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The false positive was triggered by the unusually high usage of the CPU. This was resolved for now by using glfwWaitEvents instead of glfwPollEvents which blocks the calling thread till the next Event arrives.
The downside of this solution is that many ImGui animations do not properly work that is until the uses for example move the mouse.
EDIT: The problem still seems to persist. Despite waiting for events.
The Release build leads to an antivirus detection by Norton (heur.advml.b).
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