Adversarial Skill Networks: Unsupervised Robot Skill Learning from Video (ICRA2020)
Oier Mees, Markus Merklinger, Gabriel Kalweit, Wolfram Burgard
[paper]
Grasp2Vec: Learning Object Representations from Self-Supervised Grasping
Eric Jang, Coline Devin, Vincent Vanhoucke, Sergey Levine
[paper]
Visual Reinforcement Learning with Imagined Goals
Ashvin Nair, Vitchyr Pong, Murtaza Dalal, Shikhar Bahl, Steven Lin, Sergey Levine
[paper]
EMERGENCE OF LINGUISTIC COMMUNICATION FROM REFERENTIAL GAMES WITH SYMBOLIC AND PIXEL INPUT
[paper]
[slide]
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Lasse Espeholt, Hubert Soyer, Remi Munos, Karen Simonyan, Volodymir Mnih, Tom Ward, Yotam Doron, Vlad Firoiu, Tim Harley, Iain Dunning, Shane Legg, Koray Kavukcuoglu
[paper]
Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations
Aravind Rajeswaran, Vikash Kumar, Abhishek Gupta, John Schulman, Emanuel Todorov, Sergey Levine
[paper]
Curiosity-driven Exploration by Self-supervised Prediction
Deepak Pathak, Pulkit Agrawal, Alexei A. Efros, Trevor Darrell
[paper]
Neural Episodic Control
Alexander Pritzel, Benigno Uria, Sriram Srinivasan, Adrià Puigdomènech, Oriol Vinyals, Demis Hassabis, Daan Wierstra, Charles Blundell
[paper]
DeepMind and Blizzard open StarCraft II as an AI research environment
[link]
Deep Transfer in Reinforcement Learning by Language Grounding
Karthik Narasimhan, Regina Barzilay, Tommi Jaakkola
[paper]
A Distributional Perspective on Reinforcement Learning(ICML2017)
Marc G. Bellemare, Will Dabney, Rémi Munos
[paper]
Grounded Language Learning in a Simulated 3D World
Karl Moritz Hermann, Felix Hill, Simon Green, Fumin Wang, Ryan Faulkner, Hubert Soyer, David Szepesvari, Wojciech Marian Czarnecki, Max Jaderberg, Denis Teplyashin, Marcus Wainwright, Chris Apps, Demis Hassabis, Phil Blunsom
[paper]
Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments
Ryan Lowe, Yi Wu, Aviv Tamar, Jean Harb, Pieter Abbeel, Igor Mordatch
[paper]
Phase-Functioned Neural Networks for Character Control
[paper]
Beating Atari with Natural Language Guided Reinforcement Learning
Russell Kaplan, Christopher Sauer, Alexander Sosa
[paper]
Neural Episodic Control [paper]
The Game Imitation: Deep Supervised Convolutional Networks for Quick Video Game AI
Zhao Chen, Darvin Yi
スマブラ64
not reinforcement learning
[paper]
Adversarial Attacks on Neural Network Policies
[project]
[twitter-comments]
Multi-agent Reinforcement Learning in Sequential Social Dilemmas
[paper]
[blog]
RL2: Fast Reinforcement Learning via Slow Reinforcement Learning
Yan Duan, John Schulman, Xi Chen, Peter L. Bartlett, Ilya Sutskever, Pieter Abbeel
[paper]
Variational Intrinsic Control
Karol Gregor, Danilo Jimenez Rezende, Daan Wierstra
[paper]