From f467261541e2c236c425ccc3755016486ef5168d Mon Sep 17 00:00:00 2001 From: Mirague94 <43612203+Mirague94@users.noreply.github.com> Date: Sun, 6 Oct 2019 15:46:49 +0200 Subject: [PATCH] Update mod.txt --- Scribio.French_translation/mod.txt | 40 +----------------------------- 1 file changed, 1 insertion(+), 39 deletions(-) diff --git a/Scribio.French_translation/mod.txt b/Scribio.French_translation/mod.txt index 9090ed0..dbf6295 100644 --- a/Scribio.French_translation/mod.txt +++ b/Scribio.French_translation/mod.txt @@ -1,47 +1,9 @@ -// This particular mod is a "translation" mod. There's actually nothing special -// about translation mods; they're just regular mods that typically have no "actions" -// only language files. - -// Every mod must have an ID that is used to uniquely identify the mod and differentiate it from other mods. -// In order to avoid ID conflicts with other mods, you *must* follow the "author_name.mod_name" format. -// Do *not* use "cosmoteer" as your author name -- that is reserved for official mods only! ID = Scribio.French_translation - -// You must give a human-readable name for your mod. This is what will be shown in the user interface. -Name = "French translation - Traduction Française" - -// The version of the mod that will be shown in the user interface. This is optional. +Name = "French translation" Version = 0.15.3.1 - -// This is a list of Cosmoteer versions that this mod is known to be compatible with. -// If this mod is turned on and it isn't known to be compatible with the version of Cosmoteer -// that the player is running, a warning will be displayed. When upgrading the game, mods -// that aren't known to be compatible with the new version will also be automatically disabled. CompatibleGameVersions = ["0.15.3"] - -// This should be set to true for any mod that makes gameplay changes that could affect multiplayer games. -// Setting this to false *MAY* make it possible to play with someone else who doesn't have this mod, -// so long as this mod doesn't actually make any gameplay changes. (Setting this to false will *NOT* -// magically allow you to play with someone who doesn't have this mod; it will just make the error -// less informative.) If omitted, the default is true. ModifiesMultiplayer = false - -// The name of the mod creator(s) that will be shown in the user interface. This is optional. Author = "Mirague-Scribio Team" - -// A longer description of what your mod does to the game. This is optional. Description = "Ce mod est la \"traduction française\" de Cosmoteer.\n\n"\ " La traduction fraçaise à été réalisée par Scribio, une équipe de traducteur. Trouver ici notre discord pour plus d'info: https://discord.gg/qecpGDY ." - -// Mods can define their own per-language string files. -// The values in a string file (such as en.txt) will add to -// and override any values in the base string file (such as Data\strings\en.txt). -// Each language supported should have its own string file named -// after the two-letter 639-1 language code for that language. -// -// A translation mod typically provides an entirely-new language instead of -// overriding or adding to the languages supported in the base game. -// -// Once a translation mod is enabled, the player should be able to select any -// language(s) added by the mod in the interface settings. StringsFolder = "strings"