])
class Options(Entity):
def __init__(self):
super().__init__()
self.click_sound = Audio(sound_folder + "click", autoplay=False, loop=False)
self.options = my_json.read("assets/options")
self.options_menu = Entity(parent=camera.ui, enabled=False)
self.sens = self.options["mouse_sensitivity"]
self.fps_show_mode = self.options["show_fps"]
self.fullscreen = self.options["fullscreen"]
self.window_size = self.options["window_size"]
self.option_selector = 0
self.option_punkts_list = []
self.value_selector = 0
Entity(parent=self.options_menu, model="quad", color=rgb(2, 2, 0), scale=2)
self.frame = Sprite(bg_options, parent=self.options_menu, scale=0.222)
# --------------------------
Text(parent=self.options_menu,
text="Настройки", y=window.top.y - 0.1, origin=(0.05, 0),
color=setting.color_orange)
# -------------
self.lang_punkt = Text(parent=self.options_menu, text="mouse_sens", origin=(-.5, 0), x=-0.4,
y=0.2)
self.lang_text = ui.UIText(parent=self.options_menu, color=setting.color_orange,
text="[{0}]".format(self.sens),
origin=(.5, -.5), x=0.3, y=0.21)
# -------------
self.fps_punkt = Text(parent=self.options_menu, text="Отображение фпс", origin=(-.5, 0), x=-0.4, y=0.15)
self.fps_text = ui.UIText(parent=self.options_menu, color=setting.color_orange,
text="[{0}]".format("Да" if self.options["show_fps"] else "Нет"),
origin=(.5, -.5), x=0.3, y=0.16)
# -------------
self.autodetect_punkt = Text(parent=self.options_menu, text="На весь экран", origin=(-.5, 0), x=-0.4, y=0.08)
self.auto_text = ui.UIText(parent=self.options_menu, color=setting.color_orange,
text="[{0}]".format("Да" if self.options["fullscreen"] else "Нет"),
origin=(.5, -.5), x=0.3, y=0.07)
# -------------
self.apply_punkt = Text(parent=self.options_menu,
text="Применить", origin=(0, 0), color=setting.color_orange,
y=-0.3)
# --------------------------
self.option_punkts_list.append(self.lang_punkt)
self.option_punkts_list.append(self.fps_punkt)
self.option_punkts_list.append(self.autodetect_punkt)
self.option_punkts_list.append(self.apply_punkt)
self.selector = Sprite(texture="arrow_right", parent=self.options_menu,
y=self.option_punkts_list[self.option_selector].y,
x=self.option_punkts_list[self.option_selector].x - 0.05,
scale=.1,
origin=(-.5, 0))
self.tip_bottom = Text(
dedent("Здесь могла быть подсказка").strip(),
parent=self.options_menu, y=-0.40, x=-0.7, origin=(-.5, 0), color=color.dark_gray, size=4)
def input(self, key):
if self.enabled and key == "escape":
scene.main_menu.enable()
self.option_selector = 0
self.options_menu.disable()
# ------------ Selector ---------------
if key == "w" or key == "up arrow":
if self.option_selector > 0:
self.option_selector -= 1
else:
self.option_selector = len(self.option_punkts_list) - 1
self.selector.y = self.option_punkts_list[self.option_selector].y
if key == "s" or key == "down arrow":
if self.option_selector < len(self.option_punkts_list) - 1:
self.option_selector += 1
else:
self.option_selector = 0
self.selector.y = self.option_punkts_list[self.option_selector].y
# ------------ Values ---------------
if self.enabled and key == "d" or key == "right arrow":
self.click_sound.play()
if self.option_selector == 0:
if self.value_selector < 2:
self.value_selector += 1
else:
self.value_selector = 0
self.sens = setting.mouse_sensitivity[self.value_selector]
self.lang_text.setText("[{0}]".format(self.sens))
if self.enabled and key == "a" or key == "left arrow":
self.click_sound.play()
if self.option_selector == 0:
if self.value_selector > 0:
self.value_selector -= 1
else:
self.value_selector = 2
self.sens = setting.mouse_sensitivity[self.value_selector]
self.lang_text.setText("[{0}]".format(self.sens))
if self.enabled and key == "enter" or key == "d" or key == "a" \
or key == "right arrow" or key == "left arrow":
self.click_sound.play()
if self.option_selector == 1:
self.fps_show_mode = not self.fps_show_mode
self.fps_text.setText("[{0}]".format("yes" if self.fps_show_mode else "no"))
elif self.option_selector == 2:
self.fullscreen = not self.fullscreen
self.auto_text.setText("[{0}]".format("yes" if self.fullscreen else "no"))
# ------------ Apply ---------------
if self.option_selector == len(self.option_punkts_list) - 1:
my_json.change_key("assets/options", "mouse_sensitivity", self.sens)
my_json.change_key("assets/options", "show_fps", self.fps_show_mode)
my_json.change_key("assets/options", "fullscreen", self.fullscreen)
scene.main_menu.enable()
self.option_selector = 0
self.options_menu.disable()
if __name__ == '__main__':
app = Ursina()
app.run()