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TileSet.tres
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[gd_resource type="TileSet" load_steps=2 format=2]
[ext_resource path="res://0x72_16x16RobotTileset.v1.png" type="Texture" id=1]
[resource]
0/name = "Metal NW"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 16, 16, 16 )
0/is_autotile = false
0/occluder_offset = Vector2( 8, 8 )
0/navigation_offset = Vector2( 8, 8 )
0/shapes = [ ]
1/name = "Metal N"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 16, 16, 16, 16 )
1/is_autotile = false
1/occluder_offset = Vector2( 8, 8 )
1/navigation_offset = Vector2( 8, 8 )
1/shapes = [ ]
2/name = "Metal NE"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 32, 16, 16, 16 )
2/is_autotile = false
2/occluder_offset = Vector2( 8, 8 )
2/navigation_offset = Vector2( 8, 8 )
2/shapes = [ ]
3/name = "Metal E"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 32, 32, 16, 16 )
3/is_autotile = false
3/occluder_offset = Vector2( 8, 8 )
3/navigation_offset = Vector2( 8, 8 )
3/shapes = [ ]
4/name = "Metal SE"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 32, 48, 16, 16 )
4/is_autotile = false
4/occluder_offset = Vector2( 8, 8 )
4/navigation_offset = Vector2( 8, 8 )
4/shapes = [ ]
5/name = "Metal S"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 16, 48, 16, 16 )
5/is_autotile = false
5/occluder_offset = Vector2( 8, 8 )
5/navigation_offset = Vector2( 8, 8 )
5/shapes = [ ]
6/name = "Metal SW"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 48, 16, 16 )
6/is_autotile = false
6/occluder_offset = Vector2( 8, 8 )
6/navigation_offset = Vector2( 8, 8 )
6/shapes = [ ]
7/name = "Metal W"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 0, 32, 16, 16 )
7/is_autotile = false
7/occluder_offset = Vector2( 8, 8 )
7/navigation_offset = Vector2( 8, 8 )
7/shapes = [ ]
8/name = "Metal NW2"
8/texture = ExtResource( 1 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 0, 16, 16, 16 )
8/is_autotile = false
8/occluder_offset = Vector2( 8, 8 )
8/navigation_offset = Vector2( 8, 8 )
8/shapes = [ ]
9/name = "Metal C"
9/texture = ExtResource( 1 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 16, 32, 16, 16 )
9/is_autotile = false
9/occluder_offset = Vector2( 8, 8 )
9/navigation_offset = Vector2( 8, 8 )
9/shapes = [ ]
10/name = "Metal V N"
10/texture = ExtResource( 1 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 96, 16, 16, 16 )
10/is_autotile = false
10/occluder_offset = Vector2( 8, 8 )
10/navigation_offset = Vector2( 8, 8 )
10/shapes = [ ]
11/name = "Metal V C"
11/texture = ExtResource( 1 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 96, 32, 16, 16 )
11/is_autotile = false
11/occluder_offset = Vector2( 8, 8 )
11/navigation_offset = Vector2( 8, 8 )
11/shapes = [ ]
12/name = "Metal V S"
12/texture = ExtResource( 1 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 96, 48, 16, 16 )
12/is_autotile = false
12/occluder_offset = Vector2( 8, 8 )
12/navigation_offset = Vector2( 8, 8 )
12/shapes = [ ]
13/name = "Metal H W"
13/texture = ExtResource( 1 )
13/tex_offset = Vector2( 0, 0 )
13/modulate = Color( 1, 1, 1, 1 )
13/region = Rect2( 48, 48, 16, 16 )
13/is_autotile = false
13/occluder_offset = Vector2( 8, 8 )
13/navigation_offset = Vector2( 8, 8 )
13/shapes = [ ]
14/name = "Metal H C"
14/texture = ExtResource( 1 )
14/tex_offset = Vector2( 0, 0 )
14/modulate = Color( 1, 1, 1, 1 )
14/region = Rect2( 64, 48, 16, 16 )
14/is_autotile = false
14/occluder_offset = Vector2( 8, 8 )
14/navigation_offset = Vector2( 8, 8 )
14/shapes = [ ]
15/name = "Metal H E"
15/texture = ExtResource( 1 )
15/tex_offset = Vector2( 0, 0 )
15/modulate = Color( 1, 1, 1, 1 )
15/region = Rect2( 80, 48, 16, 16 )
15/is_autotile = false
15/occluder_offset = Vector2( 8, 8 )
15/navigation_offset = Vector2( 8, 8 )
15/shapes = [ ]