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Remove TODO, as it worked fine
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targetSprite.py

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@@ -82,7 +82,6 @@ def setXy(self, x, y):
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elif y < scratch.HEIGHT / -2 - self.rect.height / 2 + 16:
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y = scratch.HEIGHT / -2 - self.rect.height / 2 + 16
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# TODO make fencing compatible with rotation centre
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self.x = x
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self.y = y
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# print(_("debug-prefix"), _("new-sprite-position", x=x, y=y, name=self.name), file=sys.stderr)

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