You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hey, I know this is a super old comment. A bit of a Unity newbie here, what do you mean when you say "it should be wrapped around"? Like, are you saying that code should be added to the EditorHelper.cs file where the error originates? And where in the file should it be copied to? I'm already more familiar with ProBuilder & Polybrush, but I remember trying SabreCSG out years ago & finding it useful to have around in addition to the other tools
In the build project's SceneViewBuildButton, the SceneView.onSceneGUIDelegate callback registration is obsolete (since I believe 2019.1).
To eliminate the warning it should be wrapped around:
The text was updated successfully, but these errors were encountered: