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Description
(0.3.1b)
This is persistent after further lighting updates and relog.
Sky lighting under certain conditions will not update to its correct values. Using this simple procedure, one can easily reproduce the bug (Pictures below). As well, sky light and deep vertical shafts have updating problems in general.
In summary, the lighting engine doesn't seem to properly override sky light values when sky light is updated (first pass not overriding existing lighting properly?).
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