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bfs.cpp
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//Breadth First Search algorithm implementation. Created by Patrick M. Howard
#include <iostream>
#include <vector>
#include <queue>
#include <algorithm>
using namespace std;
struct Node;
using List = vector<Node*>;
struct Node
{
Node();
Node(char name_)
: name(name_),
visited(false),
previousNode(NULL)
{
}
char name;
bool visited;
Node* previousNode;
List children;
void addChildren(List children_)
{
children = children_;
}
};
void reset(List &list)
{
for(int i = 0; i < list.size(); ++i)
{
list[i]->visited = false;
}
}
List bfs(Node *startNode, Node *destNode)
{
List trail;
queue<Node*> processingQueue;
processingQueue.push(startNode);
startNode->visited = true;
Node* visitedNode = processingQueue.front();
//Create path
while(!processingQueue.empty())
{
visitedNode = processingQueue.front();
processingQueue.pop();
for(int i = 0; i < visitedNode->children.size(); ++i)
{
if(!(visitedNode->children[i]->visited))
{
visitedNode->children[i]->visited = true;
visitedNode->children[i]->previousNode = visitedNode;
processingQueue.push(visitedNode->children[i]);
}
}
if(visitedNode->name == destNode->name)
{
break;
}
}
while(visitedNode != NULL)
{
trail.push_back(visitedNode);
visitedNode = visitedNode->previousNode;
}
reverse(trail.begin(), trail.end());
return trail;
}
int main()
{
Node nodeA('a');
Node nodeB('b');
Node nodeC('c');
Node nodeD('d');
Node nodeE('e');
Node nodeF('f');
Node nodeG('g');
Node nodeH('h');
nodeA.addChildren(List({&nodeB, &nodeC, &nodeD}));
nodeB.addChildren(List({&nodeE, &nodeD, &nodeC}));
nodeC.addChildren(List({&nodeH}));
nodeD.addChildren(List({&nodeE}));
nodeE.addChildren(List({&nodeF}));
nodeF.addChildren(List({&nodeG}));
nodeG.addChildren(List({&nodeH}));
nodeH.addChildren(List({&nodeA}));
List nodeList = {&nodeA, &nodeB, &nodeC, &nodeD, &nodeE, &nodeF, &nodeG, &nodeH};
Node* startNode;
Node* toNode;
char inputStart;
char inputDest;
while(1)
{
reset(nodeList);
cout << "From what node? ";
cin >> inputStart;
cout << "To what node? ";
cin >> inputDest;
for(int i = 0; i < nodeList.size(); ++i)
{
if(inputStart == nodeList[i]->name)
{
startNode = nodeList[i];
}
if(inputDest == nodeList[i]->name)
{
toNode = nodeList[i];
break;
}
}
if(startNode != nullptr && toNode != nullptr)
{
List trail = bfs(startNode, toNode);
for(int i = 0; i < trail.size(); ++i)
{
cout << trail[i]->name << " ";
}
cout << "\nTrail size: " << trail.size() << "\n";
}
else
{
cout << "Not sure what those nodes are, try again.\n";
}
}
}