From 222114545817344f0812c4a9c09457e777a0a778 Mon Sep 17 00:00:00 2001 From: maxanier Date: Tue, 1 Nov 2022 23:29:09 +0100 Subject: [PATCH] Balancing changes from live test - remove hunger effect from regen action - reduce vampire damage multiplier from axe. Buff vampire clothing durability --- src/main/java/de/teamlapen/vampirism/items/HunterAxeItem.java | 1 - .../vampirism/player/vampire/actions/RegenVampireAction.java | 1 - .../de/teamlapen/vampirism/util/VampirismArmorMaterials.java | 2 +- 3 files changed, 1 insertion(+), 3 deletions(-) diff --git a/src/main/java/de/teamlapen/vampirism/items/HunterAxeItem.java b/src/main/java/de/teamlapen/vampirism/items/HunterAxeItem.java index b98d62f64f..d5d10840aa 100644 --- a/src/main/java/de/teamlapen/vampirism/items/HunterAxeItem.java +++ b/src/main/java/de/teamlapen/vampirism/items/HunterAxeItem.java @@ -105,7 +105,6 @@ private int getMinLevel() { private float getVampireMult() { switch (tier) { case ULTIMATE: - return 1.5F; case ENHANCED: return 1.3F; default: diff --git a/src/main/java/de/teamlapen/vampirism/player/vampire/actions/RegenVampireAction.java b/src/main/java/de/teamlapen/vampirism/player/vampire/actions/RegenVampireAction.java index 472dacb889..a8d05f7616 100755 --- a/src/main/java/de/teamlapen/vampirism/player/vampire/actions/RegenVampireAction.java +++ b/src/main/java/de/teamlapen/vampirism/player/vampire/actions/RegenVampireAction.java @@ -20,7 +20,6 @@ public boolean activate(IVampirePlayer vampire) { PlayerEntity player = vampire.getRepresentingPlayer(); int dur = VampirismConfig.BALANCE.vaRegenerationDuration.get() * 20; player.addEffect(new EffectInstance(Effects.REGENERATION, dur, vampire.getSkillHandler().isRefinementEquipped(ModRefinements.REGENERATION.get()) ? 1 : 0)); - player.addEffect(new EffectInstance(Effects.HUNGER, dur, 2)); return true; } diff --git a/src/main/java/de/teamlapen/vampirism/util/VampirismArmorMaterials.java b/src/main/java/de/teamlapen/vampirism/util/VampirismArmorMaterials.java index 49bf72176a..fc47ab371a 100644 --- a/src/main/java/de/teamlapen/vampirism/util/VampirismArmorMaterials.java +++ b/src/main/java/de/teamlapen/vampirism/util/VampirismArmorMaterials.java @@ -19,7 +19,7 @@ public enum VampirismArmorMaterials implements IArmorMaterial { MASTERLY_IRON("masterly_iron", 30, new int[]{2, 5, 6, 2}, 10, SoundEvents.ARMOR_EQUIP_IRON, 0, 0, () -> Ingredient.of(Items.IRON_INGOT)), MASTERLY_LEATHER("masterly_leather", 20, new int[]{1, 2, 3, 1}, 12, SoundEvents.ARMOR_EQUIP_LEATHER, 0.0F, 0.0F, () -> Ingredient.of(Items.LEATHER)), - VAMPIRE_CLOTH("vampire_cloth",5, new int[]{1,2,3,1}, 15, SoundEvents.ARMOR_EQUIP_LEATHER, 0, 0, () -> Ingredient.of(ModTags.Items.HEART)); + VAMPIRE_CLOTH("vampire_cloth",15, new int[]{1,2,3,1}, 15, SoundEvents.ARMOR_EQUIP_LEATHER, 0, 0, () -> Ingredient.of(ModTags.Items.HEART)); private static final int[] MAX_DAMAGE_ARRAY = new int[]{13, 15, 16, 11}; private final String name;