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Hey there,
I was just wondering if this package happened to handle ScriptableObject asset names out of the box?
Example:
publicclassBaseObject:ScriptableObject{}publicclassObjectTypeA:BaseObject{}publicclass ObjectTypeB :BaseObject{}// Where the following
MyObjectA.asset ==typeof(ObjectTypeA)
MyAdditionalObjectB.asset ==typeof(ObjectTypeB)
What I am looking for is a way to easily have the names "MyObjectA" and "MyAdditionalObjectB" be generated as type-safe code.
I tried to look through the docs for "ScriptableObject" to see if it specifically had a section or notes on that, but I did not see anything.
Thanks,
-MH
The text was updated successfully, but these errors were encountered:
In what way do you mean "handle"? There's no generation for anything unless it's a resource or part of a data source. I'm not sure what your use case is for needing to generate the name.
Hey there,
I was just wondering if this package happened to handle ScriptableObject asset names out of the box?
Example:
What I am looking for is a way to easily have the names "MyObjectA" and "MyAdditionalObjectB" be generated as type-safe code.
I tried to look through the docs for "ScriptableObject" to see if it specifically had a section or notes on that, but I did not see anything.
Thanks,
-MH
The text was updated successfully, but these errors were encountered: