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bating_and_bowling.py
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bating_and_bowling.py
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import tkinter as tk
from tkinter import *
import random
from player import *
from comp_player import *
from win_program import winning
from for_images import *
def play(root,flag,wicket_count,bg="#1f1f1f"):
#width = root.winfo_screenwidth()
#height = root.winfo_screenheight()
#root.geometry('%dx%d' % (width, height))
canvas = tk.Canvas(root,bg="#1f1f1f", width=1365, height=765)
canvas.pack()
frame = Frame(root, width=677, height=300, bg="cyan")
frame.place(x=0,y=460)
versus_frame = Frame(root,width=15,height=765,bg="red")
versus_frame.place(x=(1365//2)-15,y=0)
player = Label(root,text="Player",font=("Raleway",20,"bold","italic"))
player.place(x=250,y=10)
computer = Label(root,text="Computer",font=("Raleway",20,"bold","italic"))
computer.place(x=980,y=10)
versus_img = display_img(random.choice(["images/vs.png","images/vs1.png","images/vs2.png"]),530,250,bg)
versus_img.after(2000,versus_img.destroy)
def btn_clicked(num):
bowler=on_ground(num,wicket_count)
over,wicket,run=player_ret()
scr_board=tk.Label(root,text=f"over : {over}\nwicket : {wicket}\nrun : {run}",font=("Helvicts",14,"italic"),fg="white",bg="black",width=20,height=1,relief='solid')
scr_board.place(x=510,y=5,height=90,width=160,bordermode=INSIDE)
if wicket==wicket_count:
widget_list = root.place_slaves()
for widget in widget_list:
widget.destroy()
all_out = display_logo("images/allout.png",500,5,"#1f1f1f")
all_out.after(2000,all_out.destroy)
wicket_over = tk.Label(root,text=f"Your score\nwicket : {wicket}\nover : {over}\nRuns : {run}\nPress next button to continue to play or\nPress exit button to quit",font=("Arial",30,"bold","italic"))
wicket_over.place(x=270,y=250)
def game_continue():
widget_list = root.place_slaves()
for widget in widget_list:
widget.destroy()
if flag!="first bat":
winning(root)
else:
comp_play(root,"bowling",wicket_count,"#1f1f1f")
def game_quit():
widget_list = root.slaves()
for widget in widget_list:
widget.destroy()
root.destroy()
return "quit"
next_btn = tk.Button(root,text="Next",font=("Raleway",10,"bold","italic"),bg="#c8c8c8",height=1,width=10,command=lambda:game_continue(),activebackground="indian red3")
next_btn.place(x=500,y=550)
quit_btn = tk.Button(root,text="Quit",font=("Raleway",10,"bold","italic"),bg="#c8c8c8",height=1,width=5,command=lambda:game_quit(),activebackground="indian red3")
quit_btn.place(x=650,y=550)
batsman=display_play_number(f"images/{num}.png",100,100,bg)
bowl = display_play_number(f"images/{bowler}.png",900,100,bg)
batsman.after(1000,batsman.destroy)
bowl.after(1000,bowl.destroy)
if bowler==num:
out = display_play_number(random.choice(["images/out.png","images/out_2.png","images/wicket.png"]),590,220,bg)
out.after(1000,out.destroy)
btn_1 = tk.Button(root, text="1", command=lambda:btn_clicked(1), font="Raleway", bg="#20bebe", height=1, width=3)
btn_2 = tk.Button(root, text="2", command=lambda:btn_clicked(2), font="Raleway", bg="#20bebe", height=1, width=3)
btn_3 = tk.Button(root, text="3", command=lambda:btn_clicked(3), font="Raleway", bg="#20bebe", height=1, width=10)
btn_4 = tk.Button(root, text="4", command=lambda:btn_clicked(4), font="Raleway", bg="#20bebe", height=1, width=3)
btn_5 = tk.Button(root, text="5", command=lambda:btn_clicked(5), font="Raleway", bg="#20bebe", height=1, width=3)
btn_6 = tk.Button(root, text="6", command=lambda:btn_clicked(6), font="Raleway", bg="#20bebe", height=1, width=3)
btn_7 = tk.Button(root, text="7", command=lambda:btn_clicked(7), font="Raleway", bg="#20bebe", height=1, width=3)
btn_8 = tk.Button(root, text="8", command=lambda:btn_clicked(8), font="Raleway", bg="#20bebe", height=1, width=10)
btn_9 = tk.Button(root, text="9", command=lambda:btn_clicked(9), font="Raleway", bg="#20bebe", height=1, width=3)
btn_10 = tk.Button(root, text="10", command=lambda:btn_clicked(10), font="Raleway", bg="#20bebe", height=1, width=3)
btn_1.place(x=125,y=560)
btn_2.place(x=195,y=560)
btn_3.place(x=305,y=560)
btn_4.place(x=460,y=560)
btn_5.place(x=530,y=560)
btn_6.place(x=125,y=590)
btn_7.place(x=195,y=590)
btn_8.place(x=305,y=590)
btn_9.place(x=460,y=590)
btn_10.place(x=530,y=590)
root.mainloop()
def comp_play(root,flag,wicket_count,bg="white"):
#width = root.winfo_screenwidth()
#height = root.winfo_screenheight()
#root.geometry('%dx%d' % (width,height))
canvas = tk.Canvas(root,width=1365,height=765,bg="white")
canvas.pack()
frame= tk.Frame(root,width=700,height=300,bg="cyan")
frame.place(x=680,y=460)
versus_frame = Frame(root,width=15,height=765,bg="red")
versus_frame.place(x=(1365//2)-15,y=0)
player = Label(root,text="Player",font=("Raleway",20,"bold","italic"))
player.place(x=980,y=10)
computer = Label(root,text="Computer",font=("Raleway",20,"bold","italic"))
computer.place(x=250,y=10)
versus_img = display_img(random.choice(["images/vs.png","images/vs1.png","images/vs2.png"]),530,250,bg)
versus_img.after(2000,versus_img.destroy)
def b_click(bowl_num):
batsman = off_ground(bowl_num,wicket_count)
over,wicket,run=ret()
scr_board = tk.Label(root,text=f"over : {over}\nwicket : {wicket}\nrun : {run}",font=("Helvicts",14,"italic"),fg="white",bg="black",width=20,height=1,relief='solid')
scr_board.place(x=510,y=5,height=90,width=160,bordermode=OUTSIDE)
if wicket==wicket_count:
wid_list = root.place_slaves()
for widget in wid_list:
widget.destroy()
all_out = display_logo("images/allout.png",500,5,"white")
all_out.after(2000,all_out.destroy)
wicket_over = tk.Label(root,text=f"I'm out.This is your turn to bat\nwicket : {wicket}\nover : {over}\nI scored {run} runs\nPress next button to continue to play or\nPress exit button to quit",font=("Arial",30,"bold","italic"))
wicket_over.place(x=270,y=250)
def game_continue():
widget_list = root.place_slaves()
for widget in widget_list:
widget.destroy()
if flag!="first bat":
winning(root)
else:
play(root,"bowling",wicket_count,"white")
def game_quit():
widget_list = root.slaves()
for widget in widget_list:
widget.destroy()
root.destroy()
return "quit"
continue_btn = tk.Button(root,text="Continue",font=("Raleway",10,"bold","italic"),bg="#c8c8c8",height=1,width=10,activebackground="light blue",command=lambda:game_continue())
continue_btn.place(x=500,y=550)
quit_btn = tk.Button(root,text="Quit",font=("Raleway",10,"bold","italic"),bg="#c8c8c8",height=1,width=5,activebackground="light blue",command=lambda:game_quit())
quit_btn.place(x=650,y=550)
scr_board = tk.Label(root,text=f"over : {over}\nwicket : {wicket}\nrun : {run}",font=("Helvicts",14,"italic"),fg="white",bg="black",width=20,height=1,relief='solid')
scr_board.place(x=510,y=5,height=90,width=160,bordermode=OUTSIDE)
batman = display_cplay_number(f"images/{batsman}.png",100,100,bg)
bowler = display_cplay_number(f"images/{bowl_num}.png",900,100,bg)
batman.after(1000,batman.destroy)
bowler.after(1000,bowler.destroy)
if bowl_num==batsman:
out_img = random.choice(["images/out.png","images/out_2.png","images/wicket.png"])
out = display_logo(out_img,590,220,bg)
out.after(1000,out.destroy)
btn_1 = tk.Button(root,text="1",font="Raleway", bg="#20bebe",command=lambda:b_click(1), height=1, width=3)
btn_2 = tk.Button(root,text="2",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(2), width=3)
btn_3 = tk.Button(root,text="3",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(3), width=10)
btn_4 = tk.Button(root,text="4",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(4), width=3)
btn_5 = tk.Button(root,text="5",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(5), width=3)
btn_6 = tk.Button(root,text="6",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(6), width=3)
btn_7 = tk.Button(root,text="7",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(7), width=3)
btn_8 = tk.Button(root,text="8",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(8), width=10)
btn_9 = tk.Button(root,text="9",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(9), width=3)
btn_10 = tk.Button(root,text="10",font="Raleway", bg="#20bebe", height=1,command=lambda:b_click(10),width=3)
btn_1.place(x=800,y=560)
btn_2.place(x=870,y=560)
btn_3.place(x=960,y=560)
btn_4.place(x=1110,y=560)
btn_5.place(x=1180,y=560)
btn_6.place(x=800,y=590)
btn_7.place(x=870,y=590)
btn_8.place(x=960,y=590)
btn_9.place(x=1110,y=590)
btn_10.place(x=1180,y=590)
root.mainloop()