From 3c21e7fe579ef5ac2566c75537c90cc46f590d25 Mon Sep 17 00:00:00 2001
From: SpontanCombust <61706594+SpontanCombust@users.noreply.github.com>
Date: Sat, 17 Aug 2024 13:23:10 +0200
Subject: [PATCH] Updated ext. README and docs
---
docs/user-manual/editor.md | 8 ++++++++
editors/vscode/README.md | 2 +-
2 files changed, 9 insertions(+), 1 deletion(-)
diff --git a/docs/user-manual/editor.md b/docs/user-manual/editor.md
index e2e5740..65922ef 100644
--- a/docs/user-manual/editor.md
+++ b/docs/user-manual/editor.md
@@ -63,6 +63,8 @@ Status bar displays context information about the last worked on project and any
### Go to definition/declaration
+Use either the context menu (right click) or left click while holding `LCtrl` to go to the definition of a given code symbol.
+
@@ -73,6 +75,12 @@ Status bar displays context information about the last worked on project and any
+### Go to Symbol in Editor/Workspace
+
+Use the `LCtrl + P` shortcut to bring up the "Quick Open" text input. Then type in `@` or `#` proceeeded by the searched for name to look for symbols in the actively opened file or the entire workspace respectively (depending on the configuration). You can also use `LCtrl + LShift + O` and `LCtrl + T` shortcuts.
+
+
+
**More coming soon!**
diff --git a/editors/vscode/README.md b/editors/vscode/README.md
index d5e4252..5af4f36 100644
--- a/editors/vscode/README.md
+++ b/editors/vscode/README.md
@@ -14,7 +14,7 @@ This extension provides support for Witcher 3's scripting language WitcherScript
- importing and comparing scripts with their vanilla counterparts
- go to definition/declaration
- hover tooltips
-- support for REDKit projects
+- go to symbol in editor/workspace
- recompiling scripts at runtime
**More coming soon!**