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This repository was archived by the owner on Dec 9, 2024. It is now read-only.

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NicoMicoNicoMico
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utils/ShaderProgram/RemoveVertex_CPU-PreSkinning/Test.ini

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@@ -1,3 +1,5 @@
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;Made by NicoMico.
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;Special thanks for SinsOfSeven
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[ResourceBackupVB0]
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[TextureOverride_VB0]
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hash = 68db8298

utils/WWMIAnalysis_TMP/wwmi-tools/extract_frame_data/component_builder.py

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@@ -92,6 +92,7 @@ def import_shapekey_data(self, shapekeys: Dict[str, ShapeKeys]):
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for component_data in self.components_data:
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# 判断vb6槽位是否存在
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if component_data.draw_data.shapekey_hash is not None:
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# 赋值一次
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if self.shapekey_hash is None:
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self.shapekey_hash = component_data.draw_data.shapekey_hash
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elif self.shapekey_hash != component_data.draw_data.shapekey_hash:

utils/WWMIAnalysis_TMP/wwmi-tools/extract_frame_data/data_extractor.py

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@@ -62,6 +62,7 @@ def __post_init__(self):
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def handle_shapekey_cs_0(self, call_branches):
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for call_branch in call_branches:
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# 只处理cs-u0
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if call_branch.shader_id != 'SHAPEKEY_CS_0':
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continue
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for branch_call in call_branch.calls:

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