-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathImages.ino
112 lines (104 loc) · 2.7 KB
/
Images.ino
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
#include <Gamebuino.h>
const byte SHIP[] PROGMEM = {8, 5,
B10000000,
B11000000,
B11100000,
B11000000,
B10000000,
};
const byte ALIEN_1[] PROGMEM = {8, 8,
B00000100,
B00001110,
B00111111,
B11111111,
B11111111,
B00111111,
B00001110,
B00000100,
};
const byte ALIEN_2[] PROGMEM = {8, 8,
B00001110,
B00001100,
B01001110,
B11111111,
B11111111,
B01001110,
B00001100,
B00001110,
};
const byte ALIEN_3[] PROGMEM = {8, 8,
B00011110,
B00010010,
B01111000,
B11111111,
B11111111,
B01111000,
B00010010,
B00011110,
};
const byte CLOUD_BIG[] PROGMEM = {32, 26,
B00000000, B00001111, B10000000, B00000000,
B00000000, B00011111, B11110000, B00000000,
B00000000, B00111111, B11111000, B00000000,
B00000000, B00111111, B11111111, B00000000,
B00000000, B00111111, B11111111, B10000000,
B00000000, B01111111, B11111111, B11100000,
B00001111, B11111111, B11111111, B11110000,
B00011111, B11111111, B11111111, B11111000,
B00111111, B11111111, B11111111, B11111000,
B01111111, B11111111, B11111111, B11111000,
B11111111, B11111111, B11111111, B11111100,
B11111111, B11111111, B11111111, B11111110,
B00111111, B11111111, B11111111, B11111111,
B01111111, B11111111, B11111111, B11111111,
B00111111, B11111111, B11111111, B11111111,
B01111111, B11111111, B11111111, B11111110,
B00111111, B11111111, B11111111, B11111110,
B01111111, B11111111, B11111111, B11111100,
B01111111, B11111111, B11111111, B11111100,
B00011111, B11111111, B11111111, B11111000,
B00001111, B11111111, B11111111, B00000000,
B00000111, B11111111, B11111100, B00000000,
B00000000, B11100011, B11111000, B00000000,
B00000000, B00000001, B11000000, B00000000,
};
const byte CLOUD_MEDIUM[] PROGMEM = {24, 16,
B00000111, B00000000, B00000000,
B00001111, B11000000, B00000000,
B00011111, B11100001, B11000000,
B00111111, B11100111, B11110000,
B00111111, B11111111, B11111000,
B01111111, B11111111, B11111100,
B11111111, B11111111, B11111110,
B11111111, B11111111, B11111110,
B11111111, B11111111, B11111111,
B11111111, B11111111, B11111111,
B01111111, B11111111, B11111111,
B00111111, B11111111, B11111110,
B00111111, B11111111, B11111110,
B00011111, B11111111, B11111100,
B00000001, B10000111, B11111000,
B00000000, B00000001, B10010000,
};
const byte CLOUD_SMALL[] PROGMEM = {16, 16,
B00110000, B10000000,
B01111001, B11100000,
B01111111, B11111000,
B11111111, B11111100,
B11111111, B11111100,
B01111111, B11111100,
B01111111, B11111100,
B00111111, B11111110,
B00011111, B11111111,
B01111111, B11111111,
B11111111, B11111100,
B11111111, B11111000,
B11111111, B11110000,
B01111111, B11111000,
B00111000, B11111100,
B00000000, B01111000,
};
const byte BULLET[] PROGMEM = {8, 2,
B11100000,
B11100000,
};