Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Design flaws in werewolf minions #200

Open
Mr-Ao-Dragon opened this issue Jul 16, 2024 · 0 comments
Open

[Bug]: Design flaws in werewolf minions #200

Mr-Ao-Dragon opened this issue Jul 16, 2024 · 0 comments
Labels
bug Something isn't working unconfirmed bugs that aren't confirmed

Comments

@Mr-Ao-Dragon
Copy link

Minecraft Version

1.20.x

Forge Version

Neoforge 47.1.106

Vampirism Version

1.10.8

Werewolves Version

2.0.2.3

Modpack

No response

Singleplayer/Multiplayer

Both

What happened?

If the commanding servant does not follow global orders and is allowed to go out and hunt or die, then that servant will be gone forever

Relevant log output

No response

Reproduce steps

No response

Other relevant mods

No response

@Mr-Ao-Dragon Mr-Ao-Dragon added bug Something isn't working unconfirmed bugs that aren't confirmed labels Jul 16, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working unconfirmed bugs that aren't confirmed
Projects
None yet
Development

No branches or pull requests

1 participant