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hittable_list.h
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hittable_list.h
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#ifndef HITTABLE_LIST_H
#define HITTABLE_LIST_H
#include <memory>
#include <vector>
#include "hittable.h"
using std::make_shared;
using std::shared_ptr;
class hittable_list : public hittable {
public:
hittable_list() {}
hittable_list(shared_ptr<hittable> object) { add(object); }
void clear() { objects.clear(); }
void add(shared_ptr<hittable> object) { objects.push_back(object); }
virtual bool hit(const ray& r, double t_min, double t_max,
hit_record& rec) const;
private:
std::vector<shared_ptr<hittable>> objects;
};
bool hittable_list::hit(const ray& r, double t_min, double t_max,
hit_record& rec) const {
hit_record temp_rec;
bool hit_anything = false;
auto closest_so_far = t_max; // A ray can only hit the closest object
for (const auto& object : objects) {
if (object->hit(r, t_min, closest_so_far, temp_rec)) {
hit_anything = true;
closest_so_far = temp_rec.t;
rec = temp_rec;
}
}
return hit_anything;
}
#endif