Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support global state #14

Open
scottTomaszewski opened this issue Sep 27, 2024 · 0 comments
Open

Support global state #14

scottTomaszewski opened this issue Sep 27, 2024 · 0 comments
Labels

Comments

@scottTomaszewski
Copy link
Collaborator

Some things should carry over between encounters

  • Hero stamina
  • Victories
  • Villain Power
  • ...

Figure out the best way to persist this data so that it can be pulled into an encounter.

Things to account for:

  • having multiple parties
  • multiple campaigns
  • same player, diff character (what, if anything, carries over. Victories?)

I am kinda thinking about not over complicating the initiative tracker itself... keep it really dumb: "input comes in, tracker can change. thats it." The logic to dynamically change stamina and other values sounds like it might be a separate system... like an Encounter Builder

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant