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qhookermain.h
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#ifndef QHOOKERMAIN_H
#define QHOOKERMAIN_H
#include <QCoreApplication>
#include <QObject>
#include <QSettings>
#include <QTcpSocket>
#include <QTextStream>
#include <QSerialPort>
#include <QSerialPortInfo>
class qhookerMain : public QObject
{
Q_OBJECT
private:
QCoreApplication *mainApp;
QSettings *settings;
QTcpSocket tcpSocket;
QSerialPort *serialPort;
QStringList buffer;
QString gameName;
QList<QSerialPortInfo> serialFoundList;
QList<QSerialPortInfo> validDevices;
QHash<QString, QString> settingsMap;
void LoadConfig(QString name);
void SerialInit();
bool GameSearching(QString input);
bool GameStarted(QString input);
void ReadyRead();
QMap<int, QSerialPort*> serialPortMap;
public:
explicit qhookerMain(QObject *parent = 0);
bool verbosity = false;
bool customPathSet = false;
bool closeOnDisconnect = false;
QString customPath;
void PrintDeviceInfo(const QList<QSerialPortInfo> &devices);
void quit();
signals:
void finished();
public slots:
void run();
void aboutToQuitApp();
//private slots:
};
#endif // QHOOKERMAIN_H