v0.3.0-alpha: Keybinds, Tutorials, Minimap and HUD Window System #36
Taliayaya
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Keybinds, Tutorials, Minimap and HUD Window System
Patch notes
This version 0.3.0-alpha aims, in addition of the previous version, to give the player the opportunity to learn the full potential of the game more easily by adding the Keybinds and Tutorial system. In addition, players will start to discover the potential of the Juggernaut HUD by being able to customize their HUD: The position, the size, the opacity while zooming or while active, whether its enable or not.
What is the Keybinding system?
When accessing the Settings menu, you can now see new categories, and with it, the
Keybinds
one. The keybinding category contains all the keys you can modify and a description of what they do (by hovering the question mark). Click on a button and press the new key to change the current one. PressESC
to exit it.What is the Tutorial system?
When playing the game for the first times, it is difficult to understand what to do, what is possible to be done. Not only the graphisms don't help, but the intuitivity as well. The keybind system aims to give a first understanding of the possibilities of the game. The Guide completes it by teaching the user about more technical things. Currently there are not much but with your help and time, it will gradually fill most of the aspects of the game. The next goal is that it is unlocked when you meet the situation for the first time. (Not to be overwhelmed by the quantity)
What is the minimap?
The minimap is a new element added to the Juggernaut HUD.
It displays the enemies nearby and your team. In red the Legion, in blue the Republic.
In the settings, you can turn on or off the player lock and the rotation lock.
What is the HUD Window System?
This is the major update of this release. This system aims to give the player the opportunity to configure their HUD as they want:
By pressing the
HUDEdit
key (Alt by default), you'll enter the mode. It works similarly to an OS Windowing system (like Windows, but badly)This is the first version of the Window system but I hope you'll like it!
In order to have a great experience, please read the following lines:
KeyBindings
W
A
S
D
(or equivalent in your language) to move the juggernautLeft Click
to fire the main weaponRight Click
to fire the secondary weaponMouse movement
to rotate the juggernautESC
to pause and open the settingsSpace
to revive when destroyedF
, (Follow) you order the Scavenger to follow you / meet youH
, (Hold) you order the Scavenger to stop any movement.G
: (Go To) first press, you enter the design target mode.You'll see a glowing red area on the ground where you look at. This area shows the current destination. Move your camera to find a better spot.
Press Left Mouse Button to confirm the area. The Scavenger will try to reach the destination
Recast G to cancel the Go To mode.
Alt
: Enter or Exit HUD Window Edit mode.Shift
: Considerably increase the movement speed.Pause Menu
Pause menu is accessible by pressing
ESC
Settings
In the Settings menu, you are able to change various parameters and some for testing purposes!
Guide
In the guide, you'll be able to review some important features of the game. Consider checking it after every release, more information will be available and progressivly field. Don't hesitate to suggest something! (We're lacking of ideas)
Before reporting anything
DISCLAIMER
This version is for testing purpose and does not represent the complete game.
This game is community based and developped.
This is a fan game of the 86 : Eigthy Six License.
This project is currently only in English.
Contribution
Patreon / Donations
Thank you for the Patreon and external donators for supporting financially the development of this game and increasing its change to turn good!
Project Development
Thank you to those who are contributing to the development of this game (ui artists, 3d designers, devs...) and to those who are testing and opening issues and willing to help finding bugs.
What's Changed
Full Changelog: v0.1.2-alpha...v0.2.0-alpha
This discussion was created from the release v0.3.0-alpha: Keybinds, Tutorials, Minimap and HUD Window System.
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