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builtins.txt
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builtins.txt
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// Generated by LSL2 Derived Files Generator. Database version: 0.0.20221115000; output module version: 0.0.20140731000
integer llAbs( integer val )
float llAcos( float val )
void llAddToLandBanList( key avatar, float hours )
void llAddToLandPassList( key avatar, float hours )
void llAdjustSoundVolume( float volume )
integer llAgentInExperience( key agent )
void llAllowInventoryDrop( integer add )
float llAngleBetween( rotation a, rotation b )
void llApplyImpulse( vector force, integer local )
void llApplyRotationalImpulse( vector force, integer local )
float llAsin( float val )
float llAtan2( float y, float x )
void llAttachToAvatar( integer attach_point )
void llAttachToAvatarTemp( integer attach_point )
key llAvatarOnLinkSitTarget( integer link )
key llAvatarOnSitTarget( )
rotation llAxes2Rot( vector fwd, vector left, vector up )
rotation llAxisAngle2Rot( vector axis, float angle )
integer llBase64ToInteger( string str )
string llBase64ToString( string str )
void llBreakAllLinks( )
void llBreakLink( integer linknum )
list llCSV2List( string src )
list llCastRay( vector start, vector end, list params )
integer llCeil( float val )
string llChar( integer code )
void llClearCameraParams( )
void llClearExperiencePermissions( key agent )
integer llClearLinkMedia( integer link, integer face )
integer llClearPrimMedia( integer face )
void llCloseRemoteDataChannel( key channel )
float llCloud( vector offset )
void llCollisionFilter( string name, key id, integer accept )
void llCollisionSound( string impact_sound, float impact_volume )
void llCollisionSprite( string impact_sprite )
float llCos( float theta )
void llCreateCharacter( list options )
key llCreateKeyValue( string k, string v )
void llCreateLink( key target, integer parent )
key llDataSizeKeyValue( )
void llDeleteCharacter( )
key llDeleteKeyValue( string k )
list llDeleteSubList( list src, integer start, integer end )
string llDeleteSubString( string src, integer start, integer end )
void llDetachFromAvatar( )
vector llDetectedGrab( integer number )
integer llDetectedGroup( integer number )
key llDetectedKey( integer number )
integer llDetectedLinkNumber( integer number )
string llDetectedName( integer number )
key llDetectedOwner( integer number )
vector llDetectedPos( integer number )
rotation llDetectedRot( integer number )
vector llDetectedTouchBinormal( integer number )
integer llDetectedTouchFace( integer number )
vector llDetectedTouchNormal( integer number )
vector llDetectedTouchPos( integer number )
vector llDetectedTouchST( integer number )
vector llDetectedTouchUV( integer number )
integer llDetectedType( integer number )
vector llDetectedVel( integer number )
void llDialog( key avatar, string message, list buttons, integer chat_channel )
void llDie( )
string llDumpList2String( list src, string separator )
integer llEdgeOfWorld( vector pos, vector dir )
void llEjectFromLand( key avatar )
void llEmail( string address, string subject, string message )
string llEscapeURL( string url )
rotation llEuler2Rot( vector v )
void llEvade( key target, list options )
void llExecCharacterCmd( integer cmd, list options )
float llFabs( float val )
void llFleeFrom( vector source, float radius, list options )
integer llFloor( float val )
void llForceMouselook( integer mouselook )
float llFrand( float mag )
key llGenerateKey( )
vector llGetAccel( )
integer llGetAgentInfo( key id )
string llGetAgentLanguage( key avatar )
list llGetAgentList( integer scope, list options )
vector llGetAgentSize( key id )
float llGetAlpha( integer face )
float llGetAndResetTime( )
string llGetAnimation( key id )
list llGetAnimationList( key id )
string llGetAnimationOverride( string anim_state )
integer llGetAttached( )
list llGetAttachedList( key agent )
list llGetBoundingBox( key object )
vector llGetCameraPos( )
rotation llGetCameraRot( )
vector llGetCenterOfMass( )
list llGetClosestNavPoint( vector point, list options )
vector llGetColor( integer face )
key llGetCreator( )
string llGetDate( )
integer llGetDayLength( )
integer llGetDayOffset( )
string llGetDisplayName( key id )
float llGetEnergy( )
string llGetEnv( string name )
list llGetEnvironment( vector pos, list params )
list llGetExperienceDetails( key experience_id )
string llGetExperienceErrorMessage( integer value )
list llGetExperienceList( key agent )
vector llGetForce( )
integer llGetFreeMemory( )
integer llGetFreeURLs( )
float llGetGMTclock( )
vector llGetGeometricCenter( )
string llGetHTTPHeader( key request_id, string header )
string llGetInventoryAcquireTime( string item )
key llGetInventoryCreator( string item )
key llGetInventoryKey( string name )
string llGetInventoryName( integer type, integer number )
integer llGetInventoryNumber( integer type )
integer llGetInventoryPermMask( string item, integer mask )
integer llGetInventoryType( string name )
key llGetKey( )
key llGetLandOwnerAt( vector pos )
key llGetLinkKey( integer linknumber )
list llGetLinkMedia( integer link, integer face, list params )
string llGetLinkName( integer linknumber )
integer llGetLinkNumber( )
integer llGetLinkNumberOfSides( integer link )
list llGetLinkPrimitiveParams( integer linknumber, list rules )
integer llGetListEntryType( list src, integer index )
integer llGetListLength( list src )
vector llGetLocalPos( )
rotation llGetLocalRot( )
float llGetMass( )
float llGetMassMKS( )
float llGetMaxScaleFactor( )
integer llGetMemoryLimit( )
float llGetMinScaleFactor( )
vector llGetMoonDirection( )
rotation llGetMoonRotation( )
void llGetNextEmail( string address, string subject )
key llGetNotecardLine( string name, integer line )
key llGetNumberOfNotecardLines( string name )
integer llGetNumberOfPrims( )
integer llGetNumberOfSides( )
list llGetObjectAnimationNames( )
string llGetObjectDesc( )
list llGetObjectDetails( key id, list params )
key llGetObjectLinkKey( key id, integer link )
float llGetObjectMass( key id )
string llGetObjectName( )
integer llGetObjectPermMask( integer mask )
integer llGetObjectPrimCount( key object_id )
vector llGetOmega( )
key llGetOwner( )
key llGetOwnerKey( key id )
list llGetParcelDetails( vector pos, list params )
integer llGetParcelFlags( vector pos )
integer llGetParcelMaxPrims( vector pos, integer sim_wide )
string llGetParcelMusicURL( )
integer llGetParcelPrimCount( vector pos, integer category, integer sim_wide )
list llGetParcelPrimOwners( vector pos )
integer llGetPermissions( )
key llGetPermissionsKey( )
list llGetPhysicsMaterial( )
vector llGetPos( )
list llGetPrimMediaParams( integer face, list params )
list llGetPrimitiveParams( list params )
integer llGetRegionAgentCount( )
vector llGetRegionCorner( )
integer llGetRegionDayLength( )
integer llGetRegionDayOffset( )
float llGetRegionFPS( )
integer llGetRegionFlags( )
vector llGetRegionMoonDirection( )
rotation llGetRegionMoonRotation( )
string llGetRegionName( )
vector llGetRegionSunDirection( )
rotation llGetRegionSunRotation( )
float llGetRegionTimeDilation( )
float llGetRegionTimeOfDay( )
vector llGetRootPosition( )
rotation llGetRootRotation( )
rotation llGetRot( )
integer llGetSPMaxMemory( )
vector llGetScale( )
string llGetScriptName( )
integer llGetScriptState( string name )
float llGetSimStats( integer stat_type )
string llGetSimulatorHostname( )
integer llGetStartParameter( )
list llGetStaticPath( vector start, vector end, float radius, list params )
integer llGetStatus( integer status )
string llGetSubString( string src, integer start, integer end )
vector llGetSunDirection( )
rotation llGetSunRotation( )
string llGetTexture( integer face )
vector llGetTextureOffset( integer face )
float llGetTextureRot( integer side )
vector llGetTextureScale( integer side )
float llGetTime( )
float llGetTimeOfDay( )
string llGetTimestamp( )
vector llGetTorque( )
integer llGetUnixTime( )
integer llGetUsedMemory( )
string llGetUsername( key id )
vector llGetVel( )
list llGetVisualParams( key id, list params )
float llGetWallclock( )
void llGiveInventory( key destination, string inventory )
void llGiveInventoryList( key target, string folder, list inventory )
integer llGiveMoney( key destination, integer amount )
void llGodLikeRezObject( key inventory, vector pos )
float llGround( vector offset )
vector llGroundContour( vector offset )
vector llGroundNormal( vector offset )
void llGroundRepel( float height, integer water, float tau )
vector llGroundSlope( vector offset )
key llHTTPRequest( string url, list parameters, string body )
void llHTTPResponse( key request_id, integer status, string body )
integer llHash( string val )
string llInsertString( string dst, integer position, string src )
void llInstantMessage( key user, string message )
string llIntegerToBase64( integer number )
list llJson2List( string json )
string llJsonGetValue( string json, list specifiers )
string llJsonSetValue( string json, list specifiers, string value )
string llJsonValueType( string json, list specifiers )
string llKey2Name( key id )
key llKeyCountKeyValue( )
key llKeysKeyValue( integer start, integer count )
vector llLinear2sRGB( vector color )
void llLinkParticleSystem( integer linknumber, list rules )
void llLinkSitTarget( integer link, vector offset, rotation rot )
integer llLinksetDataAvailable( )
integer llLinksetDataCountKeys( )
integer llLinksetDataDelete( string key )
integer llLinksetDataDeleteProtected( string key, string password )
list llLinksetDataFindKeys( string pattern, integer start, integer count )
list llLinksetDataListKeys( integer start, integer count )
string llLinksetDataRead( string key )
string llLinksetDataReadProtected( string key, string password )
void llLinksetDataReset( )
integer llLinksetDataWrite( string key, string value )
integer llLinksetDataWriteProtected( string key, string value, string password )
string llList2CSV( list src )
float llList2Float( list src, integer index )
integer llList2Integer( list src, integer index )
string llList2Json( string type, list values )
key llList2Key( list src, integer index )
list llList2List( list src, integer start, integer end )
list llList2ListStrided( list src, integer start, integer end, integer stride )
rotation llList2Rot( list src, integer index )
string llList2String( list src, integer index )
vector llList2Vector( list src, integer index )
integer llListFindList( list src, list test )
list llListInsertList( list dest, list src, integer start )
list llListRandomize( list src, integer stride )
list llListReplaceList( list dest, list src, integer start, integer end )
list llListSort( list src, integer stride, integer ascending )
float llListStatistics( integer operation, list src )
integer llListen( integer channel, string name, key id, string msg )
void llListenControl( integer number, integer active )
void llListenRemove( integer number )
void llLoadURL( key avatar, string message, string url )
float llLog( float val )
float llLog10( float val )
void llLookAt( vector target, float strength, float damping )
void llLoopSound( string sound, float volume )
void llLoopSoundMaster( string sound, float volume )
void llLoopSoundSlave( string sound, float volume )
string llMD5String( string src, integer nonce )
void llMakeExplosion( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
void llMakeFire( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
void llMakeFountain( integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset )
void llMakeSmoke( integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset )
integer llManageEstateAccess( integer action, key id )
void llMapDestination( string simname, vector pos, vector look_at )
void llMessageLinked( integer linknum, integer num, string str, key id )
void llMinEventDelay( float delay )
integer llModPow( integer a, integer b, integer c )
void llModifyLand( integer action, integer brush )
void llMoveToTarget( vector target, float tau )
key llName2Key( string name )
void llNavigateTo( vector point, list options )
void llOffsetTexture( float u, float v, integer face )
integer llOpenFloater( string title, string url, list params )
void llOpenRemoteDataChannel( )
integer llOrd( string val, integer index )
integer llOverMyLand( key id )
void llOwnerSay( string msg )
void llParcelMediaCommandList( list command )
list llParcelMediaQuery( list query )
list llParseString2List( string src, list separators, list spacers )
list llParseStringKeepNulls( string src, list separators, list spacers )
void llParticleSystem( list rules )
void llPassCollisions( integer pass )
void llPassTouches( integer pass )
void llPatrolPoints( list points, list options )
void llPlaySound( string sound, float volume )
void llPlaySoundSlave( string sound, float volume )
void llPointAt( vector pos )
float llPow( float base, float exponent )
void llPreloadSound( string sound )
void llPursue( key target, list options )
void llPushObject( key id, vector impulse, vector ang_impulse, integer local )
key llReadKeyValue( string k )
void llRefreshPrimURL( )
void llRegionSay( integer channel, string msg )
void llRegionSayTo( key target, integer channel, string msg )
void llReleaseCamera( key avatar )
void llReleaseControls( )
void llReleaseURL( string url )
void llRemoteDataReply( key channel, key message_id, string sdata, integer idata )
void llRemoteDataSetRegion( )
void llRemoteLoadScript( key target, string name, integer running, integer start_param )
void llRemoteLoadScriptPin( key target, string name, integer pin, integer running, integer start_param )
void llRemoveFromLandBanList( key avatar )
void llRemoveFromLandPassList( key avatar )
void llRemoveInventory( string item )
void llRemoveVehicleFlags( integer flags )
integer llReplaceAgentEnvironment( key agent_id, float transition, string environment )
integer llReplaceEnvironment( vector position, string environment, integer track_no, integer day_length, integer day_offset )
key llRequestAgentData( key id, integer data )
key llRequestDisplayName( key id )
void llRequestExperiencePermissions( key agent, string name )
key llRequestInventoryData( string name )
void llRequestPermissions( key agent, integer perm )
key llRequestSecureURL( )
key llRequestSimulatorData( string simulator, integer data )
key llRequestURL( )
key llRequestUserKey( string name )
key llRequestUsername( key id )
void llResetAnimationOverride( string anim_state )
void llResetLandBanList( )
void llResetLandPassList( )
void llResetOtherScript( string name )
void llResetScript( )
void llResetTime( )
integer llReturnObjectsByID( list objects )
integer llReturnObjectsByOwner( key owner, integer scope )
void llRezAtRoot( string inventory, vector pos, vector vel, rotation rot, integer param )
void llRezObject( string inventory, vector pos, vector vel, rotation rot, integer param )
float llRot2Angle( rotation rot )
vector llRot2Axis( rotation rot )
vector llRot2Euler( rotation q )
vector llRot2Fwd( rotation q )
vector llRot2Left( rotation q )
vector llRot2Up( rotation q )
rotation llRotBetween( vector v1, vector v2 )
void llRotLookAt( rotation target, float strength, float damping )
integer llRotTarget( rotation rot, float error )
void llRotTargetRemove( integer number )
void llRotateTexture( float angle, integer face )
integer llRound( float val )
string llSHA1String( string src )
string llSHA256String( string src )
integer llSameGroup( key id )
void llSay( integer channel, string msg )
integer llScaleByFactor( float scaling_factor )
void llScaleTexture( float u, float v, integer face )
integer llScriptDanger( vector pos )
void llScriptProfiler( integer flags )
key llSendRemoteData( key channel, string dest, integer idata, string sdata )
void llSensor( string name, key id, integer type, float range, float arc )
void llSensorRemove( )
void llSensorRepeat( string name, key id, integer type, float range, float arc, float rate )
integer llSetAgentEnvironment( key agent_id, float transition, list params )
void llSetAlpha( float alpha, integer face )
void llSetAngularVelocity( vector angular_velocity, integer local )
void llSetAnimationOverride( string anim_state, string anim )
void llSetBuoyancy( float buoyancy )
void llSetCameraAtOffset( vector offset )
void llSetCameraEyeOffset( vector offset )
void llSetCameraParams( list rules )
void llSetClickAction( integer action )
void llSetColor( vector color, integer face )
void llSetContentType( key request_id, integer content_type )
void llSetDamage( float damage )
integer llSetEnvironment( vector position, list params )
void llSetForce( vector force, integer local )
void llSetForceAndTorque( vector force, vector torque, integer local )
void llSetHoverHeight( float height, integer water, float tau )
void llSetInventoryPermMask( string item, integer mask, integer value )
void llSetKeyframedMotion( list keyframes, list options )
void llSetLinkAlpha( integer linknumber, float alpha, integer face )
void llSetLinkCamera( integer link, vector eye, vector at )
void llSetLinkColor( integer linknumber, vector color, integer face )
integer llSetLinkMedia( integer link, integer face, list params )
void llSetLinkPrimitiveParams( integer linknumber, list rules )
void llSetLinkPrimitiveParamsFast( integer linknumber, list rules )
void llSetLinkTexture( integer linknumber, string texture, integer face )
void llSetLinkTextureAnim( integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate )
void llSetLocalRot( rotation rot )
integer llSetMemoryLimit( integer limit )
void llSetObjectDesc( string desc )
void llSetObjectName( string name )
void llSetObjectPermMask( integer mask, integer value )
void llSetParcelMusicURL( string url )
void llSetPayPrice( integer price, list quick_pay_buttons )
void llSetPhysicsMaterial( integer flags, float gravity_multiplier, float restitution, float friction, float density )
void llSetPos( vector pos )
integer llSetPrimMediaParams( integer face, list params )
void llSetPrimURL( string url )
void llSetPrimitiveParams( list rules )
integer llSetRegionPos( vector pos )
void llSetRemoteScriptAccessPin( integer pin )
void llSetRot( rotation rot )
void llSetScale( vector scale )
void llSetScriptState( string name, integer run )
void llSetSitText( string text )
void llSetSoundQueueing( integer queue )
void llSetSoundRadius( float radius )
void llSetStatus( integer status, integer value )
void llSetText( string text, vector color, float alpha )
void llSetTexture( string texture, integer face )
void llSetTextureAnim( integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate )
void llSetTimerEvent( float sec )
void llSetTorque( vector torque, integer local )
void llSetTouchText( string text )
void llSetVehicleFlags( integer flags )
void llSetVehicleFloatParam( integer param, float value )
void llSetVehicleRotationParam( integer param, rotation rot )
void llSetVehicleType( integer type )
void llSetVehicleVectorParam( integer param, vector vec )
void llSetVelocity( vector velocity, integer local )
void llShout( integer channel, string msg )
float llSin( float theta )
integer llSitOnLink( key agent_id, integer link )
void llSitTarget( vector offset, rotation rot )
void llSleep( float sec )
void llSound( string sound, float volume, integer queue, integer loop )
void llSoundPreload( string sound )
float llSqrt( float val )
void llStartAnimation( string anim )
void llStartObjectAnimation( string anim )
void llStopAnimation( string anim )
void llStopHover( )
void llStopLookAt( )
void llStopMoveToTarget( )
void llStopObjectAnimation( string anim )
void llStopPointAt( )
void llStopSound( )
integer llStringLength( string str )
string llStringToBase64( string str )
string llStringTrim( string src, integer trim_type )
integer llSubStringIndex( string source, string pattern )
void llTakeCamera( key avatar )
void llTakeControls( integer controls, integer accept, integer pass_on )
float llTan( float theta )
integer llTarget( vector position, float range )
void llTargetOmega( vector axis, float spinrate, float gain )
void llTargetRemove( integer number )
void llTargetedEmail( integer target, string header, string body )
void llTeleportAgent( key avatar, string landmark, vector position, vector look_at )
void llTeleportAgentGlobalCoords( key agent, vector global_coordinates, vector region_coordinates, vector look_at )
void llTeleportAgentHome( key id )
void llTextBox( key avatar, string message, integer chat_channel )
string llToLower( string src )
string llToUpper( string src )
key llTransferLindenDollars( key destination, integer amount )
void llTriggerSound( string sound, float volume )
void llTriggerSoundLimited( string sound, float volume, vector top_north_east, vector bottom_south_west )
void llUnSit( key id )
string llUnescapeURL( string url )
void llUpdateCharacter( list options )
key llUpdateKeyValue( string k, string v, integer checked, string original_value )
float llVecDist( vector v1, vector v2 )
float llVecMag( vector v )
vector llVecNorm( vector v )
void llVolumeDetect( integer detect )
void llWanderWithin( vector center, vector radius, list options )
float llWater( vector offset )
void llWhisper( integer channel, string msg )
vector llWind( vector offset )
string llXorBase64( string str1, string str2 )
string llXorBase64Strings( string str1, string str2 )
string llXorBase64StringsCorrect( string str1, string str2 )
vector llsRGB2Linear( vector srgb )
const integer ACTIVE = 0x2
const integer AGENT = 0x1
const integer AGENT_ALWAYS_RUN = 0x1000
const integer AGENT_ATTACHMENTS = 0x2
const integer AGENT_AUTOPILOT = 0x2000
const integer AGENT_AWAY = 0x40
const integer AGENT_BUSY = 0x800
const integer AGENT_BY_LEGACY_NAME = 0x1
const integer AGENT_BY_USERNAME = 0x10
const integer AGENT_CROUCHING = 0x400
const integer AGENT_FLYING = 0x1
const integer AGENT_IN_AIR = 0x100
const integer AGENT_LIST_PARCEL = 1
const integer AGENT_LIST_PARCEL_OWNER = 2
const integer AGENT_LIST_REGION = 4
const integer AGENT_MOUSELOOK = 0x8
const integer AGENT_ON_OBJECT = 0x20
const integer AGENT_SCRIPTED = 0x4
const integer AGENT_SITTING = 0x10
const integer AGENT_TYPING = 0x200
const integer AGENT_WALKING = 0x80
const integer ALL_SIDES = -1
const integer ANIM_ON = 0x1
const integer ATTACH_AVATAR_CENTER = 40
const integer ATTACH_BACK = 9
const integer ATTACH_BELLY = 28
const integer ATTACH_CHEST = 1
const integer ATTACH_CHIN = 12
const integer ATTACH_FACE_JAW = 47
const integer ATTACH_FACE_LEAR = 48
const integer ATTACH_FACE_LEYE = 50
const integer ATTACH_FACE_REAR = 49
const integer ATTACH_FACE_REYE = 51
const integer ATTACH_FACE_TONGUE = 52
const integer ATTACH_GROIN = 53
const integer ATTACH_HEAD = 2
const integer ATTACH_HIND_LFOOT = 54
const integer ATTACH_HIND_RFOOT = 55
const integer ATTACH_HUD_BOTTOM = 37
const integer ATTACH_HUD_BOTTOM_LEFT = 36
const integer ATTACH_HUD_BOTTOM_RIGHT = 38
const integer ATTACH_HUD_CENTER_1 = 35
const integer ATTACH_HUD_CENTER_2 = 31
const integer ATTACH_HUD_TOP_CENTER = 33
const integer ATTACH_HUD_TOP_LEFT = 34
const integer ATTACH_HUD_TOP_RIGHT = 32
const integer ATTACH_LEAR = 13
const integer ATTACH_LEFT_PEC = 29
const integer ATTACH_LEYE = 15
const integer ATTACH_LFOOT = 7
const integer ATTACH_LHAND = 5
const integer ATTACH_LHAND_RING1 = 41
const integer ATTACH_LHIP = 25
const integer ATTACH_LLARM = 21
const integer ATTACH_LLLEG = 27
const integer ATTACH_LPEC = 30
const integer ATTACH_LSHOULDER = 3
const integer ATTACH_LUARM = 20
const integer ATTACH_LULEG = 26
const integer ATTACH_LWING = 45
const integer ATTACH_MOUTH = 11
const integer ATTACH_NECK = 39
const integer ATTACH_NOSE = 17
const integer ATTACH_PELVIS = 10
const integer ATTACH_REAR = 14
const integer ATTACH_REYE = 16
const integer ATTACH_RFOOT = 8
const integer ATTACH_RHAND = 6
const integer ATTACH_RHAND_RING1 = 42
const integer ATTACH_RHIP = 22
const integer ATTACH_RIGHT_PEC = 30
const integer ATTACH_RLARM = 19
const integer ATTACH_RLLEG = 24
const integer ATTACH_RPEC = 29
const integer ATTACH_RSHOULDER = 4
const integer ATTACH_RUARM = 18
const integer ATTACH_RULEG = 23
const integer ATTACH_RWING = 46
const integer ATTACH_TAIL_BASE = 43
const integer ATTACH_TAIL_TIP = 44
const integer AVOID_CHARACTERS = 1
const integer AVOID_DYNAMIC_OBSTACLES = 2
const integer AVOID_NONE = 0
const integer CAMERA_ACTIVE = 12
const integer CAMERA_BEHINDNESS_ANGLE = 8
const integer CAMERA_BEHINDNESS_LAG = 9
const integer CAMERA_DISTANCE = 7
const integer CAMERA_FOCUS = 17
const integer CAMERA_FOCUS_LAG = 6
const integer CAMERA_FOCUS_LOCKED = 22
const integer CAMERA_FOCUS_OFFSET = 1
const integer CAMERA_FOCUS_THRESHOLD = 11
const integer CAMERA_PITCH = 0
const integer CAMERA_POSITION = 13
const integer CAMERA_POSITION_LAG = 5
const integer CAMERA_POSITION_LOCKED = 21
const integer CAMERA_POSITION_THRESHOLD = 10
const integer CHANGED_ALLOWED_DROP = 0x40
const integer CHANGED_COLOR = 0x2
const integer CHANGED_INVENTORY = 0x1
const integer CHANGED_LINK = 0x20
const integer CHANGED_MEDIA = 0x800
const integer CHANGED_OWNER = 0x80
const integer CHANGED_REGION = 0x100
const integer CHANGED_REGION_START = 0x400
const integer CHANGED_SCALE = 0x8
const integer CHANGED_SHAPE = 0x4
const integer CHANGED_TELEPORT = 0x200
const integer CHANGED_TEXTURE = 0x10
const integer CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES = 14
const integer CHARACTER_AVOIDANCE_MODE = 5
const integer CHARACTER_CMD_JUMP = 1
const integer CHARACTER_CMD_SMOOTH_STOP = 2
const integer CHARACTER_CMD_STOP = 0
const integer CHARACTER_DESIRED_SPEED = 1
const integer CHARACTER_DESIRED_TURN_SPEED = 12
const integer CHARACTER_LENGTH = 3
const integer CHARACTER_MAX_ACCEL = 8
const integer CHARACTER_MAX_DECEL = 9
const integer CHARACTER_MAX_SPEED = 13
const integer CHARACTER_MAX_TURN_RADIUS = 10
const integer CHARACTER_ORIENTATION = 4
const integer CHARACTER_RADIUS = 2
const integer CHARACTER_STAY_WITHIN_PARCEL = 15
const integer CHARACTER_TYPE = 6
const integer CHARACTER_TYPE_A = 0
const integer CHARACTER_TYPE_B = 1
const integer CHARACTER_TYPE_C = 2
const integer CHARACTER_TYPE_D = 3
const integer CHARACTER_TYPE_NONE = 4
const integer CLICK_ACTION_BUY = 2
const integer CLICK_ACTION_DISABLED = 8
const integer CLICK_ACTION_NONE = 0
const integer CLICK_ACTION_OPEN = 4
const integer CLICK_ACTION_OPEN_MEDIA = 6
const integer CLICK_ACTION_PAY = 3
const integer CLICK_ACTION_PLAY = 5
const integer CLICK_ACTION_SIT = 1
const integer CLICK_ACTION_TOUCH = 0
const integer CLICK_ACTION_ZOOM = 7
const integer CONTENT_TYPE_ATOM = 4
const integer CONTENT_TYPE_FORM = 7
const integer CONTENT_TYPE_HTML = 1
const integer CONTENT_TYPE_JSON = 5
const integer CONTENT_TYPE_LLSD = 6
const integer CONTENT_TYPE_RSS = 8
const integer CONTENT_TYPE_TEXT = 0
const integer CONTENT_TYPE_XHTML = 3
const integer CONTENT_TYPE_XML = 2
const integer CONTROL_BACK = 0x2
const integer CONTROL_DOWN = 0x20
const integer CONTROL_FWD = 0x1
const integer CONTROL_LBUTTON = 0x10000000
const integer CONTROL_LEFT = 0x4
const integer CONTROL_ML_LBUTTON = 0x40000000
const integer CONTROL_RIGHT = 0x8
const integer CONTROL_ROT_LEFT = 0x100
const integer CONTROL_ROT_RIGHT = 0x200
const integer CONTROL_UP = 0x10
const integer DATA_BORN = 3
const integer DATA_NAME = 2
const integer DATA_ONLINE = 1
const integer DATA_PAYINFO = 8
const integer DATA_RATING = 4
const integer DATA_SIM_POS = 5
const integer DATA_SIM_RATING = 7
const integer DATA_SIM_STATUS = 6
const integer DEBUG_CHANNEL = 0x7FFFFFFF
const float DEG_TO_RAD = 0.017453293
const integer DENSITY = 0x1
const integer ENVIRONMENT_DAYINFO = 200
const integer ENV_INVALID_AGENT = -4
const integer ENV_INVALID_RULE = -5
const integer ENV_NOT_EXPERIENCE = -1
const integer ENV_NO_ENVIRONMENT = -3
const integer ENV_NO_EXPERIENCE_LAND = -7
const integer ENV_NO_EXPERIENCE_PERMISSION = -2
const integer ENV_NO_PERMISSIONS = -9
const integer ENV_THROTTLE = -8
const integer ENV_VALIDATION_FAIL = -6
const string EOF = "\n\n\n"
const integer ERR_GENERIC = -1
const integer ERR_MALFORMED_PARAMS = -3
const integer ERR_PARCEL_PERMISSIONS = -2
const integer ERR_RUNTIME_PERMISSIONS = -4
const integer ERR_THROTTLED = -5
const integer ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0x4
const integer ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 0x8
const integer ESTATE_ACCESS_ALLOWED_GROUP_ADD = 0x10
const integer ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 0x20
const integer ESTATE_ACCESS_BANNED_AGENT_ADD = 0x40
const integer ESTATE_ACCESS_BANNED_AGENT_REMOVE = 0x80
const integer FALSE = 0
const integer FORCE_DIRECT_PATH = 1
const integer FRICTION = 0x2
const integer GCNP_RADIUS = 0
const integer GCNP_STATIC = 1
const integer GRAVITY_MULTIPLIER = 0x8
const integer HORIZONTAL = 1
const integer HTTP_ACCEPT = 8
const integer HTTP_BODY_MAXLENGTH = 2
const integer HTTP_BODY_TRUNCATED = 0
const integer HTTP_CUSTOM_HEADER = 5
const integer HTTP_EXTENDED_ERROR = 9
const integer HTTP_METHOD = 0
const integer HTTP_MIMETYPE = 1
const integer HTTP_PRAGMA_NO_CACHE = 6
const integer HTTP_USER_AGENT = 7
const integer HTTP_VERBOSE_THROTTLE = 4
const integer HTTP_VERIFY_CERT = 3
const string IMG_USE_BAKED_AUX1 = "9742065b-19b5-297c-858a-29711d539043"
const string IMG_USE_BAKED_AUX2 = "03642e83-2bd1-4eb9-34b4-4c47ed586d2d"
const string IMG_USE_BAKED_AUX3 = "edd51b77-fc10-ce7a-4b3d-011dfc349e4f"
const string IMG_USE_BAKED_EYES = "52cc6bb6-2ee5-e632-d3ad-50197b1dcb8a"
const string IMG_USE_BAKED_HAIR = "09aac1fb-6bce-0bee-7d44-caac6dbb6c63"
const string IMG_USE_BAKED_HEAD = "5a9f4a74-30f2-821c-b88d-70499d3e7183"
const string IMG_USE_BAKED_LEFTARM = "ff62763f-d60a-9855-890b-0c96f8f8cd98"
const string IMG_USE_BAKED_LEFTLEG = "8e915e25-31d1-cc95-ae08-d58a47488251"
const string IMG_USE_BAKED_LOWER = "24daea5f-0539-cfcf-047f-fbc40b2786ba"
const string IMG_USE_BAKED_SKIRT = "43529ce8-7faa-ad92-165a-bc4078371687"
const string IMG_USE_BAKED_UPPER = "ae2de45c-d252-50b8-5c6e-19f39ce79317"
const integer INVENTORY_ALL = -1
const integer INVENTORY_ANIMATION = 20
const integer INVENTORY_BODYPART = 13
const integer INVENTORY_CLOTHING = 5
const integer INVENTORY_GESTURE = 21
const integer INVENTORY_LANDMARK = 3
const integer INVENTORY_NONE = -1
const integer INVENTORY_NOTECARD = 7
const integer INVENTORY_OBJECT = 6
const integer INVENTORY_SCRIPT = 10
const integer INVENTORY_SETTING = 56
const integer INVENTORY_SOUND = 1
const integer INVENTORY_TEXTURE = 0
const integer JSON_APPEND = -1
const string JSON_ARRAY = ""
const string JSON_DELETE = ""
const string JSON_FALSE = ""
const string JSON_INVALID = ""
const string JSON_NULL = ""
const string JSON_NUMBER = ""
const string JSON_OBJECT = ""
const string JSON_STRING = ""
const string JSON_TRUE = ""
const integer KFM_CMD_PAUSE = 2
const integer KFM_CMD_PLAY = 0
const integer KFM_CMD_STOP = 1
const integer KFM_COMMAND = 0
const integer KFM_DATA = 2
const integer KFM_FORWARD = 0
const integer KFM_LOOP = 1
const integer KFM_MODE = 1
const integer KFM_PING_PONG = 2
const integer KFM_REVERSE = 3
const integer KFM_ROTATION = 1
const integer KFM_TRANSLATION = 2
const integer LAND_LARGE_BRUSH = 3
const integer LAND_LEVEL = 0
const integer LAND_LOWER = 2
const integer LAND_MEDIUM_BRUSH = 2
const integer LAND_NOISE = 4
const integer LAND_RAISE = 1
const integer LAND_REVERT = 5
const integer LAND_SMALL_BRUSH = 1
const integer LAND_SMOOTH = 3
const integer LINKSETDATA_DELETE = 2
const integer LINKSETDATA_EMEMORY = 1
const integer LINKSETDATA_ENOKEY = 2
const integer LINKSETDATA_EPROTECTED = 3
const integer LINKSETDATA_NOTFOUND = 4
const integer LINKSETDATA_NOUPDATE = 5
const integer LINKSETDATA_OK = 0
const integer LINKSETDATA_RESET = 0
const integer LINKSETDATA_UPDATE = 1
const integer LINK_ALL_CHILDREN = -3
const integer LINK_ALL_OTHERS = -2
const integer LINK_ROOT = 1
const integer LINK_SET = -1
const integer LINK_THIS = -4
const integer LIST_STAT_GEOMETRIC_MEAN = 9
const integer LIST_STAT_MAX = 2
const integer LIST_STAT_MEAN = 3
const integer LIST_STAT_MEDIAN = 4
const integer LIST_STAT_MIN = 1
const integer LIST_STAT_NUM_COUNT = 8
const integer LIST_STAT_RANGE = 0
const integer LIST_STAT_STD_DEV = 5
const integer LIST_STAT_SUM = 6
const integer LIST_STAT_SUM_SQUARES = 7
const integer LOOP = 0x2
const integer MASK_BASE = 0
const integer MASK_EVERYONE = 3
const integer MASK_GROUP = 2
const integer MASK_NEXT = 4
const integer MASK_OWNER = 1
const string NULL_KEY = "00000000-0000-0000-0000-000000000000"
const integer OBJECT_ACCOUNT_LEVEL = 41
const integer OBJECT_ANIMATED_COUNT = 39
const integer OBJECT_ANIMATED_SLOTS_AVAILABLE = 40
const integer OBJECT_ATTACHED_POINT = 19
const integer OBJECT_ATTACHED_SLOTS_AVAILABLE = 35
const integer OBJECT_BODY_SHAPE_TYPE = 26
const integer OBJECT_CHARACTER_TIME = 17
const integer OBJECT_CLICK_ACTION = 28
const integer OBJECT_CREATION_TIME = 36
const integer OBJECT_CREATOR = 8
const integer OBJECT_DESC = 2
const integer OBJECT_GROUP = 7
const integer OBJECT_GROUP_TAG = 33
const integer OBJECT_HOVER_HEIGHT = 25
const integer OBJECT_LAST_OWNER_ID = 27
const integer OBJECT_LINK_NUMBER = 46
const integer OBJECT_MASS = 43
const integer OBJECT_MATERIAL = 42
const integer OBJECT_NAME = 1
const integer OBJECT_OMEGA = 29
const integer OBJECT_OWNER = 6
const integer OBJECT_PATHFINDING_TYPE = 20
const integer OBJECT_PHANTOM = 22
const integer OBJECT_PHYSICS = 21
const integer OBJECT_PHYSICS_COST = 16
const integer OBJECT_POS = 3
const integer OBJECT_PRIM_COUNT = 30
const integer OBJECT_PRIM_EQUIVALENCE = 13
const integer OBJECT_RENDER_WEIGHT = 24
const integer OBJECT_RETURN_PARCEL = 0x1
const integer OBJECT_RETURN_PARCEL_OWNER = 0x2
const integer OBJECT_RETURN_REGION = 0x4
const integer OBJECT_REZZER_KEY = 32
const integer OBJECT_REZ_TIME = 45
const integer OBJECT_ROOT = 18
const integer OBJECT_ROT = 4
const integer OBJECT_RUNNING_SCRIPT_COUNT = 9
const integer OBJECT_SCALE = 47
const integer OBJECT_SCRIPT_MEMORY = 11
const integer OBJECT_SCRIPT_TIME = 12
const integer OBJECT_SELECT_COUNT = 37
const integer OBJECT_SERVER_COST = 14
const integer OBJECT_SIT_COUNT = 38
const integer OBJECT_STREAMING_COST = 15
const integer OBJECT_TEMP_ATTACHED = 34
const integer OBJECT_TEMP_ON_REZ = 23
const integer OBJECT_TEXT = 44
const integer OBJECT_TEXT_ALPHA = 49
const integer OBJECT_TEXT_COLOR = 48
const integer OBJECT_TOTAL_INVENTORY_COUNT = 31
const integer OBJECT_TOTAL_SCRIPT_COUNT = 10
const integer OBJECT_UNKNOWN_DETAIL = -1
const integer OBJECT_VELOCITY = 5
const integer OPT_AVATAR = 1
const integer OPT_CHARACTER = 2
const integer OPT_EXCLUSION_VOLUME = 6
const integer OPT_LEGACY_LINKSET = 0
const integer OPT_MATERIAL_VOLUME = 5
const integer OPT_OTHER = -1
const integer OPT_STATIC_OBSTACLE = 4
const integer OPT_WALKABLE = 3
const integer PARCEL_COUNT_GROUP = 2
const integer PARCEL_COUNT_OTHER = 3
const integer PARCEL_COUNT_OWNER = 1
const integer PARCEL_COUNT_SELECTED = 4
const integer PARCEL_COUNT_TEMP = 5
const integer PARCEL_COUNT_TOTAL = 0
const integer PARCEL_DETAILS_AREA = 4
const integer PARCEL_DETAILS_DESC = 1
const integer PARCEL_DETAILS_FLAGS = 12
const integer PARCEL_DETAILS_GROUP = 3
const integer PARCEL_DETAILS_ID = 5
const integer PARCEL_DETAILS_LANDING_LOOKAT = 10
const integer PARCEL_DETAILS_LANDING_POINT = 9
const integer PARCEL_DETAILS_NAME = 0
const integer PARCEL_DETAILS_OWNER = 2
const integer PARCEL_DETAILS_PRIM_CAPACITY = 7
const integer PARCEL_DETAILS_PRIM_USED = 8
const integer PARCEL_DETAILS_SCRIPT_DANGER = 13
const integer PARCEL_DETAILS_SEE_AVATARS = 6
const integer PARCEL_DETAILS_TP_ROUTING = 11
const integer PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x08000000
const integer PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x04000000
const integer PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x00000040
const integer PARCEL_FLAG_ALLOW_DAMAGE = 0x00000020
const integer PARCEL_FLAG_ALLOW_FLY = 0x00000001
const integer PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000
const integer PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x02000000
const integer PARCEL_FLAG_ALLOW_LANDMARK = 0x00000008
const integer PARCEL_FLAG_ALLOW_SCRIPTS = 0x00000002
const integer PARCEL_FLAG_ALLOW_TERRAFORM = 0x00000010
const integer PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x00008000
const integer PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x00200000
const integer PARCEL_FLAG_USE_ACCESS_GROUP = 0x00000100
const integer PARCEL_FLAG_USE_ACCESS_LIST = 0x00000200
const integer PARCEL_FLAG_USE_BAN_LIST = 0x00000400
const integer PARCEL_FLAG_USE_LAND_PASS_LIST = 0x00000800
const integer PARCEL_MEDIA_COMMAND_AGENT = 7
const integer PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9
const integer PARCEL_MEDIA_COMMAND_DESC = 12
const integer PARCEL_MEDIA_COMMAND_LOOP = 3
const integer PARCEL_MEDIA_COMMAND_LOOP_SET = 13
const integer PARCEL_MEDIA_COMMAND_PAUSE = 1
const integer PARCEL_MEDIA_COMMAND_PLAY = 2
const integer PARCEL_MEDIA_COMMAND_SIZE = 11
const integer PARCEL_MEDIA_COMMAND_STOP = 0
const integer PARCEL_MEDIA_COMMAND_TEXTURE = 4
const integer PARCEL_MEDIA_COMMAND_TIME = 6
const integer PARCEL_MEDIA_COMMAND_TYPE = 10
const integer PARCEL_MEDIA_COMMAND_UNLOAD = 8
const integer PARCEL_MEDIA_COMMAND_URL = 5
const integer PASSIVE = 0x4
const integer PASS_ALWAYS = 1
const integer PASS_IF_NOT_HANDLED = 0
const integer PASS_NEVER = 2
const integer PATROL_PAUSE_AT_WAYPOINTS = 0
const integer PAYMENT_INFO_ON_FILE = 0x1
const integer PAYMENT_INFO_USED = 0x2
const integer PAY_DEFAULT = -2
const integer PAY_HIDE = -1
const integer PERMISSION_ATTACH = 0x20
const integer PERMISSION_CHANGE_JOINTS = 0x100
const integer PERMISSION_CHANGE_LINKS = 0x80
const integer PERMISSION_CHANGE_PERMISSIONS = 0x200
const integer PERMISSION_CONTROL_CAMERA = 0x800
const integer PERMISSION_DEBIT = 0x2
const integer PERMISSION_OVERRIDE_ANIMATIONS = 0x8000
const integer PERMISSION_RELEASE_OWNERSHIP = 0x40
const integer PERMISSION_REMAP_CONTROLS = 0x8
const integer PERMISSION_RETURN_OBJECTS = 0x10000
const integer PERMISSION_SILENT_ESTATE_MANAGEMENT = 0x4000
const integer PERMISSION_TAKE_CONTROLS = 0x4
const integer PERMISSION_TELEPORT = 0x1000
const integer PERMISSION_TRACK_CAMERA = 0x400
const integer PERMISSION_TRIGGER_ANIMATION = 0x10
const integer PERM_ALL = 0x7FFFFFFF
const integer PERM_COPY = 0x00008000
const integer PERM_MODIFY = 0x00004000
const integer PERM_MOVE = 0x00080000
const integer PERM_TRANSFER = 0x00002000
const float PI = 3.14159265
const integer PING_PONG = 0x8
const float PI_BY_TWO = 1.57079633
const integer PRIM_ALLOW_UNSIT = 39
const integer PRIM_ALPHA_MODE = 38
const integer PRIM_ALPHA_MODE_BLEND = 1
const integer PRIM_ALPHA_MODE_EMISSIVE = 3
const integer PRIM_ALPHA_MODE_MASK = 2
const integer PRIM_ALPHA_MODE_NONE = 0
const integer PRIM_BUMP_BARK = 4
const integer PRIM_BUMP_BLOBS = 12
const integer PRIM_BUMP_BRICKS = 5
const integer PRIM_BUMP_BRIGHT = 1
const integer PRIM_BUMP_CHECKER = 6
const integer PRIM_BUMP_CONCRETE = 7
const integer PRIM_BUMP_DARK = 2
const integer PRIM_BUMP_DISKS = 10
const integer PRIM_BUMP_GRAVEL = 11
const integer PRIM_BUMP_LARGETILE = 14
const integer PRIM_BUMP_NONE = 0
const integer PRIM_BUMP_SHINY = 19
const integer PRIM_BUMP_SIDING = 13
const integer PRIM_BUMP_STONE = 9
const integer PRIM_BUMP_STUCCO = 15
const integer PRIM_BUMP_SUCTION = 16
const integer PRIM_BUMP_TILE = 8
const integer PRIM_BUMP_WEAVE = 17
const integer PRIM_BUMP_WOOD = 3
const integer PRIM_CAST_SHADOWS = 24
const integer PRIM_COLOR = 18
const integer PRIM_DESC = 28
const integer PRIM_FLEXIBLE = 21
const integer PRIM_FULLBRIGHT = 20
const integer PRIM_GLOW = 25
const integer PRIM_HOLE_CIRCLE = 0x10
const integer PRIM_HOLE_DEFAULT = 0x0
const integer PRIM_HOLE_SQUARE = 0x20
const integer PRIM_HOLE_TRIANGLE = 0x30
const integer PRIM_LINK_TARGET = 34
const integer PRIM_MATERIAL = 2
const integer PRIM_MATERIAL_FLESH = 4
const integer PRIM_MATERIAL_GLASS = 2
const integer PRIM_MATERIAL_LIGHT = 7
const integer PRIM_MATERIAL_METAL = 1
const integer PRIM_MATERIAL_PLASTIC = 5
const integer PRIM_MATERIAL_RUBBER = 6
const integer PRIM_MATERIAL_STONE = 0
const integer PRIM_MATERIAL_WOOD = 3
const integer PRIM_MEDIA_ALT_IMAGE_ENABLE = 0
const integer PRIM_MEDIA_AUTO_LOOP = 4
const integer PRIM_MEDIA_AUTO_PLAY = 5
const integer PRIM_MEDIA_AUTO_SCALE = 6
const integer PRIM_MEDIA_AUTO_ZOOM = 7
const integer PRIM_MEDIA_CONTROLS = 1
const integer PRIM_MEDIA_CONTROLS_MINI = 1
const integer PRIM_MEDIA_CONTROLS_STANDARD = 0
const integer PRIM_MEDIA_CURRENT_URL = 2
const integer PRIM_MEDIA_FIRST_CLICK_INTERACT = 8
const integer PRIM_MEDIA_HEIGHT_PIXELS = 10
const integer PRIM_MEDIA_HOME_URL = 3
const integer PRIM_MEDIA_MAX_HEIGHT_PIXELS = 2048
const integer PRIM_MEDIA_MAX_URL_LENGTH = 1024
const integer PRIM_MEDIA_MAX_WHITELIST_COUNT = 64
const integer PRIM_MEDIA_MAX_WHITELIST_SIZE = 1024
const integer PRIM_MEDIA_MAX_WIDTH_PIXELS = 2048
const integer PRIM_MEDIA_PARAM_MAX = 14
const integer PRIM_MEDIA_PERMS_CONTROL = 14
const integer PRIM_MEDIA_PERMS_INTERACT = 13
const integer PRIM_MEDIA_PERM_ANYONE = 0x4
const integer PRIM_MEDIA_PERM_GROUP = 0x2
const integer PRIM_MEDIA_PERM_NONE = 0x0
const integer PRIM_MEDIA_PERM_OWNER = 0x1
const integer PRIM_MEDIA_WHITELIST = 12
const integer PRIM_MEDIA_WHITELIST_ENABLE = 11
const integer PRIM_MEDIA_WIDTH_PIXELS = 9
const integer PRIM_NAME = 27
const integer PRIM_NORMAL = 37
const integer PRIM_OMEGA = 32
const integer PRIM_PHANTOM = 5
const integer PRIM_PHYSICS = 3
const integer PRIM_PHYSICS_SHAPE_CONVEX = 2
const integer PRIM_PHYSICS_SHAPE_NONE = 1
const integer PRIM_PHYSICS_SHAPE_PRIM = 0
const integer PRIM_PHYSICS_SHAPE_TYPE = 30
const integer PRIM_POINT_LIGHT = 23