From 9a5ca48ae1e59e3a1b8d1a0c709a713677a2ad78 Mon Sep 17 00:00:00 2001 From: Son-Guhun <22954418+Son-Guhun@users.noreply.github.com> Date: Tue, 21 Jan 2020 14:43:44 -0300 Subject: [PATCH] Ran object data scripts, updated decospecialart - decospecialart.py now uses Section to read default data --- builderlib/decospecialart.py | 9 +- release/table/unit.ini | 252 ++++++++---------- .../10-Decorations/10-UpgradeSystemInit.j | 76 ++++-- 3 files changed, 181 insertions(+), 156 deletions(-) diff --git a/builderlib/decospecialart.py b/builderlib/decospecialart.py index e98dc42..f25c781 100644 --- a/builderlib/decospecialart.py +++ b/builderlib/decospecialart.py @@ -1,14 +1,17 @@ """This script iterates over all decorations in a .ini database and set their Specialart field to the format expected by the SpecialEffect system. """ -from myconfigparser import MyConfigParser, load_unit_data, get_decorations +from myconfigparser import MyConfigParser, load_unit_data, get_decorations, Section def configure_decorations(unit_data, decoration_list): for decoration in decoration_list: - data = unit_data[decoration] + data = Section(unit_data[decoration]) try: - data['Specialart'] = '"{}"'.format(',' + data['file'][1:-1]) + file = data['file'][1:-1] + if file[-4] != '.': + file = file + '.mdx' + data['Specialart'] = '"{}"'.format(',' + file) except: print("Could not find model data for {}.".format(decoration)) data['elevPts'] = '0' diff --git a/release/table/unit.ini b/release/table/unit.ini index 40b5eab..d122f21 100644 --- a/release/table/unit.ini +++ b/release/table/unit.ini @@ -51235,9 +51235,11 @@ RngBuff1 = 250. -- Special Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" -- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Tip = "Flag Human 1 - [|cffffcc00Q|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h08Z,h090" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -51318,9 +51320,11 @@ _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNNightElfCaptureFlag.blp" -- Button Position (X) -Buttonpos_1 = 1 +Buttonpos_1 = 2 +-- Button Position (Y) +Buttonpos_2 = 0 -- Hotkey -Hotkey = "S" +Hotkey = "E" -- Name Name = "Flag Night Elf" -- Attack 1 - Range Motion Buffer @@ -51328,7 +51332,7 @@ RngBuff1 = 250. -- Special Specialart = ",Objects\\InventoryItems\\NightElfCaptureFlag\\NightElfCaptureFlag.mdl" -- Tooltip - Basic -Tip = "Flag Night Elf - [|cffffcc00S|r]" +Tip = "Flag Night Elf - [|cffffcc00E|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -51411,9 +51415,11 @@ _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNOrcBattleStandard.blp" -- Button Position (X) -Buttonpos_1 = 2 +Buttonpos_1 = 3 +-- Button Position (Y) +Buttonpos_2 = 0 -- Hotkey -Hotkey = "D" +Hotkey = "R" -- Name Name = "Flag Orc 1" -- Attack 1 - Range Motion Buffer @@ -51421,9 +51427,11 @@ RngBuff1 = 250. -- Special Specialart = ",Objects\\InventoryItems\\OrcCaptureFlag\\OrcCaptureFlag.mdl" -- Tooltip - Basic -Tip = "Flag Orc - [|cffffcc00D|r]" +Tip = "Flag Orc 1 - [|cffffcc00R|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h093,h094" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -51503,12 +51511,8 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNRallyPoint.blp" --- Button Position (X) -Buttonpos_1 = 1 --- Button Position (Y) -Buttonpos_2 = 2 -- Hotkey -Hotkey = "X" +Hotkey = "A" -- Name Name = "Flag Rally" -- Attack 1 - Range Motion Buffer @@ -51516,7 +51520,7 @@ RngBuff1 = 250. -- Special Specialart = ",UI\\Feedback\\RallyPoint\\RallyPoint.mdl" -- Tooltip - Basic -Tip = "Flag Rally - [|cffffcc00X|r]" +Tip = "Flag Rally - [|cffffcc00A|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -51599,11 +51603,9 @@ _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNUndeadCaptureFlag.blp" -- Button Position (X) -Buttonpos_1 = 2 --- Button Position (Y) -Buttonpos_2 = 2 +Buttonpos_1 = 1 -- Hotkey -Hotkey = "C" +Hotkey = "S" -- Name Name = "Flag Undead" -- Attack 1 - Range Motion Buffer @@ -51611,7 +51613,7 @@ RngBuff1 = 250. -- Special Specialart = ",Objects\\InventoryItems\\UndeadCaptureFlag\\UndeadCaptureFlag.mdl" -- Tooltip - Basic -Tip = "Flag Undead - [|cffffcc00C|r]" +Tip = "Flag Undead - [|cffffcc00S|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -51693,22 +51695,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (X) -Buttonpos_1 = 1 --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "W" -- Name Name = "Flag Human 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special Specialart = ",Doodads\\LordaeronSummer\\Props\\BannerHuman\\BannerHuman0.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00W|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h090,h08U" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -51788,22 +51784,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (X) -Buttonpos_1 = 2 --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "E" -- Name Name = "Flag Human 3" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special Specialart = ",Doodads\\LordaeronSummer\\Props\\BannerHuman\\BannerHuman1.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00E|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h08U,h08Z" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -51884,11 +51874,11 @@ _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp" -- Button Position (X) -Buttonpos_1 = 3 +Buttonpos_1 = 1 -- Button Position (Y) Buttonpos_2 = 0 -- Hotkey -Hotkey = "R" +Hotkey = "W" -- Name Name = "Flag Long Human 1" -- Attack 1 - Range Motion Buffer @@ -51896,9 +51886,11 @@ RngBuff1 = 250. -- Special Specialart = ",Doodads\\Cityscape\\Props\\Banner_Long\\Banner_Long.mdl" -- Tooltip - Basic -Tip = "Flag Long Human - [|cffffcc00R|r]" +Tip = "Flag Long Human 1 - [|cffffcc00W|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h092" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -51978,18 +51970,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp" --- Hotkey -Hotkey = "A" -- Name Name = "Flag Long Human 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special Specialart = ",Doodads\\Cityscape\\Props\\Banner_Long2\\Banner_Long2.mdl" --- Tooltip - Basic -Tip = "Flag Long Human - [|cffffcc00A|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h091" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -52069,18 +52059,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNOrcBattleStandard.blp" --- Button Position (X) -Buttonpos_1 = 3 -- Name Name = "Flag Orc 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special Specialart = ",Doodads\\LordaeronSummer\\Props\\BannerOrc\\BannerOrc0.mdl" --- Tooltip - Basic -Tip = "Flag Orc - [|cffffcc00F|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h094,h08W" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -52160,20 +52148,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNOrcBattleStandard.blp" --- Button Position (Y) -Buttonpos_2 = 2 --- Hotkey -Hotkey = "Z" -- Name Name = "Flag Orc 3" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special Specialart = ",Doodads\\LordaeronSummer\\Props\\TutorialOrcBanner\\TutorialOrcBanner.mdl" --- Tooltip - Basic -Tip = "Flag Orc - [|cffffcc00Z|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h08W,h093" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -109225,9 +109209,11 @@ RngBuff1 = 250. -- Special Specialart = ",_unoptmized\\Decorations\\Tableware\\Cup_Of_ManaV3_FewPolygons_By_Jhotam.mdl" -- Tooltip - Basic -Tip = "Tableware Mana Mug - [|cffffcc00E|r]" +Tip = "Tableware Mug 1 - [|cffffcc00E|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NN" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -168048,9 +168034,11 @@ Name = "City Angmar 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",buildings\\naga\\TempleofTides\\TempleofTides.mdl" +Specialart = ",_unoptmized\\Decorations\\City\\Angmar\\Angmar_Doodad02.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1L7,h1MU" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -174440,9 +174428,11 @@ Name = "City Angmar 3" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",buildings\\nightelf\\TreeofLife\\TreeofLife.mdl" +Specialart = ",_unoptmized\\Decorations\\City\\Angmar\\Angmar_Doodad03.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1MU,h1IJ" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -179846,14 +179836,22 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp" +-- Button Position (Y) +Buttonpos_2 = 2 +-- Hotkey +Hotkey = "Z" -- Name Name = "City Angmar 1" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Doodads\\Cityscape\\Structures\\City_ColumnSingle\\City_ColumnSingle.mdl" +Specialart = ",_unoptmized\\Decorations\\City\\Angmar\\Angmar_Doodad01.mdl" +-- Tooltip - Basic +Tip = "City Angmar 1 - [|cffffcc00Z|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1IJ,h1L7" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -181453,12 +181451,16 @@ race = "nightelf" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNTreeOfLife.blp" +-- Button Position (X) +Buttonpos_1 = 3 -- Name Name = "Statue Angmar" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",buildings\\nightelf\\TreeofLife\\TreeofLife.mdl" +Specialart = ",_unoptmized\\Decorations\\Statue\\Angmar_Doodad04.mdl" +-- Tooltip - Basic +Tip = "Statue Angmar - [|cffffcc00F|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -181549,11 +181551,13 @@ Name = "Misc Bell 1" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Doodads\\Cityscape\\Structures\\Archway1\\Archway1.mdl" +Specialart = ",_unoptmized\\Decorations\\Misc\\Bell1.mdl" -- Tooltip - Basic Tip = "Archway - [|cffffcc00Q|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NJ" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -181633,20 +181637,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNCallToArms.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" -- Name Name = "Misc Bell 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Doodads\\Cityscape\\Structures\\Archway1\\Archway1.mdl" --- Tooltip - Basic -Tip = "Archway - [|cffffcc00Q|r]" +Specialart = ",_unoptmized\\Decorations\\Misc\\Bell2.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NI" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -181728,20 +181728,20 @@ _parent = "hhou" Art = "ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp" -- Button Position (X) Buttonpos_1 = 2 --- Button Position (Y) -Buttonpos_2 = 0 -- Hotkey -Hotkey = "E" +Hotkey = "D" -- Name Name = "Tree Root 1" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Tree_HighResBarrens.mdl" +Specialart = ",_unoptmized\\Decorations\\Tree\\RootsLarge-Variation-A.mdl" -- Tooltip - Basic -Tip = "Tree Barrens - [|cffffcc00E|r]" +Tip = "Tree Root 1 - [|cffffcc00D|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NL" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -181831,22 +181831,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp" --- Button Position (X) -Buttonpos_1 = 2 --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "E" -- Name Name = "Tree Root 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Tree_HighResBarrens.mdl" --- Tooltip - Basic -Tip = "Tree Barrens - [|cffffcc00E|r]" +Specialart = ",_unoptmized\\Decorations\\Tree\\RootsLarge-Variation-B.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NK" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -181936,22 +181930,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp" --- Button Position (X) -Buttonpos_1 = 2 --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "E" -- Name Name = "Tableware Mug 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",_unoptmized\\Decorations\\Tableware\\Cup_Of_ManaV3_FewPolygons_By_Jhotam.mdl" --- Tooltip - Basic -Tip = "Tableware Mana Mug - [|cffffcc00E|r]" +Specialart = ",_unoptmized\\Decorations\\Tableware\\Tankard.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h0XD" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182031,18 +182019,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp" --- Button Position (Y) -Buttonpos_2 = 0 -- Hotkey -Hotkey = "Q" +Hotkey = "A" -- Name Name = "Tableware Glass" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",_unoptmized\\Decorations\\Tableware\\RPG Bread.mdl" +Specialart = ",_unoptmized\\Decorations\\Tableware\\Glass of Milk.mdl" -- Tooltip - Basic -Tip = "Tableware Bread - [|cffffcc00Q|r]" +Tip = "Tableware Glass - [|cffffcc00A|r]" -- Tooltip - Extended Ubertip = "Animation sets:|nNone: Empty Glass|nAlternate: Milk" -- Normal @@ -182125,19 +182111,21 @@ _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" -- Button Position (Y) -Buttonpos_2 = 0 +Buttonpos_2 = 2 -- Hotkey -Hotkey = "Q" +Hotkey = "Z" -- Name Name = "Flag WoW 1" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag_1.mdl" -- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Tip = "Flag WoW 1 - [|cffffcc00Z|r]" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NQ,h1NT" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182217,20 +182205,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" -- Name Name = "Flag WoW 2" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag_2.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NR,h1NP" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182310,20 +182294,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" -- Name Name = "Flag WoW 3" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag_3.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NS,h1NQ" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182403,20 +182383,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" -- Name Name = "Flag WoW 4" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag_4.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NT,h1NR" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182496,20 +182472,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" -- Name Name = "Flag WoW 5" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" --- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag_5.mdl" -- Tooltip - Extended Ubertip = "" +-- Upgrades To +Upgrade = "h1NP,h1NS" -- Normal abilList = "A012,A011,A00T,A037,UDR4,A02Y,A02Z,A031,A032,A0C6,A0B7" -- Acquisition Range @@ -182589,18 +182561,16 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 --- Hotkey -Hotkey = "Q" +-- Button Position (X) +Buttonpos_1 = 3 -- Name Name = "Flag Rack" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag Rack.mdl" -- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Tip = "Flag Rack - [|cffffcc00F|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -182682,18 +182652,18 @@ weapTp1 = "missile" _parent = "hhou" -- Icon - Game Interface Art = "ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp" --- Button Position (Y) -Buttonpos_2 = 0 +-- Button Position (X) +Buttonpos_1 = 2 -- Hotkey -Hotkey = "Q" +Hotkey = "D" -- Name Name = "Flag Triple" -- Attack 1 - Range Motion Buffer RngBuff1 = 250. -- Special -Specialart = ",Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl" +Specialart = ",_unoptmized\\Decorations\\Flags\\Flag Triple.mdl" -- Tooltip - Basic -Tip = "Flag Human - [|cffffcc00Q|r]" +Tip = "Flag Triple - [|cffffcc00D|r]" -- Tooltip - Extended Ubertip = "" -- Normal @@ -185167,6 +185137,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Villager Spawner 1" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Villager Spawner 1" -- Units Trained @@ -185192,6 +185164,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Villager Spawner 2" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Villager Spawner 2" -- Units Trained @@ -185364,6 +185338,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Animal Spawner 1" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Animal Spawner 1" -- Units Trained @@ -185389,6 +185365,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Animal Spawner 2" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Animal Spawner 2" -- Units Trained @@ -185653,6 +185631,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Villager Spawner 3" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Villager Spawner 3" -- Units Trained @@ -187138,6 +187118,8 @@ Description = "" EditorSuffix = "[spawn]" -- Name Name = "Misc Animal Spawner 3" +-- Special +Specialart = ",buildings\\other\\CircleOfPower\\CircleOfPower.mdx" -- Tooltip - Basic Tip = "Misc Animal Spawner 3" -- Units Trained diff --git a/release/trigger/10-Decorations/10-UpgradeSystemInit.j b/release/trigger/10-Decorations/10-UpgradeSystemInit.j index 2fc86a6..8de8708 100644 --- a/release/trigger/10-Decorations/10-UpgradeSystemInit.j +++ b/release/trigger/10-Decorations/10-UpgradeSystemInit.j @@ -101,10 +101,51 @@ public module Module set UpgradeData('nth0').first = 'nth0' set UpgradeData('nth1').next = 'nth0' set UpgradeData('nth1').first = 'nth0' + set UpgradeData('h08U').prev = 'h090' + set UpgradeData('h08U').next = 'h08Z' + set UpgradeData('h08U').first = 'h08U' + set UpgradeData('h08Z').prev = 'h08U' + set UpgradeData('h08Z').next = 'h090' + set UpgradeData('h08Z').first = 'h08U' + set UpgradeData('h090').prev = 'h08Z' + set UpgradeData('h090').next = 'h08U' + set UpgradeData('h090').first = 'h08U' + set UpgradeData('h091').next = 'h092' + set UpgradeData('h091').first = 'h091' + set UpgradeData('h092').next = 'h091' + set UpgradeData('h092').first = 'h091' + set UpgradeData('h08W').prev = 'h094' + set UpgradeData('h08W').next = 'h093' + set UpgradeData('h08W').first = 'h08W' + set UpgradeData('h093').prev = 'h08W' + set UpgradeData('h093').next = 'h094' + set UpgradeData('h093').first = 'h08W' + set UpgradeData('h094').prev = 'h093' + set UpgradeData('h094').next = 'h08W' + set UpgradeData('h094').first = 'h08W' + set UpgradeData('h1NP').prev = 'h1NT' + set UpgradeData('h1NP').next = 'h1NQ' + set UpgradeData('h1NP').first = 'h1NP' + set UpgradeData('h1NQ').prev = 'h1NP' + set UpgradeData('h1NQ').next = 'h1NR' + set UpgradeData('h1NQ').first = 'h1NP' + set UpgradeData('h1NR').prev = 'h1NQ' + set UpgradeData('h1NR').next = 'h1NS' + set UpgradeData('h1NR').first = 'h1NP' + set UpgradeData('h1NS').prev = 'h1NR' + set UpgradeData('h1NS').next = 'h1NT' + set UpgradeData('h1NS').first = 'h1NP' + set UpgradeData('h1NT').prev = 'h1NS' + set UpgradeData('h1NT').next = 'h1NP' + set UpgradeData('h1NT').first = 'h1NP' set UpgradeData('h0XB').next = 'h0XC' set UpgradeData('h0XB').first = 'h0XB' set UpgradeData('h0XC').next = 'h0XB' set UpgradeData('h0XC').first = 'h0XB' + set UpgradeData('h0XD').next = 'h1NN' + set UpgradeData('h0XD').first = 'h0XD' + set UpgradeData('h1NN').next = 'h0XD' + set UpgradeData('h1NN').first = 'h0XD' set UpgradeData('h0XF').next = 'h0XE' set UpgradeData('h0XF').first = 'h0XF' set UpgradeData('h0XE').next = 'h0XF' @@ -585,6 +626,10 @@ public module Module set UpgradeData('h15Q').first = 'h15Q' set UpgradeData('h15R').next = 'h15Q' set UpgradeData('h15R').first = 'h15Q' + set UpgradeData('h1NI').next = 'h1NJ' + set UpgradeData('h1NI').first = 'h1NI' + set UpgradeData('h1NJ').next = 'h1NI' + set UpgradeData('h1NJ').first = 'h1NI' set UpgradeData('h017').prev = 'h0KU' set UpgradeData('h017').next = 'h0KT' set UpgradeData('h017').first = 'h017' @@ -897,6 +942,10 @@ public module Module set UpgradeData('h0SI').prev = 'h0SH' set UpgradeData('h0SI').next = 'h0SG' set UpgradeData('h0SI').first = 'h0SG' + set UpgradeData('h1NK').next = 'h1NL' + set UpgradeData('h1NK').first = 'h1NK' + set UpgradeData('h1NL').next = 'h1NK' + set UpgradeData('h1NL').first = 'h1NK' set UpgradeData('h054').next = 'h055' set UpgradeData('h054').first = 'h054' set UpgradeData('h055').next = 'h054' @@ -1016,6 +1065,15 @@ public module Module set UpgradeData('h1BS').prev = 'h1BR' set UpgradeData('h1BS').next = 'h1BP' set UpgradeData('h1BS').first = 'h1BP' + set UpgradeData('h1MU').prev = 'h1L7' + set UpgradeData('h1MU').next = 'h1IJ' + set UpgradeData('h1MU').first = 'h1MU' + set UpgradeData('h1IJ').prev = 'h1MU' + set UpgradeData('h1IJ').next = 'h1L7' + set UpgradeData('h1IJ').first = 'h1MU' + set UpgradeData('h1L7').prev = 'h1IJ' + set UpgradeData('h1L7').next = 'h1MU' + set UpgradeData('h1L7').first = 'h1MU' set UpgradeData('h0V8').prev = 'h0VC' set UpgradeData('h0V8').next = 'h0V9' set UpgradeData('h0V8').first = 'h0V8' @@ -2388,24 +2446,6 @@ public module Module set UpgradeData('h1IA').prev = 'h1I8' set UpgradeData('h1IA').next = 'h18P' set UpgradeData('h1IA').first = 'h18P' - set UpgradeData('h1KZ').prev = 'h1L9' - set UpgradeData('h1KZ').next = 'h1L0' - set UpgradeData('h1KZ').first = 'h1KZ' - set UpgradeData('h1L0').prev = 'h1KZ' - set UpgradeData('h1L0').next = 'h1L1' - set UpgradeData('h1L0').first = 'h1KZ' - set UpgradeData('h1L1').prev = 'h1L0' - set UpgradeData('h1L1').next = 'h1L2' - set UpgradeData('h1L1').first = 'h1KZ' - set UpgradeData('h1L2').prev = 'h1L1' - set UpgradeData('h1L2').next = 'h1L8' - set UpgradeData('h1L2').first = 'h1KZ' - set UpgradeData('h1L8').prev = 'h1L2' - set UpgradeData('h1L8').next = 'h1L9' - set UpgradeData('h1L8').first = 'h1KZ' - set UpgradeData('h1L9').prev = 'h1L8' - set UpgradeData('h1L9').next = 'h1KZ' - set UpgradeData('h1L9').first = 'h1KZ' set UpgradeData('h1MS').prev = 'h1N6' set UpgradeData('h1MS').next = 'h1N5' set UpgradeData('h1MS').first = 'h1MS'