diff --git a/etc/config/RTG/biomes/sugiforest.cfg b/etc/config/RTG/biomes/sugiforest.cfg new file mode 100644 index 000000000..0b5ee8647 --- /dev/null +++ b/etc/config/RTG/biomes/sugiforest.cfg @@ -0,0 +1,102 @@ +# Configuration file + +biome { + + sugiforest { + + sugiforest { + # [default: true] + B:"Allow Villages"=true + + # [default: false] + B:"Allow Volcanoes"=false + + # This setting controls the size of caves. + # HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density) + # Set to -1 to use global setting. Set to 0 to disable caves for this biome. + # [range: -1 ~ 40, default: -1] + I:"Cave Density"=-1 + + # This setting controls the number of caves that generate. + # LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency) + # Set to -1 to use global setting. Set to 0 to disable caves for this biome. + # [range: -1 ~ 40, default: -1] + I:"Cave Frequency"=-1 + + # [default: true] + B:"RTG Decoration: Logs"=true + + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone). + # For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] + S:"RTG Surface: Cliff Cobble Block"= + + # If you're using a custom cliff cobble block, enter its numeric data value here. + # For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID, + # and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) + # For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] + S:"RTG Surface: Cliff Cobble Block Meta"= + + # Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone). + # If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone). + # For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] + S:"RTG Surface: Cliff Stone Block"= + + # If you're using a custom cliff stone block, enter its numeric data value here. + # For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID, + # and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) + # For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] + S:"RTG Surface: Cliff Stone Block Meta"= + + # If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt). + # For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] + S:"RTG Surface: Filler Block"= + + # If you're using a custom filler block, enter its numeric data value here. + # For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID, + # and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) + # For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] + S:"RTG Surface: Filler Block Meta"= + + # [default: ] + S:"RTG Surface: Mix Block"= + + # [default: ] + S:"RTG Surface: Mix Block Meta"= + + # If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass). + # For more info, visit http://minecraft.gamepedia.com/Data_values#Block_IDs [default: ] + S:"RTG Surface: Top Block"= + + # If you're using a custom top block, enter its numeric data value here. + # For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID, + # and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.) + # For more info, visit http://minecraft.gamepedia.com/Data_values [default: ] + S:"RTG Surface: Top Block Meta"= + + # This setting controls the number of ravines that generate. + # LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency) + # Set to -1 to use global setting. Set to 0 to disable ravines for this biome. + # [range: -1 ~ 100, default: -1] + I:"Ravine Frequency"=-1 + + # If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate. + # RTG decorations include custom trees, shrubs, boulders, etc. [default: true] + B:"Use RTG Decorations"=true + + # If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used. + # RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true] + B:"Use RTG Surfaces"=true + + # 1/x chance that a volcano will generate if this biome has volcanoes enabled. + # 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance + # Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome. + # [range: -1 ~ 2147483647, default: -1] + I:"Volcano Chance"=-1 + } + + } + +} + +