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Commit 2872288

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Fixed Hellfire training bug
Removed RollDice debug code
1 parent b9cf6c9 commit 2872288

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2 files changed

+1
-4
lines changed

2 files changed

+1
-4
lines changed

Client/MirScenes/GameScene.cs

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -760,8 +760,6 @@ public void ChangeAttackMode()
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761761
public void UseSpell(int key)
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{
763-
RollControl.Setup(0, "Test", CMain.Random.Next(1, 7), false);
764-
765763
if (User.RidingMount || User.Fishing) return;
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767765
if (!User.HasClassWeapon && User.Weapon >= 0)

Server/MirEnvir/Map.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -836,7 +836,6 @@ private void CompleteMagic(IList<object> data)
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837837
if (cell.Objects == null) return;
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839-
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for (int i = 0; i < cell.Objects.Count; i++)
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{
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MapObject target = cell.Objects[i];
@@ -849,7 +848,7 @@ private void CompleteMagic(IList<object> data)
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{
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if (target.Attacked(player, value, DefenceType.MAC, false) > 0)
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train = true;
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return;
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break;
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}
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break;
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}

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