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This repository has been archived by the owner on Dec 6, 2020. It is now read-only.
Describe the bug
There's a few minor memory leaks regarding Qt and general destructors.
To Reproduce
Checkout feature_fix_memleak_2 in WispRenderer.
Launch Maya; attach VS; take capture of allocations.
Load plugin; unload plugin; take capture of allocations.
Expected behavior
Should clean up; but leaks ~30 MB CPU.
Screenshots System (please complete the following information):
N.A.
Additional context
This thread will include all findings of memory leaks.
The text was updated successfully, but these errors were encountered:
~RenderPipelineSelectCommand is not being called; other than that, I found that some Qt elements were allocated somehow; which may or may not be because of the plugin.
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Describe the bug
There's a few minor memory leaks regarding Qt and general destructors.
To Reproduce
Checkout feature_fix_memleak_2 in WispRenderer.
Launch Maya; attach VS; take capture of allocations.
Load plugin; unload plugin; take capture of allocations.
Expected behavior
Should clean up; but leaks ~30 MB CPU.
Screenshots
System (please complete the following information):
N.A.
Additional context
This thread will include all findings of memory leaks.
The text was updated successfully, but these errors were encountered: