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Devil's Third #29
Comments
Could you please make a frame capture? |
@shinra-electric could you please send a log? |
This build could fix it |
That's great! The performance hit is understandable, since it wasn't rendering the character at all. Also, are there any other issues? |
(I assumed because it was a debug build or something...) I can't see any other issues after playing for a few minutes. This could be another one for the |
Okay, I will label this as perfect. |
I just noticed another regression compared to Vulkan with this game. When you are hit by an enemy, there is a red bloodstain applied to the screen indicating the direction of where the attack came from. In Metal, the game screen turns black underneath the overlay: In Vulkan it's fine (except for the black characters): |
This is actually a regression The version I was using above was the special build that fixes Mass Effect 3. It works on 2.2.0 |
The above regression was fixed in a build provided on Discord. |
Description
In-game
Character models are all black. Same issue on Vulkan.
Screenshots
Cemu Metal version
testing1.0.5
Mac
M1 Pro
macOS Sequoia 15.1.1
Similar reports
Issues
page yetThe text was updated successfully, but these errors were encountered: