From dd00a61d6a0107dddf63fad955bd9f58a0b0fe0f Mon Sep 17 00:00:00 2001 From: Son-Guhun <22954418+Son-Guhun@users.noreply.github.com> Date: Mon, 15 Jun 2020 18:59:57 -0300 Subject: [PATCH] Final changes for 1.5.0-alpha2 --- release/table/w3i.ini | 6 +++--- release/trigger/07-Player Commands/13-Commands Give.j | 6 +----- 2 files changed, 4 insertions(+), 8 deletions(-) diff --git a/release/table/w3i.ini b/release/table/w3i.ini index 8d94269..68ba5ad 100644 --- a/release/table/w3i.ini +++ b/release/table/w3i.ini @@ -1,8 +1,8 @@ [map] file_version = 25 -map_version = 11668 +map_version = 11958 we_version = 6060 -map_name = "Titan Land: LoP 1.5.0-alpha1" +map_name = "Titan Land: LoP 1.5.0-alpha2" author_name = "Guhun" map_desc = [=[ This is a sandbox roleplaying map! @@ -64,7 +64,7 @@ Map by Guhun. Race design by King_Katanova. Special thanks to: Mori, LichKing76 |c00ccccccThe Titans have chosen to discard the old and bring forth the new. From their palace in the heavens, they do not see the consequences brought upon the mortals below. In these trying times, it is up to the denizens of these Lands to forge their own destiny.|r |c00ffcc00New features:|r Reforged assets. Redesigned UI.]=] -title = "|cff9b870cTitan Land: Lands of Plenty 1.5.0-alpha1|r" +title = "|cff9b870cTitan Land: Lands of Plenty 1.5.0-alpha2|r" subtitle = "A Land Reforged" [prologue] diff --git a/release/trigger/07-Player Commands/13-Commands Give.j b/release/trigger/07-Player Commands/13-Commands Give.j index c29958f..5f07c56 100644 --- a/release/trigger/07-Player Commands/13-Commands Give.j +++ b/release/trigger/07-Player Commands/13-Commands Give.j @@ -65,11 +65,7 @@ function Trig_Commands_Give_Conditions takes nothing returns boolean if playerNumber != PLAYER_NEUTRAL_PASSIVE+1 then set oldPlayer = udg_PowerSystem_Player - // --------------------------------------------- - // PICK SELECTED UNITS AND CHECK FOR RECT GENERATOR - call Commands_EnumSelectedCheckForGenerator(g, GetTriggerPlayer(), null) - - + call Commands_EnumSelectedCheckForGenerator(g, GetTriggerPlayer(), null) if udg_PowerSystem_allFlag then if GetOwningPlayer(FirstOfGroup(g)) == GetTriggerPlayer() or GetTriggerPlayer() == udg_GAME_MASTER then