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This repository has been archived by the owner on Mar 12, 2023. It is now read-only.
Instead of calculating loadTime from the intro camera, let's instead check against the stage in Raceinfo. This is better because we can still use the original frame of input address, while not allowing inputs in the race camera.
On Frame 1 the DPad value assigned for the player does not come out due to it's buffering.
This can be avoid by using the track load as a frame medium for example.
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