From 92cc80fa9be4cf7b2ba81c14fee40930b7d37029 Mon Sep 17 00:00:00 2001 From: Lucas Coelho <58010418+LucasVinicius314@users.noreply.github.com> Date: Wed, 31 Aug 2022 22:32:06 -0300 Subject: [PATCH] Logo e ajuste de lerp de movimento --- Assets/Scenes/MainScene.unity | 12 ++-- Assets/Scripts/PlayerScript.cs | 2 +- Assets/Sprites/slashlust.jpg | Bin 0 -> 5813 bytes Assets/Sprites/slashlust.jpg.meta | 98 ++++++++++++++++++++++++++ ProjectSettings/ProjectSettings.asset | 11 ++- 5 files changed, 114 insertions(+), 9 deletions(-) create mode 100644 Assets/Sprites/slashlust.jpg create mode 100644 Assets/Sprites/slashlust.jpg.meta diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index fd02480..b147a11 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -2150,17 +2150,17 @@ RectTransform: m_GameObject: {fileID: 217563230} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1.8, y: 1.8, z: 1} + m_LocalScale: {x: 2.94, y: 2.94, z: 2.94} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 252050067} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 692, y: 67} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -100, y: 100} m_SizeDelta: {x: 100, y: 100} - m_Pivot: {x: 0.5, y: 0.5} + m_Pivot: {x: 1, y: 0} --- !u!114 &217563232 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2350,7 +2350,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 148, y: 122} + m_AnchoredPosition: {x: 100, y: 100} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0, y: 0} --- !u!114 &1007556445 diff --git a/Assets/Scripts/PlayerScript.cs b/Assets/Scripts/PlayerScript.cs index 9c4de8c..099b3d6 100644 --- a/Assets/Scripts/PlayerScript.cs +++ b/Assets/Scripts/PlayerScript.cs @@ -37,7 +37,7 @@ void HandleMovement(CharacterController controller) processedMoveInput = Vector2.Lerp( processedMoveInput, targetMoveInput, - .02f + .08f ); var moveInput = processedMoveInput; diff --git a/Assets/Sprites/slashlust.jpg b/Assets/Sprites/slashlust.jpg new file mode 100644 index 0000000000000000000000000000000000000000..1a54a4b1d15f8b29df5cbdede011bc05face4fd2 GIT binary patch literal 5813 zcmbVwc|25K{P!J8m@LUyvQ3f9BnhKLjO9DV&Wx=lSrcO^Yh)V~YQC~%$qHxCaFH!mmS<>lSSC&M-}9c%F09K|GWgmd6aJ-pD;hauslQ*BLDwv?3aKjKL`K; z+#m&jOBBQ{3Sz$opa1~k1^u=E95AQO#m&PRCBFc8Kc_?80e}m{&CSIbKL-G(HHOm; z@QCsrJfd#6PYmPErw|0uh|hS)uV_^LN*vp}dQ{URI6(j`At`l8TIrZF41OG;b^46< zSsmklP$prs;C(|v!>)%%+=#q+D={hg_8ns8y{zn<-1~VX zGNpuCTK0%mUQ^4ctAE`qCC7u)b|}U#PGQXi79Br^Fxd> z9#+2+P}Ib(ihBh2f+db3CY09xK>LgA{|;Ef{};0V2KGO=MgT!>5QjW&Q2+_BrqZZV zlyiOk2r>BqH*BwgK)i__&4>K*80;mpEEZzR<%acmU_m^g-mqEHu0sSYqd0XU4Aek@ z%)_MaQy>gmF3*vaDD1bsUblwPC=4+S0^Emq)SbfO?#U;kwmjcGY 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zh?*z>MlJ1|j+5YowYdIwO7G?Hn}sp`bCU;gpGv;Z*{bu3IZ}XcR_*Vw2pfuu5UgRlC{tN_!8>$Jra+Sk{Y6*U+Qo7gj_^HU%WvY`}2PQxGudZ literal 0 HcmV?d00001 diff --git a/Assets/Sprites/slashlust.jpg.meta b/Assets/Sprites/slashlust.jpg.meta new file mode 100644 index 0000000..3748996 --- /dev/null +++ b/Assets/Sprites/slashlust.jpg.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 42a14278d20c56e4b8ffddba9deb0e40 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 5d99b62..b14b081 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,7 +12,7 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany + companyName: Slashlust productName: Slashlust defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} @@ -270,7 +270,14 @@ PlayerSettings: AndroidMinifyDebug: 0 AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 - m_BuildTargetIcons: [] + m_BuildTargetIcons: + - m_BuildTarget: + m_Icons: + - serializedVersion: 2 + m_Icon: {fileID: 2800000, guid: 42a14278d20c56e4b8ffddba9deb0e40, type: 3} + m_Width: 128 + m_Height: 128 + m_Kind: 0 m_BuildTargetPlatformIcons: - m_BuildTarget: Android m_Icons: