"You and I, we're both Undead... Hear me out, will you?"
PIXEL-SOULS is a top-down pixelated RPG demo of DARK SOULS I, made as a final project for Lighthouse Labs' Web Development Bootcamp! It is built using the Phaser3 engine, and utilizes MatterJS physics.
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The main map area is DS1's Firelink Shrine / north cemetery.
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The map is populated with all of the main Firelink Shrine NPCS, and includes some of their dialogue.
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Combat consists of a rock-paper-scissers style minigame.
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Players may sit at the bonfire to restore Estus flasks and health, at the cost of respawning all enemies.
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Includes a few easter eggs related to our time as students @ Lighthouse Labs!
W - up
A - left
S - down
D - right
Shift - sprint
E - interact/exit NPC dialogue
R - drink estus
Temporarily deployed on Digital Ocean: https://pixel-souls-w8kd2.ondigitalocean.app/
Alternatively, you can download the latest release and run it using your choice of HTML server (we used LiveServer on VSCode)!
Chiptune background music is by CrimsonColbalt!