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In the following thread there is some nice advice on how to set up Numsharp in unity: #353
However, I've been asking myself if people have tested its performance. I reccon that it should work well with the Unitys Mono backend, but will it also have relatively good performance if choosing the IL2CPP backend?
The text was updated successfully, but these errors were encountered:
In the following thread there is some nice advice on how to set up Numsharp in unity:
#353
However, I've been asking myself if people have tested its performance. I reccon that it should work well with the Unitys Mono backend, but will it also have relatively good performance if choosing the IL2CPP backend?
The text was updated successfully, but these errors were encountered: