From fe32d71f1a8a7bad58fcb1345a983fea86e2412d Mon Sep 17 00:00:00 2001 From: Scott Tomaszewski Date: Mon, 28 Oct 2024 09:45:17 -0400 Subject: [PATCH] Cleaning up newlines --- Ancestries/Dragon Knight.md | 27 ++++--- Ancestries/Dwarf.md | 5 +- Ancestries/Elf, Wode.md | 21 +++-- Ancestries/Time Raider.md | 3 +- Classes Single Page/Troubadour.md | 20 +++-- .../Class Act Features/Dramatic Monologue.md | 4 +- .../Class Act Features/Star Power.md | 4 +- .../Class Act Triggered Action/Harmonize.md | 4 +- .../Class Act Triggered Action/Riposte.md | 4 +- .../Turnabout Is Fair Play.md | 4 +- Draw Steel Rules (original).md | 79 ++++++++++++------- Draw Steel Rules.md | 79 ++++++++++++------- 12 files changed, 167 insertions(+), 87 deletions(-) diff --git a/Ancestries/Dragon Knight.md b/Ancestries/Dragon Knight.md index 89bafd8..8ed262a 100644 --- a/Ancestries/Dragon Knight.md +++ b/Ancestries/Dragon Knight.md @@ -145,15 +145,24 @@ When you or a creature adjacent to you is attacked, you can use a triggered acti As a maneuver, you can recite the following oath. If you do, you succeed on saving throws when you roll a 4 or higher until the start of your next turn: -> *Even should the sun stop in the sky*\ -> *Even should the night last a thousand years*\ -> *I will stand forever*\ -> *I shall not yield*\ -> *Those who suffer and yearn for justice*\ -> *I am your sword and shield*\ -> *I will yield no ground*\ -> *I will speak no lies*\ -> *I will stand against all tyrants*\ +> *Even should the sun stop in the sky* +> +> *Even should the night last a thousand years* +> +> *I will stand forever* +> +> *I shall not yield* +> +> *Those who suffer and yearn for justice* +> +> *I am your sword and shield* +> +> *I will yield no ground* +> +> *I will speak no lies* +> +> *I will stand against all tyrants* +> > *Until the last villain dies* #### Draconian Pride (costs 2 Points) diff --git a/Ancestries/Dwarf.md b/Ancestries/Dwarf.md index 8ea3352..5cdfa49 100644 --- a/Ancestries/Dwarf.md +++ b/Ancestries/Dwarf.md @@ -8,8 +8,9 @@ type: ancestries # Dwarf -“Remember, we are dwarves. Our strength is the strength of the earth. The strength of the marble column that rises to the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength if it is not used in service of justice?”\ --Zarok the Lawgiver, Hero, Dwarves 232 +> “Remember, we are dwarves. Our strength is the strength of the earth. The strength of the marble column that rises to the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength if it is not used in service of justice?” +> +> -Zarok the Lawgiver, Hero, Dwarves 232 Possessed of a strength that belies their size, dwarves have flesh infused with stone-a silico-organic hybrid making them physically denser than other humanoids. They enjoy a reputation in Orden as savvy engineers and technologists thanks to the lore they inherited from their elder siblings, the long-extinct steel dwarves. diff --git a/Ancestries/Elf, Wode.md b/Ancestries/Elf, Wode.md index 6952220..634716f 100644 --- a/Ancestries/Elf, Wode.md +++ b/Ancestries/Elf, Wode.md @@ -16,13 +16,20 @@ target: 1 creature # Elf, Wode -> See you the wood so dark and deep,\ -> Where runs the fox and hare?\ -> You know now why your mother weeps.\ -> Your father's bones lie there.\ -> See you the river clear and sweet\ -> So beautiful and fair?\ -> Follow it in and you may meet\ +> See you the wood so dark and deep, +> +> Where runs the fox and hare? +> +> You know now why your mother weeps. +> +> Your father's bones lie there. +> +> See you the river clear and sweet +> +> So beautiful and fair? +> +> Follow it in and you may meet +> > The Queen of Dark and Air Children of the sylvan celestials and masters of the elf-haunted forests called wodes, wode elves see all forests as their domain by birthright. They know and enjoy their reputation among [[Human|humans]] for snatching children who wander too far into the woods. [[Human|Humans]] should fear the trees. diff --git a/Ancestries/Time Raider.md b/Ancestries/Time Raider.md index c5764f3..4d0e862 100644 --- a/Ancestries/Time Raider.md +++ b/Ancestries/Time Raider.md @@ -15,7 +15,8 @@ target: Self or 1 ally # Time Raider -> “I fear no living thing, but the time [[Raider|raiders]].”\ +> “I fear no living thing, but the time [[Raider|raiders]].” +> > -Chief Executive Admiral Lithiri Aswandala, Commander of the HOV First Get Behind Them [[Memonek]] The original servitor species of the synliiroi-evil psions with near god-like power-the kuran'zoi liberated themselves during the First Psychic War. In the centuries since, they built their own culture and civilization as nomads of the timescape. The exonym “time [[Raider|raiders]]” was given to them by denizens of the lower worlds who, seeing the advanced technology they wield, concluded they must be from the future. diff --git a/Classes Single Page/Troubadour.md b/Classes Single Page/Troubadour.md index fabd573..c75e2a0 100644 --- a/Classes Single Page/Troubadour.md +++ b/Classes Single Page/Troubadour.md @@ -147,7 +147,9 @@ You have the following ability. *It doesn't need to make sense, just say it with emotionality.* -**Effect:** Choose one of the following effects: - You herald a rousing tale of victory. An ally within distance has an edge on the next power roll they make before the start of your next turn. - You weave a tale of caution. An ally within distance has `(SHIELD)` on the next instance of damage they take until the start of your next turn. - You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. - **Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. +**Effect:** Choose one of the following effects: - You herald a rousing tale of victory. An ally within distance has an edge on the next power roll they make before the start of your next turn. - You weave a tale of caution. An ally within distance has `(SHIELD)` on the next instance of damage they take until the start of your next turn. - You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. + +**Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. #### Power Chord @@ -167,7 +169,9 @@ You have the following ability. *You're the one they came to see!* -**Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. - **Spend 2 Drama:** Your speed, instead, increases by 4. +**Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. + +**Spend 2 Drama:** Your speed, instead, increases by 4. #### Virtuoso Routines @@ -205,7 +209,9 @@ Your class act grants you one of the following triggered actions as shown on the **Trigger:** The target uses a non-area ability that targets an enemy. -**Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. - **Spend 2 Drama:** The target chooses two additional targets instead of one. +**Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. + +**Spend 2 Drama:** The target chooses two additional targets instead of one. #### Riposte @@ -213,7 +219,9 @@ Your class act grants you one of the following triggered actions as shown on the **Trigger:** The target takes damage from a melee attack. -**Effect:** The target takes a free strike against the attacker. - **Spend 2 Drama:** The target can use a signature attack in place of the free strike. +**Effect:** The target takes a free strike against the attacker. + +**Spend 2 Drama:** The target can use a signature attack in place of the free strike. #### Turnabout Is Fair Play @@ -221,7 +229,9 @@ Your class act grants you one of the following triggered actions as shown on the **Trigger:** The target makes an attack with at least one edge or a bane. -**Effect:** One of the attack's edges becomes a bane or vice versa. - **Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. +**Effect:** One of the attack's edges becomes a bane or vice versa. + +**Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. ### Kit diff --git a/Classes/Troubadour/1st-Level Features/Class Act Features/Dramatic Monologue.md b/Classes/Troubadour/1st-Level Features/Class Act Features/Dramatic Monologue.md index 91fc722..876d0a2 100644 --- a/Classes/Troubadour/1st-Level Features/Class Act Features/Dramatic Monologue.md +++ b/Classes/Troubadour/1st-Level Features/Class Act Features/Dramatic Monologue.md @@ -28,4 +28,6 @@ You have the following ability. | **Keywords:** Magic, Ranged | **Type:** Maneuver | | **Distance:** Ranged 10 | **Target:** Special | -**Effect:** Choose one of the following effects: - You herald a rousing tale of victory. An ally within distance has an edge on the next power roll they make before the start of your next turn. - You weave a tale of caution. An ally within distance has `(SHIELD)` on the next instance of damage they take until the start of your next turn. - You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. - **Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. +**Effect:** Choose one of the following effects: - You herald a rousing tale of victory. An ally within distance has an edge on the next power roll they make before the start of your next turn. - You weave a tale of caution. An ally within distance has `(SHIELD)` on the next instance of damage they take until the start of your next turn. - You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. + +**Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. diff --git a/Classes/Troubadour/1st-Level Features/Class Act Features/Star Power.md b/Classes/Troubadour/1st-Level Features/Class Act Features/Star Power.md index 46854e1..d80d348 100644 --- a/Classes/Troubadour/1st-Level Features/Class Act Features/Star Power.md +++ b/Classes/Troubadour/1st-Level Features/Class Act Features/Star Power.md @@ -27,4 +27,6 @@ You have the following ability. | **Keywords:** - | **Type:** Maneuver | | **Distance:** Self | **Target:** Self | -**Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. - **Spend 2 Drama:** Your speed, instead, increases by 4. +**Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. + +**Spend 2 Drama:** Your speed, instead, increases by 4. diff --git a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Harmonize.md b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Harmonize.md index a6017a3..54d528a 100644 --- a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Harmonize.md +++ b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Harmonize.md @@ -27,4 +27,6 @@ trigger: The target uses a non-area ability that targets an enemy. **Trigger:** The target uses a non-area ability that targets an enemy. -**Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. - **Spend 2 Drama:** The target chooses two additional targets instead of one. +**Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. + +**Spend 2 Drama:** The target chooses two additional targets instead of one. diff --git a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Riposte.md b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Riposte.md index 5f7dcdc..8b9d0b1 100644 --- a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Riposte.md +++ b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Riposte.md @@ -26,4 +26,6 @@ trigger: The target takes damage from a melee attack. **Trigger:** The target takes damage from a melee attack. -**Effect:** The target takes a free strike against the attacker. - **Spend 2 Drama:** The target can use a signature attack in place of the free strike. +**Effect:** The target takes a free strike against the attacker. + +**Spend 2 Drama:** The target can use a signature attack in place of the free strike. diff --git a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Turnabout Is Fair Play.md b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Turnabout Is Fair Play.md index 50294fb..747e7bf 100644 --- a/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Turnabout Is Fair Play.md +++ b/Classes/Troubadour/1st-Level Features/Class Act Triggered Action/Turnabout Is Fair Play.md @@ -26,4 +26,6 @@ trigger: The target makes an attack with at least one edge or a bane. **Trigger:** The target makes an attack with at least one edge or a bane. -**Effect:** One of the attack's edges becomes a bane or vice versa. - **Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. +**Effect:** One of the attack's edges becomes a bane or vice versa. + +**Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. diff --git a/Draw Steel Rules (original).md b/Draw Steel Rules (original).md index 5f6711e..1b66a62 100644 --- a/Draw Steel Rules (original).md +++ b/Draw Steel Rules (original).md @@ -1703,15 +1703,24 @@ guard against the blow, reducing any damage from the attack by an amount equal t As a maneuver, you can recite the following oath. If you do, you succeed on saving throws when you roll a 4 or higher until the start of your next turn: -> *Even should the sun stop in the sky*\ -> *Even should the night last a thousand years*\ -> *I will stand forever*\ -> *I shall not yield*\ -> *Those who suffer and yearn for justice*\ -> *I am your sword and shield*\ -> *I will yield no ground*\ -> *I will speak no lies*\ -> *I will stand against all tyrants*\ +> *Even should the sun stop in the sky* +> +> *Even should the night last a thousand years* +> +> *I will stand forever* +> +> *I shall not yield* +> +> *Those who suffer and yearn for justice* +> +> *I am your sword and shield* +> +> *I will yield no ground* +> +> *I will speak no lies* +> +> *I will stand against all tyrants* +> > *Until the last villain dies* ##### Draconian Pride (Costs 2 points) @@ -1764,10 +1773,11 @@ wings to fly, you can stay aloft for a number of rounds equal to your Might (min ## DWARF -"Remember, we are dwarves. Our strength is the strength of the earth. The strength of the marble column that rises to -the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength -if it is not used in service of justice?"\ --Zarok the Lawgiver, Hero, Dwarves 232 +> "Remember, we are dwarves. Our strength is the strength of the earth. The strength of the marble column that rises to +> the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength +> if it is not used in service of justice?" +> +> -Zarok the Lawgiver, Hero, Dwarves 232 Possessed of a strength that belies their size, dwarves have flesh infused with stone-a silico-organic hybrid making them physically denser than other humanoids. They enjoy a reputation in Orden as savvy engineers and technologists @@ -1885,13 +1895,20 @@ additional 3 each time you gain a new level. ## ELF, WODE -> See you the wood so dark and deep,\ -> Where runs the fox and hare?\ -> You know now why your mother weeps.\ -> Your father's bones lie there.\ -> See you the river clear and sweet\ -> So beautiful and fair?\ -> Follow it in and you may meet\ +> See you the wood so dark and deep, +> +> Where runs the fox and hare? +> +> You know now why your mother weeps. +> +> Your father's bones lie there. +> +> See you the river clear and sweet +> +> So beautiful and fair? +> +> Follow it in and you may meet +> > The Queen of Dark and Air Children of the sylvan celestials and masters of the elf-haunted forests called wodes, wode elves see all forests as @@ -3187,7 +3204,8 @@ A magical sigil you placed on a creature explodes with energy. ## TIME RAIDER -> "I fear no living thing, but the time raiders."\ +> "I fear no living thing, but the time raiders." +> > -Chief Executive Admiral Lithiri Aswandala, Commander of the HOV First Get Behind Them Memonek The original servitor species of the synliiroi-evil psions with near god-like power-the kuran'zoi liberated themselves @@ -10990,8 +11008,7 @@ select from. - **Distance:** 5 aura - **Target:** Self and all allies -**Effect:** Each target that starts their turn within the aura has their speed increased by 2 until the end of their -turn. +**Effect:** Each target that starts their turn within the aura has their speed increased by 2 until the end of their turn. ### CLASS ACT FEATURES @@ -11059,7 +11076,8 @@ the start of your next turn. start of your next turn. \- You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. -\- **Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. + +**Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. #### POWER CHORD @@ -11095,7 +11113,8 @@ You have the following ability. **Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. -\- **Spend 2 Drama:** Your speed, instead, increases by 4. + +**Spend 2 Drama:** Your speed, instead, increases by 4. #### VIRTUOSO ROUTINES @@ -11156,7 +11175,8 @@ Your class act grants you one of the following triggered actions as shown on the **Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. -\- **Spend 2 Drama:** The target chooses two additional targets instead of one. + +**Spend 2 Drama:** The target chooses two additional targets instead of one. #### RIPOSTE @@ -11170,7 +11190,8 @@ targets. Any damage dealt to additional targets is now sonic damage. **Trigger:** The target takes damage from a melee attack. **Effect:** The target takes a free strike against the attacker. -\- **Spend 2 Drama:** The target can use a signature attack in place of the free strike. + +**Spend 2 Drama:** The target can use a signature attack in place of the free strike. #### TURNABOUT IS FAIR PLAY @@ -11184,8 +11205,8 @@ targets. Any damage dealt to additional targets is now sonic damage. **Trigger:** The target makes an attack with at least one edge or a bane. **Effect:** One of the attack's edges becomes a bane or vice versa. -\- **Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes -a double edge. + +**Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. ### KIT diff --git a/Draw Steel Rules.md b/Draw Steel Rules.md index 8bc9b4d..2c386f2 100644 --- a/Draw Steel Rules.md +++ b/Draw Steel Rules.md @@ -1703,15 +1703,24 @@ guard against the blow, reducing any damage from the attack by an amount equal t As a maneuver, you can recite the following oath. If you do, you succeed on saving throws when you roll a 4 or higher until the start of your next turn: -> *Even should the sun stop in the sky*\ -> *Even should the night last a thousand years*\ -> *I will stand forever*\ -> *I shall not yield*\ -> *Those who suffer and yearn for justice*\ -> *I am your sword and shield*\ -> *I will yield no ground*\ -> *I will speak no lies*\ -> *I will stand against all tyrants*\ +> *Even should the sun stop in the sky* +> +> *Even should the night last a thousand years* +> +> *I will stand forever* +> +> *I shall not yield* +> +> *Those who suffer and yearn for justice* +> +> *I am your sword and shield* +> +> *I will yield no ground* +> +> *I will speak no lies* +> +> *I will stand against all tyrants* +> > *Until the last villain dies* ##### Draconian Pride (Costs 2 points) @@ -1764,10 +1773,11 @@ wings to [[Fly|fly]], you can stay aloft for a number of rounds equal to your Mi ## DWARF -"Remember, we are [[Dwarf|dwarves]]. Our strength is the strength of the earth. The strength of the marble column that rises to -the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength -if it is not used in service of justice?"\ --Zarok the Lawgiver, Hero, [[Dwarf|Dwarves]] 232 +> "Remember, we are [[Dwarf|dwarves]]. Our strength is the strength of the earth. The strength of the marble column that rises to +> the heavens. The strength of the granite foundation that reaches deep into the ground. But what is the value of strength +> if it is not used in service of justice?" +> +> -Zarok the Lawgiver, Hero, [[Dwarf|Dwarves]] 232 Possessed of a strength that belies their size, [[Dwarf|dwarves]] have flesh infused with stone-a silico-organic hybrid making them physically denser than other humanoids. They enjoy a reputation in Orden as savvy engineers and technologists @@ -1885,13 +1895,20 @@ additional 3 each time you gain a new level. ## ELF, WODE -> See you the wood so dark and deep,\ -> Where runs the fox and hare?\ -> You know now why your mother weeps.\ -> Your father's bones lie there.\ -> See you the river clear and sweet\ -> So beautiful and fair?\ -> Follow it in and you may meet\ +> See you the wood so dark and deep, +> +> Where runs the fox and hare? +> +> You know now why your mother weeps. +> +> Your father's bones lie there. +> +> See you the river clear and sweet +> +> So beautiful and fair? +> +> Follow it in and you may meet +> > The Queen of Dark and Air Children of the sylvan celestials and masters of the elf-haunted forests called wodes, wode elves see all forests as @@ -3187,7 +3204,8 @@ A magical sigil you placed on a creature explodes with energy. ## TIME RAIDER -> "I fear no living thing, but the [[Time Raider|time raiders]]."\ +> "I fear no living thing, but the [[Time Raider|time raiders]]." +> > -Chief Executive Admiral Lithiri Aswandala, Commander of the HOV First Get Behind Them [[Memonek]] The original servitor species of the synliiroi-evil psions with near god-like power-the kuran'zoi liberated themselves @@ -10990,8 +11008,7 @@ select from. - **Distance:** 5 aura - **Target:** Self and all allies -**Effect:** Each target that starts their turn within the aura has their speed increased by 2 until the end of their -turn. +**Effect:** Each target that starts their turn within the aura has their speed increased by 2 until the end of their turn. ### CLASS ACT FEATURES @@ -11059,7 +11076,8 @@ the start of your next turn. start of your next turn. \- You insult the enemy where they're most vulnerable. The next attack made against an enemy within distance has `(SURGE)` until the start of your next turn. -\- **Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. + +**Spend 3 Drama:** You can have 2 targets for any of these effects instead of 1. #### POWER CHORD @@ -11095,7 +11113,8 @@ You have the following ability. **Effect:** Your speed increases by 2 until the end of your turn. The next power roll you make this turn can't be lower than tier-2. -\- **Spend 2 Drama:** Your speed, instead, increases by 4. + +**Spend 2 Drama:** Your speed, instead, increases by 4. #### VIRTUOSO ROUTINES @@ -11156,7 +11175,8 @@ Your class act grants you one of the following triggered actions as shown on the **Effect:** The target chooses an additional target within Distance. They use the same power roll for all additional targets. Any damage dealt to additional targets is now sonic damage. -\- **Spend 2 Drama:** The target chooses two additional targets instead of one. + +**Spend 2 Drama:** The target chooses two additional targets instead of one. #### RIPOSTE @@ -11170,7 +11190,8 @@ targets. Any damage dealt to additional targets is now sonic damage. **Trigger:** The target takes damage from a melee attack. **Effect:** The target takes a [[Free Strike|free strike]] against the attacker. -\- **Spend 2 Drama:** The target can use a signature attack in place of the [[Free Strike|free strike]]. + +**Spend 2 Drama:** The target can use a signature attack in place of the [[Free Strike|free strike]]. #### TURNABOUT IS FAIR PLAY @@ -11184,8 +11205,8 @@ targets. Any damage dealt to additional targets is now sonic damage. **Trigger:** The target makes an attack with at least one edge or a bane. **Effect:** One of the attack's edges becomes a bane or vice versa. -\- **Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes -a double edge. + +**Spend 3 Drama:** One of the target's attack's edges becomes a double bane, or one of the attack's banes becomes a double edge. ### KIT