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RaidIcon.lua
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--[[ ArenaLive Core Functions: RaidIcon Handler
Created by: Vadrak
Creation Date: 21.06.2013
Last Update: "
TargetIndicator is used to indicate which unit the player is currently targeting.
Usually a border is shown around the frames to indicate that.
]]--
local addonName = "ArenaLiveCore";
-- Local version is said to be faster.
local ArenaLiveCore = ArenaLiveCore;
-- Set up a new handler.
local RaidIcon = ArenaLiveCore:AddHandler("RaidIcon", "EventCore");
-- Get the global UnitFrame handler.
local UnitFrame = ArenaLiveCore:GetHandler("UnitFrame");
-- Register the handler for all needed events.
RaidIcon:RegisterEvent("RAID_TARGET_UPDATE");
-- *** FRAME FUNCTIONS ***
local function Update (self)
local unit = self.unitFrame.unit;
if ( not unit ) then
self:Reset();
return;
end
local index = GetRaidTargetIndex(unit);
if ( index ) then
SetRaidTargetIconTexture(self, index);
self:Show();
else
self:Hide();
end
end
local function Reset (self)
self:SetTexture();
self:Hide();
--[[ Set width to 1 so that an icon that is anchored to the frame reduces it's
distance between itself and the frame the pvp icon is attached to. ]]--
if ( self.stacking == "HORIZONTAL" ) then
self:SetWidth(1);
else
self:SetHeight(1);
end
-- BUGFIX: For some reason the distance set by anchors is only updated, if we get the current with of the frame.
self:GetWidth();
end
-- *** HANDLER FUNCTIONS ***
function RaidIcon:AddFrame (raidIcon, width, height, stackingDirection, unitFrame)
-- Create a reference for the target indicator inside the unit frame and vice versa.
unitFrame.raidIcon = raidIcon;
raidIcon.unitFrame = unitFrame;
unitFrame.handlerList.raidIcon = true;
-- Set base variables for the icon's size and how stacked icons are anchored.
raidIcon.width = width;
raidIcon.height = height;
raidIcon.stacking = stackingDirection;
-- Set the basic functions for the raid icon.
raidIcon.Update = Update;
raidIcon.Reset = Reset;
end
--[[ Function: OnEvent
OnEvent function for the threat indicator handler.
Arguments:
event: The event that fired.
...: A list of arguments that accompany the event.
]]--
local affectedFrame;
function RaidIcon:OnEvent (event, ...)
if ( event == "RAID_TARGET_UPDATE" ) then
for frameKey, frame in ipairs(UnitFrame.UnitFrameTable) do
if ( frame ) then
if ( frame.handlerList.raidIcon ) then
frame.raidIcon:Update();
end
end
end
end
end