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module.txt
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module.txt
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{
"id": "DynamicCities",
"version": "1.1.0-SNAPSHOT",
"author": "Cpt Crunchy",
"displayName": "Dynamic Cities",
"description": "Simulates complex city development over progressing game time based on the worlds resources. Needs a city culture to actually create cities.",
"dependencies": [
{
"id": "BiomesAPI",
"minVersion": "4.0.0"
},
{
"id": "Cities",
"minVersion": "1.1.0"
},
{
"id": "CommonWorld",
"minVersion": "1.0.0"
},
{
"id": "CoreAdvancedAssets",
"minVersion": "1.1.0"
},
{
"id": "CoreAssets",
"minVersion": "2.0.1"
},
{
"id": "CoreWorlds",
"minVersion": "2.0.0-SNAPSHOT"
},
{
"id": "Economy",
"minVersion": "1.0.0"
},
{
"id": "Inventory",
"minVersion": "1.1.0"
},
{
"id": "Minimap",
"minVersion": "1.0.0"
},
{
"id": "ModuleTestingEnvironment",
"minVersion": "0.3.2",
"optional": true
},
{
"id": "NameGenerator",
"minVersion": "1.0.0"
},
{
"id": "StructureTemplates",
"minVersion": "1.0.0"
},
{
"id": "StructuralResources",
"minVersion": "2.1.0"
}
],
"serverSideOnly": false,
"defaultWorldGenerator": "DynamicCities:DynamicCities",
"isWorld": true
}