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bench_orderbook_manager.cpp
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365 lines (280 loc) · 11.8 KB
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/**
* @file bench_orderbook_manager.cpp
* @brief Performance benchmarks for OrderBookManager
*
* Measures latency of multi-symbol operations:
* - getOrCreateOrderBook
* - Multi-symbol update distribution
* - Symbol lookup overhead
* - Concurrent access patterns
* - Symbol churn (add/remove)
*
* Target: Minimal overhead compared to single-symbol operations
*/
#include <slick/orderbook/orderbook.hpp>
#include <benchmark/benchmark.h>
#include <random>
#include <vector>
#include <thread>
using namespace slick::orderbook;
// ============================================================================
// Test Data Generation
// ============================================================================
std::vector<SymbolId> generateSymbolIds(size_t count, SymbolId start_id = 1) {
std::vector<SymbolId> symbols;
symbols.reserve(count);
for (size_t i = 0; i < count; ++i) {
symbols.push_back(start_id + static_cast<SymbolId>(i));
}
return symbols;
}
// ============================================================================
// Benchmark: Get Or Create OrderBook (L2)
// ============================================================================
static void BM_Manager_GetOrCreateL2(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Pre-create some symbols
for (auto i = 0; i < num_symbols / 2; ++i) {
manager.getOrCreateOrderBook(symbols[i]);
}
size_t idx = 0;
for (auto _ : state) {
auto* book = manager.getOrCreateOrderBook(symbols[idx % symbols.size()]);
benchmark::DoNotOptimize(book);
++idx;
}
state.SetItemsProcessed(state.iterations());
}
BENCHMARK(BM_Manager_GetOrCreateL2)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Get Or Create OrderBook (L3)
// ============================================================================
static void BM_Manager_GetOrCreateL3(benchmark::State& state) {
OrderBookManager<OrderBookL3> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Pre-create some symbols
for (auto i = 0; i < num_symbols / 2; ++i) {
manager.getOrCreateOrderBook(symbols[i]);
}
size_t idx = 0;
for (auto _ : state) {
auto* book = manager.getOrCreateOrderBook(symbols[idx % symbols.size()]);
benchmark::DoNotOptimize(book);
++idx;
}
state.SetItemsProcessed(state.iterations());
}
BENCHMARK(BM_Manager_GetOrCreateL3)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Multi-Symbol L2 Updates
// ============================================================================
static void BM_Manager_MultiSymbolL2Updates(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Create all orderbooks upfront
for (auto symbol_id : symbols) {
manager.getOrCreateOrderBook(symbol_id);
}
std::mt19937_64 rng(12345);
std::uniform_int_distribution<size_t> symbol_dist(0, symbols.size() - 1);
std::uniform_int_distribution<Quantity> qty_dist(100, 10000);
size_t operations = 0;
for (auto _ : state) {
SymbolId symbol = symbols[symbol_dist(rng)];
auto* book = manager.getOrCreateOrderBook(symbol);
// Add a level
Price price = 100000 + (operations % 100) * 10;
Side side = (operations % 2 == 0) ? Side::Buy : Side::Sell;
book->updateLevel(side, price, qty_dist(rng), 0, 0);
++operations;
}
state.SetItemsProcessed(operations);
}
BENCHMARK(BM_Manager_MultiSymbolL2Updates)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Multi-Symbol L3 Updates
// ============================================================================
static void BM_Manager_MultiSymbolL3Updates(benchmark::State& state) {
OrderBookManager<OrderBookL3> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Create all orderbooks upfront
for (auto symbol_id : symbols) {
manager.getOrCreateOrderBook(symbol_id);
}
std::mt19937_64 rng(54321);
std::uniform_int_distribution<size_t> symbol_dist(0, symbols.size() - 1);
std::uniform_int_distribution<Quantity> qty_dist(100, 1000);
std::uniform_int_distribution<uint64_t> priority_dist(0, 1000000);
OrderId order_id = 1;
size_t operations = 0;
for (auto _ : state) {
SymbolId symbol = symbols[symbol_dist(rng)];
auto* book = manager.getOrCreateOrderBook(symbol);
// Add an order
Price price = 100000 + (operations % 20) * 10;
Side side = (operations % 2 == 0) ? Side::Buy : Side::Sell;
book->addOrModifyOrder(order_id++, side, price, qty_dist(rng), 0, priority_dist(rng), 0);
++operations;
// Reset periodically to prevent unbounded growth
if (operations % 10000 == 0) {
manager.clear();
for (auto sym : symbols) {
manager.getOrCreateOrderBook(sym);
}
order_id = 1;
}
}
state.SetItemsProcessed(operations);
}
BENCHMARK(BM_Manager_MultiSymbolL3Updates)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Symbol Lookup Overhead
// ============================================================================
static void BM_Manager_SymbolLookup(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Create all orderbooks
for (auto symbol_id : symbols) {
manager.getOrCreateOrderBook(symbol_id);
}
std::mt19937_64 rng(99999);
std::uniform_int_distribution<size_t> symbol_dist(0, symbols.size() - 1);
for (auto _ : state) {
SymbolId symbol = symbols[symbol_dist(rng)];
auto* book = manager.getOrderBook(symbol);
benchmark::DoNotOptimize(book);
}
state.SetItemsProcessed(state.iterations());
}
BENCHMARK(BM_Manager_SymbolLookup)->Arg(10)->Arg(100)->Arg(1000)->Arg(10000);
// ============================================================================
// Benchmark: Symbol Churn (Add/Remove)
// ============================================================================
static void BM_Manager_SymbolChurn(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
const auto active_symbols = static_cast<SymbolId>(state.range(0));
SymbolId next_symbol_id = 1;
size_t operations = 0;
for (auto _ : state) {
// Add a new symbol
auto* book = manager.getOrCreateOrderBook(next_symbol_id);
book->updateLevel(Side::Buy, 100000, 1000, 0, 0);
++next_symbol_id;
++operations;
// Remove oldest symbol if we exceed active_symbols
if (next_symbol_id > static_cast<SymbolId>(active_symbols)) {
SymbolId to_remove = next_symbol_id - active_symbols - 1;
manager.removeOrderBook(to_remove);
}
}
state.SetItemsProcessed(operations);
}
BENCHMARK(BM_Manager_SymbolChurn)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Iteration Over All Symbols
// ============================================================================
static void BM_Manager_IterateAllSymbols(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
const auto num_symbols = state.range(0);
auto symbols = generateSymbolIds(num_symbols);
// Create orderbooks with some data
for (auto symbol_id : symbols) {
auto* book = manager.getOrCreateOrderBook(symbol_id);
book->updateLevel(Side::Buy, 100000, 1000, 0, 0);
book->updateLevel(Side::Sell, 100100, 1000, 0, 0);
}
for (auto _ : state) {
// Iterate through all symbols
size_t count = 0;
Quantity total_bid_qty = 0;
auto all_symbols = manager.getSymbols();
for (auto symbol : all_symbols) {
++count;
auto* book = manager.getOrderBook(symbol);
if (book) {
auto best_bid = book->getBestBid();
if (best_bid) {
total_bid_qty += best_bid->quantity;
}
}
}
benchmark::DoNotOptimize(count);
benchmark::DoNotOptimize(total_bid_qty);
}
state.SetItemsProcessed(state.iterations());
}
BENCHMARK(BM_Manager_IterateAllSymbols)->Arg(10)->Arg(100)->Arg(1000);
// ============================================================================
// Benchmark: Concurrent Symbol Access (Read-Heavy)
// ============================================================================
static void BM_Manager_ConcurrentReadHeavy(benchmark::State& state) {
static OrderBookManager<OrderBookL2> manager;
static std::once_flag init_flag;
// Initialize once across all threads
std::call_once(init_flag, [&]() {
auto symbols = generateSymbolIds(100);
for (auto symbol_id : symbols) {
auto* book = manager.getOrCreateOrderBook(symbol_id);
// Populate with initial data
for (int i = 0; i < 10; ++i) {
book->updateLevel(Side::Buy, 100000 - i * 10, 1000, 0, 0);
book->updateLevel(Side::Sell, 100100 + i * 10, 1000, 0, 0);
}
}
});
auto symbols = generateSymbolIds(100);
std::mt19937_64 rng(std::hash<std::thread::id>{}(std::this_thread::get_id()));
std::uniform_int_distribution<size_t> symbol_dist(0, symbols.size() - 1);
for (auto _ : state) {
SymbolId symbol = symbols[symbol_dist(rng)];
auto* book = manager.getOrderBook(symbol);
if (book) {
auto tob = book->getTopOfBook();
benchmark::DoNotOptimize(tob);
}
}
state.SetItemsProcessed(state.iterations());
}
BENCHMARK(BM_Manager_ConcurrentReadHeavy)->Threads(1)->Threads(2)->Threads(4)->Threads(8);
// ============================================================================
// Benchmark: Comparison - Single Symbol vs Manager Overhead
// ============================================================================
static void BM_SingleSymbol_L2Update(benchmark::State& state) {
OrderBookL2 book(1);
std::mt19937_64 rng(12345);
std::uniform_int_distribution<Quantity> qty_dist(100, 10000);
size_t operations = 0;
for (auto _ : state) {
Price price = 100000 + (operations % 100) * 10;
Side side = (operations % 2 == 0) ? Side::Buy : Side::Sell;
book.updateLevel(side, price, qty_dist(rng), 0, 0);
++operations;
}
state.SetItemsProcessed(operations);
}
BENCHMARK(BM_SingleSymbol_L2Update);
static void BM_Manager_SingleSymbol_L2Update(benchmark::State& state) {
OrderBookManager<OrderBookL2> manager;
auto* book = manager.getOrCreateOrderBook(1);
std::mt19937_64 rng(12345);
std::uniform_int_distribution<Quantity> qty_dist(100, 10000);
size_t operations = 0;
for (auto _ : state) {
Price price = 100000 + (operations % 100) * 10;
Side side = (operations % 2 == 0) ? Side::Buy : Side::Sell;
book->updateLevel(side, price, qty_dist(rng), 0, 0);
++operations;
}
state.SetItemsProcessed(operations);
}
BENCHMARK(BM_Manager_SingleSymbol_L2Update);
// ============================================================================
// Main
// ============================================================================
BENCHMARK_MAIN();