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Copy pathHuman Bandit Chief.yaml
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Human Bandit Chief.yaml
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name: Human Bandit Chief
ancestry:
- Human
- Humanoid
roles:
- Boss
level: 3
ev: 54
stamina: 120
immunities:
- Magic 2
- Psionic 2
weaknesses: []
speed: '5'
size: 1M
stability: 2
free_strike: 5
might: 2
intuition: 2
agility: 2
reason: 2
presence: 2
traits:
- name: End Effect
effect: At the end of their turn, the bandit chief can take 5 damage to end one
EoE effect affecting them. This damage can’t be reduced in any way.
abilities:
- name: Whip & Magic Longsword
type: Action
roll: 2d10 + 2
cost: Signature
keywords:
- Attack
- Magic
- Melee
- Weapon
distance: Reach 1
target: Two enemies or objects
t1: 5 damage; pull 1
t2: 9 damage; pull 2
t3: 12 damage; pull 3
effects:
- name: Effect
effect: A target who is adjacent to the bandit chief after the attack is resolved
takes 9 corruption damage.
- name: Kneel, Peasant!
type: Maneuver
keywords:
- Attack
- Melee
- Weapon
distance: Reach 1
target: One enemy or object
t1: Push 1
t2: Push 2; prone
t3: Push 3; prone
- name: Bloodstones
type: Triggered Action
keywords:
- Magic
distance: Self
target: Self
trigger: The bandit chief makes a power roll for an attack.
effects:
- name: Effect
effect: 'The bandit chief takes 4 corruption damage and increases the result of
the power roll by one tier. '
- name: Shoot!
type: Villain Action 1
keywords:
- Area
distance: 10 burst
target: Each ally
effects:
- name: Effect
effect: 'Each target can make a ranged free strike. '
- name: Form Up!
type: Villain Action 2
keywords:
- Area
distance: 10 burst
target: Each ally
effects:
- name: Effect
effect: 'Each target shifts up to their speed. Until the end of the encounter,
any enemy takes a bane on attacks against the bandit chief or any of the bandit
chief’s allies if they are adjacent to that target. '
- name: Lead From the Front
type: Villain Action 3
keywords:
- Attack
- Weapon
distance: Self
target: Self
effects:
- name: Effect
effect: The bandit chief shifts twice their speed. During or after this movement,
they can attack up to four targets with Whip & Magic Longsword. Any ally of
the bandit chief adjacent to a target can make a free strike against that target.