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+# Pets
+This is a Plugin for the Game SCP:SL based on the Plugin Loader Synapse.
+This plugin allows server hoster to create Pets that follows the owner of the pet.
+
+## Create a Pet
+In order to create a pet just navigate to `~/Synapse/configs/server-{port}/pets`.
+In this Directory should be already a example pet be generated the first time you start the server with the Plugin.This file can you copy and modify
+```yml
+[Example]
+{
+petID: 0
+role: ClassD
+godMode: false
+health: 150
+name: Example Pet
+badge: ''
+badgeColor: ''
+scale:
+ x: 0.300000012
+ y: 0.300000012
+ z: 0.300000012
+itemInHand: GunLogicer
+maxAmount: 1
+everyoneCanUse: true
+permissions:
+- pet.example
+users:
+- 000@steam
+}
+```
+The PetID is the number that is used to spawn the Pet and for other Plugins to give access to this Pet to a different Player, which means it should be different for every pet that you create.
+
+The Role is the skin that the Pet should use [RoleList](https://docs.synapsesl.xyz/resources)
+
+The ItemInHand is like one can assume the Item that the pet should Hold. A list of all items can be found [here](https://docs.synapsesl.xyz/resources#items)
+
+The Max Amount is the amount of this pet that a single Player can spawn.If you want to set a max value for all pets togethter change the value in the [config.syml](https://docs.synapsesl.xyz/setup/configs)
+
+If you disable everyoneCanUse then are there 3 ways of giving some access to the Pet:
+* Permissions: You can add a permission to the list and the Plugin will check if the player has this permission
+* UserID: You can add a User ID manually to the Users list
+* DataBase: A other Plugin can give access to a pet by setting a value in the Database
+
+## Installation
+1. Install [Synapse](https://github.com/SynapseSL/Synapse/)
+2. Place the Pets.dll in your plugin folder
+3. Restart/Start your Server