diff --git a/README.md b/README.md index 4c1c310..35fdbc7 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,14 @@ # GraphicsPlayground -An expandable 2D graphics application written in c++ using OpenGL. Features animation frameworks as well procedural generation of an environment to explore. Contains a full spritesheet code to animate a state character when given spritesheet code. Procedural generation function can be tweeked to create different unique environemnts. +An expandable 2D graphics application written in c++ using OpenGL. Features animation frameworks as well procedural generation of an environment to explore. Contains a full spritesheet code to animate a state character when given spritesheet code. Procedural generation function can be twaeked to create different unique environments. -Current Features : +Current Features: Procedural generation of a 2d environment. Fully implemented spritesheet renderer and animator. State handler for spritesheet related objects. -Fully implmeneted texture shaders and environment shader. +Fully implemented texture shaders and environment shader. Expandable code format to allow future development. -Upcoming Features : +Upcoming Features: Dynamic lighting support. Lighting filter support. Objectives with pathfinding.