diff --git a/Abyssal Hyena.md b/Abyssal Hyena.md index ab30eac..9d2ca69 100644 --- a/Abyssal Hyena.md +++ b/Abyssal Hyena.md @@ -37,5 +37,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage; grabbed + t3: '5 damage; grabbed ' ``` diff --git a/Cradle Credenza.md b/Cradle Credenza.md index 431a53b..cd6d168 100644 --- a/Cradle Credenza.md +++ b/Cradle Credenza.md @@ -48,5 +48,6 @@ abilities: target: All enemies t1: 2 fire damage; 2 cold damage; 2 lightning damage t2: 3 fire damage; 3 cold damage; 3 lightning damage; push 3 + t3: '4 fire damage; 4 cold damage; 4 lightning damage; push 5 ' ``` diff --git a/Cradle Crow.md b/Cradle Crow.md index 37352de..269f432 100644 --- a/Cradle Crow.md +++ b/Cradle Crow.md @@ -34,6 +34,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage; taunted (EoT) + t3: 5 damage; taunted (EoT) effects: - name: Effect effect: The cradle crow ignores opportunity attacks from the target until the diff --git a/Cradle Horse.md b/Cradle Horse.md index a13ce74..e5629ef 100644 --- a/Cradle Horse.md +++ b/Cradle Horse.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 3 damage; M1 prone t2: 5 fire damage; M2 prone + t3: '7 lightning damage; M3 prone ' - name: Stomp type: Action cost: 2d10 + 2 @@ -48,6 +49,7 @@ abilities: target: All enemies in the burst t1: 2 damage t2: 4 damage + t3: 5 damage effects: - name: Effect effect: 'This attack has edge against prone targets. ' diff --git a/Draw Steel Bestiary (original).md b/Draw Steel Bestiary (original).md index 67faf5b..fb49473 100644 --- a/Draw Steel Bestiary (original).md +++ b/Draw Steel Bestiary (original).md @@ -1513,7 +1513,7 @@ At the start of a dwarf's turn, you can spend malice to activate one of the foll - ✸ ≤11: 7 damage; restrained (EoT) - ★ 12-16: 6 damage; slowed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The snaring line remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must roll resistance. ### STATBLOCKS @@ -1541,7 +1541,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; push 1 - ★ 12-16: 4 damage; push 2 -- ✸ 17: 5 damage; push 4 +- ✸ 17+: 5 damage; push 4 Effect: A target restrained by a dwarf can be pushed by this attack. #### DWARF HUNTER @@ -1567,7 +1567,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; pull 1 - ★ 12-16: 4 damage; pull 2 -- ✸ 17: 5 damage; pull 4 +- ✸ 17+: 5 damage; pull 4 Effect: A target restrained by a dwarf can be pulled by this attack. #### DWARF LURER @@ -1593,7 +1593,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage; an ally adjacent to the target can make a free strike +- ✸ 17+: 5 damage; an ally adjacent to the target can make a free strike Effect: The target can't use triggered actions until the start of the next round. #### DWARF SECURER @@ -1619,7 +1619,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 5 damage; grabbed -- ✸ 17: 6 damage; grabbed or prone +- ✸ 17+: 6 damage; grabbed or prone #### DWARF GRENADIER @@ -1644,7 +1644,7 @@ Target: All enemies - ✦ ≤11: 3 damage; push 1; M1 slowed (save ends) - ★ 12-16: 5 damage; push 3; M2 slowed (save ends) -- ✸ 17: 7 damage; push 5; M3 slowed (save ends) +- ✸ 17+: 7 damage; push 5; M3 slowed (save ends) Effect: A target restrained by a dwarf can be pushed by this ability. **Sleep Grenade (Action)** ◆ 2d10 + 2 ◆ 3 Malice @@ -1654,7 +1654,7 @@ Target: All enemies - ✦ ≤11: 3 poison damage; I1 dazed (save ends) - ★ 12-16: 5 poison damage; I2 dazed (save ends) -- ✸ 17: 7 poison damage; I3 dazed (save ends) +- ✸ 17+: 7 poison damage; I3 dazed (save ends) Effect: A creature dazed by this ability has -1 to all characteristics while resisting potent effects until the condition ends. **Indirect Fire** @@ -1683,7 +1683,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 3 -- ✸ 17: 10 damage; push 5 +- ✸ 17+: 10 damage; push 5 Effect: If the target is adjacent to a wall or object after the power roll is resolved, they are restrained (EoT). A target restrained by a dwarf can be pushed by this attack. 5 Malice: If the target is pushed into another creature, both the target and the creature are restrained (EoT). @@ -1719,7 +1719,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; M1 slowed (save ends) - ★ 12-16: 5 damage; M2 slowed (save ends) -- ✸ 17: 7 damage; M3 restrained (save ends) +- ✸ 17+: 7 damage; M3 restrained (save ends) 2 Malice: Pull 5. A target restrained by a dwarf, including by this ability, can be pulled this way. **Reel Them In (Maneuver)** ◆ 3 Malice @@ -1755,7 +1755,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; slide 1 - ★ 12-16: 8 damage; slide 1 -- ✸ 17: 11 damage; slide 1 +- ✸ 17+: 11 damage; slide 1 Effect: The shieldwall can shift 1 to remain adjacent to the target. A target restrained by a dwarf can be slid by this attack. 3 Malice: The shieldwall targets an additional creature or object. @@ -1792,7 +1792,7 @@ Target: All creatures and objects - ✦ ≤11: 3 damage; slide 1; M1 slowed (save ends) - ★ 12-16: 6 damage; slide 3; M2 slowed (save ends) -- ✸ 17: 9 damage; slide 5; M3 restrained (save ends) +- ✸ 17+: 9 damage; slide 5; M3 restrained (save ends) Effect: A target restrained by a dwarf can be slid by this attack. **Stone Wave (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -1802,7 +1802,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; push 2; R1 slowed (save ends) - ★ 12-16: 3 damage; push 3; R2 slowed (save ends) -- ✸ 17: 4 damage; push 3; R3 slowed (save ends) +- ✸ 17+: 4 damage; push 3; R3 slowed (save ends) Effect: A target restrained by a dwarf can be pushed by this attack. The affected area is difficult terrain for enemies. **Stonewalker** @@ -1831,7 +1831,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; push 2 - ★ 12-16: 5 damage; push 4 -- ✸ 17: 7 damage; push 6 +- ✸ 17+: 7 damage; push 6 Effect: A target restrained by a dwarf can be pushed by this attack. **Steam Powered Snare (Maneuver)** ◆ MGT RR ◆ 3 Malice @@ -1841,7 +1841,7 @@ Target: All enemies in the cube - ✸ ≤11: 4 damage; restrained (EoT) - ★ 12-16: 3 damage; slowed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The snare remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must roll resistance. #### DWARF WARDEN @@ -1867,7 +1867,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; push 1; M1 slowed (save ends) - ★ 12-16: 8 damage; push 3; M2 slowed (save ends) -- ✸ 17: 11 damage; push 5; M3 restrained (save ends) +- ✸ 17+: 11 damage; push 5; M3 restrained (save ends) Effect: A target restrained by a dwarf can be pushed by this attack. **Concussive Shockwave (Maneuver)** ◆ 2d10 + 2 ◆ 5 Malice @@ -1877,7 +1877,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; push 2; A1 slowed (save ends) - ★ 12-16: 4 damage; push 4; A2 slowed (save ends) -- ✸ 17: 5 damage; push 6; A3 dazed (save ends) +- ✸ 17+: 5 damage; push 6; A3 dazed (save ends) Effect: A target restrained by a dwarf can be pushed by this ability. **Escort the Prisoners** @@ -1906,7 +1906,7 @@ Target: 3 creatures or objects - ✦ ≤11: 5 damage; slide 1 - ★ 12-16: 9 damage; slide 3 -- ✸ 17: 12 damage; slide 5 +- ✸ 17+: 12 damage; slide 5 Effect: A target restrained by a dwarf can be slid by this attack. 3 Malice: A target that is force moved adjacent to an ally with this ability is restrained (EoT). @@ -1968,7 +1968,7 @@ Target: 2 creatures or objects - ✦ ≤11: 4 damage; M1 slowed (save ends) - ★ 12-16: 7 damage; M2 slowed (save ends) -- ✸ 17: 10 damage; M3 restrained (save ends) +- ✸ 17+: 10 damage; M3 restrained (save ends) Effect: Restrained targets and targets restrained by this ability are pulled 3. A target restrained by a dwarf can be pulled by this attack. **Stunning Blast (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -1978,7 +1978,7 @@ Target: All enemies in the burst - ✸ ≤11: 2 lightning damage; A1 slowed (save ends) - ★ 12-16: 3 lightning damage; A2 slowed (save ends) -- ✦ 17: 5 lightning damage; A3 slowed (save ends) +- ✦ 17+: 5 lightning damage; A3 slowed (save ends) **Cupola** Three of the battle walker's size 1 allies can occupy the same space while riding the battle walker. Riders have cover against attacks that target them. @@ -2024,7 +2024,7 @@ At the start of a high elf's turn, you can spend malice to activate one of the f - ✦ ≤11: 5 damage; R1 condition (save ends) - ★ 12-16: 9 damage; R2 condition (save ends) -- ✸ 17: 12 damage; R3 condition (save ends) +- ✸ 17+: 12 damage; R3 condition (save ends) Effect: The high elf chooses damage type and condition afflicted from one of the following pairs: cold and slowed, poison and weakened, or corruption and frightened of the high elf. - **In Defiance of Time (7 Malice):** Until the end of the round, all high elves have their speed increased by 4. When a high elf uses an ability against an enemy, each high elf adjacent to the enemy can make a free strike against them. @@ -2054,7 +2054,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; taunted (EoT) -- ✸ 17: 5 damage; taunted (EoT) +- ✸ 17+: 5 damage; taunted (EoT) Effect: The cradle crow ignores opportunity attacks from the target until the end of its turn. #### ELEMENTAL MOTE @@ -2080,7 +2080,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; the target gains Magic weakness 1 (EoT) -- ✸ 17: 5 damage; the target gains Magic weakness 3 (EoT) +- ✸ 17+: 5 damage; the target gains Magic weakness 3 (EoT) **Cradle Heart** On their turn, the mote can choose to die to revive a dead cradle crow, cradle horse, or cradle credenza within 1, returning with 8 Stamina. @@ -2108,7 +2108,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 5 damage; target's speed reduced by 1 (EoT) -- ✸ 17: 6 damage; target's speed reduced by 2 (EoT) +- ✸ 17+: 6 damage; target's speed reduced by 2 (EoT) **Otherworldly Grace** At the start of their turn, the quiver can turn the duration of one save ends effect they suffer from into EoT. @@ -2136,7 +2136,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 corruption damage - ★ 12-16: 4 corruption damage -- ✸ 17: 5 corruption damage +- ✸ 17+: 5 corruption damage Effect: The next attack made against the target before the start of the scribe's next turn has edge. **Otherworldly Grace** @@ -2172,7 +2172,7 @@ Target: All enemies - ✦ ≤11: 2 fire damage; 2 cold damage; 2 lightning damage - ★ 12-16: 3 fire damage; 3 cold damage; 3 lightning damage; push 3 -- ✸ 17: 4 fire damage; 4 cold damage; 4 lightning damage; push 5 +- ✸ 17+: 4 fire damage; 4 cold damage; 4 lightning damage; push 5 **Defend the Books** Each ally within 5 of a creature that attacks the cradle credenza can make a free strike against them. @@ -2200,7 +2200,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; R1 bleeding (save ends) - ★ 12-16: 7 damage; R2 bleeding (save ends) -- ✸ 17: 10 damage; R3 bleeding (save ends) +- ✸ 17+: 10 damage; R3 bleeding (save ends) Effect: A creature bleeding from this ability takes edge from attacks. **Blood Haze (Maneuver)** ◆ 2 Malice @@ -2235,7 +2235,7 @@ Target: 1 creature - ✦ ≤11: 5 damage; R1 deathtouched (save ends) - ★ 12-16: 8 damage; R2 deathtouched (save ends) -- ✸ 17: 11 damage; R3 deathtouched (save ends) +- ✸ 17+: 11 damage; R3 deathtouched (save ends) Effect: A creature gains a new condition at the end of each turn while deathtouched, receiving bleeding at the end of their first turn, slowed at the end of their second turn, and restrained at the end of their third turn. When no longer deathtouched, all the conditions imposed by it end. 5 Malice: The ability gains the Area keyword, the distance becomes 3 cube within 10, and it targets all creatures in the cube. @@ -2271,7 +2271,7 @@ Target: All creatures in the cube - ✦ ≤11: 3 damage; M1 slowed (EoT) - ★ 12-16: 4 damage; M2 slowed (EoT) -- ✸ 17: 5 cold damage; M3 prone +- ✸ 17+: 5 cold damage; M3 prone **Aetherweb (Action)** ◆ 2d10 + 2 Keywords: Magic, Ranged @@ -2280,7 +2280,7 @@ Target: 2 enemies or objects - ✦ ≤11: 3 damage; R1 slowed (save ends) - ★ 12-16: 5 damage; R2 slowed (save ends) -- ✸ 17: 6 damage; R3 restrained (save ends) +- ✸ 17+: 6 damage; R3 restrained (save ends) Effect: Each enemy within 3 of a target suffers the same additional effects as the target unless they shift into an unoccupied square adjacent to them. **Otherworldly Grace** @@ -2310,7 +2310,7 @@ Target: 1 creature - ✦ ≤11: 3 psychic damage; I1 weakened (save ends) - ★ 12-16: 5 psychic damage; I2 weakened (save ends) -- ✸ 17: 7 psychic damage; I3 weakened (save ends) +- ✸ 17+: 7 psychic damage; I3 weakened (save ends) 2 Malice: The potency of this ability increases by 1. If the target is still weakened by this ability at the end of the encounter, they cannot take a respite activity during their next respite. **Recall (Maneuver)** @@ -2345,7 +2345,7 @@ Target: All enemies in the cube - ✦ ≤11: vertical push 2 - ★ 12-16: vertical push 3 -- ✸ 17: vertical push 5 +- ✸ 17+: vertical push 5 Effect: The area of the cube increases by 1 for each elemental mote adjacent to the wyrd. **Wyrd Warp (Maneuver)** ◆ 3 Malice @@ -2380,7 +2380,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A1 prone - ★ 12-16: 5 damage; A2 prone -- ✸ 17: 7 damage; the zephyr takes a free strike on a creature adjacent to the target; A3 prone +- ✸ 17+: 7 damage; the zephyr takes a free strike on a creature adjacent to the target; A3 prone Effect: Shift 2. **Windwalk (Maneuver)** @@ -2418,7 +2418,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; M1 prone - ★ 12-16: 5 fire damage; M2 prone -- ✸ 17: 7 lightning damage; M3 prone +- ✸ 17+: 7 lightning damage; M3 prone **Stomp (Action)** ◆ 2d10 + 2 Keywords: Attack, Melee, Weapon @@ -2427,7 +2427,7 @@ Target: All enemies in the burst - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: This attack has edge against prone targets. **Buck (Maneuver)** ◆ 2 Malice @@ -2462,7 +2462,7 @@ Target: 1 creature or object - ✦ ≤11: 5 lightning damage; R2 dazed (save ends) - ★ 12-16: 8 lightning damage; R3 dazed (save ends) -- ✸ 17: 12 lightning damage; R4 dazed (save ends) +- ✸ 17+: 12 lightning damage; R4 dazed (save ends) Effect: High elves have edge on attacks and abilities against the target until the start of the ordinator's next turn. **Call Forth Elementals (Maneuver)** ◆ 2+ Malice @@ -2497,7 +2497,7 @@ Target: All enemies in the cube - ✸ ≤11: 8 corruption damage; pull 5 towards center of cube - ★ 12-16: 5 corruption damage; pull 3 towards center of cube -- ✦ 17: Pull 1 towards center of cube +- ✦ 17+: Pull 1 towards center of cube Effect: The affected area becomes darkened, and its space warps violently in every direction. **But We Will Change Her Mind. (Villain Action 3)** @@ -2647,7 +2647,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; push 1 - ★ 12-16: 4 damage; push 2 -- ✸ 17: 5 damage; push 3 +- ✸ 17+: 5 damage; push 3 **Masking Glamor** The yeoman immediately hides at the end of their turn while in cover or concealment, even if they are observed. @@ -2675,7 +2675,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage -- ✸ 17: 7 damage +- ✸ 17+: 7 damage Effect: Taunted (EoT). The greenskeeper can shift 3 after making the attack. 2 Malice: The distance increases to Melee 5. @@ -2711,7 +2711,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; I1 restrained (save ends) - ★ 12-16: 5 damage; I2 restrained (save ends) -- ✸ 17: 7 damage; I3 restrained (save ends) +- ✸ 17+: 7 damage; I3 restrained (save ends) Effect: A creature restrained by this ability can't search for hidden creatures until the condition ends. **The Natural Cycle (Maneuver)** ◆ PRS RR ◆ 3 Malice @@ -2757,7 +2757,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A2 marked (save ends) - ★ 12-16: 5 damage; A3 marked (save ends) -- ✸ 17: 7 damage; marked (save ends) +- ✸ 17+: 7 damage; marked (save ends) Effect: Allies have **+1** on attacks and abilities against marked creatures and objects. 3 Malice: The sentry targets two additional creatures or objects. @@ -2793,7 +2793,7 @@ Target: All enemies in the cube - ✦ ≤11: 3 damage; pull 1; M1 slowed (save ends) - ★ 12-16: 5 damage; pull 3; M2 slowed (save ends) -- ✸ 17: 7 damage; pull 5; M3 slowed (save ends) +- ✸ 17+: 7 damage; pull 5; M3 slowed (save ends) Effect: A creature slowed by this ability can't search for hidden creatures until the condition ends. 3 Malice: The area of the cube and the potency of the effect both increase by 1. @@ -2829,7 +2829,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 3 -- ✸ 17: 10 damage; push 5 +- ✸ 17+: 10 damage; push 5 Effect: The tree chirurgeon can make a ranged free strike before attacking. 5 Malice: The tree chirurgeon uses this ability again. @@ -2865,7 +2865,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; M1 bleeding (save ends) - ★ 12-16: 9 damage; M2 bleeding (save ends) -- ✸ 17: 12 damage; M3 bleeding (save ends) +- ✸ 17+: 12 damage; M3 bleeding (save ends) Effect: The tree guerilla can teleport 3 after making the attack. 5 Malice: The tree guerilla targets an additional creature or object. The tree guerilla has **+1** if both targets are adjacent to each other. @@ -2903,7 +2903,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; A1 restrained (save ends) - ★ 12-16: 9 damage; A2 restrained (save ends) -- ✸ 17: 12 damage; A3 restrained (save ends) +- ✸ 17+: 12 damage; A3 restrained (save ends) Effect: The tree gweiadur can shift 3 after making the attack. 3 Malice: If this attack restrains the target, an enemy within 1 of the target is also restrained (save ends). @@ -2914,7 +2914,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; R1 marked (save ends) - ★ 12-16: 4 damage; R2 slowed and marked (save ends) -- ✸ 17: 6 damage; R3 slowed and marked (save ends) +- ✸ 17+: 6 damage; R3 slowed and marked (save ends) Effect: Allies have **+1** on attacks and abilities against marked creatures and objects. **Masking Glamor** @@ -2943,7 +2943,7 @@ Target: 3 creatures or objects - ✦ ≤11: 5 damage; M2 restrained (save ends) - ★ 12-16: 9 damage; M3 restrained (save ends) -- ✸ 17: 12 damage; M4 restrained (save ends) +- ✸ 17+: 12 damage; M4 restrained (save ends) Effect: The penteulu deals damage to each target one at a time and can teleport 3 squares after damaging a target. 3 Malice: Targets restrained by this ability take an additional **+1**. @@ -3007,7 +3007,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 5 damage -- ✸ 17: 6 damage +- ✸ 17+: 6 damage Effect: The wodenelg's rider can make a free strike at any point during the charge. **Sure Footed** @@ -3203,7 +3203,7 @@ At the start of a gnoll's turn, you can spend malice to activate one of the foll - **Iron Jaws (3 Malice):** One gnoll acting this turn drops an iron-jawed snare into an unoccupied square while moving. If an enemy steps into a square with the snare in it, they must make an Agility resistance roll. If the creature was unaware of the snare, they make the roll with a bane: - ✸ ≤11: 5 damage; bleeding (save ends) - ★ 12-16: 3 damage; bleeding (EoT) -- ✦ 17: no effect +- ✦ 17+: no effect While a creature is bleeding from the snare, gnolls have edge on attacks made against the creature. @@ -3236,7 +3236,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; grabbed -- ✸ 17: 5 damage; grabbed +- ✸ 17+: 5 damage; grabbed **Death Snap** When the abyssal hyena is reduced to 0 Stamina, they make a free strike before dying. @@ -3264,7 +3264,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; push 1 -- ✸ 17: 5 damage; push 3 +- ✸ 17+: 5 damage; push 3 **Death Frenzy** Whenever an ally within 5 is reduced to 0 Stamina, the flingflail archer moves up to their speed and makes a free strike. @@ -3292,7 +3292,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 acid damage - ★ 12-16: 3 cold damage -- ✸ 17: 4 lightning damage; target can't use magic abilities (EoT) +- ✸ 17+: 4 lightning damage; target can't use magic abilities (EoT) Effect: The target has a bane on their next resistance roll until the start of the mage-gorger's next turn. **Death Frenzy** @@ -3321,7 +3321,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 3 damage -- ✸ 17: 4 damage; wildling takes a free strike on a creature adjacent to the target +- ✸ 17+: 4 damage; wildling takes a free strike on a creature adjacent to the target **Death Frenzy** Whenever an ally within 7 is reduced to 0 Stamina, the wildling moves up to their speed and makes a free strike. @@ -3349,7 +3349,7 @@ Target: 1 creature or object - ✦ ≤11: 4 corruption damage; M1 slowed (save ends) - ★ 12-16: 7 corruption damage; M2 slowed (save ends) -- ✸ 17: 10 corruption damage; M3 slowed (save ends) +- ✸ 17+: 10 corruption damage; M3 slowed (save ends) Effect: This attack has edge against creatures the abyssal archer has previously targeted. **Cackletongue (Maneuver)** ◆ 2 Malice @@ -3387,7 +3387,7 @@ Target: 1 creature or object - ✦ ≤11: 3 fire damage; I1 burning (save ends) - ★ 12-16: 5 fire damage; I2 burning (save ends) -- ✸ 17: 7 fire damage; I3 burning (save ends) +- ✸ 17+: 7 fire damage; I3 burning (save ends) Effect: A burning target takes 1d6 fire damage at the start of each of their turns until the condition ends. **Call Abyssal Hyenas (Maneuver)** ◆ 3 Malice @@ -3428,7 +3428,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 2 - ★ 12-16: 7 damage; grabbed; M2 target has a bane on attempts to escape grab -- ✸ 17: 10 damage; grabbed; M3 target has a bane on attempts to escape grab +- ✸ 17+: 10 damage; grabbed; M3 target has a bane on attempts to escape grab Effect: The bonesplitter can't use three-tail flail on another target while the current target is grabbed. **Cackletongue (Maneuver)** ◆ 3 Malice @@ -3463,7 +3463,7 @@ Target: 1 creature - ✦ ≤11: 3 psychic damage; I1 target makes a free strike against a creature of the cackler's choice - ★ 12-16: 5 psychic damage; I2 target makes a free strike against a creature of the cackler's choice -- ✸ 17: 7 psychic damage; I3 target uses a signature ability against a creature of the cackler's choice +- ✸ 17+: 7 psychic damage; I3 target uses a signature ability against a creature of the cackler's choice Effect: An ally targeted by this ability makes a free strike instead of taking damage. **Cackletongue (Maneuver)** ◆ INU RR ◆ 4 Malice @@ -3473,7 +3473,7 @@ Target: All creatures - ✸ ≤11: Frightened of the cackler (save ends) - ★ 12-16: Frightened of the cackler (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Allies targeted by this ability don't make a resistance roll. Targets who haven't used a cackletongue maneuver on this turn use it immediately at no cost. **Death Frenzy** @@ -3502,7 +3502,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A1 bleeding (save ends) - ★ 12-16: 5 damage; A2 bleeding (save ends) -- ✸ 17: 7 damage; prone; A3 bleeding (save ends) +- ✸ 17+: 7 damage; prone; A3 bleeding (save ends) Effect: Shift 2. **Cackletongue (Maneuver)** ◆ 3 Malice @@ -3538,7 +3538,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 2 -- ✸ 17: 10 damage; push 3; prone +- ✸ 17+: 10 damage; push 3; prone Effect: This attack has edge while charging. **Vengeful Tusker (Triggered Action)** @@ -3577,7 +3577,7 @@ Target: 2 creatures or objects - ✦ ≤11: 4 damage; A2 bleeding (save ends) - ★ 12-16: 7 damage; A3 bleeding (save ends) -- ✸ 17: 10 damage; A4 bleeding and dazed (save ends) +- ✸ 17+: 10 damage; A4 bleeding and dazed (save ends) Effect: An ally targeted by this ability makes a free strike instead of taking damage. **Cackletongue (Maneuver)** ◆ 4 Malice @@ -3599,7 +3599,7 @@ Target: All enemies - ✦ ≤11: Frightened of the last laugh (save ends) - ★ 12-16: Frightened of the last laugh (EoT) -- ✸ 17: No effect +- ✸ 17+: No effect Effect: While frightened by this ability, targets laugh uncontrollably and cannot use triggered actions. **Call Up From The Abyss (Villain Action 2)** @@ -4308,7 +4308,7 @@ At the start of a hag's turn, you can spend malice to activate one of the follow - ✦ ≤11: 4 fire damage; R2 frightened of the hag (save ends) - ★ 12-16: 7 fire damage; R3 frightened of the hag (save ends) -- ✸ 17: 10 fire damage; R4 frightened of the hag (save ends) +- ✸ 17+: 10 fire damage; R4 frightened of the hag (save ends) Effect: After rolling power, the hag can choose to replace the damage type and effect of the attack with lightning and dazed (save ends) or cold and slowed (save ends). - **House Call (7 Malice):** The hag's hut springs to life. It enters the encounter map within 10 of the hag if it isn't already there and takes a turn. The hut is Size-4, has 60 Stamina and Magic immunity 5, a speed of 8, and a set of powerful animal legs. This feature can't be used if the hut is reduced to 0 Stamina. The house can only take the following action: @@ -4320,7 +4320,7 @@ Effect: After rolling power, the hag can choose to replace the damage type and e - ✦ ≤11: 6 damage; push 3; M2 prone - ★ 12-16: 10 damage; push 4; M3 prone -- ✸ 17: 13 damage; push 5; M4 prone +- ✸ 17+: 13 damage; push 5; M4 prone ### STATBLOCKS @@ -5088,7 +5088,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage -- ✸ 17: 3 damage +- ✸ 17+: 3 damage Effect: 1 ally within 3 can shift 2. **Shield? Shield!** @@ -5117,7 +5117,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 3 damage -- ✸ 17: 4 damage +- ✸ 17+: 4 damage Effect: The sagittarius has increased Stability while adjacent to an ally. **Shield? Shield!** @@ -5146,7 +5146,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage; shift 1 -- ✸ 17: 3 damage; shift 2 +- ✸ 17+: 3 damage; shift 2 **Shield? Shield!** The tiro has increased Stability by 1 and can act as cover for allies when adjacent to an ally who also has this trait. @@ -5174,7 +5174,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage -- ✸ 17: 3 damage +- ✸ 17+: 3 damage Effect: All kobolds ignore opportunity attacks from the target until the start of the veles' next turn. **Shield? Shield!** @@ -5203,7 +5203,7 @@ Target: 1 creature or object - ✦ ≤11: 2 lightning damage - ★ 12-16: 5 lightning damage -- ✸ 17: 6 lightning damage +- ✸ 17+: 6 lightning damage Effect: The adeptus has an edge on the attack if the target is adjacent to another enemy. All enemies adjacent to the target take 1 lightning damage. **Arcane Telum (Maneuver)** ◆ 2d10 + 1 ◆ 3 Malice @@ -5213,7 +5213,7 @@ Target: 3 creatures or objects - ✦ ≤11: 2 damage - ★ 12-16: 5 damage -- ✸ 17: 6 damage +- ✸ 17+: 6 damage Effect: This attack ignores all banes and hindrances. **Shield? Shield!** @@ -5242,7 +5242,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; pull 1 - ★ 12-16: 4 damage; pull 2 -- ✸ 17: 5 damage; pull 3 +- ✸ 17+: 5 damage; pull 3 Effect: If the target's forced movement triggers a trap, the target has a bane on all resistance rolls against that trap. **Activate Trap (Maneuver)** @@ -5278,7 +5278,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: Taunted (EoT). 3 Malice: The legionary and their squad can shift 2 before this attack is made. @@ -5289,7 +5289,7 @@ Target: 1 creature or object - ✦ ≤11: 1 damage; push 1; 1 prone - ★ 12-16: 2 damage; push 2; 2 prone -- ✸ 17: 3 damage; push 3; 3 prone +- ✸ 17+: 3 damage; push 3; 3 prone **Shield? Shield!** The legionary has increased Stability by 1 and can act as cover for allies when adjacent to an ally who also has this trait. @@ -5317,7 +5317,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: An ally within 10 can shift their speed, as long as they end their movement adjacent to an ally. 2+ Malice: 1 additional ally can shift for every 2 malice spent. @@ -5356,7 +5356,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; 1 restrained (save ends) - ★ 12-16: 5 damage; 2 restrained (save ends) -- ✸ 17: 6 damage; 3 restrained (save ends) +- ✸ 17+: 6 damage; 3 restrained (save ends) 3 Malice: Creatures and objects restrained by this ability take 2 fire damage at the start of each of their turns. **Lost in the Crowd** @@ -5391,7 +5391,7 @@ Target: 1 creature or object - ✦ ≤11: 4 fire damage - ★ 12-16: 7 fire damage -- ✸ 17: 10 fire damage +- ✸ 17+: 10 fire damage **Drangolin Plume (Action)** ◆ 5 Malice Keywords: - @@ -5406,7 +5406,7 @@ Target: All creatures - ✦ ≤11: 4 damage; push 1; 1 prone - ★ 12-16: 7 damage; push 3; 2 prone -- ✸ 17: 10 damage; push 5; 3 prone +- ✸ 17+: 10 damage; push 5; 3 prone Effect: This attack has an edge against targets directly above the drangolin. **Ash Shot** @@ -5436,7 +5436,7 @@ Target: 1 creature or object - ✦ ≤11: 3 acid damage; 1 dazed (save ends) - ★ 12-16: 5 acid damage; 2 dazed (save ends) -- ✸ 17: 7 acid damage; 3 restrained (save ends) +- ✸ 17+: 7 acid damage; 3 restrained (save ends) Effect: A size 2 or smaller creature restrained by this attack is pulled into one of the cube's squares and moves with the cube. The creature takes 3 acid damage at the start of each of their turns while restrained. When restrained ends, the creature moves to the nearest unoccupied square adjacent to the cube. 3 Malice: The cube attacks 1 additional target. @@ -5473,7 +5473,7 @@ Target: 2 creatures or objects - ✦ ≤11: 2 damage; 2 weakened (save ends) - ★ 12-16: 5 damage; 3 weakened (save ends) -- ✸ 17: 6 damage; 4 weakened (save ends) +- ✸ 17+: 6 damage; 4 weakened (save ends) Effect: Any allies adjacent to a target of this attack can make a free strike. 3 Malice: Targets weakened by this attack are now restrained while they are weakened. @@ -5540,7 +5540,7 @@ At the start of a lightbender's turn, you can spend Malice to activate one of th - **Everything The Light Touches (7 Malice)**: All lightbenders in the encounter shine radiantly and distort the senses of each enemy within 5 of one. Affected enemies must make a Reason resistance roll: - ✸ ≤11: The target can't establish line of effect with any lightbenders (save ends). - ★ 12-16: The target can't establish line of effect with any lightbenders (EoT). -- ✦ 17: No effect. +- ✦ 17+: No effect. ### STATBLOCKS @@ -5567,7 +5567,7 @@ Target: 1 creature or object - ✦ ≤11: 8 damage - ★ 12-16: 12 damage -- ✸ 17: 16 damage +- ✸ 17+: 16 damage Effect: The lightbender has advantage on the attack if they would make it with an edge. **Piercing Tails (Action)** ◆ 2d10 + 2 @@ -5577,7 +5577,7 @@ Target: 2 creatures or objects - ✦ ≤11: 6 damage; 1 bleeding (save ends) - ★ 12-16: 10 damage; 2 bleeding (save ends) -- ✸ 17: 13 damage; 3 bleeding (save ends) +- ✸ 17+: 13 damage; 3 bleeding (save ends) Effect: A creature who is bleeding from this ability has a bane on tests to search for the lightbender until the condition ends. **Hypnotic Mane (Maneuver)** ◆ INU RR ◆ 5 Malice @@ -5587,7 +5587,7 @@ Target: All enemies in the burst - ✸ ≤11: Dazed (save ends) - ★ 12-16: Dazed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Targets dazed by this ability have a speed of 0 while dazed. If a dazed target takes damage or if someone else spends an action to shake the creature out of their stupor, the condition is removed. **Stalker's Afterimage (Triggered Action)** @@ -5623,7 +5623,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; 1 prone - ★ 12-16: 9 damage; 2 prone -- ✸ 17: 12 damage; 3 prone +- ✸ 17+: 12 damage; 3 prone Effect: The pouncer makes a free strike against each target they have knocked prone. **Sparkling Tail Whip (Action)** ◆ 2d10 + 2 @@ -5633,7 +5633,7 @@ Target: All enemies and objects in the burst - ✦ ≤11: 2 damage; 1 dazzled (save ends) - ★ 12-16: 4 damage; 2 dazzled (save ends) -- ✸ 17: 6 damage; 3 dazzled (save ends) +- ✸ 17+: 6 damage; 3 dazzled (save ends) Effect: A dazzled creature has a bane on their attacks and can't have line of effect to targets who aren't adjacent to them. **Illusory Feint (Maneuver)** ◆ REA RR ◆ 5 Malice @@ -5643,7 +5643,7 @@ Target: All enemies in the cube - ✸ ≤11: Dazed (save ends) - ★ 12-16: Dazed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Targets dazed by this ability have a speed of 0 while dazed. If a dazed target takes damage or if someone else spends an action to shake the creature out of their stupor, the condition is removed. **Striking Afterimage (Triggered Action)** @@ -5719,7 +5719,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; slide 2 -- ✸ 17: 5 damage; slide 4 +- ✸ 17+: 5 damage; slide 4 **Reptilian Escape** While the grunt still has a tail, whenever the grunt is grabbed, slowed, weakened, or knocked prone, the grunt can lose their tail to immediately end the effect and shift 2. @@ -5747,7 +5747,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: All allies have **advantage** against the target's next attack. **Reptilian Escape** @@ -5776,7 +5776,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; pull 1 or shift 1 towards target - ★ 12-16: 5 damage; pull 2 or shift 2 towards target -- ✸ 17: 6 damage; pull 3 or shift 3 towards target +- ✸ 17+: 6 damage; pull 3 or shift 3 towards target Effect: If the target ends up in a space adjacent to the tonguer, they are also grabbed. **Reptilian Escape** @@ -5805,7 +5805,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage; A1 restrained (save ends) -- ✸ 17: 7 damage; A2 restrained (save ends) +- ✸ 17+: 7 damage; A2 restrained (save ends) **Bloodshot (Action)** ◆ 2d10 + 2 ◆ 2 Malice Keywords: Attack, Ranged @@ -5814,7 +5814,7 @@ Target: 1 creature - ✦ ≤11: 3 acid damage; M1 target can't establish line of effect beyond 3 squares (save ends) - ★ 12-16: 5 acid damage; M2 target can't establish line of effect beyond 2 squares (save ends) -- ✸ 17: 7 acid damage; M3 target can't establish line of effect beyond 1 square (save ends) +- ✸ 17+: 7 acid damage; M3 target can't establish line of effect beyond 1 square (save ends) **Reptilian Escape** While the bloodeye still has a tail, whenever the bloodeye is grabbed, slowed, weakened, or knocked prone, the bloodeye can lose their tail to immediately end the effect and shift 2. @@ -5843,7 +5843,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; A1 bleeding (save ends) - ★ 12-16: 9 damage; A2 bleeding (save ends) -- ✸ 17: 12 damage; A3 bleeding (save ends) +- ✸ 17+: 12 damage; A3 bleeding (save ends) Effect: The potency of this attack increases by 1 if the target is grabbed by the scaletooth. **Tail Whip (Action)** ◆ 2d10 + 2 ◆ 2 Malice @@ -5853,7 +5853,7 @@ Target: 2 creatures or objects - ✦ ≤11: 3 damage; slide 1; M1 grappled - ★ 12-16: 5 damage; slide 2; M2 grappled -- ✸ 17: 6 damage; slide 3; M3 grappled if within 2 of the scaletooth +- ✸ 17+: 6 damage; slide 3; M3 grappled if within 2 of the scaletooth Effect: The scaletooth needs their tail to use this ability. The scaletooth can't grapple more than one creature or object with this ability. **Reptilian Escape** @@ -5882,7 +5882,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage -- ✸ 17: 7 damage; prone +- ✸ 17+: 7 damage; prone Effect: The terrorsoar can shift 4 after using this ability if they are flying. **Poison Blowdart (Action)** ◆ 2d10 + 2 @@ -5892,7 +5892,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; M1 weakened (save ends) - ★ 12-16: 5 damage; M2 weakened (save ends) -- ✸ 17: 6 damage; M3 weakened (save ends) +- ✸ 17+: 6 damage; M3 weakened (save ends) Effect: A creature that ends their turn adjacent to a creature or object weakened by this ability is weakened (EoT). **Glider** @@ -5924,7 +5924,7 @@ Target: 3 creatures or objects - ✦ ≤11: 3 damage; pull 1; A2 bleeding (save ends) - ★ 12-16: 7 damage; pull 1; A3 bleeding (save ends) -- ✸ 17: 10 damage; pull 2; A4 bleeding (save ends) +- ✸ 17+: 10 damage; pull 2; A4 bleeding (save ends) 1 Malice: One target that is adjacent to the deathrex is grabbed by the deathrex's mouth. **Death Roll (Action)** ◆ 2d10 + 3 ◆ 3 Malice @@ -5934,7 +5934,7 @@ Target: 1 grabbed creature or object - ✦ ≤11: 5 damage; M2 dazed (save ends) - ★ 12-16: 10 damage; M3 dazed (save ends) -- ✸ 17: 15 damage; M4 dazed (save ends) +- ✸ 17+: 15 damage; M4 dazed (save ends) Effect: The target is released from the grab and slides 5. **Trundle (Maneuver)** @@ -6002,7 +6002,7 @@ At the start of a minotaur's turn, you can spend malice to activate one of the f - **Bull's Eye (7 Malice):** All minotaurs in the encounter fill the area with generations of feeling lost and isolated. Each enemy within 5 of a minotaur is teleported 5 and must make an Intuition resistance roll: - ✸ ≤11: The target can't establish line of effect beyond 3 squares and is frightened of all minotaurs (save ends). - ★ 12-16: The target can't establish line of effect beyond 3 squares (EoT). -- ✦ 17: No effect. +- ✦ 17+: No effect. ### STATBLOCKS @@ -6029,7 +6029,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; push 1 - ★ 12-16: 9 damage; push 2 -- ✸ 17: 12 damage; push 3 +- ✸ 17+: 12 damage; push 3 Effect: The minotaur shifts 3 after attacking. **Primal Bay (Action)** ◆ 3 Malice @@ -6045,7 +6045,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; I1 dazed (save ends) - ★ 12-16: 9 damage; I2 dazed (save ends) -- ✸ 17: 12 damage; I3 dazed (save ends) +- ✸ 17+: 12 damage; I3 dazed (save ends) Effect: The potency of this ability increases by 1 if it's used while charging. **Retaliatory Gore (Triggered Action)** @@ -6081,7 +6081,7 @@ Target: 2 creatures or objects - ✦ ≤11: 6 damage; pull 1 - ★ 12-16: 10 damage; pull 2 -- ✸ 17: 13 damage; pull 3 +- ✸ 17+: 13 damage; pull 3 Effect: A target is grabbed if they are pulled adjacent to the sunderer. **Fearsome Bay (Action)** ◆ INU RR ◆ 5 Malice @@ -6091,7 +6091,7 @@ Target: All enemies in the burst - ✸ ≤11: Frightened of the minotaur (save ends) - ★ 12-16: Frightened of the minotaur (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The minotaur has **resistance** and **advantage** until the end of their next turn. **Disemboweling Horns (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -6101,7 +6101,7 @@ Target: 1 grabbed creature - ✦ ≤11: 6 damage; push 1; M1 bleeding (save ends) - ★ 12-16: 10 damage; push 3; M2 bleeding (save ends) -- ✸ 17: 13 damage; push 5; M3 bleeding (save ends) +- ✸ 17+: 13 damage; push 5; M3 bleeding (save ends) Effect: The target takes 6 damage at the start of each of their turns while bleeding from this ability. **Retaliatory Gore (Triggered Action)** @@ -6143,7 +6143,7 @@ At the start of an ogre's turn, you can spend malice to activate one of the foll - **Shockwave (3 Malice):** An ogre acting this turn jumps and lands on their rear, causing a 3 burst shockwave. Each size 1 creature in the affected area must make a Might or Agility resistance roll: - ✸ ≤11: 5 damage; vertical push 3; prone - ★ 12-16: 4 damage; vertical push 2 -- ✦ 17: Push 1 +- ✦ 17+: Push 1 - **Bully (5 Malice):** All ogres shift up to their speed and make a free strike. The ogres prefer to gang up on the same target rather than pick different targets, if they can. @@ -6174,7 +6174,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; push 2 - ★ 12-16: 9 damage; push 4 -- ✸ 17: 12 damage; push 6; prone +- ✸ 17+: 12 damage; push 6; prone Effect: This attack deals **additional damage** to each creature and object that takes damage from any forced movement it causes. **Grabby Hand (Maneuver)** ◆ 2d10 + 2 @@ -6184,7 +6184,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage - ★ 12-16: 9 damage; grabbed -- ✸ 17: 12 damage; grabbed +- ✸ 17+: 12 damage; grabbed Effect: The goon can only have one target grabbed at a time. 1 Malice: The target has a bane on escaping the grab while the goon crushes the target in their hand. @@ -6196,7 +6196,7 @@ Effect: The goon hurls what's in their hand down the line and rolls power. The h - ✦ ≤11: 3 damage - ★ 12-16: 4 damage -- ✸ 17: 6 damage; prone +- ✸ 17+: 6 damage; prone **Swat The Fly (Triggered Action)** Keywords: - @@ -6231,7 +6231,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; A1 vertical slide 2 - ★ 12-16: 8 damage; A2 vertical push 3 -- ✸ 17: 11 damage; A3 vertical slide 5 +- ✸ 17+: 11 damage; A3 vertical slide 5 1 Malice: Each target is M2 bleeding (save ends). **Earth Breaking Jump (Action)** ◆ 2d10 + 2 @@ -6242,7 +6242,7 @@ Effect: The juggernaut leaps up to 6 squares before making the attack. - ✦ ≤11: 3 damage; M1 prone - ★ 12-16: 4 damage; push 2; M2 prone -- ✸ 17: 5 damage; push 4; M3 prone +- ✸ 17+: 5 damage; push 4; M3 prone **Horrible Bellow (Maneuver)** ◆ INU RR ◆ 2 Malice Keywords: Area, Resistance @@ -6251,7 +6251,7 @@ Target: All enemies in the burst - ✸ ≤11: Frightened (save ends) - ★ 12-16: Frightened (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Ogres have **advantage** on attacks against creatures frightened by this ability. **Hrraaaaaagh! (Triggered Action)** @@ -7696,7 +7696,7 @@ Target: 1 creature or object - ✦ ≤11: 7 damage; 2 ferocity - ★ 12-16: 10 damage; 4 ferocity -- ✸ 17: 13 damage; 5 ferocity +- ✸ 17+: 13 damage; 5 ferocity 2 Malice: The target has P0 lycanthropy. The potency of this attack increases by 1 each time the werewolf forces the same target to resist it. Effect: A creature afflicted with lycanthropy accumulates 2 ferocity at the end of each of their turns whenever they're in combat. Their ferocity does not disappear after completing a respite; they must complete the Find a Cure project to end this condition. @@ -7707,7 +7707,7 @@ Target: 4 creatures or objects - ✦ ≤11: 3 damage - ★ 12-16: 4 damage; 1 ferocity; M2 push 3 -- ✸ 17: 5 damage; 3 ferocity; M3 vertical slide 3 +- ✸ 17+: 5 damage; 3 ferocity; M3 vertical slide 3 **Berserker Slash (Action)** ◆ 5 Malice Keywords: - @@ -7738,7 +7738,7 @@ Target: All enemies in the burst - ✸ ≤11: Target moves up to their speed away from the werewolf; frightened (save ends) - ★ 12-16: Frightened (EoT) -- ✦ 17: no effect +- ✦ 17+: no effect Effect: Enemies that have 1 or more ferocity gain 4 ferocity and howl along with the werewolf. **Full Wolf (Villain Action 2)** @@ -7754,5 +7754,5 @@ Target: All creatures in the burst - ✦ ≤11: 3 damage; 2 ferocity - ★ 12-16: 4 damage; 4 ferocity -- ✸ 17: 5 damage; 8 ferocity; prone +- ✸ 17+: 5 damage; 8 ferocity; prone Effect: The werewolf shifts up to twice their speed either before or after the attack. diff --git a/Draw Steel Bestiary.md b/Draw Steel Bestiary.md index ba21eab..474f120 100644 --- a/Draw Steel Bestiary.md +++ b/Draw Steel Bestiary.md @@ -1570,7 +1570,7 @@ At the start of a dwarf's turn, you can spend malice to activate one of the foll - ★ 12-16: 6 damage; slowed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The snaring line remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must roll resistance. ### STATBLOCKS @@ -1598,7 +1598,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; push 1 - ★ 12-16: 4 damage; push 2 -- ✸ 17: 5 damage; push 4 +- ✸ 17+: 5 damage; push 4 Effect: A target restrained by a dwarf can be pushed by this attack. #### DWARF HUNTER @@ -1624,7 +1624,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; pull 1 - ★ 12-16: 4 damage; pull 2 -- ✸ 17: 5 damage; pull 4 +- ✸ 17+: 5 damage; pull 4 Effect: A target restrained by a dwarf can be pulled by this attack. #### DWARF LURER @@ -1650,7 +1650,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage; an ally adjacent to the target can make a free strike +- ✸ 17+: 5 damage; an ally adjacent to the target can make a free strike Effect: The target can't use triggered actions until the start of the next round. #### DWARF SECURER @@ -1676,7 +1676,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 5 damage; grabbed -- ✸ 17: 6 damage; grabbed or prone +- ✸ 17+: 6 damage; grabbed or prone #### DWARF GRENADIER @@ -1701,7 +1701,7 @@ Target: All enemies - ✦ ≤11: 3 damage; push 1; M1 slowed (save ends) - ★ 12-16: 5 damage; push 3; M2 slowed (save ends) -- ✸ 17: 7 damage; push 5; M3 slowed (save ends) +- ✸ 17+: 7 damage; push 5; M3 slowed (save ends) Effect: A target restrained by a dwarf can be pushed by this ability. **Sleep Grenade (Action)** ◆ 2d10 + 2 ◆ 3 Malice @@ -1711,7 +1711,7 @@ Target: All enemies - ✦ ≤11: 3 poison damage; I1 dazed (save ends) - ★ 12-16: 5 poison damage; I2 dazed (save ends) -- ✸ 17: 7 poison damage; I3 dazed (save ends) +- ✸ 17+: 7 poison damage; I3 dazed (save ends) Effect: A creature dazed by this ability has -1 to all characteristics while resisting potent effects until the condition ends. **Indirect Fire** @@ -1740,7 +1740,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 3 -- ✸ 17: 10 damage; push 5 +- ✸ 17+: 10 damage; push 5 Effect: If the target is adjacent to a wall or object after the power roll is resolved, they are restrained (EoT). A target restrained by a dwarf can be pushed by this attack. 5 Malice: If the target is pushed into another creature, both the target and the creature are restrained (EoT). @@ -1776,7 +1776,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; M1 slowed (save ends) - ★ 12-16: 5 damage; M2 slowed (save ends) -- ✸ 17: 7 damage; M3 restrained (save ends) +- ✸ 17+: 7 damage; M3 restrained (save ends) 2 Malice: Pull 5. A target restrained by a dwarf, including by this ability, can be pulled this way. **Reel Them In (Maneuver)** ◆ 3 Malice @@ -1812,7 +1812,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; slide 1 - ★ 12-16: 8 damage; slide 1 -- ✸ 17: 11 damage; slide 1 +- ✸ 17+: 11 damage; slide 1 Effect: The shieldwall can shift 1 to remain adjacent to the target. A target restrained by a dwarf can be slid by this attack. 3 Malice: The shieldwall targets an additional creature or object. @@ -1849,7 +1849,7 @@ Target: All creatures and objects - ✦ ≤11: 3 damage; slide 1; M1 slowed (save ends) - ★ 12-16: 6 damage; slide 3; M2 slowed (save ends) -- ✸ 17: 9 damage; slide 5; M3 restrained (save ends) +- ✸ 17+: 9 damage; slide 5; M3 restrained (save ends) Effect: A target restrained by a dwarf can be slid by this attack. **Stone Wave (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -1859,7 +1859,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; push 2; R1 slowed (save ends) - ★ 12-16: 3 damage; push 3; R2 slowed (save ends) -- ✸ 17: 4 damage; push 3; R3 slowed (save ends) +- ✸ 17+: 4 damage; push 3; R3 slowed (save ends) Effect: A target restrained by a dwarf can be pushed by this attack. The affected area is difficult terrain for enemies. **Stonewalker** @@ -1888,7 +1888,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; push 2 - ★ 12-16: 5 damage; push 4 -- ✸ 17: 7 damage; push 6 +- ✸ 17+: 7 damage; push 6 Effect: A target restrained by a dwarf can be pushed by this attack. **Steam Powered Snare (Maneuver)** ◆ MGT RR ◆ 3 Malice @@ -1898,7 +1898,7 @@ Target: All enemies in the cube - ✸ ≤11: 4 damage; restrained (EoT) - ★ 12-16: 3 damage; slowed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The snare remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must roll resistance. #### DWARF WARDEN @@ -1924,7 +1924,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; push 1; M1 slowed (save ends) - ★ 12-16: 8 damage; push 3; M2 slowed (save ends) -- ✸ 17: 11 damage; push 5; M3 restrained (save ends) +- ✸ 17+: 11 damage; push 5; M3 restrained (save ends) Effect: A target restrained by a dwarf can be pushed by this attack. **Concussive Shockwave (Maneuver)** ◆ 2d10 + 2 ◆ 5 Malice @@ -1934,7 +1934,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; push 2; A1 slowed (save ends) - ★ 12-16: 4 damage; push 4; A2 slowed (save ends) -- ✸ 17: 5 damage; push 6; A3 dazed (save ends) +- ✸ 17+: 5 damage; push 6; A3 dazed (save ends) Effect: A target restrained by a dwarf can be pushed by this ability. **Escort the Prisoners** @@ -1963,7 +1963,7 @@ Target: 3 creatures or objects - ✦ ≤11: 5 damage; slide 1 - ★ 12-16: 9 damage; slide 3 -- ✸ 17: 12 damage; slide 5 +- ✸ 17+: 12 damage; slide 5 Effect: A target restrained by a dwarf can be slid by this attack. 3 Malice: A target that is force moved adjacent to an ally with this ability is restrained (EoT). @@ -2025,7 +2025,7 @@ Target: 2 creatures or objects - ✦ ≤11: 4 damage; M1 slowed (save ends) - ★ 12-16: 7 damage; M2 slowed (save ends) -- ✸ 17: 10 damage; M3 restrained (save ends) +- ✸ 17+: 10 damage; M3 restrained (save ends) Effect: Restrained targets and targets restrained by this ability are pulled 3. A target restrained by a dwarf can be pulled by this attack. **Stunning Blast (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -2035,7 +2035,7 @@ Target: All enemies in the burst - ✸ ≤11: 2 lightning damage; A1 slowed (save ends) - ★ 12-16: 3 lightning damage; A2 slowed (save ends) -- ✦ 17: 5 lightning damage; A3 slowed (save ends) +- ✦ 17+: 5 lightning damage; A3 slowed (save ends) **Cupola** Three of the battle walker's size 1 allies can occupy the same space while riding the battle walker. Riders have cover against attacks that target them. @@ -2084,7 +2084,7 @@ At the start of a high elf's turn, you can spend malice to activate one of the f - ★ 12-16: 9 damage; R2 condition (save ends) -- ✸ 17: 12 damage; R3 condition (save ends) +- ✸ 17+: 12 damage; R3 condition (save ends) Effect: The high elf chooses damage type and condition afflicted from one of the following pairs: cold and slowed, poison and weakened, or corruption and frightened of the high elf. - **In Defiance of Time (7 Malice):** Until the end of the round, all high elves have their speed increased by 4. When a high elf uses an ability against an enemy, each high elf adjacent to the enemy can make a free strike against them. @@ -2114,7 +2114,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; taunted (EoT) -- ✸ 17: 5 damage; taunted (EoT) +- ✸ 17+: 5 damage; taunted (EoT) Effect: The [[Cradle Crow|cradle crow]] ignores opportunity attacks from the target until the end of its turn. #### ELEMENTAL MOTE @@ -2140,7 +2140,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; the target gains Magic weakness 1 (EoT) -- ✸ 17: 5 damage; the target gains Magic weakness 3 (EoT) +- ✸ 17+: 5 damage; the target gains Magic weakness 3 (EoT) **Cradle Heart** On their turn, the mote can choose to die to revive a dead [[Cradle Crow|cradle crow]], [[Cradle Horse|cradle horse]], or [[Cradle Credenza|cradle credenza]] within 1, returning with 8 Stamina. @@ -2168,7 +2168,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 5 damage; target's speed reduced by 1 (EoT) -- ✸ 17: 6 damage; target's speed reduced by 2 (EoT) +- ✸ 17+: 6 damage; target's speed reduced by 2 (EoT) **Otherworldly Grace** At the start of their turn, the quiver can turn the duration of one save ends effect they suffer from into EoT. @@ -2196,7 +2196,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 corruption damage - ★ 12-16: 4 corruption damage -- ✸ 17: 5 corruption damage +- ✸ 17+: 5 corruption damage Effect: The next attack made against the target before the start of the scribe's next turn has edge. **Otherworldly Grace** @@ -2232,7 +2232,7 @@ Target: All enemies - ✦ ≤11: 2 fire damage; 2 cold damage; 2 lightning damage - ★ 12-16: 3 fire damage; 3 cold damage; 3 lightning damage; push 3 -- ✸ 17: 4 fire damage; 4 cold damage; 4 lightning damage; push 5 +- ✸ 17+: 4 fire damage; 4 cold damage; 4 lightning damage; push 5 **Defend the Books** Each ally within 5 of a creature that attacks the [[Cradle Credenza|cradle credenza]] can make a free strike against them. @@ -2260,7 +2260,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; R1 bleeding (save ends) - ★ 12-16: 7 damage; R2 bleeding (save ends) -- ✸ 17: 10 damage; R3 bleeding (save ends) +- ✸ 17+: 10 damage; R3 bleeding (save ends) Effect: A creature bleeding from this ability takes edge from attacks. **Blood Haze (Maneuver)** ◆ 2 Malice @@ -2295,7 +2295,7 @@ Target: 1 creature - ✦ ≤11: 5 damage; R1 deathtouched (save ends) - ★ 12-16: 8 damage; R2 deathtouched (save ends) -- ✸ 17: 11 damage; R3 deathtouched (save ends) +- ✸ 17+: 11 damage; R3 deathtouched (save ends) Effect: A creature gains a new condition at the end of each turn while deathtouched, receiving bleeding at the end of their first turn, slowed at the end of their second turn, and restrained at the end of their third turn. When no longer deathtouched, all the conditions imposed by it end. 5 Malice: The ability gains the Area keyword, the distance becomes 3 cube within 10, and it targets all creatures in the cube. @@ -2331,7 +2331,7 @@ Target: All creatures in the cube - ✦ ≤11: 3 damage; M1 slowed (EoT) - ★ 12-16: 4 damage; M2 slowed (EoT) -- ✸ 17: 5 cold damage; M3 prone +- ✸ 17+: 5 cold damage; M3 prone **Aetherweb (Action)** ◆ 2d10 + 2 Keywords: Magic, Ranged @@ -2340,7 +2340,7 @@ Target: 2 enemies or objects - ✦ ≤11: 3 damage; R1 slowed (save ends) - ★ 12-16: 5 damage; R2 slowed (save ends) -- ✸ 17: 6 damage; R3 restrained (save ends) +- ✸ 17+: 6 damage; R3 restrained (save ends) Effect: Each enemy within 3 of a target suffers the same additional effects as the target unless they shift into an unoccupied square adjacent to them. **Otherworldly Grace** @@ -2370,7 +2370,7 @@ Target: 1 creature - ✦ ≤11: 3 psychic damage; I1 weakened (save ends) - ★ 12-16: 5 psychic damage; I2 weakened (save ends) -- ✸ 17: 7 psychic damage; I3 weakened (save ends) +- ✸ 17+: 7 psychic damage; I3 weakened (save ends) 2 Malice: The potency of this ability increases by 1. If the target is still weakened by this ability at the end of the encounter, they cannot take a respite activity during their next respite. **Recall (Maneuver)** @@ -2405,7 +2405,7 @@ Target: All enemies in the cube - ✦ ≤11: vertical push 2 - ★ 12-16: vertical push 3 -- ✸ 17: vertical push 5 +- ✸ 17+: vertical push 5 Effect: The area of the cube increases by 1 for each [[Elemental Mote|elemental mote]] adjacent to the wyrd. **Wyrd Warp (Maneuver)** ◆ 3 Malice @@ -2440,7 +2440,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A1 prone - ★ 12-16: 5 damage; A2 prone -- ✸ 17: 7 damage; the zephyr takes a free strike on a creature adjacent to the target; A3 prone +- ✸ 17+: 7 damage; the zephyr takes a free strike on a creature adjacent to the target; A3 prone Effect: Shift 2. **Windwalk (Maneuver)** @@ -2478,7 +2478,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; M1 prone - ★ 12-16: 5 fire damage; M2 prone -- ✸ 17: 7 lightning damage; M3 prone +- ✸ 17+: 7 lightning damage; M3 prone **Stomp (Action)** ◆ 2d10 + 2 Keywords: Attack, Melee, Weapon @@ -2487,7 +2487,7 @@ Target: All enemies in the burst - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: This attack has edge against prone targets. **Buck (Maneuver)** ◆ 2 Malice @@ -2522,7 +2522,7 @@ Target: 1 creature or object - ✦ ≤11: 5 lightning damage; R2 dazed (save ends) - ★ 12-16: 8 lightning damage; R3 dazed (save ends) -- ✸ 17: 12 lightning damage; R4 dazed (save ends) +- ✸ 17+: 12 lightning damage; R4 dazed (save ends) Effect: High elves have edge on attacks and abilities against the target until the start of the ordinator's next turn. **Call Forth Elementals (Maneuver)** ◆ 2+ Malice @@ -2557,7 +2557,7 @@ Target: All enemies in the cube - ✸ ≤11: 8 corruption damage; pull 5 towards center of cube - ★ 12-16: 5 corruption damage; pull 3 towards center of cube -- ✦ 17: Pull 1 towards center of cube +- ✦ 17+: Pull 1 towards center of cube Effect: The affected area becomes darkened, and its space warps violently in every direction. **But We Will Change Her Mind. (Villain Action 3)** @@ -2707,7 +2707,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; push 1 - ★ 12-16: 4 damage; push 2 -- ✸ 17: 5 damage; push 3 +- ✸ 17+: 5 damage; push 3 **Masking Glamor** The yeoman immediately hides at the end of their turn while in cover or concealment, even if they are observed. @@ -2735,7 +2735,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage -- ✸ 17: 7 damage +- ✸ 17+: 7 damage Effect: Taunted (EoT). The greenskeeper can shift 3 after making the attack. 2 Malice: The distance increases to Melee 5. @@ -2771,7 +2771,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; I1 restrained (save ends) - ★ 12-16: 5 damage; I2 restrained (save ends) -- ✸ 17: 7 damage; I3 restrained (save ends) +- ✸ 17+: 7 damage; I3 restrained (save ends) Effect: A creature restrained by this ability can't search for hidden creatures until the condition ends. **The Natural Cycle (Maneuver)** ◆ PRS RR ◆ 3 Malice @@ -2817,7 +2817,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A2 marked (save ends) - ★ 12-16: 5 damage; A3 marked (save ends) -- ✸ 17: 7 damage; marked (save ends) +- ✸ 17+: 7 damage; marked (save ends) Effect: Allies have **+1** on attacks and abilities against marked creatures and objects. 3 Malice: The sentry targets two additional creatures or objects. @@ -2853,7 +2853,7 @@ Target: All enemies in the cube - ✦ ≤11: 3 damage; pull 1; M1 slowed (save ends) - ★ 12-16: 5 damage; pull 3; M2 slowed (save ends) -- ✸ 17: 7 damage; pull 5; M3 slowed (save ends) +- ✸ 17+: 7 damage; pull 5; M3 slowed (save ends) Effect: A creature slowed by this ability can't search for hidden creatures until the condition ends. 3 Malice: The area of the cube and the potency of the effect both increase by 1. @@ -2889,7 +2889,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 3 -- ✸ 17: 10 damage; push 5 +- ✸ 17+: 10 damage; push 5 Effect: The tree chirurgeon can make a ranged free strike before attacking. 5 Malice: The tree chirurgeon uses this ability again. @@ -2925,7 +2925,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; M1 bleeding (save ends) - ★ 12-16: 9 damage; M2 bleeding (save ends) -- ✸ 17: 12 damage; M3 bleeding (save ends) +- ✸ 17+: 12 damage; M3 bleeding (save ends) Effect: The tree guerilla can teleport 3 after making the attack. 5 Malice: The tree guerilla targets an additional creature or object. The tree guerilla has **+1** if both targets are adjacent to each other. @@ -2963,7 +2963,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; A1 restrained (save ends) - ★ 12-16: 9 damage; A2 restrained (save ends) -- ✸ 17: 12 damage; A3 restrained (save ends) +- ✸ 17+: 12 damage; A3 restrained (save ends) Effect: The tree gweiadur can shift 3 after making the attack. 3 Malice: If this attack restrains the target, an enemy within 1 of the target is also restrained (save ends). @@ -2974,7 +2974,7 @@ Target: All enemies in the cube - ✦ ≤11: 2 damage; R1 marked (save ends) - ★ 12-16: 4 damage; R2 slowed and marked (save ends) -- ✸ 17: 6 damage; R3 slowed and marked (save ends) +- ✸ 17+: 6 damage; R3 slowed and marked (save ends) Effect: Allies have **+1** on attacks and abilities against marked creatures and objects. **Masking Glamor** @@ -3003,7 +3003,7 @@ Target: 3 creatures or objects - ✦ ≤11: 5 damage; M2 restrained (save ends) - ★ 12-16: 9 damage; M3 restrained (save ends) -- ✸ 17: 12 damage; M4 restrained (save ends) +- ✸ 17+: 12 damage; M4 restrained (save ends) Effect: The penteulu deals damage to each target one at a time and can teleport 3 squares after damaging a target. 3 Malice: Targets restrained by this ability take an additional **+1**. @@ -3067,7 +3067,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 5 damage -- ✸ 17: 6 damage +- ✸ 17+: 6 damage Effect: The [[Wodenelg|wodenelg]]'s rider can make a free strike at any point during the charge. **Sure Footed** @@ -3275,7 +3275,7 @@ At the start of a gnoll's turn, you can spend malice to activate one of the foll - ★ 12-16: 3 damage; bleeding (EoT) -- ✦ 17: no effect +- ✦ 17+: no effect While a creature is bleeding from the snare, gnolls have edge on attacks made against the creature. @@ -3308,7 +3308,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; grabbed -- ✸ 17: 5 damage; grabbed +- ✸ 17+: 5 damage; grabbed **Death Snap** When the [[Abyssal Hyena|abyssal hyena]] is reduced to 0 Stamina, they make a free strike before dying. @@ -3336,7 +3336,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; push 1 -- ✸ 17: 5 damage; push 3 +- ✸ 17+: 5 damage; push 3 **Death Frenzy** Whenever an ally within 5 is reduced to 0 Stamina, the flingflail archer moves up to their speed and makes a free strike. @@ -3364,7 +3364,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 acid damage - ★ 12-16: 3 cold damage -- ✸ 17: 4 lightning damage; target can't use magic abilities (EoT) +- ✸ 17+: 4 lightning damage; target can't use magic abilities (EoT) Effect: The target has a bane on their next resistance roll until the start of the mage-gorger's next turn. **Death Frenzy** @@ -3393,7 +3393,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 3 damage -- ✸ 17: 4 damage; wildling takes a free strike on a creature adjacent to the target +- ✸ 17+: 4 damage; wildling takes a free strike on a creature adjacent to the target **Death Frenzy** Whenever an ally within 7 is reduced to 0 Stamina, the wildling moves up to their speed and makes a free strike. @@ -3421,7 +3421,7 @@ Target: 1 creature or object - ✦ ≤11: 4 corruption damage; M1 slowed (save ends) - ★ 12-16: 7 corruption damage; M2 slowed (save ends) -- ✸ 17: 10 corruption damage; M3 slowed (save ends) +- ✸ 17+: 10 corruption damage; M3 slowed (save ends) Effect: This attack has edge against creatures the abyssal archer has previously targeted. **Cackletongue (Maneuver)** ◆ 2 Malice @@ -3459,7 +3459,7 @@ Target: 1 creature or object - ✦ ≤11: 3 fire damage; I1 burning (save ends) - ★ 12-16: 5 fire damage; I2 burning (save ends) -- ✸ 17: 7 fire damage; I3 burning (save ends) +- ✸ 17+: 7 fire damage; I3 burning (save ends) Effect: A burning target takes 1d6 fire damage at the start of each of their turns until the condition ends. **Call [[Abyssal Hyena|Abyssal Hyenas]] (Maneuver)** ◆ 3 Malice @@ -3500,7 +3500,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 2 - ★ 12-16: 7 damage; grabbed; M2 target has a bane on attempts to escape grab -- ✸ 17: 10 damage; grabbed; M3 target has a bane on attempts to escape grab +- ✸ 17+: 10 damage; grabbed; M3 target has a bane on attempts to escape grab Effect: The bonesplitter can't use three-tail flail on another target while the current target is grabbed. **Cackletongue (Maneuver)** ◆ 3 Malice @@ -3535,7 +3535,7 @@ Target: 1 creature - ✦ ≤11: 3 psychic damage; I1 target makes a free strike against a creature of the cackler's choice - ★ 12-16: 5 psychic damage; I2 target makes a free strike against a creature of the cackler's choice -- ✸ 17: 7 psychic damage; I3 target uses a signature ability against a creature of the cackler's choice +- ✸ 17+: 7 psychic damage; I3 target uses a signature ability against a creature of the cackler's choice Effect: An ally targeted by this ability makes a free strike instead of taking damage. **Cackletongue (Maneuver)** ◆ INU RR ◆ 4 Malice @@ -3545,7 +3545,7 @@ Target: All creatures - ✸ ≤11: Frightened of the cackler (save ends) - ★ 12-16: Frightened of the cackler (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Allies targeted by this ability don't make a resistance roll. Targets who haven't used a cackletongue maneuver on this turn use it immediately at no cost. **Death Frenzy** @@ -3574,7 +3574,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage; A1 bleeding (save ends) - ★ 12-16: 5 damage; A2 bleeding (save ends) -- ✸ 17: 7 damage; prone; A3 bleeding (save ends) +- ✸ 17+: 7 damage; prone; A3 bleeding (save ends) Effect: Shift 2. **Cackletongue (Maneuver)** ◆ 3 Malice @@ -3610,7 +3610,7 @@ Target: 1 creature or object - ✦ ≤11: 4 damage; push 1 - ★ 12-16: 7 damage; push 2 -- ✸ 17: 10 damage; push 3; prone +- ✸ 17+: 10 damage; push 3; prone Effect: This attack has edge while charging. **Vengeful Tusker (Triggered Action)** @@ -3649,7 +3649,7 @@ Target: 2 creatures or objects - ✦ ≤11: 4 damage; A2 bleeding (save ends) - ★ 12-16: 7 damage; A3 bleeding (save ends) -- ✸ 17: 10 damage; A4 bleeding and dazed (save ends) +- ✸ 17+: 10 damage; A4 bleeding and dazed (save ends) Effect: An ally targeted by this ability makes a free strike instead of taking damage. **Cackletongue (Maneuver)** ◆ 4 Malice @@ -3671,7 +3671,7 @@ Target: All enemies - ✦ ≤11: Frightened of the [[Last Laugh|last laugh]] (save ends) - ★ 12-16: Frightened of the [[Last Laugh|last laugh]] (EoT) -- ✸ 17: No effect +- ✸ 17+: No effect Effect: While frightened by this ability, targets laugh uncontrollably and cannot use triggered actions. **Call Up From The Abyss (Villain Action 2)** @@ -4387,7 +4387,7 @@ At the start of a hag's turn, you can spend malice to activate one of the follow - ★ 12-16: 7 fire damage; R3 frightened of the hag (save ends) -- ✸ 17: 10 fire damage; R4 frightened of the hag (save ends) +- ✸ 17+: 10 fire damage; R4 frightened of the hag (save ends) Effect: After rolling power, the hag can choose to replace the damage type and effect of the attack with lightning and dazed (save ends) or cold and slowed (save ends). - **House Call (7 Malice):** The hag's hut springs to life. It enters the encounter map within 10 of the hag if it isn't already there and takes a turn. The hut is Size-4, has 60 Stamina and Magic immunity 5, a speed of 8, and a set of powerful animal legs. This feature can't be used if the hut is reduced to 0 Stamina. The house can only take the following action: @@ -4401,7 +4401,7 @@ At the start of a hag's turn, you can spend malice to activate one of the follow - ★ 12-16: 10 damage; push 4; M3 prone -- ✸ 17: 13 damage; push 5; M4 prone +- ✸ 17+: 13 damage; push 5; M4 prone ### STATBLOCKS @@ -5169,7 +5169,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage -- ✸ 17: 3 damage +- ✸ 17+: 3 damage Effect: 1 ally within 3 can shift 2. **Shield? Shield!** @@ -5198,7 +5198,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 3 damage -- ✸ 17: 4 damage +- ✸ 17+: 4 damage Effect: The sagittarius has increased Stability while adjacent to an ally. **Shield? Shield!** @@ -5227,7 +5227,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage; shift 1 -- ✸ 17: 3 damage; shift 2 +- ✸ 17+: 3 damage; shift 2 **Shield? Shield!** The tiro has increased Stability by 1 and can act as cover for allies when adjacent to an ally who also has this trait. @@ -5255,7 +5255,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 1 damage - ★ 12-16: 2 damage -- ✸ 17: 3 damage +- ✸ 17+: 3 damage Effect: All kobolds ignore opportunity attacks from the target until the start of the veles' next turn. **Shield? Shield!** @@ -5284,7 +5284,7 @@ Target: 1 creature or object - ✦ ≤11: 2 lightning damage - ★ 12-16: 5 lightning damage -- ✸ 17: 6 lightning damage +- ✸ 17+: 6 lightning damage Effect: The adeptus has an edge on the attack if the target is adjacent to another enemy. All enemies adjacent to the target take 1 lightning damage. **Arcane Telum (Maneuver)** ◆ 2d10 + 1 ◆ 3 Malice @@ -5294,7 +5294,7 @@ Target: 3 creatures or objects - ✦ ≤11: 2 damage - ★ 12-16: 5 damage -- ✸ 17: 6 damage +- ✸ 17+: 6 damage Effect: This attack ignores all banes and hindrances. **Shield? Shield!** @@ -5323,7 +5323,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; pull 1 - ★ 12-16: 4 damage; pull 2 -- ✸ 17: 5 damage; pull 3 +- ✸ 17+: 5 damage; pull 3 Effect: If the target's forced movement triggers a trap, the target has a bane on all resistance rolls against that trap. **Activate Trap (Maneuver)** @@ -5359,7 +5359,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: Taunted (EoT). 3 Malice: The legionary and their squad can shift 2 before this attack is made. @@ -5370,7 +5370,7 @@ Target: 1 creature or object - ✦ ≤11: 1 damage; push 1; 1 prone - ★ 12-16: 2 damage; push 2; 2 prone -- ✸ 17: 3 damage; push 3; 3 prone +- ✸ 17+: 3 damage; push 3; 3 prone **Shield? Shield!** The legionary has increased Stability by 1 and can act as cover for allies when adjacent to an ally who also has this trait. @@ -5398,7 +5398,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: An ally within 10 can shift their speed, as long as they end their movement adjacent to an ally. 2+ Malice: 1 additional ally can shift for every 2 malice spent. @@ -5437,7 +5437,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; 1 restrained (save ends) - ★ 12-16: 5 damage; 2 restrained (save ends) -- ✸ 17: 6 damage; 3 restrained (save ends) +- ✸ 17+: 6 damage; 3 restrained (save ends) 3 Malice: Creatures and objects restrained by this ability take 2 fire damage at the start of each of their turns. **Lost in the Crowd** @@ -5472,7 +5472,7 @@ Target: 1 creature or object - ✦ ≤11: 4 fire damage - ★ 12-16: 7 fire damage -- ✸ 17: 10 fire damage +- ✸ 17+: 10 fire damage **Drangolin Plume (Action)** ◆ 5 Malice Keywords: - @@ -5487,7 +5487,7 @@ Target: All creatures - ✦ ≤11: 4 damage; push 1; 1 prone - ★ 12-16: 7 damage; push 3; 2 prone -- ✸ 17: 10 damage; push 5; 3 prone +- ✸ 17+: 10 damage; push 5; 3 prone Effect: This attack has an edge against targets directly above the drangolin. **Ash Shot** @@ -5517,7 +5517,7 @@ Target: 1 creature or object - ✦ ≤11: 3 acid damage; 1 dazed (save ends) - ★ 12-16: 5 acid damage; 2 dazed (save ends) -- ✸ 17: 7 acid damage; 3 restrained (save ends) +- ✸ 17+: 7 acid damage; 3 restrained (save ends) Effect: A size 2 or smaller creature restrained by this attack is pulled into one of the cube's squares and moves with the cube. The creature takes 3 acid damage at the start of each of their turns while restrained. When restrained ends, the creature moves to the nearest unoccupied square adjacent to the cube. 3 Malice: The cube attacks 1 additional target. @@ -5554,7 +5554,7 @@ Target: 2 creatures or objects - ✦ ≤11: 2 damage; 2 weakened (save ends) - ★ 12-16: 5 damage; 3 weakened (save ends) -- ✸ 17: 6 damage; 4 weakened (save ends) +- ✸ 17+: 6 damage; 4 weakened (save ends) Effect: Any allies adjacent to a target of this attack can make a free strike. 3 Malice: Targets weakened by this attack are now restrained while they are weakened. @@ -5621,7 +5621,7 @@ At the start of a [[Lightbender|lightbender]]'s turn, you can spend Malice to ac - **Everything The Light Touches (7 Malice)**: All [[Lightbender|lightbenders]] in the encounter shine radiantly and distort the senses of each enemy within 5 of one. Affected enemies must make a Reason resistance roll: - ✸ ≤11: The target can't establish line of effect with any [[Lightbender|lightbenders]] (save ends). - ★ 12-16: The target can't establish line of effect with any [[Lightbender|lightbenders]] (EoT). -- ✦ 17: No effect. +- ✦ 17+: No effect. ### STATBLOCKS @@ -5648,7 +5648,7 @@ Target: 1 creature or object - ✦ ≤11: 8 damage - ★ 12-16: 12 damage -- ✸ 17: 16 damage +- ✸ 17+: 16 damage Effect: The [[Lightbender|lightbender]] has advantage on the attack if they would make it with an edge. **Piercing Tails (Action)** ◆ 2d10 + 2 @@ -5658,7 +5658,7 @@ Target: 2 creatures or objects - ✦ ≤11: 6 damage; 1 bleeding (save ends) - ★ 12-16: 10 damage; 2 bleeding (save ends) -- ✸ 17: 13 damage; 3 bleeding (save ends) +- ✸ 17+: 13 damage; 3 bleeding (save ends) Effect: A creature who is bleeding from this ability has a bane on tests to search for the [[Lightbender|lightbender]] until the condition ends. **Hypnotic Mane (Maneuver)** ◆ INU RR ◆ 5 Malice @@ -5668,7 +5668,7 @@ Target: All enemies in the burst - ✸ ≤11: Dazed (save ends) - ★ 12-16: Dazed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Targets dazed by this ability have a speed of 0 while dazed. If a dazed target takes damage or if someone else spends an action to shake the creature out of their stupor, the condition is removed. **Stalker's Afterimage (Triggered Action)** @@ -5704,7 +5704,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; 1 prone - ★ 12-16: 9 damage; 2 prone -- ✸ 17: 12 damage; 3 prone +- ✸ 17+: 12 damage; 3 prone Effect: The pouncer makes a free strike against each target they have knocked prone. **Sparkling Tail Whip (Action)** ◆ 2d10 + 2 @@ -5714,7 +5714,7 @@ Target: All enemies and objects in the burst - ✦ ≤11: 2 damage; 1 dazzled (save ends) - ★ 12-16: 4 damage; 2 dazzled (save ends) -- ✸ 17: 6 damage; 3 dazzled (save ends) +- ✸ 17+: 6 damage; 3 dazzled (save ends) Effect: A dazzled creature has a bane on their attacks and can't have line of effect to targets who aren't adjacent to them. **Illusory Feint (Maneuver)** ◆ REA RR ◆ 5 Malice @@ -5724,7 +5724,7 @@ Target: All enemies in the cube - ✸ ≤11: Dazed (save ends) - ★ 12-16: Dazed (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Targets dazed by this ability have a speed of 0 while dazed. If a dazed target takes damage or if someone else spends an action to shake the creature out of their stupor, the condition is removed. **Striking Afterimage (Triggered Action)** @@ -5804,7 +5804,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage; slide 2 -- ✸ 17: 5 damage; slide 4 +- ✸ 17+: 5 damage; slide 4 **Reptilian Escape** While the grunt still has a tail, whenever the grunt is grabbed, slowed, weakened, or knocked prone, the grunt can lose their tail to immediately end the effect and shift 2. @@ -5832,7 +5832,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage - ★ 12-16: 4 damage -- ✸ 17: 5 damage +- ✸ 17+: 5 damage Effect: All allies have **advantage** against the target's next attack. **Reptilian Escape** @@ -5861,7 +5861,7 @@ Target: 1 creature or object per minion - ✦ ≤11: 2 damage; pull 1 or shift 1 towards target - ★ 12-16: 5 damage; pull 2 or shift 2 towards target -- ✸ 17: 6 damage; pull 3 or shift 3 towards target +- ✸ 17+: 6 damage; pull 3 or shift 3 towards target Effect: If the target ends up in a space adjacent to the tonguer, they are also grabbed. **Reptilian Escape** @@ -5890,7 +5890,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage; A1 restrained (save ends) -- ✸ 17: 7 damage; A2 restrained (save ends) +- ✸ 17+: 7 damage; A2 restrained (save ends) **Bloodshot (Action)** ◆ 2d10 + 2 ◆ 2 Malice Keywords: Attack, Ranged @@ -5899,7 +5899,7 @@ Target: 1 creature - ✦ ≤11: 3 acid damage; M1 target can't establish line of effect beyond 3 squares (save ends) - ★ 12-16: 5 acid damage; M2 target can't establish line of effect beyond 2 squares (save ends) -- ✸ 17: 7 acid damage; M3 target can't establish line of effect beyond 1 square (save ends) +- ✸ 17+: 7 acid damage; M3 target can't establish line of effect beyond 1 square (save ends) **Reptilian Escape** While the bloodeye still has a tail, whenever the bloodeye is grabbed, slowed, weakened, or knocked prone, the bloodeye can lose their tail to immediately end the effect and shift 2. @@ -5928,7 +5928,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; A1 bleeding (save ends) - ★ 12-16: 9 damage; A2 bleeding (save ends) -- ✸ 17: 12 damage; A3 bleeding (save ends) +- ✸ 17+: 12 damage; A3 bleeding (save ends) Effect: The potency of this attack increases by 1 if the target is grabbed by the scaletooth. **Tail Whip (Action)** ◆ 2d10 + 2 ◆ 2 Malice @@ -5938,7 +5938,7 @@ Target: 2 creatures or objects - ✦ ≤11: 3 damage; slide 1; M1 grappled - ★ 12-16: 5 damage; slide 2; M2 grappled -- ✸ 17: 6 damage; slide 3; M3 grappled if within 2 of the scaletooth +- ✸ 17+: 6 damage; slide 3; M3 grappled if within 2 of the scaletooth Effect: The scaletooth needs their tail to use this ability. The scaletooth can't grapple more than one creature or object with this ability. **Reptilian Escape** @@ -5967,7 +5967,7 @@ Target: 1 creature or object - ✦ ≤11: 3 damage - ★ 12-16: 5 damage -- ✸ 17: 7 damage; prone +- ✸ 17+: 7 damage; prone Effect: The terrorsoar can shift 4 after using this ability if they are flying. **Poison Blowdart (Action)** ◆ 2d10 + 2 @@ -5977,7 +5977,7 @@ Target: 1 creature or object - ✦ ≤11: 2 damage; M1 weakened (save ends) - ★ 12-16: 5 damage; M2 weakened (save ends) -- ✸ 17: 6 damage; M3 weakened (save ends) +- ✸ 17+: 6 damage; M3 weakened (save ends) Effect: A creature that ends their turn adjacent to a creature or object weakened by this ability is weakened (EoT). **Glider** @@ -6009,7 +6009,7 @@ Target: 3 creatures or objects - ✦ ≤11: 3 damage; pull 1; A2 bleeding (save ends) - ★ 12-16: 7 damage; pull 1; A3 bleeding (save ends) -- ✸ 17: 10 damage; pull 2; A4 bleeding (save ends) +- ✸ 17+: 10 damage; pull 2; A4 bleeding (save ends) 1 Malice: One target that is adjacent to the deathrex is grabbed by the deathrex's mouth. **Death Roll (Action)** ◆ 2d10 + 3 ◆ 3 Malice @@ -6019,7 +6019,7 @@ Target: 1 grabbed creature or object - ✦ ≤11: 5 damage; M2 dazed (save ends) - ★ 12-16: 10 damage; M3 dazed (save ends) -- ✸ 17: 15 damage; M4 dazed (save ends) +- ✸ 17+: 15 damage; M4 dazed (save ends) Effect: The target is released from the grab and slides 5. **Trundle (Maneuver)** @@ -6090,7 +6090,7 @@ At the start of a [[Minotaur|minotaur]]'s turn, you can spend malice to activate - ★ 12-16: The target can't establish line of effect beyond 3 squares (EoT). -- ✦ 17: No effect. +- ✦ 17+: No effect. ### STATBLOCKS @@ -6117,7 +6117,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; push 1 - ★ 12-16: 9 damage; push 2 -- ✸ 17: 12 damage; push 3 +- ✸ 17+: 12 damage; push 3 Effect: The [[Minotaur|minotaur]] shifts 3 after attacking. **Primal Bay (Action)** ◆ 3 Malice @@ -6133,7 +6133,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage; I1 dazed (save ends) - ★ 12-16: 9 damage; I2 dazed (save ends) -- ✸ 17: 12 damage; I3 dazed (save ends) +- ✸ 17+: 12 damage; I3 dazed (save ends) Effect: The potency of this ability increases by 1 if it's used while charging. **Retaliatory Gore (Triggered Action)** @@ -6169,7 +6169,7 @@ Target: 2 creatures or objects - ✦ ≤11: 6 damage; pull 1 - ★ 12-16: 10 damage; pull 2 -- ✸ 17: 13 damage; pull 3 +- ✸ 17+: 13 damage; pull 3 Effect: A target is grabbed if they are pulled adjacent to the sunderer. **Fearsome Bay (Action)** ◆ INU RR ◆ 5 Malice @@ -6179,7 +6179,7 @@ Target: All enemies in the burst - ✸ ≤11: Frightened of the [[Minotaur|minotaur]] (save ends) - ★ 12-16: Frightened of the [[Minotaur|minotaur]] (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: The [[Minotaur|minotaur]] has **resistance** and **advantage** until the end of their next turn. **Disemboweling Horns (Maneuver)** ◆ 2d10 + 2 ◆ 3 Malice @@ -6189,7 +6189,7 @@ Target: 1 grabbed creature - ✦ ≤11: 6 damage; push 1; M1 bleeding (save ends) - ★ 12-16: 10 damage; push 3; M2 bleeding (save ends) -- ✸ 17: 13 damage; push 5; M3 bleeding (save ends) +- ✸ 17+: 13 damage; push 5; M3 bleeding (save ends) Effect: The target takes 6 damage at the start of each of their turns while bleeding from this ability. **Retaliatory Gore (Triggered Action)** @@ -6234,7 +6234,7 @@ At the start of an ogre's turn, you can spend malice to activate one of the foll - ★ 12-16: 4 damage; vertical push 2 -- ✦ 17: Push 1 +- ✦ 17+: Push 1 - **Bully (5 Malice):** All ogres shift up to their speed and make a free strike. The ogres prefer to gang up on the same target rather than pick different targets, if they can. @@ -6265,7 +6265,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; push 2 - ★ 12-16: 9 damage; push 4 -- ✸ 17: 12 damage; push 6; prone +- ✸ 17+: 12 damage; push 6; prone Effect: This attack deals **additional damage** to each creature and object that takes damage from any forced movement it causes. **Grabby Hand (Maneuver)** ◆ 2d10 + 2 @@ -6275,7 +6275,7 @@ Target: 1 creature or object - ✦ ≤11: 5 damage - ★ 12-16: 9 damage; grabbed -- ✸ 17: 12 damage; grabbed +- ✸ 17+: 12 damage; grabbed Effect: The goon can only have one target grabbed at a time. 1 Malice: The target has a bane on escaping the grab while the goon crushes the target in their hand. @@ -6287,7 +6287,7 @@ Effect: The goon hurls what's in their hand down the line and rolls power. The h - ✦ ≤11: 3 damage - ★ 12-16: 4 damage -- ✸ 17: 6 damage; prone +- ✸ 17+: 6 damage; prone **Swat The Fly (Triggered Action)** Keywords: - @@ -6322,7 +6322,7 @@ Target: 2 creatures or objects - ✦ ≤11: 5 damage; A1 vertical slide 2 - ★ 12-16: 8 damage; A2 vertical push 3 -- ✸ 17: 11 damage; A3 vertical slide 5 +- ✸ 17+: 11 damage; A3 vertical slide 5 1 Malice: Each target is M2 bleeding (save ends). **Earth Breaking Jump (Action)** ◆ 2d10 + 2 @@ -6333,7 +6333,7 @@ Effect: The juggernaut leaps up to 6 squares before making the attack. - ✦ ≤11: 3 damage; M1 prone - ★ 12-16: 4 damage; push 2; M2 prone -- ✸ 17: 5 damage; push 4; M3 prone +- ✸ 17+: 5 damage; push 4; M3 prone **Horrible Bellow (Maneuver)** ◆ INU RR ◆ 2 Malice Keywords: Area, Resistance @@ -6342,7 +6342,7 @@ Target: All enemies in the burst - ✸ ≤11: Frightened (save ends) - ★ 12-16: Frightened (EoT) -- ✦ 17: No effect +- ✦ 17+: No effect Effect: Ogres have **advantage** on attacks against creatures frightened by this ability. **Hrraaaaaagh! (Triggered Action)** @@ -7793,7 +7793,7 @@ Target: 1 creature or object - ✦ ≤11: 7 damage; 2 ferocity - ★ 12-16: 10 damage; 4 ferocity -- ✸ 17: 13 damage; 5 ferocity +- ✸ 17+: 13 damage; 5 ferocity 2 Malice: The target has P0 lycanthropy. The potency of this attack increases by 1 each time the [[Werewolf|werewolf]] forces the same target to resist it. Effect: A creature afflicted with lycanthropy accumulates 2 ferocity at the end of each of their turns whenever they're in combat. Their ferocity does not disappear after completing a respite; they must complete the Find a Cure project to end this condition. @@ -7804,7 +7804,7 @@ Target: 4 creatures or objects - ✦ ≤11: 3 damage - ★ 12-16: 4 damage; 1 ferocity; M2 push 3 -- ✸ 17: 5 damage; 3 ferocity; M3 vertical slide 3 +- ✸ 17+: 5 damage; 3 ferocity; M3 vertical slide 3 **Berserker Slash (Action)** ◆ 5 Malice Keywords: - @@ -7835,7 +7835,7 @@ Target: All enemies in the burst - ✸ ≤11: Target moves up to their speed away from the [[Werewolf|werewolf]]; frightened (save ends) - ★ 12-16: Frightened (EoT) -- ✦ 17: no effect +- ✦ 17+: no effect Effect: Enemies that have 1 or more ferocity gain 4 ferocity and howl along with the [[Werewolf|werewolf]]. **Full Wolf (Villain Action 2)** @@ -7851,5 +7851,5 @@ Target: All creatures in the burst - ✦ ≤11: 3 damage; 2 ferocity - ★ 12-16: 4 damage; 4 ferocity -- ✸ 17: 5 damage; 8 ferocity; prone +- ✸ 17+: 5 damage; 8 ferocity; prone Effect: The [[Werewolf|werewolf]] shifts up to twice their speed either before or after the attack. diff --git a/Dwarf Driver.md b/Dwarf Driver.md index a4b106e..72d2aad 100644 --- a/Dwarf Driver.md +++ b/Dwarf Driver.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage; push 1 t2: 4 damage; push 2 + t3: 5 damage; push 4 effects: - name: Effect effect: A target restrained by a dwarf can be pushed by this attack. diff --git a/Dwarf Grenadier.md b/Dwarf Grenadier.md index 4923d32..023ce8e 100644 --- a/Dwarf Grenadier.md +++ b/Dwarf Grenadier.md @@ -36,6 +36,7 @@ abilities: target: All enemies t1: 3 damage; push 1; M1 slowed (save ends) t2: 5 damage; push 3; M2 slowed (save ends) + t3: 7 damage; push 5; M3 slowed (save ends) effects: - name: Effect effect: 'A target restrained by a dwarf can be pushed by this ability. ' @@ -50,6 +51,7 @@ abilities: target: All enemies t1: 3 poison damage; I1 dazed (save ends) t2: 5 poison damage; I2 dazed (save ends) + t3: 7 poison damage; I3 dazed (save ends) effects: - name: Effect effect: 'A creature dazed by this ability has -1 to all characteristics while diff --git a/Dwarf Gunner.md b/Dwarf Gunner.md index 52b7f96..6a53e49 100644 --- a/Dwarf Gunner.md +++ b/Dwarf Gunner.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 4 damage; push 1 t2: 7 damage; push 3 + t3: 10 damage; push 5 effects: - name: Effect effect: If the target is adjacent to a wall or object after the power roll is diff --git a/Dwarf Hunter.md b/Dwarf Hunter.md index 9dd214f..f2ed1c2 100644 --- a/Dwarf Hunter.md +++ b/Dwarf Hunter.md @@ -34,6 +34,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage; pull 1 t2: 4 damage; pull 2 + t3: 5 damage; pull 4 effects: - name: Effect effect: A target restrained by a dwarf can be pulled by this attack. diff --git a/Dwarf Lurer.md b/Dwarf Lurer.md index 4b2b7ec..3bd882f 100644 --- a/Dwarf Lurer.md +++ b/Dwarf Lurer.md @@ -35,6 +35,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage + t3: 5 damage; an ally adjacent to the target can make a free strike effects: - name: Effect effect: The target can't use triggered actions until the start of the next round. diff --git a/Dwarf Marauder Lord.md b/Dwarf Marauder Lord.md index 6da746b..87da5a6 100644 --- a/Dwarf Marauder Lord.md +++ b/Dwarf Marauder Lord.md @@ -36,6 +36,7 @@ abilities: target: 3 creatures or objects t1: 5 damage; slide 1 t2: 9 damage; slide 3 + t3: 12 damage; slide 5 effects: - name: Effect effect: A target restrained by a dwarf can be slid by this attack. diff --git a/Dwarf Reel Winch.md b/Dwarf Reel Winch.md index d1dd51a..d797d44 100644 --- a/Dwarf Reel Winch.md +++ b/Dwarf Reel Winch.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 3 damage; M1 slowed (save ends) t2: 5 damage; M2 slowed (save ends) + t3: 7 damage; M3 restrained (save ends) effects: - name: 2 Malice effect: 'Pull 5. A target restrained by a dwarf, including by this ability, can diff --git a/Dwarf Securer.md b/Dwarf Securer.md index 4eb5df0..c4f75a4 100644 --- a/Dwarf Securer.md +++ b/Dwarf Securer.md @@ -35,5 +35,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 5 damage; grabbed + t3: 6 damage; grabbed or prone ``` diff --git a/Dwarf Shieldwall.md b/Dwarf Shieldwall.md index 694cc22..d97bb33 100644 --- a/Dwarf Shieldwall.md +++ b/Dwarf Shieldwall.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 5 damage; slide 1 t2: 8 damage; slide 1 + t3: 11 damage; slide 1 effects: - name: Effect effect: The shieldwall can shift 1 to remain adjacent to the target. A target diff --git a/Dwarf Stonewhisperer.md b/Dwarf Stonewhisperer.md index 0b62183..83e9381 100644 --- a/Dwarf Stonewhisperer.md +++ b/Dwarf Stonewhisperer.md @@ -36,6 +36,7 @@ abilities: target: All creatures and objects t1: 3 damage; slide 1; M1 slowed (save ends) t2: 6 damage; slide 3; M2 slowed (save ends) + t3: 9 damage; slide 5; M3 restrained (save ends) effects: - name: Effect effect: 'A target restrained by a dwarf can be slid by this attack. ' @@ -50,6 +51,7 @@ abilities: target: All enemies in the cube t1: 2 damage; push 2; R1 slowed (save ends) t2: 3 damage; push 3; R2 slowed (save ends) + t3: 4 damage; push 3; R3 slowed (save ends) effects: - name: Effect effect: 'A target restrained by a dwarf can be pushed by this attack. The affected diff --git a/Dwarf Trapper.md b/Dwarf Trapper.md index 57fb52a..5992420 100644 --- a/Dwarf Trapper.md +++ b/Dwarf Trapper.md @@ -35,6 +35,7 @@ abilities: target: 1 creature or object t1: 3 damage; push 2 t2: 5 damage; push 4 + t3: 7 damage; push 6 effects: - name: Effect effect: 'A target restrained by a dwarf can be pushed by this attack. ' @@ -49,6 +50,7 @@ abilities: target: All enemies in the cube t1: 4 damage; restrained (EoT) t2: 3 damage; slowed (EoT) + t3: No effect effects: - name: Effect effect: The snare remains until the end of the encounter. An enemy that moves diff --git a/Dwarf Warden.md b/Dwarf Warden.md index 48678b8..e27970f 100644 --- a/Dwarf Warden.md +++ b/Dwarf Warden.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 5 damage; push 1; M1 slowed (save ends) t2: 8 damage; push 3; M2 slowed (save ends) + t3: 11 damage; push 5; M3 restrained (save ends) effects: - name: Effect effect: 'A target restrained by a dwarf can be pushed by this attack. ' @@ -49,6 +50,7 @@ abilities: target: All enemies in the cube t1: 2 damage; push 2; A1 slowed (save ends) t2: 4 damage; push 4; A2 slowed (save ends) + t3: 5 damage; push 6; A3 dazed (save ends) effects: - name: Effect effect: 'A target restrained by a dwarf can be pushed by this ability. ' diff --git a/Elemental Mote.md b/Elemental Mote.md index 2158cc7..9cbb2fa 100644 --- a/Elemental Mote.md +++ b/Elemental Mote.md @@ -37,5 +37,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage; the target gains Magic weakness 1 (EoT) + t3: '5 damage; the target gains Magic weakness 3 (EoT) ' ``` diff --git a/Gnoll Abyssal Archer.md b/Gnoll Abyssal Archer.md index 04b5e10..bf498c2 100644 --- a/Gnoll Abyssal Archer.md +++ b/Gnoll Abyssal Archer.md @@ -39,6 +39,7 @@ abilities: target: 1 creature or object t1: 4 corruption damage; M1 slowed (save ends) t2: 7 corruption damage; M2 slowed (save ends) + t3: 10 corruption damage; M3 slowed (save ends) effects: - name: Effect effect: 'This attack has edge against creatures the abyssal archer has previously diff --git a/Gnoll Abyssal Summoner.md b/Gnoll Abyssal Summoner.md index be87696..cb3514b 100644 --- a/Gnoll Abyssal Summoner.md +++ b/Gnoll Abyssal Summoner.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 3 fire damage; I1 burning (save ends) t2: 5 fire damage; I2 burning (save ends) + t3: 7 fire damage; I3 burning (save ends) effects: - name: Effect effect: 'A burning target takes 1d6 fire damage at the start of each of their diff --git a/Gnoll Bonesplitter.md b/Gnoll Bonesplitter.md index 698370e..0ef2b74 100644 --- a/Gnoll Bonesplitter.md +++ b/Gnoll Bonesplitter.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 4 damage; push 2 t2: 7 damage; grabbed; M2 target has a bane on attempts to escape grab + t3: 10 damage; grabbed; M3 target has a bane on attempts to escape grab effects: - name: Effect effect: 'The bonesplitter can''t use three-tail flail on another target while diff --git a/Gnoll Cackler.md b/Gnoll Cackler.md index 8cf4781..0eadf82 100644 --- a/Gnoll Cackler.md +++ b/Gnoll Cackler.md @@ -38,6 +38,8 @@ abilities: choice t2: 5 psychic damage; I2 target makes a free strike against a creature of the cackler's choice + t3: 7 psychic damage; I3 target uses a signature ability against a creature of the + cackler's choice effects: - name: Effect effect: 'An ally targeted by this ability makes a free strike instead of taking @@ -54,6 +56,7 @@ abilities: target: All creatures t1: Frightened of the cackler (save ends) t2: Frightened of the cackler (EoT) + t3: No effect effects: - name: Effect effect: 'Allies targeted by this ability don''t make a resistance roll. Targets diff --git a/Gnoll Flingflail.md b/Gnoll Flingflail.md index 7c2d2a7..cd46f0e 100644 --- a/Gnoll Flingflail.md +++ b/Gnoll Flingflail.md @@ -37,5 +37,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage; push 1 + t3: '5 damage; push 3 ' ``` diff --git a/Gnoll Mage-Gorger.md b/Gnoll Mage-Gorger.md index aa0247f..89c5d0f 100644 --- a/Gnoll Mage-Gorger.md +++ b/Gnoll Mage-Gorger.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object per minion t1: 2 acid damage t2: 3 cold damage + t3: 4 lightning damage; target can't use magic abilities (EoT) effects: - name: Effect effect: 'The target has a bane on their next resistance roll until the start of diff --git a/Gnoll Marauder.md b/Gnoll Marauder.md index c5f732e..5c0005c 100644 --- a/Gnoll Marauder.md +++ b/Gnoll Marauder.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 3 damage; A1 bleeding (save ends) t2: 5 damage; A2 bleeding (save ends) + t3: 7 damage; prone; A3 bleeding (save ends) effects: - name: Effect effect: 'Shift 2. ' diff --git a/Gnoll Wildling.md b/Gnoll Wildling.md index 598ce03..4a9507e 100644 --- a/Gnoll Wildling.md +++ b/Gnoll Wildling.md @@ -37,5 +37,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 3 damage + t3: '4 damage; wildling takes a free strike on a creature adjacent to the target ' ``` diff --git a/High Elf Bloodletter.md b/High Elf Bloodletter.md index 1756b80..6b0ec3c 100644 --- a/High Elf Bloodletter.md +++ b/High Elf Bloodletter.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 4 damage; R1 bleeding (save ends) t2: 7 damage; R2 bleeding (save ends) + t3: 10 damage; R3 bleeding (save ends) effects: - name: Effect effect: 'A creature bleeding from this ability takes edge from attacks. ' diff --git a/High Elf Deathtouch.md b/High Elf Deathtouch.md index 076cfb2..bd554cc 100644 --- a/High Elf Deathtouch.md +++ b/High Elf Deathtouch.md @@ -36,6 +36,7 @@ abilities: target: 1 creature t1: 5 damage; R1 deathtouched (save ends) t2: 8 damage; R2 deathtouched (save ends) + t3: 11 damage; R3 deathtouched (save ends) effects: - name: Effect effect: A creature gains a new condition at the end of each turn while deathtouched, diff --git a/High Elf Orbweaver.md b/High Elf Orbweaver.md index 12664fd..c647a9f 100644 --- a/High Elf Orbweaver.md +++ b/High Elf Orbweaver.md @@ -36,6 +36,7 @@ abilities: target: All creatures in the cube t1: 3 damage; M1 slowed (EoT) t2: 4 damage; M2 slowed (EoT) + t3: '5 cold damage; M3 prone ' - name: Aetherweb type: Action cost: 2d10 + 2 @@ -46,6 +47,7 @@ abilities: target: 2 enemies or objects t1: 3 damage; R1 slowed (save ends) t2: 5 damage; R2 slowed (save ends) + t3: 6 damage; R3 restrained (save ends) effects: - name: Effect effect: 'Each enemy within 3 of a target suffers the same additional effects as diff --git a/High Elf Ordinator.md b/High Elf Ordinator.md index 3bf2c34..6d87205 100644 --- a/High Elf Ordinator.md +++ b/High Elf Ordinator.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 5 lightning damage; R2 dazed (save ends) t2: 8 lightning damage; R3 dazed (save ends) + t3: 12 lightning damage; R4 dazed (save ends) effects: - name: Effect effect: 'High elves have edge on attacks and abilities against the target until @@ -95,6 +96,7 @@ abilities: target: All enemies in the cube t1: 8 corruption damage; pull 5 towards center of cube t2: 5 corruption damage; pull 3 towards center of cube + t3: Pull 1 towards center of cube effects: - name: Effect effect: 'The affected area becomes darkened, and its space warps violently in diff --git a/High Elf Palinode.md b/High Elf Palinode.md index ba1ed88..5ff134a 100644 --- a/High Elf Palinode.md +++ b/High Elf Palinode.md @@ -38,6 +38,7 @@ abilities: target: 1 creature t1: 3 psychic damage; I1 weakened (save ends) t2: 5 psychic damage; I2 weakened (save ends) + t3: 7 psychic damage; I3 weakened (save ends) effects: - name: 2 Malice effect: 'The potency of this ability increases by 1. If the target is still weakened diff --git a/High Elf Quiver.md b/High Elf Quiver.md index da1f905..3c97d7f 100644 --- a/High Elf Quiver.md +++ b/High Elf Quiver.md @@ -38,5 +38,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 5 damage; target's speed reduced by 1 (EoT) + t3: '6 damage; target''s speed reduced by 2 (EoT) ' ``` diff --git a/High Elf Scribe.md b/High Elf Scribe.md index dd57203..9bf1fb4 100644 --- a/High Elf Scribe.md +++ b/High Elf Scribe.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object per minion t1: 2 corruption damage t2: 4 corruption damage + t3: 5 corruption damage effects: - name: Effect effect: 'The next attack made against the target before the start of the scribe''s diff --git a/High Elf Wyrd.md b/High Elf Wyrd.md index 9814c89..95b16ed 100644 --- a/High Elf Wyrd.md +++ b/High Elf Wyrd.md @@ -37,6 +37,7 @@ abilities: target: All enemies in the cube t1: vertical push 2 t2: vertical push 3 + t3: vertical push 5 effects: - name: Effect effect: 'The area of the cube increases by 1 for each [[Elemental Mote|elemental mote]] adjacent diff --git a/High Elf Zephyr.md b/High Elf Zephyr.md index c8fe1bb..b7d72ee 100644 --- a/High Elf Zephyr.md +++ b/High Elf Zephyr.md @@ -39,6 +39,8 @@ abilities: target: 1 creature or object t1: 3 damage; A1 prone t2: 5 damage; A2 prone + t3: 7 damage; the zephyr takes a free strike on a creature adjacent to the target; + A3 prone effects: - name: Effect effect: 'Shift 2. ' diff --git a/Kobold Adeptus.md b/Kobold Adeptus.md index fb43bb4..547ad4a 100644 --- a/Kobold Adeptus.md +++ b/Kobold Adeptus.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 2 lightning damage t2: 5 lightning damage + t3: 6 lightning damage effects: - name: Effect effect: 'The adeptus has an edge on the attack if the target is adjacent to another @@ -52,6 +53,7 @@ abilities: target: 3 creatures or objects t1: 2 damage t2: 5 damage + t3: 6 damage effects: - name: Effect effect: 'This attack ignores all banes and hindrances. ' diff --git a/Kobold Artifex.md b/Kobold Artifex.md index 3266a80..b566ce7 100644 --- a/Kobold Artifex.md +++ b/Kobold Artifex.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 2 damage; pull 1 t2: 4 damage; pull 2 + t3: 5 damage; pull 3 effects: - name: Effect effect: 'If the target''s forced movement triggers a trap, the target has a bane diff --git a/Kobold Centurion.md b/Kobold Centurion.md index f7baa35..35efd3d 100644 --- a/Kobold Centurion.md +++ b/Kobold Centurion.md @@ -40,6 +40,7 @@ abilities: target: 2 creatures or objects t1: 2 damage; 2 weakened (save ends) t2: 5 damage; 3 weakened (save ends) + t3: 6 damage; 4 weakened (save ends) effects: - name: Effect effect: Any allies adjacent to a target of this attack can make a free strike. diff --git a/Kobold Legionary.md b/Kobold Legionary.md index 0a2aaf4..feee242 100644 --- a/Kobold Legionary.md +++ b/Kobold Legionary.md @@ -36,6 +36,7 @@ abilities: target: 1 creature or object t1: 2 damage t2: 4 damage + t3: 5 damage effects: - name: Effect effect: Taunted (EoT). @@ -51,5 +52,6 @@ abilities: target: 1 creature or object t1: 1 damage; push 1; 1 prone t2: 2 damage; push 2; 2 prone + t3: '3 damage; push 3; 3 prone ' ``` diff --git a/Kobold Princeps.md b/Kobold Princeps.md index f9ea20d..fbfc225 100644 --- a/Kobold Princeps.md +++ b/Kobold Princeps.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object per minion t1: 1 damage t2: 2 damage + t3: 3 damage effects: - name: Effect effect: '1 ally within 3 can shift 2. ' diff --git a/Kobold Sagittarius.md b/Kobold Sagittarius.md index 7f4b675..8ba5319 100644 --- a/Kobold Sagittarius.md +++ b/Kobold Sagittarius.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 3 damage + t3: 4 damage effects: - name: Effect effect: 'The sagittarius has increased Stability while adjacent to an ally. ' diff --git a/Kobold Signifier.md b/Kobold Signifier.md index 09fdf43..6ba1285 100644 --- a/Kobold Signifier.md +++ b/Kobold Signifier.md @@ -40,6 +40,7 @@ abilities: target: 1 creature or object t1: 2 damage t2: 4 damage + t3: 5 damage effects: - name: Effect effect: An ally within 10 can shift their speed, as long as they end their movement diff --git a/Kobold Tiro.md b/Kobold Tiro.md index 3977739..60cf306 100644 --- a/Kobold Tiro.md +++ b/Kobold Tiro.md @@ -37,5 +37,6 @@ abilities: target: 1 creature or object per minion t1: 1 damage t2: 2 damage; shift 1 + t3: '3 damage; shift 2 ' ``` diff --git a/Kobold Veles.md b/Kobold Veles.md index 0a02be3..c24fce3 100644 --- a/Kobold Veles.md +++ b/Kobold Veles.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object per minion t1: 1 damage t2: 2 damage + t3: 3 damage effects: - name: Effect effect: 'All kobolds ignore opportunity attacks from the target until the start diff --git a/Kobold Venator.md b/Kobold Venator.md index 20d5fec..1ebff45 100644 --- a/Kobold Venator.md +++ b/Kobold Venator.md @@ -43,6 +43,7 @@ abilities: target: 1 creature or object t1: 2 damage; 1 restrained (save ends) t2: 5 damage; 2 restrained (save ends) + t3: 6 damage; 3 restrained (save ends) effects: - name: 3 Malice effect: 'Creatures and objects restrained by this ability take 2 fire damage at diff --git a/Last Laugh.md b/Last Laugh.md index 32e96d2..9f0857b 100644 --- a/Last Laugh.md +++ b/Last Laugh.md @@ -41,6 +41,7 @@ abilities: target: 2 creatures or objects t1: 4 damage; A2 bleeding (save ends) t2: 7 damage; A3 bleeding (save ends) + t3: 10 damage; A4 bleeding and dazed (save ends) effects: - name: Effect effect: 'An ally targeted by this ability makes a free strike instead of taking @@ -68,6 +69,7 @@ abilities: target: All enemies t1: Frightened of the last laugh (save ends) t2: Frightened of the last laugh (EoT) + t3: No effect effects: - name: Effect effect: 'While frightened by this ability, targets laugh uncontrollably and cannot diff --git a/Lightbender Pouncer.md b/Lightbender Pouncer.md index e320ce6..7716a9c 100644 --- a/Lightbender Pouncer.md +++ b/Lightbender Pouncer.md @@ -36,6 +36,7 @@ abilities: target: 2 creatures or objects t1: 5 damage; 1 prone t2: 9 damage; 2 prone + t3: 12 damage; 3 prone effects: - name: Effect effect: 'The pouncer makes a free strike against each target they have knocked @@ -50,6 +51,7 @@ abilities: target: All enemies and objects in the burst t1: 2 damage; 1 dazzled (save ends) t2: 4 damage; 2 dazzled (save ends) + t3: 6 damage; 3 dazzled (save ends) effects: - name: Effect effect: 'A dazzled creature has a bane on their attacks and can''t have line of @@ -66,6 +68,7 @@ abilities: target: All enemies in the cube t1: Dazed (save ends) t2: Dazed (EoT) + t3: No effect effects: - name: Effect effect: 'Targets dazed by this ability have a speed of 0 while dazed. If a dazed diff --git a/Lightbender.md b/Lightbender.md index ebc41db..2a822fb 100644 --- a/Lightbender.md +++ b/Lightbender.md @@ -35,6 +35,7 @@ abilities: target: 1 creature or object t1: 8 damage t2: 12 damage + t3: 16 damage effects: - name: Effect effect: 'The lightbender has advantage on the attack if they would make it with @@ -50,6 +51,7 @@ abilities: target: 2 creatures or objects t1: 6 damage; 1 bleeding (save ends) t2: 10 damage; 2 bleeding (save ends) + t3: 13 damage; 3 bleeding (save ends) effects: - name: Effect effect: 'A creature who is bleeding from this ability has a bane on tests to search @@ -66,6 +68,7 @@ abilities: target: All enemies in the burst t1: Dazed (save ends) t2: Dazed (EoT) + t3: No effect effects: - name: Effect effect: 'Targets dazed by this ability have a speed of 0 while dazed. If a dazed diff --git a/Lizardfolk Bloodeye.md b/Lizardfolk Bloodeye.md index 1f859b5..6197d9d 100644 --- a/Lizardfolk Bloodeye.md +++ b/Lizardfolk Bloodeye.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 3 damage t2: 5 damage; A1 restrained (save ends) + t3: '7 damage; A2 restrained (save ends) ' - name: Bloodshot type: Action roll: 2d10 + 2 @@ -50,5 +51,7 @@ abilities: ends) t2: 5 acid damage; M2 target can't establish line of effect beyond 2 squares (save ends) + t3: '7 acid damage; M3 target can''t establish line of effect beyond 1 square (save + ends) ' ``` diff --git a/Lizardfolk Deathrex.md b/Lizardfolk Deathrex.md index 4d54954..a0b160f 100644 --- a/Lizardfolk Deathrex.md +++ b/Lizardfolk Deathrex.md @@ -37,6 +37,7 @@ abilities: target: 3 creatures or objects t1: 3 damage; pull 1; A2 bleeding (save ends) t2: 7 damage; pull 1; A3 bleeding (save ends) + t3: 10 damage; pull 2; A4 bleeding (save ends) effects: - name: 1 Malice effect: 'One target that is adjacent to the deathrex is grabbed by the deathrex''s @@ -53,6 +54,7 @@ abilities: target: 1 grabbed creature or object t1: 5 damage; M2 dazed (save ends) t2: 10 damage; M3 dazed (save ends) + t3: 15 damage; M4 dazed (save ends) effects: - name: Effect effect: 'The target is released from the grab and slides 5. ' diff --git a/Lizardfolk Grunt.md b/Lizardfolk Grunt.md index 0bdc7d3..fc20af4 100644 --- a/Lizardfolk Grunt.md +++ b/Lizardfolk Grunt.md @@ -38,5 +38,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage; slide 2 + t3: '5 damage; slide 4 ' ``` diff --git a/Lizardfolk Scaletooth.md b/Lizardfolk Scaletooth.md index 05aa128..36d9859 100644 --- a/Lizardfolk Scaletooth.md +++ b/Lizardfolk Scaletooth.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object t1: 5 damage; A1 bleeding (save ends) t2: 9 damage; A2 bleeding (save ends) + t3: 12 damage; A3 bleeding (save ends) effects: - name: Effect effect: 'The potency of this attack increases by 1 if the target is grabbed by @@ -54,6 +55,7 @@ abilities: target: 2 creatures or objects t1: 3 damage; slide 1; M1 grappled t2: 5 damage; slide 2; M2 grappled + t3: 6 damage; slide 3; M3 grappled if within 2 of the scaletooth effects: - name: Effect effect: 'The scaletooth needs their tail to use this ability. The scaletooth can''t diff --git a/Lizardfolk Shellguard.md b/Lizardfolk Shellguard.md index e22e71a..256c5a8 100644 --- a/Lizardfolk Shellguard.md +++ b/Lizardfolk Shellguard.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage t2: 4 damage + t3: 5 damage effects: - name: Effect effect: 'All allies have **advantage** against the target''s next attack. ' diff --git a/Lizardfolk Terrorsoar.md b/Lizardfolk Terrorsoar.md index abe3dca..57aad97 100644 --- a/Lizardfolk Terrorsoar.md +++ b/Lizardfolk Terrorsoar.md @@ -41,6 +41,7 @@ abilities: target: 1 creature or object t1: 3 damage t2: 5 damage + t3: 7 damage; prone effects: - name: Effect effect: 'The terrorsoar can shift 4 after using this ability if they are flying. ' @@ -55,6 +56,7 @@ abilities: target: 1 creature or object t1: 2 damage; M1 weakened (save ends) t2: 5 damage; M2 weakened (save ends) + t3: 6 damage; M3 weakened (save ends) effects: - name: Effect effect: 'A creature that ends their turn adjacent to a creature or object weakened diff --git a/Lizardfolk Tonguer.md b/Lizardfolk Tonguer.md index 7041c07..f32d98e 100644 --- a/Lizardfolk Tonguer.md +++ b/Lizardfolk Tonguer.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object per minion t1: 2 damage; pull 1 or shift 1 towards target t2: 5 damage; pull 2 or shift 2 towards target + t3: 6 damage; pull 3 or shift 3 towards target effects: - name: Effect effect: 'If the target ends up in a space adjacent to the tonguer, they are also diff --git a/Minotaur Sunderer.md b/Minotaur Sunderer.md index 8ddaf90..4c3a64d 100644 --- a/Minotaur Sunderer.md +++ b/Minotaur Sunderer.md @@ -37,6 +37,7 @@ abilities: target: 2 creatures or objects t1: 6 damage; pull 1 t2: 10 damage; pull 2 + t3: 13 damage; pull 3 effects: - name: Effect effect: 'A target is grabbed if they are pulled adjacent to the sunderer. ' @@ -51,6 +52,7 @@ abilities: target: All enemies in the burst t1: Frightened of the [[Minotaur|minotaur]] (save ends) t2: Frightened of the [[Minotaur|minotaur]] (EoT) + t3: No effect effects: - name: Effect effect: 'The [[Minotaur|minotaur]] has **resistance** and **advantage** until the end of their @@ -68,6 +70,7 @@ abilities: target: 1 grabbed creature t1: 6 damage; push 1; M1 bleeding (save ends) t2: 10 damage; push 3; M2 bleeding (save ends) + t3: 13 damage; push 5; M3 bleeding (save ends) effects: - name: Effect effect: 'The target takes 6 damage at the start of each of their turns while bleeding diff --git a/Minotaur.md b/Minotaur.md index 1ccdc85..b617e52 100644 --- a/Minotaur.md +++ b/Minotaur.md @@ -37,6 +37,7 @@ abilities: target: 2 creatures or objects t1: 5 damage; push 1 t2: 9 damage; push 2 + t3: 12 damage; push 3 effects: - name: Effect effect: 'The minotaur shifts 3 after attacking. ' @@ -64,6 +65,7 @@ abilities: target: 1 creature or object t1: 5 damage; I1 dazed (save ends) t2: 9 damage; I2 dazed (save ends) + t3: 12 damage; I3 dazed (save ends) effects: - name: Effect effect: 'The potency of this ability increases by 1 if it''s used while charging. ' diff --git a/Ogre Goon.md b/Ogre Goon.md index d1c53e9..0d3e0cf 100644 --- a/Ogre Goon.md +++ b/Ogre Goon.md @@ -36,6 +36,7 @@ abilities: target: 2 creatures or objects t1: 5 damage; push 2 t2: 9 damage; push 4 + t3: 12 damage; push 6; prone effects: - name: Effect effect: 'This attack deals **additional damage** to each creature and object that @@ -51,6 +52,7 @@ abilities: target: 1 creature or object t1: 5 damage t2: 9 damage; grabbed + t3: 12 damage; grabbed effects: - name: Effect effect: The goon can only have one target grabbed at a time. @@ -69,6 +71,7 @@ abilities: target: All creatures and objects t1: 3 damage t2: 4 damage + t3: '6 damage; prone ' effects: - name: Effect effect: 'The goon hurls what''s in their hand down the line and rolls power. The diff --git a/Ogre Juggernaut.md b/Ogre Juggernaut.md index 745f700..6fbbf68 100644 --- a/Ogre Juggernaut.md +++ b/Ogre Juggernaut.md @@ -41,6 +41,7 @@ abilities: target: 2 creatures or objects t1: 5 damage; A1 vertical slide 2 t2: 8 damage; A2 vertical push 3 + t3: 11 damage; A3 vertical slide 5 effects: - name: 1 Malice effect: 'Each target is M2 bleeding (save ends). ' @@ -55,6 +56,7 @@ abilities: target: All creatures in the burst t1: 3 damage; M1 prone t2: 4 damage; push 2; M2 prone + t3: '5 damage; push 4; M3 prone ' effects: - name: Effect effect: 'The juggernaut leaps up to 6 squares before making the attack. ' @@ -69,6 +71,7 @@ abilities: target: All enemies in the burst t1: Frightened (save ends) t2: Frightened (EoT) + t3: No effect effects: - name: Effect effect: 'Ogres have **advantage** on attacks against creatures frightened by this diff --git a/Servitor Battle Walker.md b/Servitor Battle Walker.md index cacb3cc..3a31734 100644 --- a/Servitor Battle Walker.md +++ b/Servitor Battle Walker.md @@ -41,6 +41,7 @@ abilities: target: 2 creatures or objects t1: 4 damage; M1 slowed (save ends) t2: 7 damage; M2 slowed (save ends) + t3: 10 damage; M3 restrained (save ends) effects: - name: Effect effect: 'Restrained targets and targets restrained by this ability are pulled @@ -55,5 +56,6 @@ abilities: target: All enemies in the burst t1: 2 lightning damage; A1 slowed (save ends) t2: 3 lightning damage; A2 slowed (save ends) + t3: '5 lightning damage; A3 slowed (save ends) ' ``` diff --git a/Shieldscale Drangolin.md b/Shieldscale Drangolin.md index 2348a63..d2422f6 100644 --- a/Shieldscale Drangolin.md +++ b/Shieldscale Drangolin.md @@ -35,6 +35,7 @@ abilities: target: 1 creature or object t1: 4 fire damage t2: 7 fire damage + t3: '10 fire damage ' - name: Drangolin Plume type: Action cost: 5 Malice @@ -59,6 +60,7 @@ abilities: target: All creatures t1: 4 damage; push 1; 1 prone t2: 7 damage; push 3; 2 prone + t3: 10 damage; push 5; 3 prone effects: - name: Effect effect: 'This attack has an edge against targets directly above the drangolin. ' diff --git a/Trained Gelatinous Cube.md b/Trained Gelatinous Cube.md index 4cad986..aa3b035 100644 --- a/Trained Gelatinous Cube.md +++ b/Trained Gelatinous Cube.md @@ -41,6 +41,7 @@ abilities: target: 1 creature or object t1: 3 acid damage; 1 dazed (save ends) t2: 5 acid damage; 2 dazed (save ends) + t3: 7 acid damage; 3 restrained (save ends) effects: - name: Effect effect: A size 2 or smaller creature restrained by this attack is pulled into diff --git a/Tusker Demon.md b/Tusker Demon.md index ffcf31a..0c26762 100644 --- a/Tusker Demon.md +++ b/Tusker Demon.md @@ -44,6 +44,7 @@ abilities: target: 1 creature or object t1: 4 damage; push 1 t2: 7 damage; push 2 + t3: 10 damage; push 3; prone effects: - name: Effect effect: 'This attack has edge while charging. ' diff --git a/Werewolf.md b/Werewolf.md index 423281d..7243136 100644 --- a/Werewolf.md +++ b/Werewolf.md @@ -49,6 +49,7 @@ abilities: target: 1 creature or object t1: 7 damage; 2 ferocity t2: 10 damage; 4 ferocity + t3: 13 damage; 5 ferocity effects: - name: 2 Malice effect: The target has P0 lycanthropy. The potency of this attack increases by @@ -69,6 +70,7 @@ abilities: target: 4 creatures or objects t1: 3 damage t2: 4 damage; 1 ferocity; M2 push 3 + t3: '5 damage; 3 ferocity; M3 vertical slide 3 ' - name: Berserker Slash type: Action cost: 5 Malice @@ -113,6 +115,7 @@ abilities: target: All enemies in the burst t1: Target moves up to their speed away from the werewolf; frightened (save ends) t2: Frightened (EoT) + t3: no effect effects: - name: Effect effect: 'Enemies that have 1 or more ferocity gain 4 ferocity and howl along with @@ -142,6 +145,7 @@ abilities: target: All creatures in the burst t1: 3 damage; 2 ferocity t2: 4 damage; 4 ferocity + t3: 5 damage; 8 ferocity; prone effects: - name: Effect effect: The werewolf shifts up to twice their speed either before or after the diff --git a/Wode Elf Druid.md b/Wode Elf Druid.md index 6f33189..edb7d15 100644 --- a/Wode Elf Druid.md +++ b/Wode Elf Druid.md @@ -37,6 +37,7 @@ abilities: target: All enemies in the cube t1: 3 damage; pull 1; M1 slowed (save ends) t2: 5 damage; pull 3; M2 slowed (save ends) + t3: 7 damage; pull 5; M3 slowed (save ends) effects: - name: Effect effect: A creature slowed by this ability can't search for hidden creatures until diff --git a/Wode Elf Green Seer.md b/Wode Elf Green Seer.md index 4941069..2d975f0 100644 --- a/Wode Elf Green Seer.md +++ b/Wode Elf Green Seer.md @@ -41,6 +41,7 @@ abilities: target: 1 creature or object t1: 3 damage; I1 restrained (save ends) t2: 5 damage; I2 restrained (save ends) + t3: 7 damage; I3 restrained (save ends) effects: - name: Effect effect: 'A creature restrained by this ability can''t search for hidden creatures diff --git a/Wode Elf Greenskeeper.md b/Wode Elf Greenskeeper.md index db544b1..7780507 100644 --- a/Wode Elf Greenskeeper.md +++ b/Wode Elf Greenskeeper.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 3 damage t2: 5 damage + t3: 7 damage effects: - name: Effect effect: Taunted (EoT). The greenskeeper can shift 3 after making the attack. diff --git a/Wode Elf Penteulu.md b/Wode Elf Penteulu.md index 413657d..c04a395 100644 --- a/Wode Elf Penteulu.md +++ b/Wode Elf Penteulu.md @@ -40,6 +40,7 @@ abilities: target: 3 creatures or objects t1: 5 damage; M2 restrained (save ends) t2: 9 damage; M3 restrained (save ends) + t3: 12 damage; M4 restrained (save ends) effects: - name: Effect effect: The penteulu deals damage to each target one at a time and can teleport diff --git a/Wode Elf Sentry.md b/Wode Elf Sentry.md index 6049b52..8b2d4fc 100644 --- a/Wode Elf Sentry.md +++ b/Wode Elf Sentry.md @@ -37,6 +37,7 @@ abilities: target: 1 creature or object t1: 3 damage; A2 marked (save ends) t2: 5 damage; A3 marked (save ends) + t3: 7 damage; marked (save ends) effects: - name: Effect effect: Allies have **+1** on attacks and abilities against marked creatures and diff --git a/Wode Elf Tree Chirurgeon.md b/Wode Elf Tree Chirurgeon.md index a36ed02..edd8168 100644 --- a/Wode Elf Tree Chirurgeon.md +++ b/Wode Elf Tree Chirurgeon.md @@ -39,6 +39,7 @@ abilities: target: 1 creature or object t1: 4 damage; push 1 t2: 7 damage; push 3 + t3: 10 damage; push 5 effects: - name: Effect effect: The tree chirurgeon can make a ranged free strike before attacking. diff --git a/Wode Elf Tree Guerilla.md b/Wode Elf Tree Guerilla.md index 68fdcdd..953507f 100644 --- a/Wode Elf Tree Guerilla.md +++ b/Wode Elf Tree Guerilla.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object t1: 5 damage; M1 bleeding (save ends) t2: 9 damage; M2 bleeding (save ends) + t3: 12 damage; M3 bleeding (save ends) effects: - name: Effect effect: The tree guerilla can teleport 3 after making the attack. diff --git a/Wode Elf Tree Gweiadur.md b/Wode Elf Tree Gweiadur.md index fb93223..fa6074f 100644 --- a/Wode Elf Tree Gweiadur.md +++ b/Wode Elf Tree Gweiadur.md @@ -38,6 +38,7 @@ abilities: target: 1 creature or object t1: 5 damage; A1 restrained (save ends) t2: 9 damage; A2 restrained (save ends) + t3: 12 damage; A3 restrained (save ends) effects: - name: Effect effect: The tree gweiadur can shift 3 after making the attack. @@ -56,6 +57,7 @@ abilities: target: All enemies in the cube t1: 2 damage; R1 marked (save ends) t2: 4 damage; R2 slowed and marked (save ends) + t3: 6 damage; R3 slowed and marked (save ends) effects: - name: Effect effect: 'Allies have **+1** on attacks and abilities against marked creatures diff --git a/Wode Elf Yeoman.md b/Wode Elf Yeoman.md index 67135f7..a04ae28 100644 --- a/Wode Elf Yeoman.md +++ b/Wode Elf Yeoman.md @@ -38,5 +38,6 @@ abilities: target: 1 creature or object per minion t1: 2 damage; push 1 t2: 4 damage; push 2 + t3: '5 damage; push 3 ' ``` diff --git a/Wodenelg.md b/Wodenelg.md index c92c30a..f607dfa 100644 --- a/Wodenelg.md +++ b/Wodenelg.md @@ -42,6 +42,7 @@ abilities: target: 1 creature or object t1: 2 damage t2: 5 damage + t3: 6 damage effects: - name: Effect effect: 'The wodenelg''s rider can make a free strike at any point during the