From 7c0e01ca24fdc6a1d2cfc0d018980426a110923c Mon Sep 17 00:00:00 2001
From: ArthurB <48888351+Sehyn@users.noreply.github.com>
Date: Wed, 13 Sep 2023 20:54:40 +0200
Subject: [PATCH] Added hotkey listener

---
 Main.Designer.cs                 | 1398 ++++++++++++++++++++++++++++++
 Main.cs                          |  344 ++++++++
 Properties/AssemblyInfo.cs       |   36 +
 Properties/Resources.Designer.cs |   63 ++
 Properties/Resources.resx        |  117 +++
 Properties/Settings.Designer.cs  |  386 +++++++++
 Properties/Settings.settings     |   96 ++
 7 files changed, 2440 insertions(+)
 create mode 100644 Main.Designer.cs
 create mode 100644 Main.cs
 create mode 100644 Properties/AssemblyInfo.cs
 create mode 100644 Properties/Resources.Designer.cs
 create mode 100644 Properties/Resources.resx
 create mode 100644 Properties/Settings.Designer.cs
 create mode 100644 Properties/Settings.settings

diff --git a/Main.Designer.cs b/Main.Designer.cs
new file mode 100644
index 0000000..2089c7d
--- /dev/null
+++ b/Main.Designer.cs
@@ -0,0 +1,1398 @@
+namespace WSA_TouchHelper
+{
+    partial class Main
+    {
+        /// <summary>
+        /// Required designer variable.
+        /// </summary>
+        private System.ComponentModel.IContainer components = null;
+
+        /// <summary>
+        /// Clean up any resources being used.
+        /// </summary>
+        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        protected override void Dispose(bool disposing)
+        {
+            if (disposing && (components != null))
+            {
+                components.Dispose();
+            }
+            base.Dispose(disposing);
+        }
+
+        #region Windows Form Designer generated code
+
+        /// <summary>
+        /// Required method for Designer support - do not modify
+        /// the contents of this method with the code editor.
+        /// </summary>
+        private void InitializeComponent()
+        {
+            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main));
+            this.dreamForm1 = new ReaLTaiizor.Forms.DreamForm();
+            this.label29 = new System.Windows.Forms.Label();
+            this.label19 = new System.Windows.Forms.Label();
+            this.BtnSaveCoordinates = new ReaLTaiizor.Controls.DreamButton();
+            this.groupBox1 = new System.Windows.Forms.GroupBox();
+            this.Y3 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label13 = new System.Windows.Forms.Label();
+            this.X1 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label14 = new System.Windows.Forms.Label();
+            this.label1 = new System.Windows.Forms.Label();
+            this.X6 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.Y1 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label15 = new System.Windows.Forms.Label();
+            this.label2 = new System.Windows.Forms.Label();
+            this.Y6 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label3 = new System.Windows.Forms.Label();
+            this.label16 = new System.Windows.Forms.Label();
+            this.Y2 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label17 = new System.Windows.Forms.Label();
+            this.label6 = new System.Windows.Forms.Label();
+            this.Y5 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.X2 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label18 = new System.Windows.Forms.Label();
+            this.label5 = new System.Windows.Forms.Label();
+            this.X5 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label4 = new System.Windows.Forms.Label();
+            this.label7 = new System.Windows.Forms.Label();
+            this.X3 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label8 = new System.Windows.Forms.Label();
+            this.label12 = new System.Windows.Forms.Label();
+            this.X4 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label11 = new System.Windows.Forms.Label();
+            this.label9 = new System.Windows.Forms.Label();
+            this.label10 = new System.Windows.Forms.Label();
+            this.Y4 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.groupBox2 = new System.Windows.Forms.GroupBox();
+            this.Y15 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label45 = new System.Windows.Forms.Label();
+            this.X15 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label46 = new System.Windows.Forms.Label();
+            this.label47 = new System.Windows.Forms.Label();
+            this.Y14 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label42 = new System.Windows.Forms.Label();
+            this.X14 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label43 = new System.Windows.Forms.Label();
+            this.label44 = new System.Windows.Forms.Label();
+            this.Y13 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.Y12 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label39 = new System.Windows.Forms.Label();
+            this.label36 = new System.Windows.Forms.Label();
+            this.X12 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.X13 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label37 = new System.Windows.Forms.Label();
+            this.label40 = new System.Windows.Forms.Label();
+            this.label38 = new System.Windows.Forms.Label();
+            this.Y11 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label41 = new System.Windows.Forms.Label();
+            this.label33 = new System.Windows.Forms.Label();
+            this.X11 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label34 = new System.Windows.Forms.Label();
+            this.label35 = new System.Windows.Forms.Label();
+            this.Y10 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label30 = new System.Windows.Forms.Label();
+            this.X10 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label31 = new System.Windows.Forms.Label();
+            this.label32 = new System.Windows.Forms.Label();
+            this.Y9 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.X8 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label26 = new System.Windows.Forms.Label();
+            this.label22 = new System.Windows.Forms.Label();
+            this.X9 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label21 = new System.Windows.Forms.Label();
+            this.label27 = new System.Windows.Forms.Label();
+            this.X7 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label28 = new System.Windows.Forms.Label();
+            this.label20 = new System.Windows.Forms.Label();
+            this.Y8 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.Y7 = new ReaLTaiizor.Controls.DreamTextBox();
+            this.label23 = new System.Windows.Forms.Label();
+            this.label25 = new System.Windows.Forms.Label();
+            this.label24 = new System.Windows.Forms.Label();
+            this.dreamButton1 = new ReaLTaiizor.Controls.DreamButton();
+            this.dreamButton2 = new ReaLTaiizor.Controls.DreamButton();
+            this.dreamForm1.SuspendLayout();
+            this.groupBox1.SuspendLayout();
+            this.groupBox2.SuspendLayout();
+            this.SuspendLayout();
+            // 
+            // dreamForm1
+            // 
+            this.dreamForm1.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.dreamForm1.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(63)))), ((int)(((byte)(63)))), ((int)(((byte)(63)))));
+            this.dreamForm1.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.dreamForm1.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(27)))), ((int)(((byte)(27)))), ((int)(((byte)(27)))));
+            this.dreamForm1.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.dreamForm1.ColorF = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.dreamForm1.Controls.Add(this.dreamButton2);
+            this.dreamForm1.Controls.Add(this.dreamButton1);
+            this.dreamForm1.Controls.Add(this.label29);
+            this.dreamForm1.Controls.Add(this.label19);
+            this.dreamForm1.Controls.Add(this.BtnSaveCoordinates);
+            this.dreamForm1.Controls.Add(this.groupBox1);
+            this.dreamForm1.Controls.Add(this.groupBox2);
+            this.dreamForm1.Dock = System.Windows.Forms.DockStyle.Fill;
+            this.dreamForm1.Location = new System.Drawing.Point(0, 0);
+            this.dreamForm1.Name = "dreamForm1";
+            this.dreamForm1.Size = new System.Drawing.Size(676, 453);
+            this.dreamForm1.TabIndex = 0;
+            this.dreamForm1.TabStop = false;
+            this.dreamForm1.Text = "WSA Touch - v1.0";
+            this.dreamForm1.TitleAlign = System.Windows.Forms.HorizontalAlignment.Center;
+            this.dreamForm1.TitleHeight = 25;
+            // 
+            // label29
+            // 
+            this.label29.AutoSize = true;
+            this.label29.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label29.ForeColor = System.Drawing.Color.White;
+            this.label29.Location = new System.Drawing.Point(6, 434);
+            this.label29.Name = "label29";
+            this.label29.Size = new System.Drawing.Size(96, 13);
+            this.label29.TabIndex = 49;
+            this.label29.Text = "Github.com/Sehyn";
+            // 
+            // label19
+            // 
+            this.label19.AutoSize = true;
+            this.label19.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label19.ForeColor = System.Drawing.Color.White;
+            this.label19.Location = new System.Drawing.Point(169, 379);
+            this.label19.Name = "label19";
+            this.label19.Size = new System.Drawing.Size(334, 52);
+            this.label19.TabIndex = 31;
+            this.label19.Text = resources.GetString("label19.Text");
+            // 
+            // BtnSaveCoordinates
+            // 
+            this.BtnSaveCoordinates.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.BtnSaveCoordinates.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.BtnSaveCoordinates.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.BtnSaveCoordinates.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.BtnSaveCoordinates.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.BtnSaveCoordinates.Cursor = System.Windows.Forms.Cursors.Hand;
+            this.BtnSaveCoordinates.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.BtnSaveCoordinates.Location = new System.Drawing.Point(6, 382);
+            this.BtnSaveCoordinates.Name = "BtnSaveCoordinates";
+            this.BtnSaveCoordinates.Size = new System.Drawing.Size(148, 49);
+            this.BtnSaveCoordinates.TabIndex = 10;
+            this.BtnSaveCoordinates.Text = "Save coordinates";
+            this.BtnSaveCoordinates.UseVisualStyleBackColor = true;
+            this.BtnSaveCoordinates.Click += new System.EventHandler(this.BtnSaveCoordinates_Click_1);
+            // 
+            // groupBox1
+            // 
+            this.groupBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.groupBox1.Controls.Add(this.Y3);
+            this.groupBox1.Controls.Add(this.label13);
+            this.groupBox1.Controls.Add(this.X1);
+            this.groupBox1.Controls.Add(this.label14);
+            this.groupBox1.Controls.Add(this.label1);
+            this.groupBox1.Controls.Add(this.X6);
+            this.groupBox1.Controls.Add(this.Y1);
+            this.groupBox1.Controls.Add(this.label15);
+            this.groupBox1.Controls.Add(this.label2);
+            this.groupBox1.Controls.Add(this.Y6);
+            this.groupBox1.Controls.Add(this.label3);
+            this.groupBox1.Controls.Add(this.label16);
+            this.groupBox1.Controls.Add(this.Y2);
+            this.groupBox1.Controls.Add(this.label17);
+            this.groupBox1.Controls.Add(this.label6);
+            this.groupBox1.Controls.Add(this.Y5);
+            this.groupBox1.Controls.Add(this.X2);
+            this.groupBox1.Controls.Add(this.label18);
+            this.groupBox1.Controls.Add(this.label5);
+            this.groupBox1.Controls.Add(this.X5);
+            this.groupBox1.Controls.Add(this.label4);
+            this.groupBox1.Controls.Add(this.label7);
+            this.groupBox1.Controls.Add(this.X3);
+            this.groupBox1.Controls.Add(this.label8);
+            this.groupBox1.Controls.Add(this.label12);
+            this.groupBox1.Controls.Add(this.X4);
+            this.groupBox1.Controls.Add(this.label11);
+            this.groupBox1.Controls.Add(this.label9);
+            this.groupBox1.Controls.Add(this.label10);
+            this.groupBox1.Controls.Add(this.Y4);
+            this.groupBox1.ForeColor = System.Drawing.Color.White;
+            this.groupBox1.Location = new System.Drawing.Point(6, 27);
+            this.groupBox1.Name = "groupBox1";
+            this.groupBox1.Size = new System.Drawing.Size(497, 144);
+            this.groupBox1.TabIndex = 32;
+            this.groupBox1.TabStop = false;
+            this.groupBox1.Text = "Spells coordinates:";
+            // 
+            // Y3
+            // 
+            this.Y3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y3.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y3.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y3.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y3.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y3.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y3.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y3.ColorF = System.Drawing.Color.Black;
+            this.Y3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y3.Location = new System.Drawing.Point(252, 48);
+            this.Y3.Name = "Y3";
+            this.Y3.Size = new System.Drawing.Size(63, 20);
+            this.Y3.TabIndex = 13;
+            // 
+            // label13
+            // 
+            this.label13.AutoSize = true;
+            this.label13.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label13.ForeColor = System.Drawing.Color.White;
+            this.label13.Location = new System.Drawing.Point(389, 108);
+            this.label13.Name = "label13";
+            this.label13.Size = new System.Drawing.Size(17, 13);
+            this.label13.TabIndex = 30;
+            this.label13.Text = "Y:";
+            // 
+            // X1
+            // 
+            this.X1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X1.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X1.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X1.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X1.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X1.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X1.ColorF = System.Drawing.Color.Black;
+            this.X1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X1.Location = new System.Drawing.Point(94, 20);
+            this.X1.Name = "X1";
+            this.X1.Size = new System.Drawing.Size(63, 20);
+            this.X1.TabIndex = 0;
+            // 
+            // label14
+            // 
+            this.label14.AutoSize = true;
+            this.label14.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label14.ForeColor = System.Drawing.Color.White;
+            this.label14.Location = new System.Drawing.Point(389, 80);
+            this.label14.Name = "label14";
+            this.label14.Size = new System.Drawing.Size(17, 13);
+            this.label14.TabIndex = 29;
+            this.label14.Text = "X:";
+            // 
+            // label1
+            // 
+            this.label1.AutoSize = true;
+            this.label1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label1.ForeColor = System.Drawing.Color.White;
+            this.label1.Location = new System.Drawing.Point(14, 22);
+            this.label1.Name = "label1";
+            this.label1.Size = new System.Drawing.Size(49, 13);
+            this.label1.TabIndex = 1;
+            this.label1.Text = "Spell #1:";
+            // 
+            // X6
+            // 
+            this.X6.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X6.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X6.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X6.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X6.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X6.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X6.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X6.ColorF = System.Drawing.Color.Black;
+            this.X6.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X6.Location = new System.Drawing.Point(411, 77);
+            this.X6.Name = "X6";
+            this.X6.Size = new System.Drawing.Size(63, 20);
+            this.X6.TabIndex = 26;
+            // 
+            // Y1
+            // 
+            this.Y1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y1.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y1.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y1.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y1.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y1.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y1.ColorF = System.Drawing.Color.Black;
+            this.Y1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y1.Location = new System.Drawing.Point(94, 48);
+            this.Y1.Name = "Y1";
+            this.Y1.Size = new System.Drawing.Size(63, 20);
+            this.Y1.TabIndex = 2;
+            // 
+            // label15
+            // 
+            this.label15.AutoSize = true;
+            this.label15.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label15.ForeColor = System.Drawing.Color.White;
+            this.label15.Location = new System.Drawing.Point(331, 81);
+            this.label15.Name = "label15";
+            this.label15.Size = new System.Drawing.Size(46, 13);
+            this.label15.TabIndex = 27;
+            this.label15.Text = "Spell #6";
+            // 
+            // label2
+            // 
+            this.label2.AutoSize = true;
+            this.label2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label2.ForeColor = System.Drawing.Color.White;
+            this.label2.Location = new System.Drawing.Point(72, 23);
+            this.label2.Name = "label2";
+            this.label2.Size = new System.Drawing.Size(17, 13);
+            this.label2.TabIndex = 3;
+            this.label2.Text = "X:";
+            // 
+            // Y6
+            // 
+            this.Y6.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y6.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y6.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y6.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y6.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y6.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y6.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y6.ColorF = System.Drawing.Color.Black;
+            this.Y6.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y6.Location = new System.Drawing.Point(411, 105);
+            this.Y6.Name = "Y6";
+            this.Y6.Size = new System.Drawing.Size(63, 20);
+            this.Y6.TabIndex = 28;
+            // 
+            // label3
+            // 
+            this.label3.AutoSize = true;
+            this.label3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label3.ForeColor = System.Drawing.Color.White;
+            this.label3.Location = new System.Drawing.Point(72, 51);
+            this.label3.Name = "label3";
+            this.label3.Size = new System.Drawing.Size(17, 13);
+            this.label3.TabIndex = 4;
+            this.label3.Text = "Y:";
+            // 
+            // label16
+            // 
+            this.label16.AutoSize = true;
+            this.label16.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label16.ForeColor = System.Drawing.Color.White;
+            this.label16.Location = new System.Drawing.Point(389, 51);
+            this.label16.Name = "label16";
+            this.label16.Size = new System.Drawing.Size(17, 13);
+            this.label16.TabIndex = 25;
+            this.label16.Text = "Y:";
+            // 
+            // Y2
+            // 
+            this.Y2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y2.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y2.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y2.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y2.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y2.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y2.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y2.ColorF = System.Drawing.Color.Black;
+            this.Y2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y2.Location = new System.Drawing.Point(94, 105);
+            this.Y2.Name = "Y2";
+            this.Y2.Size = new System.Drawing.Size(63, 20);
+            this.Y2.TabIndex = 7;
+            // 
+            // label17
+            // 
+            this.label17.AutoSize = true;
+            this.label17.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label17.ForeColor = System.Drawing.Color.White;
+            this.label17.Location = new System.Drawing.Point(389, 23);
+            this.label17.Name = "label17";
+            this.label17.Size = new System.Drawing.Size(17, 13);
+            this.label17.TabIndex = 24;
+            this.label17.Text = "X:";
+            // 
+            // label6
+            // 
+            this.label6.AutoSize = true;
+            this.label6.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label6.ForeColor = System.Drawing.Color.White;
+            this.label6.Location = new System.Drawing.Point(14, 81);
+            this.label6.Name = "label6";
+            this.label6.Size = new System.Drawing.Size(46, 13);
+            this.label6.TabIndex = 6;
+            this.label6.Text = "Spell #2";
+            // 
+            // Y5
+            // 
+            this.Y5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y5.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y5.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y5.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y5.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y5.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y5.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y5.ColorF = System.Drawing.Color.Black;
+            this.Y5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y5.Location = new System.Drawing.Point(411, 48);
+            this.Y5.Name = "Y5";
+            this.Y5.Size = new System.Drawing.Size(63, 20);
+            this.Y5.TabIndex = 23;
+            // 
+            // X2
+            // 
+            this.X2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X2.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X2.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X2.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X2.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X2.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X2.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X2.ColorF = System.Drawing.Color.Black;
+            this.X2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X2.Location = new System.Drawing.Point(94, 77);
+            this.X2.Name = "X2";
+            this.X2.Size = new System.Drawing.Size(63, 20);
+            this.X2.TabIndex = 5;
+            // 
+            // label18
+            // 
+            this.label18.AutoSize = true;
+            this.label18.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label18.ForeColor = System.Drawing.Color.White;
+            this.label18.Location = new System.Drawing.Point(331, 22);
+            this.label18.Name = "label18";
+            this.label18.Size = new System.Drawing.Size(49, 13);
+            this.label18.TabIndex = 22;
+            this.label18.Text = "Spell #5:";
+            // 
+            // label5
+            // 
+            this.label5.AutoSize = true;
+            this.label5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label5.ForeColor = System.Drawing.Color.White;
+            this.label5.Location = new System.Drawing.Point(72, 80);
+            this.label5.Name = "label5";
+            this.label5.Size = new System.Drawing.Size(17, 13);
+            this.label5.TabIndex = 8;
+            this.label5.Text = "X:";
+            // 
+            // X5
+            // 
+            this.X5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X5.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X5.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X5.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X5.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X5.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X5.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X5.ColorF = System.Drawing.Color.Black;
+            this.X5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X5.Location = new System.Drawing.Point(411, 20);
+            this.X5.Name = "X5";
+            this.X5.Size = new System.Drawing.Size(63, 20);
+            this.X5.TabIndex = 21;
+            // 
+            // label4
+            // 
+            this.label4.AutoSize = true;
+            this.label4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label4.ForeColor = System.Drawing.Color.White;
+            this.label4.Location = new System.Drawing.Point(72, 108);
+            this.label4.Name = "label4";
+            this.label4.Size = new System.Drawing.Size(17, 13);
+            this.label4.TabIndex = 9;
+            this.label4.Text = "Y:";
+            // 
+            // label7
+            // 
+            this.label7.AutoSize = true;
+            this.label7.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label7.ForeColor = System.Drawing.Color.White;
+            this.label7.Location = new System.Drawing.Point(230, 108);
+            this.label7.Name = "label7";
+            this.label7.Size = new System.Drawing.Size(17, 13);
+            this.label7.TabIndex = 20;
+            this.label7.Text = "Y:";
+            // 
+            // X3
+            // 
+            this.X3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X3.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X3.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X3.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X3.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X3.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X3.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X3.ColorF = System.Drawing.Color.Black;
+            this.X3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X3.Location = new System.Drawing.Point(252, 20);
+            this.X3.Name = "X3";
+            this.X3.Size = new System.Drawing.Size(63, 20);
+            this.X3.TabIndex = 11;
+            // 
+            // label8
+            // 
+            this.label8.AutoSize = true;
+            this.label8.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label8.ForeColor = System.Drawing.Color.White;
+            this.label8.Location = new System.Drawing.Point(230, 80);
+            this.label8.Name = "label8";
+            this.label8.Size = new System.Drawing.Size(17, 13);
+            this.label8.TabIndex = 19;
+            this.label8.Text = "X:";
+            // 
+            // label12
+            // 
+            this.label12.AutoSize = true;
+            this.label12.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label12.ForeColor = System.Drawing.Color.White;
+            this.label12.Location = new System.Drawing.Point(172, 22);
+            this.label12.Name = "label12";
+            this.label12.Size = new System.Drawing.Size(49, 13);
+            this.label12.TabIndex = 12;
+            this.label12.Text = "Spell #3:";
+            // 
+            // X4
+            // 
+            this.X4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X4.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X4.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X4.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X4.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X4.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X4.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X4.ColorF = System.Drawing.Color.Black;
+            this.X4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X4.Location = new System.Drawing.Point(252, 77);
+            this.X4.Name = "X4";
+            this.X4.Size = new System.Drawing.Size(63, 20);
+            this.X4.TabIndex = 16;
+            // 
+            // label11
+            // 
+            this.label11.AutoSize = true;
+            this.label11.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label11.ForeColor = System.Drawing.Color.White;
+            this.label11.Location = new System.Drawing.Point(230, 23);
+            this.label11.Name = "label11";
+            this.label11.Size = new System.Drawing.Size(17, 13);
+            this.label11.TabIndex = 14;
+            this.label11.Text = "X:";
+            // 
+            // label9
+            // 
+            this.label9.AutoSize = true;
+            this.label9.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label9.ForeColor = System.Drawing.Color.White;
+            this.label9.Location = new System.Drawing.Point(172, 81);
+            this.label9.Name = "label9";
+            this.label9.Size = new System.Drawing.Size(46, 13);
+            this.label9.TabIndex = 17;
+            this.label9.Text = "Spell #4";
+            // 
+            // label10
+            // 
+            this.label10.AutoSize = true;
+            this.label10.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label10.ForeColor = System.Drawing.Color.White;
+            this.label10.Location = new System.Drawing.Point(230, 51);
+            this.label10.Name = "label10";
+            this.label10.Size = new System.Drawing.Size(17, 13);
+            this.label10.TabIndex = 15;
+            this.label10.Text = "Y:";
+            // 
+            // Y4
+            // 
+            this.Y4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y4.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y4.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y4.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y4.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y4.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y4.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y4.ColorF = System.Drawing.Color.Black;
+            this.Y4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y4.Location = new System.Drawing.Point(252, 105);
+            this.Y4.Name = "Y4";
+            this.Y4.Size = new System.Drawing.Size(63, 20);
+            this.Y4.TabIndex = 18;
+            // 
+            // groupBox2
+            // 
+            this.groupBox2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.groupBox2.Controls.Add(this.Y15);
+            this.groupBox2.Controls.Add(this.label45);
+            this.groupBox2.Controls.Add(this.X15);
+            this.groupBox2.Controls.Add(this.label46);
+            this.groupBox2.Controls.Add(this.label47);
+            this.groupBox2.Controls.Add(this.Y14);
+            this.groupBox2.Controls.Add(this.label42);
+            this.groupBox2.Controls.Add(this.X14);
+            this.groupBox2.Controls.Add(this.label43);
+            this.groupBox2.Controls.Add(this.label44);
+            this.groupBox2.Controls.Add(this.Y13);
+            this.groupBox2.Controls.Add(this.Y12);
+            this.groupBox2.Controls.Add(this.label39);
+            this.groupBox2.Controls.Add(this.label36);
+            this.groupBox2.Controls.Add(this.X12);
+            this.groupBox2.Controls.Add(this.X13);
+            this.groupBox2.Controls.Add(this.label37);
+            this.groupBox2.Controls.Add(this.label40);
+            this.groupBox2.Controls.Add(this.label38);
+            this.groupBox2.Controls.Add(this.Y11);
+            this.groupBox2.Controls.Add(this.label41);
+            this.groupBox2.Controls.Add(this.label33);
+            this.groupBox2.Controls.Add(this.X11);
+            this.groupBox2.Controls.Add(this.label34);
+            this.groupBox2.Controls.Add(this.label35);
+            this.groupBox2.Controls.Add(this.Y10);
+            this.groupBox2.Controls.Add(this.label30);
+            this.groupBox2.Controls.Add(this.X10);
+            this.groupBox2.Controls.Add(this.label31);
+            this.groupBox2.Controls.Add(this.label32);
+            this.groupBox2.Controls.Add(this.Y9);
+            this.groupBox2.Controls.Add(this.X8);
+            this.groupBox2.Controls.Add(this.label26);
+            this.groupBox2.Controls.Add(this.label22);
+            this.groupBox2.Controls.Add(this.X9);
+            this.groupBox2.Controls.Add(this.label21);
+            this.groupBox2.Controls.Add(this.label27);
+            this.groupBox2.Controls.Add(this.X7);
+            this.groupBox2.Controls.Add(this.label28);
+            this.groupBox2.Controls.Add(this.label20);
+            this.groupBox2.Controls.Add(this.Y8);
+            this.groupBox2.Controls.Add(this.Y7);
+            this.groupBox2.Controls.Add(this.label23);
+            this.groupBox2.Controls.Add(this.label25);
+            this.groupBox2.Controls.Add(this.label24);
+            this.groupBox2.ForeColor = System.Drawing.Color.White;
+            this.groupBox2.Location = new System.Drawing.Point(6, 177);
+            this.groupBox2.Name = "groupBox2";
+            this.groupBox2.Size = new System.Drawing.Size(497, 199);
+            this.groupBox2.TabIndex = 48;
+            this.groupBox2.TabStop = false;
+            this.groupBox2.Text = "Extras:";
+            // 
+            // Y15
+            // 
+            this.Y15.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y15.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y15.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y15.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y15.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y15.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y15.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y15.ColorF = System.Drawing.Color.Black;
+            this.Y15.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y15.Location = new System.Drawing.Point(411, 166);
+            this.Y15.Name = "Y15";
+            this.Y15.Size = new System.Drawing.Size(63, 20);
+            this.Y15.TabIndex = 75;
+            // 
+            // label45
+            // 
+            this.label45.AutoSize = true;
+            this.label45.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label45.ForeColor = System.Drawing.Color.White;
+            this.label45.Location = new System.Drawing.Point(331, 140);
+            this.label45.Name = "label45";
+            this.label45.Size = new System.Drawing.Size(56, 13);
+            this.label45.TabIndex = 74;
+            this.label45.Text = "Character:";
+            // 
+            // X15
+            // 
+            this.X15.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X15.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X15.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X15.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X15.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X15.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X15.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X15.ColorF = System.Drawing.Color.Black;
+            this.X15.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X15.Location = new System.Drawing.Point(411, 138);
+            this.X15.Name = "X15";
+            this.X15.Size = new System.Drawing.Size(63, 20);
+            this.X15.TabIndex = 73;
+            // 
+            // label46
+            // 
+            this.label46.AutoSize = true;
+            this.label46.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label46.ForeColor = System.Drawing.Color.White;
+            this.label46.Location = new System.Drawing.Point(389, 141);
+            this.label46.Name = "label46";
+            this.label46.Size = new System.Drawing.Size(17, 13);
+            this.label46.TabIndex = 76;
+            this.label46.Text = "X:";
+            // 
+            // label47
+            // 
+            this.label47.AutoSize = true;
+            this.label47.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label47.ForeColor = System.Drawing.Color.White;
+            this.label47.Location = new System.Drawing.Point(389, 168);
+            this.label47.Name = "label47";
+            this.label47.Size = new System.Drawing.Size(17, 13);
+            this.label47.TabIndex = 77;
+            this.label47.Text = "Y:";
+            // 
+            // Y14
+            // 
+            this.Y14.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y14.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y14.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y14.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y14.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y14.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y14.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y14.ColorF = System.Drawing.Color.Black;
+            this.Y14.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y14.Location = new System.Drawing.Point(252, 165);
+            this.Y14.Name = "Y14";
+            this.Y14.Size = new System.Drawing.Size(63, 20);
+            this.Y14.TabIndex = 70;
+            // 
+            // label42
+            // 
+            this.label42.AutoSize = true;
+            this.label42.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label42.ForeColor = System.Drawing.Color.White;
+            this.label42.Location = new System.Drawing.Point(172, 139);
+            this.label42.Name = "label42";
+            this.label42.Size = new System.Drawing.Size(52, 13);
+            this.label42.TabIndex = 69;
+            this.label42.Text = "Kolizéum:";
+            // 
+            // X14
+            // 
+            this.X14.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X14.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X14.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X14.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X14.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X14.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X14.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X14.ColorF = System.Drawing.Color.Black;
+            this.X14.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X14.Location = new System.Drawing.Point(252, 137);
+            this.X14.Name = "X14";
+            this.X14.Size = new System.Drawing.Size(63, 20);
+            this.X14.TabIndex = 68;
+            // 
+            // label43
+            // 
+            this.label43.AutoSize = true;
+            this.label43.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label43.ForeColor = System.Drawing.Color.White;
+            this.label43.Location = new System.Drawing.Point(230, 140);
+            this.label43.Name = "label43";
+            this.label43.Size = new System.Drawing.Size(17, 13);
+            this.label43.TabIndex = 71;
+            this.label43.Text = "X:";
+            // 
+            // label44
+            // 
+            this.label44.AutoSize = true;
+            this.label44.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label44.ForeColor = System.Drawing.Color.White;
+            this.label44.Location = new System.Drawing.Point(230, 167);
+            this.label44.Name = "label44";
+            this.label44.Size = new System.Drawing.Size(17, 13);
+            this.label44.TabIndex = 72;
+            this.label44.Text = "Y:";
+            // 
+            // Y13
+            // 
+            this.Y13.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y13.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y13.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y13.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y13.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y13.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y13.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y13.ColorF = System.Drawing.Color.Black;
+            this.Y13.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y13.Location = new System.Drawing.Point(94, 164);
+            this.Y13.Name = "Y13";
+            this.Y13.Size = new System.Drawing.Size(63, 20);
+            this.Y13.TabIndex = 65;
+            // 
+            // Y12
+            // 
+            this.Y12.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y12.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y12.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y12.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y12.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y12.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y12.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y12.ColorF = System.Drawing.Color.Black;
+            this.Y12.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y12.Location = new System.Drawing.Point(411, 109);
+            this.Y12.Name = "Y12";
+            this.Y12.Size = new System.Drawing.Size(63, 20);
+            this.Y12.TabIndex = 60;
+            // 
+            // label39
+            // 
+            this.label39.AutoSize = true;
+            this.label39.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label39.ForeColor = System.Drawing.Color.White;
+            this.label39.Location = new System.Drawing.Point(2, 139);
+            this.label39.Name = "label39";
+            this.label39.Size = new System.Drawing.Size(67, 13);
+            this.label39.TabIndex = 64;
+            this.label39.Text = "Personnage:";
+            // 
+            // label36
+            // 
+            this.label36.AutoSize = true;
+            this.label36.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label36.ForeColor = System.Drawing.Color.White;
+            this.label36.Location = new System.Drawing.Point(345, 83);
+            this.label36.Name = "label36";
+            this.label36.Size = new System.Drawing.Size(40, 13);
+            this.label36.TabIndex = 59;
+            this.label36.Text = "Mount:";
+            // 
+            // X12
+            // 
+            this.X12.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X12.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X12.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X12.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X12.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X12.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X12.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X12.ColorF = System.Drawing.Color.Black;
+            this.X12.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X12.Location = new System.Drawing.Point(411, 81);
+            this.X12.Name = "X12";
+            this.X12.Size = new System.Drawing.Size(63, 20);
+            this.X12.TabIndex = 58;
+            // 
+            // X13
+            // 
+            this.X13.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X13.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X13.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X13.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X13.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X13.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X13.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X13.ColorF = System.Drawing.Color.Black;
+            this.X13.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X13.Location = new System.Drawing.Point(94, 136);
+            this.X13.Name = "X13";
+            this.X13.Size = new System.Drawing.Size(63, 20);
+            this.X13.TabIndex = 63;
+            // 
+            // label37
+            // 
+            this.label37.AutoSize = true;
+            this.label37.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label37.ForeColor = System.Drawing.Color.White;
+            this.label37.Location = new System.Drawing.Point(389, 84);
+            this.label37.Name = "label37";
+            this.label37.Size = new System.Drawing.Size(17, 13);
+            this.label37.TabIndex = 61;
+            this.label37.Text = "X:";
+            // 
+            // label40
+            // 
+            this.label40.AutoSize = true;
+            this.label40.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label40.ForeColor = System.Drawing.Color.White;
+            this.label40.Location = new System.Drawing.Point(72, 139);
+            this.label40.Name = "label40";
+            this.label40.Size = new System.Drawing.Size(17, 13);
+            this.label40.TabIndex = 66;
+            this.label40.Text = "X:";
+            // 
+            // label38
+            // 
+            this.label38.AutoSize = true;
+            this.label38.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label38.ForeColor = System.Drawing.Color.White;
+            this.label38.Location = new System.Drawing.Point(389, 112);
+            this.label38.Name = "label38";
+            this.label38.Size = new System.Drawing.Size(17, 13);
+            this.label38.TabIndex = 62;
+            this.label38.Text = "Y:";
+            // 
+            // Y11
+            // 
+            this.Y11.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y11.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y11.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y11.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y11.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y11.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y11.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y11.ColorF = System.Drawing.Color.Black;
+            this.Y11.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y11.Location = new System.Drawing.Point(252, 109);
+            this.Y11.Name = "Y11";
+            this.Y11.Size = new System.Drawing.Size(63, 20);
+            this.Y11.TabIndex = 55;
+            // 
+            // label41
+            // 
+            this.label41.AutoSize = true;
+            this.label41.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label41.ForeColor = System.Drawing.Color.White;
+            this.label41.Location = new System.Drawing.Point(72, 166);
+            this.label41.Name = "label41";
+            this.label41.Size = new System.Drawing.Size(17, 13);
+            this.label41.TabIndex = 67;
+            this.label41.Text = "Y:";
+            // 
+            // label33
+            // 
+            this.label33.AutoSize = true;
+            this.label33.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label33.ForeColor = System.Drawing.Color.White;
+            this.label33.Location = new System.Drawing.Point(172, 83);
+            this.label33.Name = "label33";
+            this.label33.Size = new System.Drawing.Size(60, 13);
+            this.label33.TabIndex = 54;
+            this.label33.Text = "Chat Send:";
+            // 
+            // X11
+            // 
+            this.X11.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X11.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X11.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X11.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X11.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X11.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X11.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X11.ColorF = System.Drawing.Color.Black;
+            this.X11.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X11.Location = new System.Drawing.Point(252, 81);
+            this.X11.Name = "X11";
+            this.X11.Size = new System.Drawing.Size(63, 20);
+            this.X11.TabIndex = 53;
+            // 
+            // label34
+            // 
+            this.label34.AutoSize = true;
+            this.label34.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label34.ForeColor = System.Drawing.Color.White;
+            this.label34.Location = new System.Drawing.Point(230, 84);
+            this.label34.Name = "label34";
+            this.label34.Size = new System.Drawing.Size(17, 13);
+            this.label34.TabIndex = 56;
+            this.label34.Text = "X:";
+            // 
+            // label35
+            // 
+            this.label35.AutoSize = true;
+            this.label35.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label35.ForeColor = System.Drawing.Color.White;
+            this.label35.Location = new System.Drawing.Point(230, 112);
+            this.label35.Name = "label35";
+            this.label35.Size = new System.Drawing.Size(17, 13);
+            this.label35.TabIndex = 57;
+            this.label35.Text = "Y:";
+            // 
+            // Y10
+            // 
+            this.Y10.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y10.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y10.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y10.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y10.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y10.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y10.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y10.ColorF = System.Drawing.Color.Black;
+            this.Y10.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y10.Location = new System.Drawing.Point(94, 109);
+            this.Y10.Name = "Y10";
+            this.Y10.Size = new System.Drawing.Size(63, 20);
+            this.Y10.TabIndex = 50;
+            // 
+            // label30
+            // 
+            this.label30.AutoSize = true;
+            this.label30.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label30.ForeColor = System.Drawing.Color.White;
+            this.label30.Location = new System.Drawing.Point(37, 83);
+            this.label30.Name = "label30";
+            this.label30.Size = new System.Drawing.Size(32, 13);
+            this.label30.TabIndex = 49;
+            this.label30.Text = "Chat:";
+            // 
+            // X10
+            // 
+            this.X10.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X10.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X10.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X10.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X10.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X10.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X10.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X10.ColorF = System.Drawing.Color.Black;
+            this.X10.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X10.Location = new System.Drawing.Point(94, 81);
+            this.X10.Name = "X10";
+            this.X10.Size = new System.Drawing.Size(63, 20);
+            this.X10.TabIndex = 48;
+            // 
+            // label31
+            // 
+            this.label31.AutoSize = true;
+            this.label31.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label31.ForeColor = System.Drawing.Color.White;
+            this.label31.Location = new System.Drawing.Point(72, 84);
+            this.label31.Name = "label31";
+            this.label31.Size = new System.Drawing.Size(17, 13);
+            this.label31.TabIndex = 51;
+            this.label31.Text = "X:";
+            // 
+            // label32
+            // 
+            this.label32.AutoSize = true;
+            this.label32.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label32.ForeColor = System.Drawing.Color.White;
+            this.label32.Location = new System.Drawing.Point(72, 112);
+            this.label32.Name = "label32";
+            this.label32.Size = new System.Drawing.Size(17, 13);
+            this.label32.TabIndex = 52;
+            this.label32.Text = "Y:";
+            // 
+            // Y9
+            // 
+            this.Y9.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y9.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y9.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y9.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y9.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y9.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y9.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y9.ColorF = System.Drawing.Color.Black;
+            this.Y9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y9.Location = new System.Drawing.Point(411, 48);
+            this.Y9.Name = "Y9";
+            this.Y9.Size = new System.Drawing.Size(63, 20);
+            this.Y9.TabIndex = 45;
+            // 
+            // X8
+            // 
+            this.X8.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X8.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X8.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X8.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X8.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X8.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X8.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X8.ColorF = System.Drawing.Color.Black;
+            this.X8.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X8.Location = new System.Drawing.Point(252, 19);
+            this.X8.Name = "X8";
+            this.X8.Size = new System.Drawing.Size(63, 20);
+            this.X8.TabIndex = 38;
+            // 
+            // label26
+            // 
+            this.label26.AutoSize = true;
+            this.label26.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label26.ForeColor = System.Drawing.Color.White;
+            this.label26.Location = new System.Drawing.Point(331, 22);
+            this.label26.Name = "label26";
+            this.label26.Size = new System.Drawing.Size(54, 13);
+            this.label26.TabIndex = 44;
+            this.label26.Text = "Inventory:";
+            // 
+            // label22
+            // 
+            this.label22.AutoSize = true;
+            this.label22.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label22.ForeColor = System.Drawing.Color.White;
+            this.label22.Location = new System.Drawing.Point(72, 50);
+            this.label22.Name = "label22";
+            this.label22.Size = new System.Drawing.Size(17, 13);
+            this.label22.TabIndex = 37;
+            this.label22.Text = "Y:";
+            // 
+            // X9
+            // 
+            this.X9.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X9.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X9.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X9.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X9.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X9.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X9.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X9.ColorF = System.Drawing.Color.Black;
+            this.X9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X9.Location = new System.Drawing.Point(411, 20);
+            this.X9.Name = "X9";
+            this.X9.Size = new System.Drawing.Size(63, 20);
+            this.X9.TabIndex = 43;
+            // 
+            // label21
+            // 
+            this.label21.AutoSize = true;
+            this.label21.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label21.ForeColor = System.Drawing.Color.White;
+            this.label21.Location = new System.Drawing.Point(72, 22);
+            this.label21.Name = "label21";
+            this.label21.Size = new System.Drawing.Size(17, 13);
+            this.label21.TabIndex = 36;
+            this.label21.Text = "X:";
+            // 
+            // label27
+            // 
+            this.label27.AutoSize = true;
+            this.label27.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label27.ForeColor = System.Drawing.Color.White;
+            this.label27.Location = new System.Drawing.Point(389, 23);
+            this.label27.Name = "label27";
+            this.label27.Size = new System.Drawing.Size(17, 13);
+            this.label27.TabIndex = 46;
+            this.label27.Text = "X:";
+            // 
+            // X7
+            // 
+            this.X7.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X7.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.X7.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.X7.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.X7.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.X7.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.X7.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.X7.ColorF = System.Drawing.Color.Black;
+            this.X7.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.X7.Location = new System.Drawing.Point(94, 19);
+            this.X7.Name = "X7";
+            this.X7.Size = new System.Drawing.Size(63, 20);
+            this.X7.TabIndex = 33;
+            // 
+            // label28
+            // 
+            this.label28.AutoSize = true;
+            this.label28.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label28.ForeColor = System.Drawing.Color.White;
+            this.label28.Location = new System.Drawing.Point(389, 51);
+            this.label28.Name = "label28";
+            this.label28.Size = new System.Drawing.Size(17, 13);
+            this.label28.TabIndex = 47;
+            this.label28.Text = "Y:";
+            // 
+            // label20
+            // 
+            this.label20.AutoSize = true;
+            this.label20.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label20.ForeColor = System.Drawing.Color.White;
+            this.label20.Location = new System.Drawing.Point(14, 21);
+            this.label20.Name = "label20";
+            this.label20.Size = new System.Drawing.Size(54, 13);
+            this.label20.TabIndex = 34;
+            this.label20.Text = "Pass turn:";
+            // 
+            // Y8
+            // 
+            this.Y8.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y8.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y8.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y8.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y8.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y8.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y8.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y8.ColorF = System.Drawing.Color.Black;
+            this.Y8.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y8.Location = new System.Drawing.Point(252, 47);
+            this.Y8.Name = "Y8";
+            this.Y8.Size = new System.Drawing.Size(63, 20);
+            this.Y8.TabIndex = 40;
+            // 
+            // Y7
+            // 
+            this.Y7.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y7.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+            this.Y7.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.Y7.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.Y7.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.Y7.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.Y7.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.Y7.ColorF = System.Drawing.Color.Black;
+            this.Y7.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.Y7.Location = new System.Drawing.Point(94, 47);
+            this.Y7.Name = "Y7";
+            this.Y7.Size = new System.Drawing.Size(63, 20);
+            this.Y7.TabIndex = 35;
+            // 
+            // label23
+            // 
+            this.label23.AutoSize = true;
+            this.label23.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label23.ForeColor = System.Drawing.Color.White;
+            this.label23.Location = new System.Drawing.Point(201, 22);
+            this.label23.Name = "label23";
+            this.label23.Size = new System.Drawing.Size(31, 13);
+            this.label23.TabIndex = 39;
+            this.label23.Text = "Map:";
+            // 
+            // label25
+            // 
+            this.label25.AutoSize = true;
+            this.label25.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label25.ForeColor = System.Drawing.Color.White;
+            this.label25.Location = new System.Drawing.Point(230, 50);
+            this.label25.Name = "label25";
+            this.label25.Size = new System.Drawing.Size(17, 13);
+            this.label25.TabIndex = 42;
+            this.label25.Text = "Y:";
+            // 
+            // label24
+            // 
+            this.label24.AutoSize = true;
+            this.label24.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.label24.ForeColor = System.Drawing.Color.White;
+            this.label24.Location = new System.Drawing.Point(230, 22);
+            this.label24.Name = "label24";
+            this.label24.Size = new System.Drawing.Size(17, 13);
+            this.label24.TabIndex = 41;
+            this.label24.Text = "X:";
+            // 
+            // dreamButton1
+            // 
+            this.dreamButton1.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.dreamButton1.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.dreamButton1.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.dreamButton1.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.dreamButton1.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.dreamButton1.Cursor = System.Windows.Forms.Cursors.Hand;
+            this.dreamButton1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.dreamButton1.Location = new System.Drawing.Point(509, 32);
+            this.dreamButton1.Name = "dreamButton1";
+            this.dreamButton1.Size = new System.Drawing.Size(148, 49);
+            this.dreamButton1.TabIndex = 50;
+            this.dreamButton1.Text = "Stop Hotkeys";
+            this.dreamButton1.UseVisualStyleBackColor = true;
+            this.dreamButton1.Click += new System.EventHandler(this.dreamButton1_Click);
+            // 
+            // dreamButton2
+            // 
+            this.dreamButton2.ColorA = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
+            this.dreamButton2.ColorB = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
+            this.dreamButton2.ColorC = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
+            this.dreamButton2.ColorD = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
+            this.dreamButton2.ColorE = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
+            this.dreamButton2.Cursor = System.Windows.Forms.Cursors.Hand;
+            this.dreamButton2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(218)))), ((int)(((byte)(255)))));
+            this.dreamButton2.Location = new System.Drawing.Point(509, 87);
+            this.dreamButton2.Name = "dreamButton2";
+            this.dreamButton2.Size = new System.Drawing.Size(148, 49);
+            this.dreamButton2.TabIndex = 51;
+            this.dreamButton2.Text = "Start Hotkeys";
+            this.dreamButton2.UseVisualStyleBackColor = true;
+            this.dreamButton2.Click += new System.EventHandler(this.dreamButton2_Click);
+            // 
+            // Main
+            // 
+            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+            this.ClientSize = new System.Drawing.Size(676, 453);
+            this.Controls.Add(this.dreamForm1);
+            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
+            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
+            this.Name = "Main";
+            this.Text = "WSA Touch - v1.0";
+            this.TransparencyKey = System.Drawing.Color.Fuchsia;
+            this.dreamForm1.ResumeLayout(false);
+            this.dreamForm1.PerformLayout();
+            this.groupBox1.ResumeLayout(false);
+            this.groupBox1.PerformLayout();
+            this.groupBox2.ResumeLayout(false);
+            this.groupBox2.PerformLayout();
+            this.ResumeLayout(false);
+
+        }
+
+        #endregion
+
+        private ReaLTaiizor.Forms.DreamForm dreamForm1;
+        private System.Windows.Forms.Label label3;
+        private System.Windows.Forms.Label label2;
+        private ReaLTaiizor.Controls.DreamTextBox Y1;
+        private System.Windows.Forms.Label label1;
+        private ReaLTaiizor.Controls.DreamTextBox X1;
+        private System.Windows.Forms.Label label4;
+        private System.Windows.Forms.Label label5;
+        private ReaLTaiizor.Controls.DreamTextBox X2;
+        private System.Windows.Forms.Label label6;
+        private ReaLTaiizor.Controls.DreamTextBox Y2;
+        private System.Windows.Forms.Label label13;
+        private System.Windows.Forms.Label label14;
+        private ReaLTaiizor.Controls.DreamTextBox X6;
+        private System.Windows.Forms.Label label15;
+        private ReaLTaiizor.Controls.DreamTextBox Y6;
+        private System.Windows.Forms.Label label16;
+        private System.Windows.Forms.Label label17;
+        private ReaLTaiizor.Controls.DreamTextBox Y5;
+        private System.Windows.Forms.Label label18;
+        private ReaLTaiizor.Controls.DreamTextBox X5;
+        private System.Windows.Forms.Label label7;
+        private System.Windows.Forms.Label label8;
+        private ReaLTaiizor.Controls.DreamTextBox X4;
+        private System.Windows.Forms.Label label9;
+        private ReaLTaiizor.Controls.DreamTextBox Y4;
+        private System.Windows.Forms.Label label10;
+        private System.Windows.Forms.Label label11;
+        private ReaLTaiizor.Controls.DreamTextBox Y3;
+        private System.Windows.Forms.Label label12;
+        private ReaLTaiizor.Controls.DreamTextBox X3;
+        private ReaLTaiizor.Controls.DreamButton BtnSaveCoordinates;
+        private System.Windows.Forms.Label label19;
+        private System.Windows.Forms.GroupBox groupBox1;
+        private ReaLTaiizor.Controls.DreamTextBox Y7;
+        private System.Windows.Forms.Label label20;
+        private ReaLTaiizor.Controls.DreamTextBox X7;
+        private System.Windows.Forms.Label label21;
+        private System.Windows.Forms.Label label22;
+        private System.Windows.Forms.Label label29;
+        private System.Windows.Forms.GroupBox groupBox2;
+        private ReaLTaiizor.Controls.DreamTextBox Y9;
+        private ReaLTaiizor.Controls.DreamTextBox X8;
+        private System.Windows.Forms.Label label26;
+        private ReaLTaiizor.Controls.DreamTextBox X9;
+        private System.Windows.Forms.Label label27;
+        private System.Windows.Forms.Label label28;
+        private ReaLTaiizor.Controls.DreamTextBox Y8;
+        private System.Windows.Forms.Label label23;
+        private System.Windows.Forms.Label label25;
+        private System.Windows.Forms.Label label24;
+        private ReaLTaiizor.Controls.DreamTextBox Y10;
+        private System.Windows.Forms.Label label30;
+        private ReaLTaiizor.Controls.DreamTextBox X10;
+        private System.Windows.Forms.Label label31;
+        private System.Windows.Forms.Label label32;
+        private ReaLTaiizor.Controls.DreamTextBox Y12;
+        private System.Windows.Forms.Label label36;
+        private ReaLTaiizor.Controls.DreamTextBox X12;
+        private System.Windows.Forms.Label label37;
+        private System.Windows.Forms.Label label38;
+        private ReaLTaiizor.Controls.DreamTextBox Y11;
+        private System.Windows.Forms.Label label33;
+        private ReaLTaiizor.Controls.DreamTextBox X11;
+        private System.Windows.Forms.Label label34;
+        private System.Windows.Forms.Label label35;
+        private ReaLTaiizor.Controls.DreamTextBox Y13;
+        private System.Windows.Forms.Label label39;
+        private ReaLTaiizor.Controls.DreamTextBox X13;
+        private System.Windows.Forms.Label label40;
+        private System.Windows.Forms.Label label41;
+        private ReaLTaiizor.Controls.DreamTextBox Y14;
+        private System.Windows.Forms.Label label42;
+        private ReaLTaiizor.Controls.DreamTextBox X14;
+        private System.Windows.Forms.Label label43;
+        private System.Windows.Forms.Label label44;
+        private ReaLTaiizor.Controls.DreamTextBox Y15;
+        private System.Windows.Forms.Label label45;
+        private ReaLTaiizor.Controls.DreamTextBox X15;
+        private System.Windows.Forms.Label label46;
+        private System.Windows.Forms.Label label47;
+        private ReaLTaiizor.Controls.DreamButton dreamButton2;
+        private ReaLTaiizor.Controls.DreamButton dreamButton1;
+    }
+}
+
diff --git a/Main.cs b/Main.cs
new file mode 100644
index 0000000..c035d48
--- /dev/null
+++ b/Main.cs
@@ -0,0 +1,344 @@
+using MouseKeyboardLibrary;
+using System;
+using System.Windows.Forms;
+using System.Diagnostics;
+using System.Runtime.InteropServices;
+using System.Text;
+
+namespace WSA_TouchHelper
+{
+   
+    public partial class Main : Form
+    {
+        public bool shown = false;
+        public bool ChatMode = false;
+
+
+
+
+
+        private KeyboardHook _keyboardHook;
+      public static int press = 0;
+
+        public Main()
+        {
+
+            InitializeComponent();
+            MessageBox.Show("The hotkey to get the cursor position is: F3\nPut the X value into the X Text field\nPut the Y value into the Y Text field\nDo this for as much spells you'd like to add/use.\nHOME Key: Hide WSA Touch window\nINSERT Key: Show WSA Touch window", "Information");
+            InitializeKeyboardHook(); //calls the method beneath to init the Hook
+            Utilities.LoggerSuccess("Loaded settings");
+            X1.Text = Convert.ToString(Properties.Settings.Default.X1);
+            X2.Text = Convert.ToString(Properties.Settings.Default.X2);
+            X3.Text = Convert.ToString(Properties.Settings.Default.X3);
+            X4.Text = Convert.ToString(Properties.Settings.Default.X4);
+            X5.Text = Convert.ToString(Properties.Settings.Default.X5);
+            X6.Text = Convert.ToString(Properties.Settings.Default.X6);
+            X7.Text = Convert.ToString(Properties.Settings.Default.X7);
+            X8.Text = Convert.ToString(Properties.Settings.Default.X8);
+            X9.Text = Convert.ToString(Properties.Settings.Default.X9);
+            X10.Text = Convert.ToString(Properties.Settings.Default.X10);
+            X11.Text = Convert.ToString(Properties.Settings.Default.X11);
+            X12.Text = Convert.ToString(Properties.Settings.Default.X12);
+            X13.Text = Convert.ToString(Properties.Settings.Default.X13);
+            X14.Text = Convert.ToString(Properties.Settings.Default.X14);
+            X15.Text = Convert.ToString(Properties.Settings.Default.X15);
+
+            Y1.Text = Convert.ToString(Properties.Settings.Default.Y1);
+            Y2.Text = Convert.ToString(Properties.Settings.Default.Y2);
+            Y3.Text = Convert.ToString(Properties.Settings.Default.Y3);
+            Y4.Text = Convert.ToString(Properties.Settings.Default.Y4);
+            Y5.Text = Convert.ToString(Properties.Settings.Default.Y5);
+            Y6.Text = Convert.ToString(Properties.Settings.Default.Y6);
+            Y7.Text = Convert.ToString(Properties.Settings.Default.Y7);
+            Y8.Text = Convert.ToString(Properties.Settings.Default.Y8);
+            Y9.Text = Convert.ToString(Properties.Settings.Default.Y9);
+            Y10.Text = Convert.ToString(Properties.Settings.Default.Y10);
+            Y11.Text = Convert.ToString(Properties.Settings.Default.Y11);
+            Y12.Text = Convert.ToString(Properties.Settings.Default.Y12);
+            Y13.Text = Convert.ToString(Properties.Settings.Default.Y13);
+            Y14.Text = Convert.ToString(Properties.Settings.Default.Y14);
+            Y15.Text = Convert.ToString(Properties.Settings.Default.Y15);
+
+
+        }
+        private void InitializeKeyboardHook()
+        {
+            _keyboardHook = new KeyboardHook(); //initialize
+            _keyboardHook.KeyUp += new KeyEventHandler(HandleKeyUp); //assign event: when a key gets pressed, call this method
+            _keyboardHook.Start();
+            
+        }
+
+        private void HandleKeyUp(object sender, KeyEventArgs e)
+        {
+            var pressedKey = e.KeyCode;
+            IntPtr hwnd = Native.GetForegroundWindow();
+            uint processId;
+            Native.GetWindowThreadProcessId(hwnd, out processId);
+            Process process = Process.GetProcessById((int)processId);
+
+            if (pressedKey == Keys.F3)
+            {
+                Utilities.LoggerInfo("F3 -> CursorPos:");
+
+                IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+
+                ForegroundWindowBypass.Set(hWnd);
+                Native.POINT lpPoint;
+                Native.GetCursorPos(out lpPoint);
+                Native.ScreenToClient(hWnd, ref lpPoint);
+                Console.WriteLine("X : " + lpPoint.X);
+                Console.WriteLine("Y : " + lpPoint.Y);
+
+            }
+
+            if (process.ProcessName.ToLower() == "wsaclient")
+            {
+                if (ChatMode == true)
+                {
+                  if (pressedKey == Keys.Enter)
+                    {
+                        Console.WriteLine("Send message");
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X11.Text), Convert.ToInt32(Y11.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X11.Text), Convert.ToInt32(Y11.Text)));
+                        press = 0;
+                        ChatMode = false;
+                    }
+                        
+
+                    
+                }
+                else if(ChatMode == false)
+                {
+                    if (pressedKey == Keys.F1)
+                    {
+                        Utilities.LoggerInfo("F1 -> Showing Window");
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+
+                    }
+
+                    if (pressedKey == Keys.D1)
+                    {
+                        Utilities.LoggerInfo("Hotkey #1 -> Clicking to");
+                        Console.WriteLine("X : " + X1.Text);
+                        Console.WriteLine("Y : " + Y1.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X1.Text), Convert.ToInt32(Y1.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X1.Text), Convert.ToInt32(Y1.Text)));
+
+
+                    }
+
+                    if (pressedKey == Keys.D2)
+                    {
+                        Utilities.LoggerInfo("Hotkey #2 -> Clicking to");
+                        Console.WriteLine("X : " + X2.Text);
+                        Console.WriteLine("Y : " + Y2.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X2.Text), Convert.ToInt32(Y2.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X2.Text), Convert.ToInt32(Y2.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.D3)
+                    {
+                        Utilities.LoggerInfo("Hotkey #3 -> Clicking to");
+                        Console.WriteLine("X : " + X3.Text);
+                        Console.WriteLine("Y : " + Y3.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X3.Text), Convert.ToInt32(Y3.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X3.Text), Convert.ToInt32(Y3.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.D4)
+                    {
+                        Utilities.LoggerInfo("Hotkey #4 -> Clicking to");
+                        Console.WriteLine("X : " + X4.Text);
+                        Console.WriteLine("Y : " + Y4.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X4.Text), Convert.ToInt32(Y4.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X4.Text), Convert.ToInt32(Y4.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.D5)
+                    {
+                        Utilities.LoggerInfo("Hotkey #5 -> Clicking to");
+                        Console.WriteLine("X : " + X5.Text);
+                        Console.WriteLine("Y : " + Y5.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X5.Text), Convert.ToInt32(Y5.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X5.Text), Convert.ToInt32(Y5.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.D6)
+                    {
+                        Utilities.LoggerInfo("Hotkey #6 -> Clicking to");
+                        Console.WriteLine("X : " + X5.Text);
+                        Console.WriteLine("Y : " + Y5.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X6.Text), Convert.ToInt32(Y6.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X6.Text), Convert.ToInt32(Y6.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.X)
+                    {
+                        Utilities.LoggerInfo("Hotkey #7 -> Clicking to");
+                        Console.WriteLine("X : " + X7.Text);
+                        Console.WriteLine("Y : " + Y7.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X7.Text), Convert.ToInt32(Y7.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X7.Text), Convert.ToInt32(Y7.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.M)
+                    {
+                        Utilities.LoggerInfo("Hotkey #8 -> Clicking to");
+                        Console.WriteLine("X : " + X8.Text);
+                        Console.WriteLine("Y : " + Y8.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X8.Text), Convert.ToInt32(Y8.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X8.Text), Convert.ToInt32(Y8.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.I)
+                    {
+                        Utilities.LoggerInfo("Hotkey #9 -> Clicking to");
+                        Console.WriteLine("X : " + X9.Text);
+                        Console.WriteLine("Y : " + Y9.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X9.Text), Convert.ToInt32(Y9.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X9.Text), Convert.ToInt32(Y9.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.Enter)
+                    {
+                        ChatMode = true;
+                        press = press + 1;
+
+                        Utilities.LoggerInfo("Hotkey #10 -> Opening chat to");
+                        Console.WriteLine("X : " + X10.Text);
+                        Console.WriteLine("Y : " + Y10.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X10.Text), Convert.ToInt32(Y10.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X10.Text), Convert.ToInt32(Y10.Text)));
+                       
+
+                    }
+
+                    if (pressedKey == Keys.N)
+                    {
+
+
+                        Utilities.LoggerInfo("Hotkey #12 -> Clicking to");
+                        Console.WriteLine("X : " + X12.Text);
+                        Console.WriteLine("Y : " + Y12.Text);
+                        IntPtr hWnd = Native.FindWindow(null, "DOFUS Touch");
+                        ForegroundWindowBypass.Set(hWnd);
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONDOWN, 1, Native.MakeLParam(Convert.ToInt32(X12.Text), Convert.ToInt32(Y12.Text)));
+                        Native.PostMessage(hWnd, Native.WM_LBUTTONUP, 0, Native.MakeLParam(Convert.ToInt32(X12.Text), Convert.ToInt32(Y12.Text)));
+
+
+                    }
+                    if (pressedKey == Keys.Insert)
+                    {
+
+                        Utilities.LoggerInfo("Hotkey #10 -> Showing WSA Touch");
+                        this.TopMost = true;
+                        this.Show();
+
+                    }
+                    if (pressedKey == Keys.Home)
+                    {
+                        Utilities.LoggerInfo("Hotkey #10 -> Hiding WSA Touch");
+                        this.TopMost = false;
+                        this.Hide();
+
+                    }
+                }
+               
+            }
+            //this gets called automatically by the KeyboardHook when ANY key is released
+            // e contains the event information
+          
+
+            /*
+            It would be better practice to use a "switch statement" (https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/switch)
+            instead of if and else here, but I kept it like that.
+            */
+
+    
+        
+
+        }
+
+    
+        private void BtnSaveCoordinates_Click_1(object sender, EventArgs e)
+        {
+
+            Properties.Settings.Default.X1 = Convert.ToInt32(X1.Text);
+            Properties.Settings.Default.X2 = Convert.ToInt32(X2.Text);
+            Properties.Settings.Default.X3 = Convert.ToInt32(X3.Text);
+            Properties.Settings.Default.X4 = Convert.ToInt32(X4.Text);
+            Properties.Settings.Default.X5 = Convert.ToInt32(X5.Text);
+            Properties.Settings.Default.X6 = Convert.ToInt32(X6.Text);
+            Properties.Settings.Default.X7 = Convert.ToInt32(X7.Text);
+            Properties.Settings.Default.X8 = Convert.ToInt32(X8.Text);
+            Properties.Settings.Default.X9 = Convert.ToInt32(X9.Text);
+            Properties.Settings.Default.X10 = Convert.ToInt32(X10.Text);
+            Properties.Settings.Default.X11 = Convert.ToInt32(X11.Text);
+            Properties.Settings.Default.X12 = Convert.ToInt32(X12.Text);
+            Properties.Settings.Default.X13 = Convert.ToInt32(X13.Text);
+            Properties.Settings.Default.X14 = Convert.ToInt32(X14.Text);
+            Properties.Settings.Default.X15 = Convert.ToInt32(X15.Text);
+
+            Properties.Settings.Default.Y1 = Convert.ToInt32(Y1.Text);
+            Properties.Settings.Default.Y2 = Convert.ToInt32(Y2.Text);
+            Properties.Settings.Default.Y3 = Convert.ToInt32(Y3.Text);
+            Properties.Settings.Default.Y4 = Convert.ToInt32(Y4.Text);
+            Properties.Settings.Default.Y5 = Convert.ToInt32(Y5.Text);
+            Properties.Settings.Default.Y6 = Convert.ToInt32(Y6.Text);
+            Properties.Settings.Default.Y7 = Convert.ToInt32(Y7.Text);
+            Properties.Settings.Default.Y8 = Convert.ToInt32(Y8.Text);
+            Properties.Settings.Default.Y9 = Convert.ToInt32(Y9.Text);
+            Properties.Settings.Default.Y10 = Convert.ToInt32(Y10.Text);
+            Properties.Settings.Default.Y11 = Convert.ToInt32(Y11.Text);
+            Properties.Settings.Default.Y12 = Convert.ToInt32(Y12.Text);
+            Properties.Settings.Default.Y13 = Convert.ToInt32(Y13.Text);
+            Properties.Settings.Default.Y14 = Convert.ToInt32(Y14.Text);
+            Properties.Settings.Default.Y15 = Convert.ToInt32(Y15.Text);
+
+            Properties.Settings.Default.Save();
+            Utilities.LoggerSuccess("Saved settings");
+        }
+
+        private void dreamButton1_Click(object sender, EventArgs e)
+        {
+            _keyboardHook.Stop();
+        }
+
+        private void dreamButton2_Click(object sender, EventArgs e)
+        {
+            _keyboardHook.Start();
+        }
+    }
+}
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..9d7008f
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("WSA_TouchHelper")]
+[assembly: AssemblyDescription("Dofus Touch, but like 2.0 with hotkeys!")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("WSA_TouchHelper")]
+[assembly: AssemblyCopyright("Copyright ©  2022")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components.  If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("e4ccdc38-2703-4db7-96e0-dee4c64f3d88")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..b20fda6
--- /dev/null
+++ b/Properties/Resources.Designer.cs
@@ -0,0 +1,63 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WSA_TouchHelper.Properties {
+    using System;
+    
+    
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+        
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WSA_TouchHelper.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+    }
+}
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/Properties/Resources.resx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file
diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..418db59
--- /dev/null
+++ b/Properties/Settings.Designer.cs
@@ -0,0 +1,386 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     Ce code a été généré par un outil.
+//     Version du runtime :4.0.30319.42000
+//
+//     Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
+//     le code est régénéré.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WSA_TouchHelper.Properties {
+    
+    
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.4.0.0")]
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+        
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+        
+        public static Settings Default {
+            get {
+                return defaultInstance;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X1 {
+            get {
+                return ((int)(this["X1"]));
+            }
+            set {
+                this["X1"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X2 {
+            get {
+                return ((int)(this["X2"]));
+            }
+            set {
+                this["X2"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X3 {
+            get {
+                return ((int)(this["X3"]));
+            }
+            set {
+                this["X3"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X4 {
+            get {
+                return ((int)(this["X4"]));
+            }
+            set {
+                this["X4"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X5 {
+            get {
+                return ((int)(this["X5"]));
+            }
+            set {
+                this["X5"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X6 {
+            get {
+                return ((int)(this["X6"]));
+            }
+            set {
+                this["X6"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X7 {
+            get {
+                return ((int)(this["X7"]));
+            }
+            set {
+                this["X7"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X8 {
+            get {
+                return ((int)(this["X8"]));
+            }
+            set {
+                this["X8"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X9 {
+            get {
+                return ((int)(this["X9"]));
+            }
+            set {
+                this["X9"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y1 {
+            get {
+                return ((int)(this["Y1"]));
+            }
+            set {
+                this["Y1"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y2 {
+            get {
+                return ((int)(this["Y2"]));
+            }
+            set {
+                this["Y2"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y3 {
+            get {
+                return ((int)(this["Y3"]));
+            }
+            set {
+                this["Y3"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y4 {
+            get {
+                return ((int)(this["Y4"]));
+            }
+            set {
+                this["Y4"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y5 {
+            get {
+                return ((int)(this["Y5"]));
+            }
+            set {
+                this["Y5"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y6 {
+            get {
+                return ((int)(this["Y6"]));
+            }
+            set {
+                this["Y6"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y7 {
+            get {
+                return ((int)(this["Y7"]));
+            }
+            set {
+                this["Y7"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y8 {
+            get {
+                return ((int)(this["Y8"]));
+            }
+            set {
+                this["Y8"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y9 {
+            get {
+                return ((int)(this["Y9"]));
+            }
+            set {
+                this["Y9"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X10 {
+            get {
+                return ((int)(this["X10"]));
+            }
+            set {
+                this["X10"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y10 {
+            get {
+                return ((int)(this["Y10"]));
+            }
+            set {
+                this["Y10"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X11 {
+            get {
+                return ((int)(this["X11"]));
+            }
+            set {
+                this["X11"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X12 {
+            get {
+                return ((int)(this["X12"]));
+            }
+            set {
+                this["X12"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y11 {
+            get {
+                return ((int)(this["Y11"]));
+            }
+            set {
+                this["Y11"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y12 {
+            get {
+                return ((int)(this["Y12"]));
+            }
+            set {
+                this["Y12"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X13 {
+            get {
+                return ((int)(this["X13"]));
+            }
+            set {
+                this["X13"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y13 {
+            get {
+                return ((int)(this["Y13"]));
+            }
+            set {
+                this["Y13"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X14 {
+            get {
+                return ((int)(this["X14"]));
+            }
+            set {
+                this["X14"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y14 {
+            get {
+                return ((int)(this["Y14"]));
+            }
+            set {
+                this["Y14"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int X15 {
+            get {
+                return ((int)(this["X15"]));
+            }
+            set {
+                this["X15"] = value;
+            }
+        }
+        
+        [global::System.Configuration.UserScopedSettingAttribute()]
+        [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+        [global::System.Configuration.DefaultSettingValueAttribute("0")]
+        public int Y15 {
+            get {
+                return ((int)(this["Y15"]));
+            }
+            set {
+                this["Y15"] = value;
+            }
+        }
+    }
+}
diff --git a/Properties/Settings.settings b/Properties/Settings.settings
new file mode 100644
index 0000000..5aea237
--- /dev/null
+++ b/Properties/Settings.settings
@@ -0,0 +1,96 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="WSA_TouchHelper.Properties" GeneratedClassName="Settings">
+  <Profiles />
+  <Settings>
+    <Setting Name="X1" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X2" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X3" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X4" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X5" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X6" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X7" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X8" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X9" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y1" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y2" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y3" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y4" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y5" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y6" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y7" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y8" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y9" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X10" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y10" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X11" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X12" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y11" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y12" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X13" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y13" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X14" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y14" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="X15" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+    <Setting Name="Y15" Type="System.Int32" Scope="User">
+      <Value Profile="(Default)">0</Value>
+    </Setting>
+  </Settings>
+</SettingsFile>
\ No newline at end of file